Indivisible photo

Indivisible Indie GoGo Campaign Launched

From the makers of Skullgirls
Oct 05
// Anthony Redgrave
Before people start rolling their eyes at another post about a crowd-funded game needing backers, listen to me. These guys know what they're doing and they've gone through development hell with their last game and came out o...

Final Impressions: Garo: Gold Storm Soar

Oct 05 // Salvador GRodiles
When you look at the big picture, it makes sense that Garo: Gold Storm Soar was going to have the heroes win earlier than before. Not that it’s a bad thing, as the show has been doing a great job in handling the segments that made way for Zinga becoming the owner of Ladan. Since each episode served its own purpose, the whole thing didn’t feel like it was rushed. One moment, Ryuga and the gang are trying to save Rian. Then we see them get ready to confront the show’s main adversaries in a fight that’ll determine the fate of humanity. Also, we had a scene with a guy protecting the city with a massive magical electric guitar; therefore making this finale an exciting moment for the series. Compare to Garo: The One Who Shines in the Darkness’ Zedom battle, the staff pulled no punches with Ladan’s designs, as we’re treated to a giant castle with Gothic architecture that’s fused with a grim reaper. All in all, it managed to recapture the magic that makes from the franchise’s final fights worthwhile, which shows that they were able to make it up to the viewers for how they used the program’s budget in the third installment. Even though Ryuga didn’t get a one-time Super Form, it was still cool to see his use his Dark Armor again. If anything, this probably makes him the second Makai Knight in the Garo toku franchise to be able to fly. Again, the staff’s decision to bring back this design was a fine way to give folks the suit that they missed out on during the series’ third installment. In a way, it almost cancels out the lack of him having a special transformation that’s exclusive to this installment. I guess the giant Garo that's made of people's lifeforce counts as something too, so there's that. If there was one issue to be had with the show’s resolution, it’s that we didn’t get a proper closing to the cast’s story. Yes, the city was saved and everyone went back to their normal lives, but I felt that we were deprived of a proper closure to Ryuga and Rian’s relationship. Then again, you have to give the show some props for having the girl focus on her other priorities, which implied that she’s saving her big move after she accomplishes her dream— especially with the way how the two main characters interacted towards the end. Come to think of it, Gold Storm Soar's ending was almost similar to the original series. Our heroes walk off into the horizon while they prepare for their next journey. In the end, this segment tends to work well since a Makai Knight and Priest’s job never ends. As long as people with malevolent intent exist in our world, the Horrors will continue to terrorize society. When this happens, the Makai Knights and Priest will always be there to protect the planet’s citizens from their danger. That being said, it might be a while before Ryuga and Rian’s journey ends, so there’s a chance that they could return in a new series, special, or movie. Part of the thing that made the series fun was how each episode slowly unraveled the mystery behind Zinga and Amiri’s plans for awakening Ladan. Even though it was obvious that they were meant to be a Ryuga and Rian’s evil opposites, the Destroyer of Worlds alone was enough to make the bad side interesting. Whether it’s his psychotic expressions or his tendency to taunt his opponents, Masahiro Inoue nailed his role well in Gold Storm Soar. At the same time, it shows how much he’s evolved from when he played as Tsukasa/Decade from Kamen Rider Decade. While Garo: Gold Storm Soar’s quality felt like a step down from Garo: Makai no Hana, the series somehow showed us that it had what it took to dominate the spring and summer season. The small amount of Horrors-of-the-Week comprised of people in creepy suits may have been smaller than its preceding live-action installment, but there was still a great amount of variety between the CG creatures and the costumed ones. That and we had not one but two Makai Knights that weren’t 3D models, which is a step in the right direction. Because of these elements, this shows that the franchise is at its best when its creator, Keita Amemiya, is part of the show’s staff; otherwise, the team might have issues if they’re working with a smaller budget than usual. Of course, the only downside of this scenario is that in exchange for the guy being involved with the franchise, Amemiya ends up being stuck in the Garo loop again. Hopefully, there'll come a time when the staff could pull off a great show without his involvement. That way, he could focus on his own projects— just like the time when he worked on Shougeki Gouraigan. Since the first Garo anime did well without his supervision, the tokusatsu side of the franchise might achieve this goal one day. At the end of the day, I think it's safe to say that this year’s live-action Garo installment was still a fine treat for fans