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JoJo's Bizarre Adventure photo
JoJo's Bizarre Adventure

Wry: JoJo's Bizarre Adventure joins Toonami this October


It's time to strike a fabulous pose
Jul 22
// Salvador GRodiles
If there's one show that would go well with Toonami, JoJo would be a perfect addition to the lineup. Lo and behold, the folks at Toonami revealed at their Pre-Flight panel at San Diego Comic-Con '16 that the show hits the blo...
Godzilla Resurgence photo
Godzilla Resurgence

Godzilla Resurgence stomps its way to the Americas


THANK YOU FUNIMATION
Jul 22
// Red Veron
Just when people were starting to doubt if Godzilla Resurgence (known as Shin Gojira in Japan) was ever coming to the United States, anime localization company Funimation comes to save day. Funimation anno...

Review: 7th Dragon III Code: VFD

Jul 19 // Christian Chiok
[embed]35164:5744:0[/embed] 7th Dragon III Code: VFD (Nintendo 3DS)Developer: SegaPublisher: SegaReleased: October 15th, 2015 (JP), July 12th, 2016 (NA & EU)MSRP: $39.99 The game starts off with the player going to 7th Encount, Tokyo's hottest new multiplayer VR game. From there, you will complete a virtual dragon slaying dungeon that is a recruiting tool in disguise by its dragon-hunting developers, Nodens, to help prepare for the coming of an all-powerful, world-destroying dragon, code-named 'VFD'. From there, you will prompt to create your team of three characters who will be traveling through different eras to gather as much information as you can. I found the time-travel mechanic quite interesting as you will be brought to fascinating places, such as a technologically advanced sea-kingdom of Atlantis in the past, and a medieval Eden in the future. You’ll find that the game has quite an interesting cast of characters that are quite memorable. Luckily, while you will encounter references to the lore of past games, it won’t hinder your understanding of this game. The character creation isn’t as robust as I would like but it still offers enough options to leave you pleased with your choices. You will be given eight appearances in which you can change their style by pressing the X button. They also come in different colors. Unfortunately, those are the only options you have as far as your character appearance. What I really enjoyed was the variety of voice actors and actresses that the game offered, including Aki Toyosaki, Yoko Hikasa, and Yui Horie. There will be eight classes to close from including Samurai, God Hand, and Rune Knight. Once you finish setting up your team, you’ll jump straight into the story. Noden’s Headquarters will be your main hub where the company’s time-traveling Portal is located. When using the Portal, you’ll be presented with a menu with your current available locations that you can travel in the world map. It will detail how many dragons you got yet to defeat in that location. Once you selected the area you want to travel, you’ll be teleported and that’s when your mission will start. Unlike your average RPG where you have to approach the enemy to fight it, this game has a colored gauge at the top of the screen will let you know how close an enemy is to attacking. Once it hits red, you’ll be sent to battle that monster. They are unavoidable but you can slow down the gauge by using the camouflage item. Even though the enemy approach is different, the combat is similar to your typical Turn-Based JRPG. You will be able to attack, defend, and use skills and items. The type of attacks and skills in your arsenal depend on what class you chose for your characters. The classes available are Samurai, God-hand, Agent, Duelist, Rune-knight, Fortuner, Mage, and Banisher, each which offer a different playstyle. For instance, there’s the Samurai who are adept with two different forms of swordplay: using longswords, or dual blades. Depending on their weapon of choice, they have access to a different range of skills. There’s also the Agent who keeps a low profile, staying out of the spotlight for the sake of long-distance attacks, inflicting status ailments, manipulating enemies to attack each other with skilled hacking, and setting traps to toy with their foes. With all classes having a different role in battle, this makes the experience more engaging. Always attack isn’t help you in battle, as there will be times where you would need to heal your team as well as weaken the enemy. Even with weaker enemies, it’s important to strategize instead of full on attacking to get the best results possible. Even when playing the game in Casual, the game’s easiest difficulty, it will give you a hard time so it’s still important to strategize and not spam the attack option. Each character can also develop and level up skills via a tree system though it’s recommended that you focus on skills that go according to your character’s class. Aside from battling Dragons, you’ll be able to the save any survivor wandering around the map which automatically happens just by interacting with them. While it’s almost meaningless, it’s a nice feature that makes the experience more real. The dungeon design can vary per area thus giving you a unique experience for reach era that you travel. Noden’s Headquarters isn’t your regular hub as players can customize it to their liking using Dragon Points, which you'll earn in dungeons. Once giving the feature, you’ll start with your dormitory room where your party rest, but you’ll be able to start various construction projects such as turning a basement floor into anything you like. Once of the options is the Skylounge, where it allows players to go on dates with their teammates and story characters, a common feature in various JRPGs. While it doesn’t really benefit you in combat, it’s still a nice feature that I can appreciate since I got to see interesting cutscenes with my own characters. It was definitely fun to mess with for a bit. Graphically the game looks as good as a 3DS game should, especially since characters are shown as Chibi, similar to Bravely Default. I think it’s rather lacking that it doesn’t have the 3D feature as a 3DS title but personally I barely use it. The game also runs at a steady framerate giving you a smooth experience. Additionally the game has a fantastic soundtrack to go with it as well. Overall, 7th Dragon III: Code VFD is an excellent addition to your 3DS RPG collection. It offers a unique experience no other RPG on the 3DS has offered, and has an interesting story to go with it as well. The combat system is pretty robust combat system with plenty of customization options as well as classes to choose from. It’s a lovely game and makes me wish that they brought the previous games to the States.
7th Dragon III Code: VFD photo
Dragon Slaying Adventures
By now, the 3DS has been known to be the perfect platform for gamers to get their JRPG fix. Games such as the Etrian Odyssey series, the Shin Megami Tensei series, the Bravely Default series and naturally the Pokemon games ma...

Japanator Live photo
Japanator Live

Japanator Live: Celebrate Mega Christmas in July with VA-11 Hall-A


It's the season of drinking
Jul 16
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] After I felt sad over failing to pay Jill's electric bill last week, I decided to reload my previous save date in VA-11 Hall-A to see if I could fix things. Lo and beho...

Strong Style: never say NEVER!