of the franchise. Considering that Sho Aikawa (Kamen Rider Decade and Eureka Seven AO's Writer) and Toshiki Inoue (Kamen Rider 555 and Kamen Rider the First's Writer) are part of the second Garo anime's staff, this is a sign that it’ll be a disaster. On a more positive note, we can rest assure that Garo: Gold Storm Soar left us on a good note; therefore leaving us satisfied until the next set of Garo-related goodies. When you look at the big picture, it makes sense that Garo: Gold Storm Soar was going to have the heroes win earlier than before. Not that it’s a bad thing, as the shows been doing a great job in handling the segments that made way for Zinga becoming the owner of Ladan. Since each episode served its own purpose, the whole thing didn’t feel like it was rushed. One moment, Ryuga and the gang are trying to save Rian. Then we see them get ready to confront the show’s main adversaries in a fight that’ll determine the fate of humanity. Also, we had a scene with a guy protecting the city with a massive magical electric guitar; therefore making this finale an exciting moment for the program. Compare to Garo: The One Who Shines in the Darkness’ Zedom battle, the staff pulled no punches with Ladan’s designs, as we’re treated to a giant castle with Gothic architecture that’s fused with a grim reaper. All in all, it managed to recapture the magic that comes from the franchise’s final fights, which shows that they were able to make it up to the viewers for how they used the series’ budget. Even though Ryuga didn’t get a one-time Super Form, it was still cool to see his use his Dark Armor again. If anything, this probably makes him the second Makai Knight in the Garo toku franchise to be able to fly. Again, the staff’s decision to bring back this design was a fine way to give folks the suit that they missed out on during the series’ third installment. In a way, it almost cancels out the lack of him having a special transformation that’s exclusive to this installment. If there was one issue to be had with the show’s resolution, it’s that we didn’t get a proper closing to the cast’s story. Yes, the city was saved and everyone went back to their normal lives, but I felt that we were deprived of a proper closure to Ryuga and Rian’s relationship. Then again, you have to give the show some props for having the girl focus on her other priorities, which implied that she’s saving her big move after she accomplishes her dream— especially with the way how the two main characters interacted towards the end. Come to think of it, Gold Storm Soar almost ended like the original series. Our heroes walk off into the horizon while they prepare for their next journey. I guess this segment is perfect since a Makai Knight and Priest’s job is never over. As long as people with malevolent intent exist in our world, the Horrors will continue to terrorize society. When this happens, the Makai Knights and Priest will always be there to protect the planet’s citizens from their danger. That being said, it might be a while before Ryuga and Rian’s journey ends, so there’s a chance that they could return in a new series, special, or movie. If not, then we can still rest assure that Gold Storm Soar ended on a fine note for the entire cast, which resulted in a great year for the franchise. Part of the thing that made the series fun was how each episode slowly unraveled the mystery behind Zinga and Amiri’s plans for awakening Ladan. Even though it was obvious that they were meant to be a Ryuga and Rian’s evil opposites, the Destroyer of Worlds alone was enough to make the bad side interesting. Whether it’s his psychotic expressions or his tendency to taunt his opponents, Masahiro Inoue nailed his role well in Gold Storm Soar. At the same time, it shows how much he’s evolved from when he played as Tsukasa/Decade from Kamen Rider Decade. While Garo: Gold Storm Soar’s quality felt like a step down from Garo: Makai no Hana, the series somehow showed us that it had what it took to dominate the spring and summer season. The small amount of Horrors-of-the-Week comprised of people in creepy suits may’ve been smaller than its preceding live-action installment, but there was still a great amount of variety between the CG creatures and the costumed ones. That and we had not one but two Makai Knights that weren’t 3D models, which is a step in the right direction. Because of these elements, this shows that the franchise is at its best when its creator, Keita Amemiya is involve is part of the show’s staff; otherwise, the team might have issues if they’re working with a smaller budget than usual. Since the latest Ryuga series was an improvement over the third Garo TV show, this year’s live-action installment was still a fine treat for fans of the franchise. If the second Garo anime’s writing staff is a sign that it’ll be a disappointing title for the brand, the viewers can rest assure that Garo: Gold Storm Soar left us on a good note. 
Garo: Gold Storm Soar photo
It never hurts to smile
Have you ever had that feeling where a show that you’re keeping up with ends sooner than expected? In my case, it feels stranger for the latest Garo toku series to end at episode 23, since each installment of the franch...

First Impressions: One Punch Man episode 1

Oct 04 // Josh Tolentino
Just in case the title isn't explanatory enough for you, One Punch Man follows the exploits of Saitama, a hero who's trained so hard he's gone bald, and as a result, he's become too powerful; any fight he gets into is ended as soon as he takes a swing, his enemy left as nothing more than a stain on his gloves. To prove the point, this first episode lines up a parade of epic villain knockoffs for Saitama to knock off, from a blue Piccolo to an off-brand Colossal Titan. Fans familiar with the manga will see the first chapter recreated almost to the panel, which given how well-regarded the art is, is generally a good thing. I might be understating things here, because the show looks really, really good. Some might not be too fond of some of the more loose-looking characters in a couple of scenes, with Gainax-esque deformation most apparent during the not-Titan fight, but it's clear that MADHOUSE has spent a lot of time and care making both the static frames and the movement as splendid-looking as possible.  Another thing I may be understating is the quality of the storytelling in general. Though the premise is as simple as they come, and the central conceit/problem of a "guy that's too powerful" is about as old as Superman himself, the story excels in evoking the emotions behind it all. The episode (and the source it's based on) really manages to capture Saitama's boredom at being invincible, and you actually feel sorry for him when the one thing he wants in the world - a worthy challenge - comes to him only in dreams.  The anime also finds time to elaborate on it slightly, with some original scenes and effective visual gags. One that stuck with me, in particular, was seeing Saitama fumbling with change in line at the grocery while a monster stepped nearby, taking off the roof and turning darkness into daylight. It's an effective way of showing the scale of the monster while taking advantage of the animated medium. If there's a true point of concern here, it's that the show may not be able to keep this kind of work up for the whole run. But that's a worry for next week. [Watch One Punch Man on and!]    
One Punch Man photo
Done In One...Punch
One Punch Man is easily the most anticipated anime series of this Fall, and for good reason. ONE and Yusuke Murata's manga is a heavy hitter in the pages of Shonen Jump, and its lead character, Saitama, is the heaviest h...

Japanator Live photo
Japanator Live

Japanator Live: Sal attempts to unravel La-Mulana's mysteries

Watchout for eyeballs
Oct 03
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] Now that I beat Ys Origin as Hugo, it's time for me to travel into another title. Continuing from last week's segment, I'll be figuring out how to navigate through La-M...