Jul 16 // Soul Tsukino
We are greeted by Togi Makabe wearing a stylish hat and a chain... like an actual dog chain. IWGP Tag titles: Bullet Club vs. TenKoji This match stems from an 8 man elimination match we didn't get to see. I believe Kojima eliminated Karl Anderson. Guess that equates to a title shot. Bell rings with Tenzan and Gallows. Stalemate on the lock up. Doc pushes him into the corner and Doc throws some body shots before hitting an uppercut. Tenzan isnt impressed and he comes out with a charge and they smack like two bulls. They go again for the shoulder and it's a stalemate. Gallows finally wins the battle with a shouldblock but as Doc picks him up, Tenzan nails a headbut to the gut and then lays in with some of his famous Mongolian chops. He gets Doc back in the coner and lays into him with more chops and a headbutt before getting him over in a suplex. Both guys get up and Tenzan goes for a charge but Gallows gets a boot to the face. Gallows then go for a charge but Tenzan nails him with a rolling kick. Tenzan goes for an awkward cover but transitions right into an anaconda vice and sinks it in. Karl Anderson has to jump in and save his partner. Tenzan gets up and headbutts Anderson right in the gut sending him out of the ring. He heads to the top rope but. Karl jumps up and grabs his leg letting Gallows kick him in the face. Tenzan falls to the mat with a splat. Gallows reaches over and gets the tag so Anderson is in legally now. he starts mocking him by hitting him with Mongolian chops. He bonces off the ropes only to get hit with a mountain bomb. Kojima gets tagged in as Karl gets up. Kojima gets him in the corner and goes for his rapid fire chops as Karl screams in pain. He whips Anderson into the opposite corner and nails him with a clothesline. He jmps up top and lands an elbow to Anderson, but it only gets 2. He tries for a leg lariat but misses. Karl and Koji go for a clothesline duel and Karl gets the better. Doc comes in and they go for the magic killer but Tenzan comes in and we have a fight! Gallows and Tenzan fight out of the ring while Anderson goes for the gun stun. Kojima counters it and goes for his Kojicutter but Anderson counters. Tenzan comes back in and they land the TenKoji cutter but Doc comes back in to break up.  He  is set up for the TenKoji cutter but nails Kojima with a booth and then hits his old 12 steps finisher on Tenzan. He goes after Kojima but a solid clothesline drops Gallows to the mat. Kojima gets a brainbuster on Karl but Karl kicks out the pin. Kojima lines him up for a big clothesline, but Anderson kicks the arm to coubnter. Kojima spins around and nails him with the other arm! He ges for another clothesline but Anderson catches him and gets the gun stun. Tenzan comes in and he gets dropped as well. Gallows enters and they ht the magic killer on kojima to get the three count and retain the belts. Backstage they brag about beating Tenkoji. Doc Gallows mentions that the only things they like are fighting and screwing. Even Anderson looks at him funny after that. Dude, you have a wife! IWGP Jr. Heavyweight Title: Kushida vs. "The Cleaner" Kenny Omega There is history here. Kushida and Omega have traded the title back and forth, with many of those matches being covered on this show. It also is a sign that the Jr.s division in New Japan is a little thin. Besides these two you had Tageuchi who isn't taken very seriously, Vets like Tiger Mask and Liger, Jr.'s Tag wrestlers like the Bucks, Roppongi Vice, and RedDRagon, or guys brought in from ROH. Omega comes out first and you automatically know something is up because the Bullet Club is with him. Meanwhile a bunch of the Jr heavyweights come out to support Kushida. Matt Sydel is sitting at the commentary table because he gets the next shot evidently. Bell rings and Omega goes for a handshake. and surprisingly it's a clean one! Kushida gets a waistlock that goes into an armbar. They go down for a headlock that turns into a riding session on The Cleaner. Back into the headlock They go the ropes and break clean. Lock up again into a headlock. Shoot off to the ropes where Kushida gets some good leapfrogs before catching Omega in armdrags into an armbar. They get up and Omega grabs the hair and pulls Kushida back into the ropes, only to break and offer another headshake. Kushida goes for it again and Omega spits on him! He gets fired up and starts wailing away on Omega with punches. Bad idea Kenny on that one. Kushida fire of a back hand spring elbow that sends Omega outside the ring. Kushida goes for a dive but Kenny moves and Kushida flips onto the apron. He goes for a diving headscissors but Omega catches him. Kushida tries to escape but oega gets him into a fireman's carry and dropps him in a roll before spiring up onto the barrier where Doc Gallows hands him a trash can and he does the backflip onto Ksuhida with the trashcan. Right in front of the referee. Gallows somehow gets a hold of Alex Shelley and Kushida both but Omega comes over the rope in a cannonball. The Time Splitters both move and Gallows takes the shot. As Omega crawls into the ring, Kushida hits his running dropkick. Kushida hits the moonsault and goes right into the hoverboard lock. Omega squirms and screams but won't quit. Kushida switches to the armbar but Kenny keeps his hands locked together. Kushida really tries to crank back, but Kenny rolls right through it and back up to a standing position where he nails a doctor bomb for a two count. Gallows and Alex Shelly get involved and Kushida gets an armlock but goes for a rebound and Omega lands a hard knee to the face. He goes for one winged angel but Kushida squirms out. Kushida tries for the hoverboard lock but Karl Anderson jumps in and nails the gun stun. Omega hits the one winged angel and wins back the title! Omega grabs the mic and says he is going to clean Sydel up. Backstage Kushida says that Omega should be ashamed of himself. Togi in the studio now. He views this as a bit of a revenge match, since when they met in the G1, he was feeling beat up. He thinks Kota is soft on the outside but is very stoic in his matches. He didn't have respect for Ibushi coming from DDT, but only after did he fight him did he have any respect for him. NEVER Openweight Title: Togi Makabe vs. Kota Ibushi This match stems from the G1 tournament when Ibushi scored a win over Makabe in a match best described as a "clash of styles". Togi was carrying an injury at that time (big surprise) let's see if he has healed any and can put on a better effort. Kota comes out first. Togi comes out looking like he is going to kill a bitch. We get a shot of Kota's face, and he looks about to piss himself. "Togi Makabe looks like someone set his face on fire and tried to put it out with a rake."- JR. We come back from break as the bell rings. Kota starts throwing punches! Togi shuts that down. He starts throwing elbows but Kota comes back with a dropkick and karate kicks. Togi catches one but Kota just jumps on him and throwing punches. They go outside where Togi tosses him into the barrier a few times before Togi gets back in the ring.  Kota rolls back in and Togi starts right in bashing him on the head. He drags Kota into the corner and slugs Ibushi more and more in the body and on the head. Kota tries to come back with some weak chops but Togi drops him again. Togi gets a snapmare into a chinlock but Kota gets to the ropes after a struggle. Togi gets a suplex but a pinfall only gets two. Togi gets in a half boston crab, a move I've not seen him use to often. Ibushi gets the break by again getting to the ropes. Kota isn't getting up as Togi poses a bit. Straight shot to the face, and another one. He tries to whip Kota in the ropes but Kota holds the rope. Kota throws a sweet kick and knocks Togi down. Makabe struggles back up and they start trading elbows. Togi tries for a charge but runs into a kick in the gut. Kota goes for the pin but doesn't get it. Kota tries for something but Togi gets a sweet powerslam. He picks Ibushi up and gets his powerbomb. Makabe doesn't go for the pin though as he picks Kota up! He lands a clothesline in the corner. He goes up the ropes to pound on Kota, but Kota slides out and hits the bicycle kick. Kota goes up and nails Togi a few times before hitting a frankensteiner from the top turnbuckle. Both guys struggle up. Togi goes for a waistlock but doesn't get anywhere. Togi throws a clothesline but Kota ducks it. They nail each other with clotheslines and flatten each other to the mat. We are back from the break. Togi is outside the ring and Kota goes after him. Kota goes to the barrier again and then AGAIN. Maybe outside the ring is not a good place for you Kota. Togi goes outside the barrier and grabs a TABLE. Those damn Japanese tables! He tries a powerbomb but Ibushi flips out of it and nails a kick to the head. Kota leaps up and gets a hurencanrana and sends Togi down. Kota sets up the table and puts Togi on it He heads up top and hits a DOUBLE STOMP on Togi's gut! Table doesn't break. Both guys and crawling back in the ring and Togi gets in at 18. Kota hits some palm strikes and then a stiff kick to the neck. Kota hits a powerbomb but only gets 2. Kota keeps going for the turnbuckle but Togi grabs the legs. Kota goes to the top buckle but Togi hits him. Togi goes for the spider suplex but Ibushi blocks it. Togi bashes Kota's head on the buckle a few times and goes for it, but Kota slips right over. He grabs Togi in a waistlock and gets a suplex, but pin only gets two. Kota climbs up and goes for a phoenix splash but misses! Togi tries for a pin but only gets two. Kota gets up and throws some elbows but Togi tells him to bring it. Togi gets up from a few hits but Kota hits the clothesline. They have a stand off now as they trade clotheslines before just throwing rapid fists at each other. They trade chops to the chest before Togi runs him over with a lariat. Togi goes for the pin but only gets two. Togi throws him into the corner and hits a clothesline to the back of the head. He sets him up for the spider suplex Kota blocks it a few times before Togi hits the full nelseon suplex right on Kota's head before hitting the king kong kneedrop and scoring the win to retain his title. As he celebrates Tomohiro Ishii comes it to the ring and have a staredown. Ishii leaves the ring and Togi gets the mic. He accepts the challenge. Backstage Ishii says he has never won against Togi and he wants to change that. Togi says that Ishii has excellent skills but he will win. Studio words have Togi saying that Kota is a talented wrestler and despite the weight difference, He used the full nelson suplex because after all that happened, he had to. The NEVER title guys don't doge and that is why it is so popular. I'll be honest, not one of the best shows. The Tag Title match was decent for what it was. I can't fault it. The Jr. match was good until you saw the Bullet club running interference and the ref just magically disapear. Omega can do better than this. The Main event was the exact same train wreck of styles that the first match was, but instead Togi more or less steamrolled over Ibushi. Togi works better with guys like Ishii, Tenzan, and Shibata. If you want an awesome exampls of what Kota can do, look up his match this passed week again Sean Maluta from the Cruiserweight Classic. But here, this show is a pass. See you next week!
New Japan Pro Wrestling photo
Two belts on the line
Hello again! After a break last week, welcome back to Strong Style, Japanator's look at New Japan Pro Wrestling on AXS TV.  With the G1 Climax Tournament finished and Tanahashi standing tall with the trophy and the Title...

Final Impressions: Space Patrol Luluco

Jul 14 // Salvador GRodiles
Perhaps the thing that made the show’s seasonal format work was Luluco’s development as a person who’s in love for the first time, as it remained a recurring thing in each episode. Hell, the payoff from this lead to a ridiculously satisfying final battle that’s on par with Imaishi’s other works, such as Gurren Lagann and KILL la KILL. Honestly, it’s impressive that the team were able to capture this sort of magic in a seven-minute episode. As random and unexpected as Luluco was, the whole thing gave off a feeling that its format was intentional from the very beginning. If there was one thing that would lead to this show being similar to FLCL, it’s that both shows found a way to link these elements together; thus creating a glorious build up when the viewers reach the end of the tunnel. Considering that love can cause many people to feel strange early on, the high-octane moments were likely used to convey the unpredictable nature of the obstacles that can obstruct the feeling of romance. Aside from the show being a ridiculous love story hiding under a whacky space police show, Luluco’s other strengths was in how the main character’s heart flourished throughout the series. Luluco’s brief moments with Nova represented the nourishing phase of her romance and the show’s final seasons showed us her resolve to stick with her true feelings— even if it would drive her to tears. Considering that the program accomplished a ton of things during its short timeframe, it’s impressive that the TRIGGER veterans were able to throw the audience into an emotional state towards the end. While Luluco was placed in an unfortunate scenario against the Blackholian’s leader, her will to face her last opponent on while dealing with her inevitable loss made way for a great moment that gave off a feeling that was similar Simon’s resolve in Gurren Lagann’s final battle. This showed that Imaishi is capable of working well with a series that's made up of shorts, which makes me hope that he can take advantage of this format in any future TRIGGER projects where he wants to go all out. Compare to most of the previous TRIGGER shorts, it was a nice treat to see that the show features the most animation out their previous smaller titles. Other than the crazy perspectives and angles featured in the show’s actions scenes, the idea of having Luluco crossover with the other original TRIGGER projects was an idea that complemented the series’ overall style since it allowed for the gang to attempt to throw our main heroine off her game, such as the priceless scene when Sucy thought that her poison mushrooms would end Luluco's life. One great payoff from this direction was how the show ended up making way for the origin story of the company’s mascot; thus making Luluco the series that links all of the studio’s works together. Going back to TRIGGER’s gutsy move of ending the show during the beginning of its fifth season, the wonderful thing about this action is that they gave us a bit of hope to go off of towards the end. Not only do we get a moment that’s likely a reference to the Super Sentai franchise’s Red Ranger hand-off scenes, we’re given a beacon of hope that might lead to Luluco earning her true happy ending. It’s the combination of these two feelings that leave us really satisfied with the way how Space Patrol Luluco turned out. Of course, the idea of seeing the supporting cast doing better showed that their decision to support Luluco rewarded everyone nicely. I may have been a bit concerned about the length of Luluco’s episodes in the beginning, but Imaishi and the gang showed me their true colors of justice, as they used their short timeframe to give us one hell of a love story that was filled with tons of unexpected moments. Each scene made showed that the team was having a blast as they likely threw logic out of the window while they placed their heart and soul into the piece. If TRIGGER’s veterans continue to maintain this amazing routine like they did with Luluco, then there’s a chance that the Little Witch Academia TV series will end up making Trigger-chan proud. [Give Space Patrol Luluco a big high five at Crunchyroll]
Space Patrol Luluco photo
Love is Justice!
Not many shows have the guts to end during the beginning of a new season. One possible reason is that it would confuse the masses if the title were to end after making a comeback. Despite this move being very risky, this is w...

Politics photo
Politics

Japan's Emperor plans to step down in near future


Emperor Akihito makes his plans known
Jul 13
// Soul Tsukino
In a report from the NHK today, it was said that Japanese Emperor Akihito may abdicate his role in the next few years and pass along the title to his son, Crown Prince Naruhito. The reports state that Akihito wishes not ...
Cannon Busters photo
Cannon Busters

Cannon Busters is off to a great start


Friends make everything better
Jul 11
// Salvador GRodiles
A few days back, the pilot for Cannon Busters launched for its backers on July 8. Prior to this event, a trailer for the pilot surfaced, which gave us a preview of the cast's performance. So far, the whole gang gave off a gre...
Capsule Hotel photo
Capsule Hotel

Capsule Hotels go upscale in Akihabara


This is so worth the claustrophobia!
Jul 11
// Soul Tsukino
A new hotel in the trendy area of Akihabara is taking the idea of the capsule hotel to an all new level of luxury. While capsule hotels are known as low priced, cramped, one night layovers for drunks and tired salarymen. That image may change with the opening of the Anshin Oyado Luxury Capsule Hotel.

Review: JoJo's Bizarre Adventure: Eyes of Heaven

Jul 11 // Nick Valdez
[embed]35131:5738:0[/embed] JoJo's Bizzare Adventure: Eyes of Heaven (PS4 [reviewed] and PS3) Developer: CyberConnect2Publisher: Bandai Namco EntertainmentReleased: December 17, 2015 (JP), June 28, 2016 (NA), July 1, 2016 (EU)MSRP: $59.99 With a story overseen by series creator Hirohiko Araki, JoJo's Bizarre Adventure: Eyes of Heaven takes place after the events of the manga's arguably most recognizable arc, Stardust Crusaders. After Jotaro Kujo and crew defeat the evil vampire Dio, Jotaro is suddenly caught up in a new adventure. As deceased friends come back to life and start attacking thanks to the effects of a purple fog, Jotaro and the gang realize they have to collect pieces of a mystical item called the Holy Corpse across different periods of time and space. Then time shenanigans lead to an overpowered villain who can alter reality and every iteration of the eight generation strong JoJo family must band together to stop them.  Eyes of Heaven is created with fans in mind, so unfortunately, they are the only ones who can truly appreciate what the game has to offer. Other than a brief summary detailing the final events of each arc before story chapters, there is no real introduction to the game's 50+ characters (all unlocked from the jump). Assuming you already know every member of the cast, the game's central plot moves at a breakneck pace with characters constantly being introduced through its six to seven hour run time. The only problem with this being that even while you end up fighting some characters multiple times (as the game continues to pad its short plot with repetitive battles), you never learn anything new about them even when there is plenty opportunity to do so. But in that same breath, the plot itself is just a huge excuse to give into "fandemonium" and give fans situations that would not normally occur otherwise. For example, seeing 17-year-old Jotaro interact with his 20-something-year-old future daughter from Part 6 lead to some cute exchanges between the two. I know JoJo is not a show known for its plot, but the property's charm stems from it essentially making mountains out of molehills. Eyes of Heaven had the potential for a great, hilariously dramatic JoJo story but lacks the follow through of a traditional manga arc. That seems to be the problem with the title overall. Lots of Heaven's problems are rooted in poor follow through. So many interesting ideas are crushed under the weight of its poor systems. Beyond Eyes of Heaven's story mode, the core of the game is focused on its battle system. Each fight is a two vs. two affair (which can involve four players online if at least four people have the game, which I have yet to see myself or even connect to on Heaven's piss poor netcode) on a 3D map littered with pitfalls and hazards a la games like Power Stone. Unlike most arena fighters, however, each attack has cooldown times meaning you cannot spam skills as you wish. To counter these skills, each character also comes equipped with a rechargeable "Flash" gauge with allows them to either break out of a characters combo or cancel their skills mid-attack. Coupled with the team based Dual Combo system (which builds up a meter with you and your computer controlled partner's hits before a super finish) and Dual Heat Attacks (which unite both characters in a flashy super skill) and you could potentially do a lot of damage. The problem is the game is incredibly stiff and it's got quite the adjustment curve. It does not take time to learn the game's systems, but it is going to take some time to get used to how often the attacks miss.  Rather than sparking strategy, the cooldown system instead breeds frustration. To put it bluntly, battles are ugly. Each battle comes with a cluttered HUD, including giant controller symbols signifying when each skill is available. On top of that is the wonky lock-on system which leads to some terrible camera angles that caused far too many losses than they should. Which means a lot of the time, Heaven is unfair. Often times I found myself missing my opponent directly in front of me, and since each skill locks you in a single animation for some time, it gave them plenty of opportunity to do damage to me. And despite the game's attempts to balance this by incorporating RPG like skill trees, none of the skills have enough of an effect to warrant utilizing them. No matter how much you level up a character, they'll still do the same amount of damage per hit. And the computer opponent will always do more damage than you. recover their gauges faster, and you will always constantly struggle against the game's ugliness and poor design to completely catch up.  Playing through JoJo's Bizarre Adventure: Eyes of Heaven is a purgatory from which I could not escape. With no attention paid to non-single player modes, it is also a battle fought alone. With no support in sight, and with no reward for the struggle other than occasionally seeing your favorite character do something you like, there is little reason to stick through Eyes of Heaven even with its occasional bursts of personality.  JoJo's Bizarre Adventure may have had its eyes on heaven, but its soul is trapped in hell. [This review is based on a copy of the game provided by the publisher.]
Eyes of Heaven Review photo
Sighs of heaven
JoJo's Bizarre Adventure is the only property with such, well, bizarre characters, insanely disproportional art, backbreaking victory poses, operatic plot, and enough bravado to carry all of this on machismo alone. Thanks to ...

Valkyrie Drive: Bhikkhuni photo
Valkyrie Drive: Bhikkhuni

Valkyrie Drive gets weaponized for the West


Let's get physical!
Jul 10
// Salvador GRodiles
Now this is a bit of a surprise: It turns out that PQube is bringing over Valkyrie Drive: Bhikkhuni, the 3D brawler game by Senran Kagura Series Producer Kenichiro Takaki where girls turn other girls into weapons through...
Japanator Live photo
Japanator Live

Japanator Live: Mix up some tasty drinks with VA-11 Hall-A


Bartending looks fun right now
Jul 09
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] If there's one thing that I love about alcoholic beverage mixes, it's the random names that each concoction gets. In many cases, the drink's title represents the feelin...
Sumo photo
Sumo

NHK World to cover Sumo in English!


Now us gaijin can join the fun!
Jul 09
// Soul Tsukino
NHK World has announced that they will carry English language coverage of top league sumo wrestling on their channel and online.The show, Grand Sumo Highlights will air several times a day on NHK World, and also will be available on the NHK World On Demand  Youtube channel.
Red Sun photo
Red Sun

Garage Hero's Red Sun is ready to slice up evil


Looks hot so far
Jul 09
// Salvador GRodiles
At long last, the first episode of Garage Hero's new short known as Red Sun has launched on their channel. Just like their Inzector Alpha series, the title will likely focus on Red Sun showing us how he takes down h...

JapanaTour: A boat ride around Tokyo Bay

Jul 08 // Lindo Korchi
Anyways, let's continue on:   If you're exploring Asakusa (when you're exploring Asakusa, I should say), you'll notice a ship-like torpedo, equipped with panoramic windows, maneuvering along Sumida River -- it is called a water bus. And if you're not familiar with the river, it's the one that separates Sensoji temple and Tokyo Skytree from one another. Keep that in mind.     You can take the water bus from Asakusa to Ryogoku (which is famous for its sumo stadium and chanko restaurants) or from Asakusa to Odaiba (the man-made island in Tokyo; also the headquarters for Fuji TV & the home to Tokyo Big Sight). Prices vary, but an average range is between 300 JPY to 1,600 JPY.   One of the highlights regarding the boat rides is that you have options. While the Asakusa to Odaiba route is quite popular, you can further explore the bay, along with other areas in Japan, by going to different piers. A few include Tsukiji, Yokohama, Harumi, Aomi, Toyosu, Ariake, and furthermore.   Another option worth exploring is by taking a ferry that crosses the Tokyo Bay Aqua-line bridge between Kawasaki and Kisarazu – or simply put, two different cities in entirely separate prefectures. The Tokyo-Wan Ferry crosses the bay between Kurihama (in Kanagawa) and Kanaya (in Chiba). I know, a lot of Japanese cities that you may have never heard of – but that's the point, look at how much you can explore. You'll have a chance to explore Japanese cities that most travelers don't venture out to, so keep that in mind.     If you're interested in experiencing the city of Tokyo in a unique way, while also taking in the scenery without the intrusion of cars, pedestrians, bikes, or buildings in your path, then this is something you may want to consider. If you’re into film and have a go-pro or similar recording device, you can create a time-lapse video of Tokyo by Boat. And that's a memory you won't forget. Of course, be sure to bring in an extra battery pack and memory card if you intend to do such.   If you've explored Tokyo by Boat, what stood out to you most and would you recommend it to others? [Image credits courtesy MyTokyoGuide, Japan Times, Andrusm]
JapanaTour photo
An Extra Adventure
As your plane arrives at Narita airport, your heart begins to race; after all, you'll be walking the streets of Tokyo, hanging out in Shibuya, and getting lost in the labyrinth known as Shinjuku station. However, there's some...

Otakon '16 photo
Otakon '16

Fireball: Lisa Ortiz heads to Otakon '16


It's time for Slayers fans to rejoice
Jul 08
// Salvador GRodiles
It may not be the month of August yet, but that isn't stopping the folks at Otakon from making more guest-related announcements. This time around, Voice Actress Lisa Ortiz (the Slayers TV series' Lina, Lodoss War's Deedl...
Ponytail Day photo
Ponytail Day

Today in Anime: Ponytail Day


A Questionable Holiday
Jul 07
// Anthony Redgrave
Japan likes to obsess over different things blowing up the ordinary and mundane to make them fantastic and exciting. Think about how many slice-of-life anime shows there are based on a high school. I don't think my high schoo...
Daisuki.net photo
Daisuki.net

Daisuki jumps on the premium service bandwagon


Will this improve the Website's quality?
Jul 06
// Salvador GRodiles
As many streaming sites are currently offering premium services, it was only a matter of time until the gang at Daisuki would add this feature to their Website. Lo and behold, this day has arrived, and the beta for the premiu...
Deep Silver x Atlus photo
Deep Silver x Atlus

Deep Silver to publish Atlus and Sega games (and Persona 5) in Europe


Took 'em long enough
Jul 06
// Josh Tolentino
Time for some relief, European otaku: You'll get Persona 5 - and more - in your neck of the woods. Atlus and Sega have found a new partner for European publishing. The agreement comes in the wake of NIS America cutting i...

Japanator's Summer 2016 Anime Preview Guide!