Review: Danganronpa Another Episode: Ultra Despair Girls

Oct 03 // Josh Tolentino
[Note: This review will mention certain elements from both Danganronpa games that may be considered spoilers. No major plot developments in Ultra Despair Girls will be discussed but some details that hint to towards the circumstances of the other games are unavoidable.] Danganronpa Another Episode: Ultra Despair Girls  (PS Vita [reviewed])Developer: Spike ChunsoftPublisher: Spike Chunsoft (JP) / NIS America (EU, US)Released: September 25, 2014 (JP) / September 1, 2015 (US) / September 4, 2015 (EU)MSRP: $39.99 The change I'm referring to, of course, is the swapping of the core games' visual novel mechanics with third-person shooting gameplay. Players will use a specialized, bullhorn-shaped "hacking gun" to shoot "truth bullets" with varying effects at the legions of Monokuma, the two-tone robotic death bear that serves as the series' mascot.  The mechanics themselves are serviceable but unremarkable, with the act of shooting resembling nothing so much as a stripped-down version of the laser-sight-guided gunplay of Resident Evil 4 and the like. Different truth bullets have different effects and enable varied tactics against enemies. Knockback bullets send hostiles flying while Dance bullets stun enemies with the power of funky music. Link bullets take control of enemies by remote while the Detect "bullet" is more of a flashlight that highlights puzzle clues, rather than a tool for combat. Ammunition is kept relatively scarce, privileging good aim as players can save on shots by hitting oncoming foes in their weak spots, and enemies come in varying shapes, sizes, and attack patterns. The game also mixes things up with "game rooms", essentially puzzle sections with specific win conditions and restrictions on ammo type. One room might demand that players clear every enemy in a single explosion, or by exploiting both the special functions of the different truth bullets in conjunction with environmental elements. [embed]34161:5059:0[/embed] It's all solid and works fine, for the most part, but Ultra Despair Girls hardly distinguishes itself against any dedicated shooters on the strength of its gameplay. And for the most part, that's not what fans of the Danganronpa series will be playing the game for in any case. Thankfully, the parts of Ultra Despair Girls that Danganronpa fans will be playing the game for - the bizzarro narrative twists, the off-the-wall characters and unpredictable storytelling - are all intact and fully present. Any fears that becoming a shooter would diminish the series' ability to spin an engrossing yarn are quickly proven unfounded. As with the core games, virtually all but the most cursory discussion threatens spoilers, so I'll keep the summary somewhat vague: Players take on the role of Komaru Naegi, sister to Danganronpa protagonist Makoto, as she and a partner fans will find familiar roll through the ruined city of Towa, fighting a group calling themselves "The Warriors of Hope". The narrative is quick to let on that virtually nothing is what it seems at first, and even subverts some of the core games' key themes through its story beats. Fans of the deeper lore will also find plenty of interesting references and callbacks to both Trigger Happy Havoc and Goodbye Despair, as Ultra Despair Girls functions, chronologically, as a bridge of sorts between the two games. Twists and turns aside, Ultra Despair Girls also features good characterization, quickly and effectively establishing its cast in the over-the-top manner unique to the series. The English dub is effective, with key performances from actresses Erin Fitzgerald and Cherami Lee anchoring the project. The quality of the other voices is a bit more variable, but overall it works, and purists have the option of grabbing the original Japanese voice track (which helpfully adds subtitles to the cutscenes) as free DLC on the PSN Store. Side content is also plentiful, as collectible books poke fun at common tropes in Japan's geek-literary scene. Fans who don't mind reading on the Vita's screen can also peruse a tie-in novel included on the game cartridge, starring Danganronpa alumnus Hiro Hagakure.  All this in mind, one can't help but feel that Ultra Despair Girls' greatest flaw isn't that its adoption of shooting gameplay doesn't work - it works fine - but that the game is almost as good without it. Just as some may make the credible argument that the original games' minigame sections were a blemish on an otherwise pristinely entertaining visual novel, here, it's the gameplay portions of this game that are the least remarkable aspect. In the end, though, that's hardly an offense, and everything works well enough that it's quite easy to recommend putting up with mediocre shooting to get to a meaty and substantial entry into the Danganronpa canon.
Danganronpa Review photo
Shot Through The Heart
When it was first announced that Spike Chunsoft's third Danganronpa game wouldn't be a visual novel, a lot of folks, including yours truly, were understandably apprehensive. Trigger Happy Havoc and its fantastic seq...