Jul 04 // Josh Tolentino
[embed]35116:5717:0[/embed] Berserk Studio: Gemba, Millepensee (Teekyuu, Wake Up, Girls!) Broadcast Date:  July 1, 2016 (Streaming via Crunchyroll) An easy candidate for the most effin' metal anime of all time, Berserk has been adapted quite often. The new twist for this latest, TV series-sized attempt is that this will be the first time an animated adaptation has gone beyond the "Golden Age" arc. In all honesty, I couldn't tell you what all that actually means, as I've never seen or read Berserk. Does admitting that mean I have to hand in my otaku membership card? That dude sure does have a big sword, though. The series is airing now, and...well, there'll be more to say about it in our impressions.   [embed]35116:5718:0[/embed] Mob Psycho 100 Studio: BONES (My Hero Academia, Bungo Stray Dogs) Broadcast Date: July 12, 2016 (Streaming via Crunchyroll) "From the guy that writes One Punch Man" is probably one of the more effective marketing lines you could ask for these days, but in truth, Mob Psycho 100 seems to be a rather different beast than the saga of Saitama. Shigeo Kageyama (nicknamed "Mob" after the Japanese term for movie extras) is a completely unremarkable high school student, bar the fact that he's got prodigious psychic superpowers. Having superpowers can be a real hassle, though, so he keeps his emotions suppressed to force them into check.  Unfortunately, life usually happens in opposition to well-meaning plans, and things quickly threaten to produce emotional reaction in Mob, leading to the "100" in the title. For when his pent-up feelings reach the breaking point, bad stuff's going to happen. Between the sound of things and the deliberately laid-back aesthetic, Mob Psycho 100 seems to be aiming more a more psychological take on superpowers and action show tropes rather than the "sardonic-but-badass" angle One Punch Man typically explores. I'll be giving Mob Psycho 100 a look once it airs.   [embed]35116:5719:0[/embed] Danganronpa 3: The End of Hope's Peak Academy (Side: Future and Side: Despair) Studio: Lerche (School Live!, Monster Musume) Broadcast Date: July 11, 2016 (Future) and July 14, 2016 (Despair) Rejoice, players of Danganronpa, your questions will be answered! Danganronpa 3 arrives not in the form of a game (though an actual new Danganronpa title is in development), but as two simultaneously-broadcast anime series. The first, Side: Future, effectively acts as coda of sorts for Danganronpa: Trigger Happy Havoc, recounting the adventures of star Makoto Naegi and his fellow Hope's Peak survivors as they form the Future Foundation, and framed as a trial for Makoto himself in the wake of the events of Danganronpa 2: Goodbye Despair.  Side: Despair, on the other hand, promises the secret history of the cast members of Danganronpa 2, and what happened to them before they were thrown into the game. The reason this matters functions as a major spoiler, and both shows seem to presume a familiarity with the games. Both I and fellow Japanator editor Salvador G-Rodiles are big fans of the games. I'll be checking out Future once it hits, and Sal will look at Despair. If you want to catch up, both games are available on PS Vita and on Steam.   [embed]35116:5721:0[/embed] Orange Studio: Telecom Animation Film (Moyashimon, Phantasy Star Online 2) Broadcast Date: July 4, 2016 (Streaming via Crunchyroll) Time loop anime seem to be the new "superpowered highschoolers" anime in terms of trendiness right now, and Orange is exactly one of those. Like the leads of Steins;Gate, Re:Zero, and Erased, Naho Takamiya is given the chance to change her future, thanks to a letter written by herself, ten years from now, and sent to herself in the present. And it seems like many of future-Naho's regrets are tied to transfer student and love interest Kakeru Naruse. It's cool to see the sci-fi twists usually used on mystery and suspense fantasies applied to the more romantic stylings of shojou manga, and Orange seems to have a strong reputation in that crowd. I'm hoping to see a bit more of the show's high-concept sci-fi twist manifest itself among the feels and personal relationships. [embed]35116:5723:0[/embed] 91 Days Studio: Shuka (Durarara!! x2) Broadcast Date: July 9, 2016 (Streaming via Crunchyroll) Who would've thought that a studio whose staffers helped make shows like Durarara!! and Baccano! would go on to make a new show about the weird underground in a bustling, thriving city? I'm being facetious, but there's definitely merit in sticking with what you know. Following the latest seasons of Durarara!! x2, Shuka take on a setting that's new...-ish: Prohibition-era America. In the fictional city of Lorel, a young orphan named Avilo joins up with the local mafia outfit. The twist is that Avilo lost his family years prior in an attack by the same crime ring, so the newly made man is in it for revenge.  With the screenwriter of Joker Game, last season's bit of period fiction, and plenty of experience making multifaceted plots and juggling an ensemble cast, 91 Days looks like it might be a gritty winner.   [embed]35116:5724:0[/embed] ReLife Studio: TMS Entertainment (Actually, I Am..., Zetman) Broadcast Date: July 1, 2016 (Streaming via Crunchyroll) Ever wish you could go back in time and get a redo for your childhood mistakes? Perhaps relive your high school life knowing what you know now as a weathered adult? Lots of anime shows sure seem to think that's what we're after, but not all are as bald-faced about it as ReLife, where Arata Kaizaki, a beaten-down twenty-something stuck in a career and lifestyle rut gets the opportunity to take a magic pill that ages him down to a fresh-faced seventeen-year-old, to repeat a year of high school and refresh his life. It's a tempting premise mainly for the fact that Arata seems like a relatable sort of lead (at least in the mind of this beaten-down thirty-something), and some of the other twists appear to plant the seed for drama to come. I'm just hoping they don't mine the slightly creepy "adult man hanging out with underage kids" angle too hard.   [embed]35116:5727:0[/embed] Taboo Tattoo Studio: J.C. Staff (Selector Infected Wixoss, Flying Witch) Broadcast Date: July 5, 2016 (Streaming via Crunchyroll) Stop me if you've heard this one before, but Taboo Tattoo is about Japanese high school students who have special powers and a penchant for getting into fights with each other.  I am, of course, being hideously reductive, but suffice it to say that it's definitely one of those types of shows (the tattoo motif is particularly reminiscent of last season's Big Order), and while it seems unlikely to change peoples' minds, judgment will have to wait until we see more of it in action. For what it's worth, I'm digging the seeming emphasis on martial arts as opposed to "my power is a gnarly weapon". This might make for some cool action sequences.  There's also the backdrop, which casts the Tattoo powers themselves as developments in an ongoing arms race between America and the fictional nation of Selinistan. This might make for a good world-building opportunity to background the rest of the action, so there's hope for this one, at least.   [embed]35116:5729:0[/embed] Alderamin On The Sky  Studio: Madhouse (One Punch Man, My Love STORY!!) Broadcast Date: July 9, 2016 (Streaming via Crunchyroll) "Alderamin" sounds like the name of a sleeping pill, which makes sense, because the premise sounds like it could be something of a snoozer. Two nations, Katjvarna and Kioka, whose names sound like the noises you make when you're on Alderamin, are at war, and Ikuta, a lackadaisical and passive young recruit who joined the army with no interest in becoming an officer, has become Katjvarna's greatest military commander after a mere few years. The show purports to tell the story of how he got there. That sounds like it could be interesting, and given Madhouse's pedigree, there may be some potential in the visuals and war setting, but otherwise it sounds less like a historical chronicle than another hagiography in the manner of Mahouka. At the very least, I'm hoping this turns out less like that and more like Lord Marksman and Vanadis, a show that was at least enjoyable for its cast, if not for its tedious core principles.    [embed]35116:5730:0[/embed] Qualidea Code Studio: A-1 Pictures (Brotherhood: Final Fantasy XV, Asterisk War) Broadcast Date: July 9, 2016 (Streaming via Crunchyroll) What happens when you lock the authors of light novel sensations Henneko, Date A Live, and My Teen RomCom SNAFU to hash out a multimedia anime project? This thing, apparently, which frankly reads like it could've come from any single one of them. Get this: High-school age kids have superpowers and are now using them to defend the Earth from an unknown threat. Actually, the threat is aliens, which are literally called "UNKNOWN".  Great.    [embed]35116:5728:0[/embed] Sweetness and Lightning Studio: TMS Entertainment (Yowapeda, Bakuon!!) Broadcast Date: July 4, 2016 (Streaming via Crunchyroll) If you've been jonesing for another does of anime parenting to gush over, this season's successor to the likes of Bunny Drop, Barakamon, and the Yotsuba&! anime you'll never ever get looks to be Sweetness and Lightning.  That said, the show does seem to distinguish itself in that the father-daughter relationship here is a literal father-daughter one. No weird non-blood connections to pander to incest fetishists with (Lookin' at you, ending of Bunny Drop!).  It even starts off on a tearjerker, with the father, Kouhei, being recently widowed and struggling to raise his adorable kid Tsumugi without any domestic skills. Enter one of his students, Kotori, who's from a broken home and is looking for companionship, to teach her teacher in the art of domesticity. Sounds heartwarming enough to me, though given the dynamics at work there's some risk of Sweetness and Lightning dodging the incest trap and instead falling into the pothole of winter-spring romance.    [embed]35116:5731:0[/embed] Rewrite Studio: 8bit (The Fruit of Grisaia, Infinite Stratos) Broadcast Date: July 2, 2016 (Streaming via Crunchyroll) If you had the power to "rewrite" yourself, i.e. change your own story to suit your needs or whims (think "Editing your character sheet in D&D to give yourself all the best stats"), what would you do? The answer, if Rewrite has its way, is "have adventures and romance with saucer-eyed waifs and amnesiacs".  Indeed, 8bit and the team behind The Fruit of Grisaia are tackling the biggest Key visual novel adaptation since Little Busters!. I've never been a big fan of Key or Jun Maeda, but Rewrite sounds like it might be a different sort of beast, seeing as it was written not by Maeda but by Romeo Tanaka, writer of the superb Humanity Has Declined. I'm not sure if that will be enough to hook me into watching it, but it should be a bit different from the usual Key fodder.   [embed]35116:5732:0[/embed] The Morose Mononokean Studio: Pierrot (Naruto, Level E) Broadcast Date: July 3, 2016 (Streaming via Crunchyroll) You know what's big in Japan right now? Yokai. The diverse creatures of Japanese folklore have gone mainstream with the likes of Yo-kai Watch and other vehicles, and it's well deserved. I'm of the opinion that having culturally rooted monsters makes for more interesting design and interpretation that trying to come up with new designs from scratch (see how weird Pokemon have been looking lately). But this isn't a Yo-kai Watch preview though, it's one for The Morose Mononokean, which aims to take a daily-life angle on the godly and supernatural shenanigans covered by the likes of Hozuki no Reitetsu and Noragami. The titular Mononokean is a tea room that serves as the headquarters for an exorcist and the high schooler he takes under his wing. As it's based on a webcomic, I doubt we're looking at the next Monthly Girls' Nozaki-kun or something similarly good, but it'll have done its job if it manages to entertain and educate about Japan's supernatural bestiary.   [embed]35116:5733:0[/embed] Amanchu! Studio: J.C. Staff (Shana, A Certain Magical Index) Broadcast Date: July 8, 2016 (Streaming via Crunchyroll) Few anime are better known for being utterly chill than Aria. Set in space-Venice, the show followed the peaceful, if uneventful lives of a troupe of cute girl gondoliers. Now the same team and author are bringing things a little closer to home, by setting Amanchu! in the Tokyo of the present day, as a bunch of cute schoolgirls get really into diving underwater. It's basically ABZU, but with more cute girls and anime.   [embed]35116:5734:0[/embed] NEW GAME! Studio: Doga Kobo  (Plastic Memories, Himouto! Umaru-chan!) Broadcast Date: July 4, 2016 As someone who occasionally writes for Destructoid, I generally know more about game development than I do about anime production. Sadly, I can't say that the previews for NEW GAME! which sounds on paper like Shirobako-but-for-video-games seem all that accurate. But there's still hope, as Shirobako was far cuter and more positive than real-life anime production. Then again, NEW GAME! is aggressive about being cute in a way that I worry might undermine its potential to "tell it like it is". After all, Shirobako was cute and positive, but it also hinged on the kinds of personal relationships and procedural detail that made it so fascinating to watch. Is the crew that gave us Plastic Memories up to that? If they are, we could be sitting on this year's anime of the year. If not...well, it might at least be cute. Sequels, Shorts, and Other Notable Releases: My unfair bias against sports anime and male idol shows continues as I entirely forgot shows like B-Project and Tsukiuta exist. DAYS promises to bring an exotic sport called "Football" to the anime stage, while Battery debuts a sport that must surely be some fictional thing: Baseball. Cheer Danshi! follows around a group of male cheerleaders, which might be unusual had my own high school and university not had their own all-male cheer squads (Blue Eagles the king!). Also, Ouendan exists, so I'm good on that front. On the sequel front, the hilarious but ignored Cute High Earth Defense Club LOVE! gets a sequel, and signifies it by calling the second season Cute High Earth Defense Club LOVE LOVE!. The Seven Deadly Sins is also getting a new season, but may end up ignored if the streaming services lock it down until it's done like last time. After disappointing countless fans looking for the latest from the Code Geass guy, Active Raid shambles into a second offering of frustrating bureaucracy and nonsensical characterization. Barakamon, one of the more adult shows of its season, turns the clock back with a prequel, called Handa-kun. I honestly don't see the point of it, since the whole appeal of Barakamon was in its adult focus, but hey, it's anime after 2008, so high school must somehow be involved, or something. Either that or a raging war between two fictional countries and/or alien invaders. Food Wars, the one Shonen Jump titan you just can't dodge these days, is getting a sequel, and Nick Valdez will be leading the coverage of that. Love Live! hits the reboot button by introducing a gaggle of samefaced girls for Love Live! Sunshine!. Show By Rock! continues in its mission of making catgirls the default for idolatry. Regalia: The Three Sacred Stars is this season's original mecha production, and the fact that I'm giving it the afterthought space speaks to how aggressively generic it is. After duds like Argevollen and others, I'm wondering just what it would take to make non-franchise mecha shows as compelling as they used to be. At least Macross Delta is still running, which would give me the chance to write it up for once. While shows like Taboo Tattoo and Qualidea Code seem constructed to marvel at about how awesome things would be if we had superpowers, Saiki Kusuo no Psi-Nan puts it down for the "mo' powers, mo' problems". Philosophy. The titular character's prodigious abilities are making his daily life miserable, and the director of Cromartie High School is on hand to show everyone just how miserable things can get. I'm definitely down for that. Interestingly, only one overt "boobs anime" made the cut this summer: Masou Gakuen HxH, which doesn't beat around the bush. Its hero literally powers up the fighting girls by getting in close with their chesticles. I imagine a few Hunter x Hunter fans are feeling a bit insulted that this puerile hilarity has taken their beloved acronym while their joy goes on hiatus again. The one sequel I'm angling to watch this season, though, is The Heroic Legend of Arslan: Duststorm Dance. After finally catching up with the show, I already regret not having seen it from the beginning. The animation may have been blah and the quality uneven, but it's as worthy a successor to Legend of the Galactic Heroes as I've found in the last few years. And now this part of the show promises to go to some places of actual consequence. That should do it for our Summer preview. What are you angling to see this season?
Summer 2016 Anime Preview photo
Some like it hot
A happy Monday to you, and a happy July 4th to all our American readers! What better way is there to celebrate American independence than by staying home and watching a buttload of Japanese cartoons? Welcome to Japanator's Su...