Week Ender - Macross Edition

Oct 03 // Red Veron
[embed]34334:5080:0[/embed] "Deja Vu (Soba ni ite)" Anime: Macross 2 OVA This one is from the black sheep of the Macross franchise that is not considered as part of the series when the studio behind the original, Studio Nue, didn't want to work on the franchise anymore. Big Studio West, the sponsor of the original Macross,wanted to continue the series and we got this OVA series. I would say this ending's song still makes it worthy to be in a show with the Macross name, I get the same vibe that I got from the original show with this song.   [embed]34334:5081:0[/embed] "My Friends" Anime: Macross 7 A solid ending with a song that leans more to pop than rock while still going with the J-Rock theme of the show. The ending also features the heroine Mylene, WHO IS 14 YEARS OLD SO STOP BEING  CREEPER.   [embed]34334:5082:0[/embed] "Northern Cross" Anime: Macross Frontier A really good pop song from an era where a lot of pop songs are so generic, this one stands strong and really captures the sound that the Macross Fronier heroine pop diva Sheryl Nome performs in the show. I also dig the minimal silhouette and art sketch visuals in this ending that's really done well.    [embed]34334:5083:0[/embed] "Runner (Duet Version)" Anime: Super Dimensional Fortress Macross Those who saw Macross in its original form will recognize this one, I only got to watch Macross much later when the internet enabled me to watch it in its unadulterated form. A really beautiful song that is just perfect to end each episode.   Was there a Macross ending that you like that wasn't on here? SHARE IN THE COMMENTS BELOW! Tell me!!
Macross photo
Minmay Attack!
Macross is one of those recognizable anime properties around the world, though it may be in due to Robotech, the US cartoon franchise that combined Macross with two other unrelated robot anime to be able to syndicated on...

Strong Style: Eight-Man Scramble!