Attack on Titan photo
Attack on Titan

Protect the walls: Attack on Titan Season 2 launches next Spring


It's time to grab our 3D maneuver gear
Jul 03
// Salvador GRodiles
If you've been waiting patiently for the next season of Attack on Titan, then you'll be glad to hear that the show's team has confirmed that its sequel will premiere in Spring 2017. The anime's staff made this announcement at...
Crunchyroll photo
Crunchyroll

Aw, snap: Crunchyroll enters the dub and home release field


How will this affect the anime market?
Jul 03
// Salvador GRodiles
If there's one unexpected piece of news to come out of Anime Expo '16, it's that Crunchyroll revealed that they're planning to release anime on Blu-ray and DVD with English dubs. The interesting thing about this announcement ...
Japanator Live photo
Japanator Live

Japanator Live: Get comfortable with VA-11 Hall-A's bar setting


Relaxation plus booze equals a good time
Jul 02
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] You know that you're in for a great time when a game presents you with a message that encourages the players to get comfy before they continue playing. In fact, this mo...

Strong Style: Wrapping up with the G1's Climax

Jul 02 // Soul Tsukino
We are greeted in the first hour by the time splitter himself, Kushida IWGP Jr. heavyweight Tag Titles: The Young Bucks vs. ReDRagon These teams have faced off millions of times and usually make for fast paced action. The Bucks are part of the Bullet Club and defending champions while RedDragon is representing Ring of Honor. O'Riely and Fish come out first. Interesting fact I learned, Bobby Fish is actually 10 years older than Kyle O'Riely. Seriously doesn't look it, but Fish is around 40. The Champs, the Bucks come out with Cody Hall, whose soul existence seem to be as a lacky and being Scott Hall's son. Bell rings with Fish and Nick Jackson in the ring. Criss-cross as Fish goes for an ankle lock and Jackson nearly gets a superkick in. Jackson spits right in Fish's face and then bails and tags his brother. Kyle gets the tag in now. They criss-cross and Kyle ends up in the armlock that Jackson tries to turn into a pin. They get up again and Kyle locks in the guillotine choke early. Jackson throws him off and goes for a superkick, but Kyle catches the foot and goes down with it, locking in a scorpion deathlock!  Nick crawls over to the ropes and Kyle looks to the ref like "I got this." Fish drags him over to the corner where he drives in a headbutt into Matt's side before tagging in Fish.  Fish sinks in a knee and a slam before hitting a springboard senton on Matt.  Fish tags kyle back in and he lands some strikes before Matt whips him into the ropes and Kyle gets a shot from Nick on the apron. This brings in both Jacksons and they send Kyle into the ropes but he blocks both charges before he gets sent into the corner and sends both Jacksons to the apron. Fish comes in and also goes over the top but he takes out on of the Jacksons on the floor. Matt avoids a kick on the apron only to have an armlock put on him from Kyle in the ropes. The ref breaks that up only to get a kick from the outside that sends Matt right down on his face. ReDRagon comes into the ring and do the Bucks goofy pose. Nick tries to come in the ring but trips the middle rope and flops on his face. Dragon both start laying in the kicks on Matt as they double kick him before going for a cover but getting only a one-count. Fish takes over and lands a few elbow strikes to the face and a kick to the ribs. He goes for the ropes but Nick grabs his legs and pulls him outside the ring. Nick catches him in a standing head scissor and Nick comes across the ring onto the apron where he lands a punt to the face on Fish. Nick jumps back up to the apron and Kyle kicks him off. He gets on the apron in a running strike to the Bucks, but is meat with a double Superkick and laid out. They scoop him up on the across and hit him with a hanging press on the floor. Matt jumps in and pulls the ref over while Cody scoops up Kyle and then RUNS AWAY WITH HIM! Even JR is baffled by that one! We come back from the commercial with the Bucks stomping on Fish in the ring. Cody Hall comes back down the aisle alone. Fish tries to fight back. He dodges two superkicks as he trips Matt and locks Nick in an ankle lock but gets kicked in the head for his troubles. Bucks get a neckbreaker on Fish over Matt's knee, but a count only gets two. Fish fights back with elbows and a running strike. He goes for a tag, but no Kyle. Matt hits a knee strike on him and goes for the pin but doesn't get it. Fish keeps fighting back by sending the Bucks to opposite corners and Matt comes running across and ends up knees in his brother's face. Kyle comes flying down to the ring from the other side of the building. He immediately tags in and a goes to town on Matt with knees and strikes before being stopped by a thumb to the eye. Kyle doesn't care as he locks in an armbar and then an ankle lock on one of the Bucks. ReDRagon double team on Matt but a pinfall only gets two. Matt lands a slingshot facebuster on Fish in the ring and bails out with a moonsault on Kyle outside the ring. They double team on Fish in the ring but still can't get the pin. Back from the break, Matt tries for a roll but Kyle gets a choke hold. Matt hits a dragon suplex but hangs on to the choke. Outside the ring as Nick tries to throw powder but Fish kicks it in his face. Dragon double teams on Matt in the ring but can't get the pin. Fish and Nick exchange some hard elbows and strikes. Kyle gets in and gets and armlock but Nick is blocking it until Fish dives on him to complete the move. Fish and Matt have an exchange in the ring and the ref gets shoved out of the ring and immediately Matt gets a low blow. Nick tosses the belt in the ring and Matt smacks Fish in the head with it, but even with that, he can't get the pin. The Bucks land the Meltzer driver slingshot tombstone but Fish still kicks out. He gets up and gets to the ropes where Cody jumps up and grabs him, but the Jacksons throw double superkicks only to hit Cody and knock him to the floor. Fish rolls out of the ring and the Bucks set him up for the Indytaker on the floor but Kyle breaks that up. Fish gets an avalanche falcon arrow but Matt breaks that up. The ReDRagon get chasing the dragon to score the pinfall and win the titles! Backstage the Dragon tell everyone they are the best and that they conquer. They held the belts before and never got the proper rematch for them, so when they finally did they won the belts back. After the commercial, we have some studio words from Kushida. He wanted to steal the show on the final day of the G1. Ricochet hadn't been in New Japan for a while and wanted to see what he had gained since then. Kushida talks about his grappling ability being the strength in this match. IWGP Jr. Heavyweight title: Kushida vs. Ricochet These two had a really good match the year before in the finals of the Best of the Super Jr.s tournament where Ricochet got the victory. He came back to the U.S. to do more indy work and also film more matches and Prince Puma for Lucha Underground. He is back and goes for the belt here. We oddly skip Ricochet's entrance but show Kushida's in full. Back from the break as the bell rings. Slow start with a stare down. Kushida goes low but it goes nowhere. Proper lock up as they roll around on the ropes. Josh comments Ricochet is bigger since he last was in NJ, JR says he might be on the sauce... JR's BBQ sauce. They run the ropes and cartwheel around before Kushida gets a rana to the outside the ring. Ricochet runs the ropes but Kushida gets to the apron so Ricochet does several backflips. Kushida says enough of this and launches in with a slingshot dropkick taking Ricochet down in the cloner. Kushida goes over and lands a kick right to Ricochet's arm. Kushida begins to work on the wrist as he locks in a wristlock and strikes the sore arm now.  Ricochet keeps hanging onto the ropes as Kushida keeps going on the attack. He tries to land some punches but Kushida stops that with a wristlock. Finally, Ricochet suckers Kushida in and gets a spinning powerbomb. Kushida rolls out of the ring but Ricochet launches himself over the buckle onto Kushida, but he landed just as much into the metal barrier as he did the champion. Back into the ring Ricochet starts in with the chops and elbows on the champ into the corner before snapping him out and landing a low kick right to Kushida's face. He lands a flying moonsault for two before talking some smack. They exchange some side kicks with Kushida landing a kick to Ricochet's arm. Ricochet gets sent out of the ring with Kushida's rolling kick. Kushida hits a cannonball from the top rope. Ricochet struggles back in the ring and Kushida does his running dropkick. He sends Ricochet down and goes for a moonsault but misses. Ricochet is able to land the zig zag and a standing moonsault but only gets two. Ricochet tries for a suplex but Kushida lands some elbows to stop that. Kushida gets sent into the ropes and flips over to get a hoverboard lock. Ricochet tries to counter but Kushida gets it back on. Ricochet tries to suplex out but Kushida rolls with it and lands a kick right to the arm. Ricochet tries a cross body but ends up locking into an armlock. Ricochet rolls into the move and picks the champ up before dumping him onto the mat. Back from break with both guys down. The get to their knees and smack each other in the face. They get up and trade elbows Kushida gets a kick to the arm to stop that. Ricochet tries for something but Kushida gets in another kick to the arm to send them both down. Kushida tries for a move but Ricochet catches him and gets a northern lights suplex but hangs on and hits it again and hangs on and hits the third! Two count only. Ricochet tries a slingshot 450 but Kushida moves. Ricochet rolls right through it though. Kushida hits his baseball punch and a dragon suplex. He scrambles up for a top rope moonsault but it only gets two. The champ lands a running kick to the arm and he immediately tries for the hoverboard lock but Ricochet fights out of it. He throws a kick but Kushida blocks it and lands a kick to his head.. Ricochet hits a shooting star press but again, only two. Ricochet hits the round kick to the head but Kushida gets to the ropes. Ricochet pulls Kushida into the corner and goes up to the top again. He tries for a summersault press and misses spectacularly. Like, he bounces off the mat. Kushida goes right in and gets the hoverboard lock. Ricochet tries for the ropes but Kushida rolls him into the middle of the ring and gets the submission. As Kushida celebrates, Kushida bows to his opponent and Ricochet reminds him that they are one and one in their matches. Backstage Kushida is glad about the results and that the match tonight closes the gap between the heavies and juniors divisions in NJPW. In the studio with Kushida, he talks about fighting a lot on international guys in such a short period of time. He says that Ricochet had a lot more irregular moves and was high flying more in this match. He is now looking ahead to the Best of the Super Juniors tournament in 2016. The tournament is hard physically and mentally but he will do it. This was a fast one. I couldn't keep up with what was going on! Despite ReDRgaon and the Bucks meeting many times before, they do try to bring something  new, Having Cody kidnap Kyle and take him out of the match was an interesting idea I've not seen too many times. Ricochet and Kushida had a good one and I think it was every bit as good as Kushida wanted it to be. A great first hour! We are greeted in hour 2 by Tanahashi! Tanahashi says that while they both appeared in a lot of G1 finals over the years, they never fought each other there. Nakamura's words after the match with Okada stuck with Tanahashi and that he was looking forward to this match. G1 Climax Finals: Block A winner Hiroshi Tanahashi vs. Block B winner Shinsuke Nakamura Winner gets the trophy, the briefcase, and a title shot at WrestleKingdom in January. These two are old rivals going back seven or eight years and many title wins between them. We get Nakamura's entrance first and he is in all red this time around. Tanahashi comes out in his usual garb. Both guys are banged up as Nakamura has his elbow problems and neck injuries and Tanahashi has his neck issues. The crowd goes wild for both guys. Coats come off and we go to break. We are back with the ringing of the bell some posturing and circling at first. tentative knuckle lock goes nowhere. Real lock up now and Tanahashi goes for the waistlock. Nakamura goes for the arm but Tanahashi reverses it and goes for the bad elbow. Lock up again as Tanahashi goes into a ringer on the bad arm. Nakamura cartwheels out of it and they reverse on each other a few times before Tanahashi backs off. Tanahashi goes right for the arm again and then locks in a headlock. He hangs on even after several attempts to escape.  Tanahashi takes Shinsuke's bad arm and locks in a brief leg lock but they instead get back to their feet. Tanahashi locks in a cravat but Nakamura cartwheels out of it and lands some knees to the gut. They go for a scramble lock up but Nakamura slides under and starts to work on the leg. They grapple on the mat before they both get up and stare at each other. Nakamura lands some kicks as Tanahashi is trying to lock up. He grabs Nakamura's leg and chopblocks him right in the knee and starts working on it with some elbows. We come back from break as Tanahashi stomps down on Nakamura's arm and landing some elbows to the arm. Nakamura then gives him a shot in return and they trade elbows. Tanahashi lands a kick to the knee cap and then goes for a cloverleaf but Nakamura gets to the rope.  Tanahashi gets Nakamura in the corner and tries for the good vibrations but stops for some reason. Weird. He set Nakamura up for something but a kick sends Tanahashi down and outside the ring. He gets Tanahashi on the apron and gives him the running knee and a kick in the back of the head. Tanahashi flops on the floor and Nakamura gets back in the ring. Tanahashi crawls in but gets met immediately with some stomps before Nakamura locks in the chinlock. He drops a knee and goes for the goofy pin and doesn't get it.  Nakamura lands a kick and Tanahashi just looks at him. Tanahashi gets to his feet and they go at it! Tanahashi gets leveled with a punch to the gut. Nakamura tosses Tanahashi in the ropes and he gets a flying forearm and lands an elbow before a moonsault and a 2 count. Tanahashi gets a slam in and hits his middle rope senton. They are back up as Nakamura reverses a whip attempt right into a spin kick that sends Tanahashi into the corner. Nakamura gets in good vibrations but Tanahashi grabs the foot and lands a dragon screw leg whip. Nakamura roles outside but met with a flying splash from Tanahashi off the top rope and to the outside. We are back from the commercial with both guys outside. Barnett references Voltron and JR tells us to mark that down. Bonus points for that one. Nakamura back in the ring first and lands a high kick that sends Tanahashi to the floor again. Tanahashi comes in at 18 and Nakamura lays in some elbows before it becomes a slugfest. They go into the corner where Tanahashi misses a bodypress. Nakamura gets the reverse powerslam and Tanahashi landed right on his face. Nakamura goes for the booma ye but Tanahashi lands a dropkick right into the knee. Tanahashi stomps on the knee a few times before Nakamura tries for a kick. Tanahashi catches him and rolls with a screw leg whip. Tanahashi locks in the cloverleaf! Nakamura looks nearly ready to quit but holds on. Nakamura finally gets to the rope to break the hold. Tanahashi scoops him up for the falcon arrow and then goes for the high fly flow but misses. Nakamura lands the booma ye to the back of Tanahashi's head, but he uses his bad knee. Nakamura stumbles up to the middle corner and a booma ye! He signals for another one. He goes for it but Tanahashi gets a waistlock and a roll up. He gets a sliding booma ye to Hiroshi's head but only gets two. Nakamura tries to scoop up Tanahashi, but he counters out and gets a twisting neckbreaker. Yan hits the slingblade and goes up to the top and gets the crossbody and goes up again for the high fly flow but Nakamura kicks out! Tanahashi picks up a limp Nakamura, but Nakamura counters with some slaps to the face and hits a landside but can't make the cover! Back from break both guys are down. Nakamura is the first one up and lands some elbows in on Tanahashi but collapses. They perk up and start exchanging blows back and forth before going into an uppercut duel.  Nakamura gets his him down and lands a bunch of side knees and goes for the choke but can't get it. Nakamura misses a kick but Tanahashi catches it. Nakamura into the ropes nearly gets a flying armbar in but Tanahashi  counters it by hooking his arms. Nakamura gets a triangle choke but Tanahashi gets to his feet and then rips his boot into Nakamura's eyes. Nakamura counters with a standing booma ye then gets a VERY close two count. Nakamura drags Tanahashi up by the neck and gets him up on the top rope. "This is not good"-JR. He scoops Nakamura up but Nakamura recovers enough to counter out with some forearms. Tanahashi starts smacking Nakamura with slaps. He lands a cross body and lands a dragon suplex. He gets Nakamura down and climbs up. Tanahashi lands the high fly flow and than hits another one to get the 3 count ! Tanahashi won the tournament! Nakamura's fans are visibly upset and damn that was a good one! Nakamura gets up and shakes hands after that fight. Nakamura raises the winner's arm and limps out of the ring with his head held high. Back from break with backstage words from Nakamura. Saying he gave everything he had. In the ring Tanahashi is announced as the winner and he thanks the crowd They chant for him. He thanks them for being wrestling fans, supporting the company, and then for everything. Even though the G1 ends, wrestling goes on! I love you! Tanahashi waves a G1 flag around so hard he snaps the pole in two! He just kind of stands there stunned as to what to do. Backstage he says right now he is not sweating the small stuff. At least his heart didn't break and it is a "one of a kind" accident. He says in his career he didn't want to be just someone's rival. Kinda think you proved that a long time ago Tanahashi! Studio words as he says Nakamura was really fired up. He risked everything and gave it his all. He changed the most of the two from this battle. He said the ending meant a lot now since Nakamura was leaving. It was amazing. He is fine with Nakamura leaving because he is perusing his dream. It's all good. He wishes him the best of luck. We end on some words from JR and that's it for the G1 Climax 25! Even though these guys have met before, must like the first match tonight, they were able to do something new. They both expertly played off the legit injuries both men had going into this match and it told a great story. Hell of a way to finish things off for the G1 Climax. It might have been a little predicable during the round robin matches, but the tournament prodivded some good matches and fun action. See you all next time!
New Japan Pro Wrestling photo
Who's going to win G1 Climax 25?
Hello and welcome back to Strong Style, Japanator's look at New Japan Pro Wrestling on AXS TV. This week we finish off the G1 25 tournament with two doses of action from the finals, Both hours of action take place from the famed Sumo Hall from August 16, 2015. Let's get to the action!