Oct 03 // Soul Tsukino
We are greeted by Hirooki Goto as we start this week's show. Hiroshi Tanahashi, Togi Makabe, Kota Ibushi, La Sombra vs. CHAOS (Shinsuke Nakamura. Tomohiro Ishii, YOSHI-HASHI, Kazuchika Okada) This is a big time preview of the WrestleKingdom show as three of the big matches are previewed here, and for some reason YOSHI and CMLL star La Sombra are included as well. All 3 singles champions in one match. We skip the ring introductions and open with all eight men in the ring. Okada and Tanahashi start off quick as Okada goes for the rainmaker nearly from the start. Ibushi comes in and so does Nakamura. They trade some standing kicks  but ends in a stalemate. They go for a lock up that leads into the Nakamura armbar that Ibushi reveres. Nakamura gets him to the ropes but skips the belly rub thing. He gets Ibushi into the corner, but Kota escapes the knee, Tanahashi's team come in for a 4 man drop kick! La Sombra gets a plancha in as we skip ahead to Makabe and Ishii smash mouthing each other with elbows. These guys are strong style no doubt about it! Makabe hits a clothesline and gets Ishii down. Makabe gets the headbutt, but Ishii lands a clothesline. Ishii goes for the superplex and hits it. Pin only gets two. Both men stagger up and get into a clothesline duel that sends them both down to the mat. Back from break now as Tanahashi comes in and fights Okada as they go back at it. Forearms and elbows fly as Okada gets a leg whip, but Tanahashi gets a flapjack. After a back and forth in the corner, Okada gets the neck driver on the knee and then goes for the tombstone, but Tanahashi reverses it. Okada hits a dropkick, but Tana hits the Slingblade.  YOSHI comes in and goes to work and gets a blockbuster. CHAOS gets Tanahashi alone as they land a bunch of moves on the corner before YOSHI gets the diving blockbuster. Things are breaking down with fights outside the ring with Tanahashi and YOSHI still in the ring. YOSHI lands an axe-bomber clothesline, but Tanahashi kicks out of the pin. Yoshi gets the bridging powerbomb, but Tanahashi kicks out AGAIN. Everyone comes in and starts beating each other. Ibushi flies out of the ring onto Nakamura, and Sombra does the same on the other side of the ring. We are back to YOSHI and Tanahashi in the ring as Tanahashi hits the Slingblade and then the High-Fly-Flow to get the pin for his team The bell rings as Okada and Tana stare down while refs are trying to separate Makabe and Ishii. Nice way to set up the big show in one match. Lots of action! Some words from Goto talking about struggling as a team with Shibata right when the World Tag League tournament began because they needed to win.  They knew how good Anderson and Gallows were and figured they would meet them in the tournament final. World Tag league Tournament Final: Meiyu (Hirooki Goto/Katsuyori Shibata) vs. The Bullet Club (Doc Gallows/Karl Anderson) This is the finals of the World Tag League Tournament. It's pretty much like the G1 Climax tournament, only for teams. 16 teams were split into 2 blocks in a round robin tournament for points. Gallows and Anderson are the defending tournament champions and had won Block A, while Meiyu had won Block B. The IWGP tag titles are on the line, but if Meiyu wins, they not only win the tournament but get the title shot at WrestleKingdom. The Bullet Club comes out with just about the entire group. That doesn't bode well. Meiyu comes out ready to go and Shibata looks like he's gonna kill a bitch as usual. Mauro runs down how each team got to this match, basically saying that Gallows and Anderson snuck into the finals in a really convoluted way. We come back from break as the match begins. Anderson starts with Goto, former partners here as they won the tournament in 2012. Lock up and puts them into the ropes with a clean break. Headlock by Goto leads to a head scissors that repeats itself 3 times, ending in a stalemate. Mauro takes a moment to mention recent NJPW returnee Yoshi Tatsu, who after the first match in the tournament pulled out because of injury. I turned out he had broken two bones in his neck in a previous match after taking a Styles Clash from A.J. Styles. Exchange again has Meiyu double teaming on Anderson as Shibata takes over. Karl rakes the eyes and hits elbows on Shibata, but Shibata don't care before leveling Anderson.  Wristlock by Shibata as Gallows come in and hammers fists into Shibata. Shibata hits some low kicks and gets the figure four on the big man. Doc reverses it, but he rolls it back over. Doc gets to the rope and breaks it as Shibata drags the big man over as Meiyu double team him. Gallows hits a clothesline on both Meiyu members to send them outside into the clutches of the rest of the Bullet Club. Karl sneaks out and blasts Goto with a powerbomb on the ring apron. Nearly getting counted out, Shibata runs over and helps Goto back in the ring. Goto fights up to the apron but Gallows throws him into the barricade outside. Goto climbs in at a count of 16 with Gallows going in for the kill. He lands a bunch of elbows onto the weakened Goto, but can't get the pin. Doc torques him into the corner with a whip before Karl comes in and lays down a bunch of knees, but the pin attempt don't get it. Back from break as Karl is just messing with Goto now, giving him some light kicks to the head. Goto gets up and lands some elbows, but when he hits the ropes he is tripped from the outside. Karl hits a legdrop from the apron. The ref Red Shoes nearly throws out the Club, but doesn't, serving some of the hate he gets from Mauro and Josh.  