Red Sun photo
Red Sun

Here's a quick look at Garage Hero's new red samurai hero


Does this make him three times faster?
Jun 30
// Salvador GRodiles
It looks like the guys at the Indie Tokusatsu Studio Garage Hero have a new short in the work, as they show off their new hero known as Red Sun, which was made by Former Rainbow Zoukei, the team behind the suits for the Kamen...
AX '16 photo
AX '16

Anime Expo 2016 is full of guests you should see


Largest industry showing yet
Jun 29
// Jeff Chuang
This weekend starts Anime Expo 2016 out in Los Angeles. It's nuts.  A good anime convention not only provides a healthy crowd turnout and lots of things for the attendees to do, but also a wide variety of guests and even...
Hearthstone photo
Hearthstone

Brilliant Hearthstone ad pokes fun at Japanese corporate culture


Well Played
Jun 28
// Josh Tolentino
It's a cliche at this point to describe Japanese work culture as "quite hierarchical", but it is true that bosses, company officials, and executives are afforded a level of deference that's not as common in other cultures. Un...
Japanator Live photo
Japanator Live

Japanator Live: Drink away your problems in VA-11 Hall-A


Cheers, everyone!
Jun 25
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] Now that I've fallen into the deepest pits of despair, it's time for me to drown my sorrows with the finest booze from VA-11 Hall-A's signature bar. For the record...

Strong Style: Block B there (or B square)!

Jun 25 // Soul Tsukino
We start off our first hour going right to the action! Yuji Nagata vs. Hirooki Goto Yuji hasn't had a great showing either, only beating Honma and Kojima. Goto's run has been much better, with losses from Nakamura and Anderson. Unfortunately, that means that he too is eliminated as in the best case, he would tie against one or both of the guys who beat him. Yuji enters the ring  as Josh talks about how Yuji got him into pro wrestling. Goto comes out once again like the wrestling samurai. Bell rings and the crowd is solidly behind Yuji here. They trade waistlocks to starts into a side headlock down to the mat. Knuckle lock They grapple some more before going into a facelock by Yuji that is countered by Goto into a hammerlock. They pop right back up and go into grappling into the corner where Yuji slaps Goto in the face! Show me what you got Junior! Screw that they start in with the forearms and kicks. Goto blocks a Yuji kick and drives an elbow into the knee. Yuji grabs his ribs from the previous injury and rolls outside where Goto follows him and starts in with some kicks. Goto tosses him into the barrier before bringing him in the ring. Goto gets some more shots in before Yuji lands some elbows to Goto's mouth. Goto just tags him in the ribs to send him down. Goto goes for the cover but doesn't get it. He locks in an armlock and then delivers another shot to the ribs. Yuji tries to get up, but a kick to the ribs ends that. Yuji tries to get back up but more kicks stop that. Goto sends Yuji into the corner and Yuji comes out with a kick! He is trying to fight back but Goto isn't taking it. Back from the commercial. Yuji is landing some forearms now and a running kick into the corner. After two HARD kicks, Goto goes down.  Yuji tries for a suplex but Goto slips out. Yuji dodges an attack but Goto runs him over with a clothesline. He lands a rolling kick into the corner and a bulldog. Attempt only gets two. Yuji tries for the armbar but a shot to the ribs ends that. Goto whips him into the corner but Yuji catches him and suplexes him into the buckle. Yuji then hits a running knee to Goto's face, but Goto hits a suplex and sends Yuji down. Goto runs over Yuji again with a clothesline and then the Ushigoroshi but YUJI KICKS OUT! Goto tries for a suplex but Yuji elbows out, but Goto flattens him again. Goto goes for a suplex but Yuji gets the armbar on! Goto tries for the ropes but Yuji pulls him back in the ring. Goto slowly crawls over and gets a foot on the rope. Yuji gets up and just starts kicking Goto's sore arm. He goes for a waistlock but Goto elbows out. Goto goes for the clothesline but Yuji catches him into the Saito suplex. He goes for another one but Goto knees him in the face and then kicks the ribs again. They trade elbows back and forth. Yuji tries the enziguri but Goto blocks. Goto goes for the clothesline but Yuji blocks. Another Saito suplex and gets the pin! the 47-year old just beat the IC Champion! Satoshi Kojima vs. Karl Anderson Kojima's had a bad run in this tournament with only wins over Honma and Elgin under his belt. Although Anderson is at 12 points, he is mathematically eliminated since at best he would tie with Okada, a man who beat him in an earlier match. Karl comes out first and he has Tama Tonga and Luke Gallows with him. Kojima comes out alone. Bell rings and Karl gets a flying dropkick right off the bat. Anderson goes for the gun stun but Kojima gets out. The action goes outside as Kojima gets in a bunch of rapid shots and tosses Karl back in the ring. He gets a variation of the gun stun on the ropes to Kojima. Kojima sent to the outside. Ref distracted as the outside Club guys start in on Kojima. Kojima rolls in the ring but Anderson slides to the apron and snaps his arm on the top rope. He steps on Kojima's arm in the ring and locks in an armlock as JR mentions Karl was trained by Les Thatcher. Anderson snaps the arm on the top rope and then for some reason tosses a chair in the ring. He pulls Kojima up and delivers some forearm shots and Kojima crumples down to the mat again. Out of the break, Karl locks in a facelock into a suplex, but Kojima slides out. Karl sends him into the corner but Karl misses the charge. Satoshi then goes into his rapid-fire chops with the bad arm. He whips him to the other corner.  Satoshi nails an axe bomber and goes for the pin but doesn't get it. Back on their feet, they exchange chops and forearms. Kojima goes for the discus clothesline but Karl lands an uppercut and a boot to the head. He gets in a running powerbomb but only gets 2! They go to the apron where Karl lands some forearms but gets met with a strike to the head and then a DDT to the apron.  They fight on the outside and then scramble in the ring at 18.  Kojima goes for his cutter but Karl blocks it lands a reverse gun stun. He lands a neckbreaker but doesn't get the count. Karl lands another reverse gun stun but again Kojima kicks out of the pin. He tries for another one but Kojima blocks it with a clothesline and lands his Koji Cutter. Karl stumbles up and Kojima lands a clothesline but doesn't get the pin either. Kojima goes for the clothesline but Karl blocks it. Karl goes for the gun stun but Kojima blocks it and then lands another clothesline and gets the pin! Karl is now officially out of the tournament. We get some words from Ishii. He says Elgin fights with heart and any of his moves can be finishers. He is not like other non-Japanese wrestlers. Tomohiro Ishii vs. Michael Elgin This would the textbook definition of a slobber knocker. Elgin's run in the tournament is a little underwhelming as he beat Nagata, Honma, and Takahashi, and got a forfeit win over Nakamura. Ishii on the other hand, beat Kojima, Nagata, Anderson, and Takahashi... and lost to Honma. Both guys are out so this is just to see who is the toughest. Elgin comes out first as the crowd gives him good applause for a foreign guy. Ishii comes out ready to go. Bell rings and they run right into each other and start trading forearm strikes right away. Shoulderblock goes nowhere and they smack into each other. Elgin is the first to go down but a pin doesn't go anywhere. Elgin lands a boot to Ishii's face. He picks the pitbull and MUSCLES him up for a suplex and holds him there with one hand before dropping him. Pinfall doesn't get it. STRAIGHT punch to Ishii's face. Slam near the ropes and Elgin goes out for a springboard splash! "Like a flying refrigerator." - JR. Ishii fights back and Elgin begs him for a fight. Elgin flattens him with a strike but doesn't get the pinfall. Whip into the buckle and then a charge misses with Elgin then landing a buckle bomb and then a top rope senton. Splat. Pinfall gets 2. Elgin goes for the piledriver but Ishii blocks it. He body drops Elgin over and then gets a belly to back suplex. Ishii lands some chops in the corner and then gets a powerslam, only gets 1. Ishii gets Elgin up and hits a big suplex. Ishii hits a massive running clothesline. The both go for another but smack into each other. Ishii blocks a clothesline but Elgin flattens him and lands a strike of his own into a pin attempt. Back from commercial with Elgin on his feet. Throws an elbow to the head and gets Ishii backed into the rope. He swats Ishii in the head and Ishii stands right up. They trade elbows back and forth and Elgin screams "HIT ME!". They trade hits back and forth. Elgin lands a discus forearm and gets Ishii down. He lifts him from a prone position and suplexes him. That dude is a freak of nature. He holds on but Ishii gets the elbow shot in, but Elgin gets in another suplex. Ishii rolls to the apron and Elgin follows him. Elgin goes for a powerbomb but Ishii blocks it. Elgin lands the dvd on the apron! He grabs Ishii on the outside and gives him the buckle bomb to the steel barrier! Elgin picks him up and drags the dead weight into the ring. He climbs to the second rope and pulls Ishii from the outside apron into a falcon arrow! Ishii kicks out of the pin! Elgin hits a buckle bomb but Ishii lands on his feet. He scoops Elgin onto his shoulders and drops him straight down on his head! Both guys get up and exchange elbows right to the face. Ishii lands the enziguri and then picks Elgin up and puts him on the top turnbuckle and lands the avalanche brainbuster but Elgin is right back up! Ishii lands a clothesline and then lands the low clothesline but only gets two! Ishii goes for the suplex but Elgin scoops him into a powerbomb. He tries for another but Ishii elbows out. Ishii lands a headbutt and then a clothesline but Elgin kicks out. Ishii lands the brainbuster and he scores the win! That was a damn fine match! In the locker room, Ishii actually talks about not living up to expectations?!? Elgin gives Ishii credit for being a bad ass but says they will fight again. In the studio, Ishii says he can't remember large parts of the match. After his loss to Nakamura, the tournament went south and that this year's tournament was a disappointment. Despite the fact that these matches didn't mean anything in the tournament, this show was a lot of fun. The action was good in all three matches and the main event was just as good as I had hoped.  I think Elgin makes an even better opponent for Ishii than say Togi Makabe does. While Togi is a straight up brawler, Elgin can actually wrestle and I think that brings out a better match than just a brawling fight. Good show! And here we go with show 2 as we are welcomed by The Champ, Kazuchika Okada! Yujiro Takahashi vs. Tomoaki Honma We already went over Honma's one win in this tournament, finally breaking his losing streak in G1 tournaments at 17 losses. Takahashi didn't do much better with wins over the two old farts, Nagata and Kojima. Needless to say, neither guy is a threat for the tournament. Yujiro comes out with Mao Chan, whomever that is. Here comes Honma! They completely ignore Honma's win over Ishii in talking about his run in the G1. The crowd is chanting for Honma as the bell rings and they are exchanging chops. Honma wins that duel but misses the headbutt. Yujiro tries for a suplex but Honma reverses it and gets the suplex instead. Honma lands some chops and whips Yujiro into the corner and then delivers a bulldog and the headbutt on the canvas. Cover only gets 2. Honma charges in and gets dropped on the ring rope. Yujiro scoops him up  on the top rope and scores the belly to belly suplex. Honma kicks out of the pin. Back from the break as Yujiro goes for another suplex, but Honma tries a counter only to get a clothesline. They finally mention Honma has won a match as he is taken over in a body drop. Honma lands a forearm shot and tries for a clothesline but Yujiro picks him up for the Miami shine but Honma squirms out. He hits the headbutt and then a brainbuster but can't get the pin. He tries for the top-rope kokeshi headbutt and misses, of course. Honma is up first but Yujiro rakes the eyes. He whips Honma in but Honma tries for the torpedo headbutt and misses. Yujiro lands the fisherman's buster but doesn't get the pin. He hits a clothesline but Honma gets up. He tries for a powerslam but Yujiro pushes him nearly into the ref and hits the low blow before scoring the Miami shine and the pin. We come back with some studio words from Okada. He was in great shape heading into this match. He has no qualms about fighting his CHAOS teammate but wondered what Nakamura would do after his elbow injury. Winner goes to the finals: Shinsuke Nakamura vs. Kazuchika Okada Block B boils down to this match. Okada's only loss came to Goto. Nakamura entered this tournament with an injured elbow and lost against Anderson and had to forfeit against Elgin. Even though if Nakamura wins he would tie Okada, he would go on since he would have actually beaten him. Okada is also the IWGP champion, but the belt is not on the line. Nakamura  comes out first in black leather for this one. Okada makes his entrance with Gedo. These two have met before in G1's past and are split 1 and 1. We come back from the break and the bell rings. They stay in the corner and look each other over before we get into it. Knuckle lock goes nowhere. A Greco-Roman lock as Nakamura shoots for the single leg but Okada ends up getting the open guard on Nakamura. They both are back up and circle around. Okada with a wasitlock into a Nakamura armbar. Okada reverses it and Nakamura flips and cartwheels out of it. He gets a side headlock and they get up and into the ropes. Okada feigns going for a chop but just gives some pats on the chest for a clean break. Nakamura runs out and they miss kicking each other and Okada nearly gets the rainmaker but misses that. Nakamura throws a kick and we are back to the takedown as Nakamura ties up with an ankle lock into a headlock. Nakamura  gets a waistlock and then transitions into a near sleeper choke. They go outside as Nakamura sends Okada into the barrier but Okada reverses and sends Nakamura into the barrier and Okada lands a dropkick to Nakamura's head sending him over the barrier. Okada then lands the hanging DDT as we are cooking now. Nakamura rolls in and Okada is right on top of him. He hits a neckbreaker and gets a 2 count. He ties Nakamura up with a heavenly lock. Nakamura gets to the ropes with his foot. We come back from the break. Okada sends Nakamura into the corner and Rainmaker lands a number of elbows before kicking Nakamura down and giving him the good vibrations! The crowd boos that. Nakamura fights out with some elbows but Okada gets the shot in before landing a springboard senton. Okada lands a sliding dropkick right into Nakamura's head. Nakamura rolls to the apron and smacks Okada with a kick and sends him out. He drapes Okada on the barrier and hits a running knee. Okada rolls in and Nakamura lands some kicks before he goes for good vibrations. He rolls Okada out and lands several nasty knees to the ribs and head before a shotgun kick to the face. Nakamura only gets two. They get up into a double facelock and Nakamura goes for something but Okada lands a flapjack. He lands a few elbows and then a DDT. Okada hits a slam and then heads up but Nakamura is up. Okada jumps over Nakamura and then he gets hit. Nakamura lifts him laying on the turnbuckle and lands a knee lift. He lands a head kick but Okada lands the reverse neckbreaker. He picks him up and suplexes Nakamura down. Count only gets 2. Okada goes for the tombstone but Nakamura rolls through and lands a lung blower and a scoop slam. Nakamura tries for the booma ye but misses, only to hop on the middle buckle and lands it! The count is two. He goes for another but Okada trips him into a pin attempt only gets two. Nakamura tries to go up but Okada lands his sweet dropkick to send Nakamura to the floor. We come back from the break with Nakamura on the outside. Okada goes after him and tombstone's him on the floor! Okada rolls in first but rolls right back out and brings Nakamura into the ring. He might pay for that one. Slam to the mat as Okada goes up and lands the Randy Savage elbow. Rainmaker pose but Nakamura counters with a kick. Okada counters but Nakamura hits a knee right to Okada's jaw knocking him flat! Both guys are slow to get up. Nakamura hits a forearm first, Okada counters and we go back and forth. Nakamura goes rapid fire and sends Okada down. Okada goes for the uppercuts but Nakamura lands a knee to the gut and a kick to the back of the head. He hits the running knee strike but the pin only gets two. Nakamura picks Okada up and gives him a dvd. Pin only gets two and Nakamura lines up for the booma ye, but Okada hits the dropkick! Okada goes for the Rainmaker, but Nakamura counters right into a backside but he nails Okada. Okada tries for the rainmaker again but Nakamura gets a wristlock. Okada counters into the tombstone but Nakamura counters into an armlock and into a triangle choke! Okada gets on his feet but sinks back down and Okada submits to the armbar! Shinsuke Nakamura wins! Nakamura  stands up and actually bowed to Okada before Okada rolls out of the ring. The crowd cheers as he is announced as the block B winner. He grabs the mic and says that he has one more match to win. YEAH-OH! Backstage Okada says it is frustrating he lost by a tap out. He wants Nakamura to win and they will wrestle again. Nakamura says bring it on. he gave it his all. In the studio, Okada says it was a memorable match and one of the greatest of all time, even if he lost. He was grateful to take part n the tournament. We get our first mention of Nakamura  leaving as Okada says he will miss him. It won't be the same without him, but he wishes him the best (spoilers: He is doing great).   Both shows this week were fun. While the Honma/Takahashi match was...there, the main event was very good, even with the slow start. A fun two hours that got me ready for the final next week! Next week, another double dose as we look at the Finale of the G1 25!
New Japan Pro Wrestling photo
Who is going to the finals?
Welcome everyone to Strong Style, Japanator's coverage of New Japan Pro Wrestling on AXS TV. This week we have two shows as we decide who goes into the finals of the G1 25 tournament to face Hiroshi Tanahashi next week. Both ...

Here are the otaku games to eye this Steam Summer Sale

Jun 24 // Josh Tolentino
[Note: Pricing and actual percentage discounts can vary based on your region, so check your local Steam page to get the exact numbers.] The Fruit of Grisaia - The well-regarded visual novel series recently got an anime adaptation and was localized by Sekai Project last year. Its sequel, The Labyrinth of Grisaia, is also on sale, as is the Michiru-led comedy spinoff The Leisure of Grisaia. Higurashi When They Cry - The classic and now terribly ugly "sound novel" series was being sold for impulse-buy money even without a discount, and now the whole series, including Umineko, is up for the cut. Also interesting are other MangaGamer offerings like lesbian ghost sim Kindred Spirits on the Roof and Nikola Tesla pretty-boy sim Gahkthun of the Golden Lightning. Bandai Namco felt the touch of the green percentage as well, with all three Dark Souls games facing significant price cuts, as well as Tale of Zestiria, which has an awesome Japanese intro whose lyrics didn't make it into the English version. The Naruto Shippuden Ultimate Ninja Storm games are also on sale, so if you want to catch up with the last quarter of the Naruto manga's plot while also having cool graphics, that's up. Dragon Ball: Xenoverse and One Piece Pirate Warriors 3 also flesh out the roster of Shonen JUMP titans. Square Enix is as well-known these days for publishing western games as much as Japanese ones, but as far as relevance goes, Final Fantasy titles are where it's at. VII, VIII, IX, X, X-2, XIII, XIII-2, Type-0 and Lighting Returns are all on sale. And if the thought of playing all those JRPGs makes you want to strangle someone, they're also selling a handful of cool Hitman games. Capcom also brings a slate of offerings headlined by a much-needed discount on the beleaguered Street Fighter V. By most accounts, the fighting-game core of this unfortunate beast is strong, but the damn thing simply isn't finished yet. Capcom are promising a free "cinematic" story mode soon, as well as some new characters. Fans of Dead Rising can snag a hefty discount off a bundle containing Dead Rising 2, Dead Rising 2: Off The Record, and Dead Rising 3. The PC version of Dragon's Dogma: Dark Arisen is also available, spreading its cult appeal beyond the consoles. Look at Sega's store lineup and you'll find more Total War and Company of Heroes than the games most folks used to associate with the company. That said it would be a "shameful display" if a self-respecting, PC-owning otaku didn't at least try Shogun 2: Total War at the price it's being sold at now. It's the most Japanese game to ever come out of West Sussex, where developer Creative Assembly is quartered. People who do remember what Sega used to mean can drown their sorrows in a hefty collection of retro rereleases, or maybe some Valkyria Chronicles. XSEED, which has in many ways overtaken Atlus as the premier English-language localizer of note, has a number of PC offerings on sale, including the PC versions of Akiba's Trip and Senran Kagura Shinovi Versus. Fans who don't need too much anime boobies in their life can turn to a host of Ys games and The Legend of Heroes: Trails in the Sky. Ghostlight, publisher of many a localized game in the UK, has a handful of Agarest titles up for discount, but the real prizes in my mind are Way of the Samurai 3 and 4, the quirkiest open-world games this side of a Yakuza spinoff. They're also basically better, more thought-out takes on what you may have tried in Akiba's Trip, but with more swords and S&M torture and less anime boobies. Speaking of games that were published by Spike Chunsoft at some point (they handled the original versions of Way of the Samurai and Akiba's Trip), you also can't forget Danganronpa 1 and 2, which are arguably two of the best visual novels available in English right now.  In keeping with the fact that Idea Factory International mostly just handles a few games these days, a truly absurd number of Hyperdimension Neptunia games and DLC are on sale, with Fairy Fencer F and the redundantly-titled otome game Amnesia: Memories rounding out the offering. Playism brings a raftload of fairly obscure titles, but the headliners here are Swery's D4: Dark Dreams Don't Die, and the Indiana Jones-like metroidvania La-Mulana. NIS America, for its part, only started releasing PC games recently, and its availablity of old PS2-era strategy titles, including Phantom Brave and Disgaea alongside tough games like htoL#NiQ: The Firefly Diary and Stranger of Sword City  are up for some modest price cuts. Other discounts of interest include the brilliant Stardew Valley, which does Harvest Moon better than its current masters in Japan have managed, and Undertale, a loving and subversive send-up of JRPGs. That's just a smattering of the most notable otaku-oriented offerings this summer. There may be more or larger discounts rolling in as the sale develops, so keep an eye on the storefront if there's something you're hoping to pick up.
Steam Summer Sale photo
And, like, five thousand other games
It's that time again, eager gamers and deal-conscious customers: Valve's yearly Steam Summer Sale has just kicked off, and the prices are a-dropping. That's especially relevant to you, the fan of games from Glorious Nippon, a...


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