Seeing his partner in trouble outside the ring, Shibata runs over and starts swinging on the entire Bullet club to get Goto and get him in the ring. Shibata climbs up to the apron where he is hit by Gallows. Doc turns around and starts hammering on Goto before dropping a leg on him.  Karl comes in with a chinlock, but Goto fights out of it. Karl hits a leg strike but the pin only gets two. The crowd is chanting for Goto as he has been the guy getting the ass beating for a while now.  Karl goes for a suplex, but Goto blocks it and reveres it. He gets the tag! Shibata and Anderson get in a back and forth, but Shibata gets him down in the corner and hits with a sweet  hanging dropkick. Shibata gets a suplex but only gets 2 with it. Shibata struggles but gets Anderson in that nasty Surfboard/Octopus combo he uses. Gallows comes in and saves his partner, only to get sent out by Shibata.  Anderson hits a kick and then a strike. Both Club members attack but Shibata fights out and hits a sweet dropkick on Doc. Goto tags in and takes Doc down, but gets hit from Karl. All four men in now and its a fight! Goto and Doc meet with clotheslines and finally sends Gallows down. Goto lands some elbows, but Doc sends him down with a kick. Karl tags in and again he toys with Goto, as he hits a forearm on Goto.  and then another. He goes for the charge but runs right into a choke from Shibata, leading the Meiyu to collide on the ropes when Anderson ducks an attack. Goto gets hit with the Gun Stun. Doc hits the splash. Doc and Karl hurt Goto with work in the corner. Pin gets broken up by Shibata. Anderson hits the Gun Stun but Goto kicks out! Club his the decapitation, but Goto just won't quit!  Shibata comes in and breaks things up, but he gets double teamed for his trouble. Karl goes for the Stun Gun, but counters and they go back and forth before Goto hits the Ushi-karoshi. Shibata gets Karl before Goto hits a clothesline and a choke before Shibata hits the PK on Karl and Goto hits the Shoten Kai and gets the pin! Damn that was a hell of a match! The Club bitch in the back, cussing away, saying the didn't need to win tonight since they won the tournament last year. they are the champs and that is more important, but when it comes time to face Meiyu again they will come back with more firepower. Back in the ring Meiyu celebrate with a big-ass cheque and some nice winner's trophies. Shibata gets the mic saying this was his first big achievement in wrestling. He says it's time to wear a belt. Goto says the time is right and their next target is a belt. We have some words from Meiyu in the back wth Shibata saying he believes in his partner. Goto says they haven't changed since high school and that he can rely on his partner. Studio words from Hirooki Goto as he says he is happy to achieve something with his partner Shibata and that it is natural for them to work together. he says they are not going to rest and are gunning for the belts. This was like the NJPW equivalent of the go-home RAW before Wrestlemania. It served the purpose of giving a taste of what was to come with WrestleKingdom. The two matches were both really good, even if the 8 man was cut down for time. The broadcast team did well in giving the background, especially in the Tag tournament match whereas we never saw any of the other matches. Good show! Now with that out of the way we start FIVE weeks of coverage of the matches from WrestleKingdom 9. Here is the lineup: IWGP Jr. Tag Titles: ReDRagon vs. Forever Hooligans vs. Young Bucks vs. Time Splitters IWGP Jr. Heavyweight Title: Ryusuke Taguchi vs. Kenny Omega Never Openweight Title: Tomohiro Ishii vs. Togi Makabe Grudge match: Minoru Suzuki vs. Kazushi Sakuraba IWGP Tag Titles: Anderson/Gallows vs. Meiyu A.J. Styles vs. Tetsuya Naito TenKoji, Tomoaki Honma vs. Bad Luck Fale, Jeff Jarrett, Yuji Takahashi Toru Yano and 3 mystery Partners vs. Takashi Iizuka, Killer Elite Squad, Shelton Benjamin IWGP Intercontinental Title: Shinsuke Nakamura vs. Kota Ibushi IWGP Title: Shinsuke Nakamura vs. Kazuchika Okada   See you all next week! /ul/34332-/match 1-620x.jpg
New Japan Pro Wrestling photo
Last stop before WrestleKingdom 9!
It's Friday night and it's time for a fight. Welcome back to Strong Style as we take a look at New Japan Pro Wrestling on AXS TV. This week we are taking a look at a couple of matches from the December 7th, 2014 show from Nag...

Annotated Anime: Bikini Warriors episodes 9-12

Oct 03 // Anthony Redgrave
We start with a mage heavy episode in this cluster of episodes. Except it's not really about the Mage, but rather what the party has done to anger the mage. Unbeknownst to the party the Mage has been possessed and begins attacking them. The rest of the Bikini clad Dungeon and Dragons Classes start to reminisce on why this could be. They range from normal like the Warrior serving less food for the Mage to weird as the Dark Elf breaks the Mage's panties when she tries them on in the middle of the night to really creepy as the Paladin pervs on the Mage as she bathes. The most important info we can gain from this episode is that even with the little armor they have on, they still sleep in the nude!  Next we join the party mid-way through a dungeon having already suffered lots of damage from a previous encounter. They stumble across a chest and start having PTSD flashbacks about all the booby-trapped chests they have opened in the past and ironically for an ecchi show none of them are full of female mammaries. A missed opportunity due to the language barrier. These traps are little more than erotic pose situations with the most bizarre one being full of live eels. I'm guessing they're magic eels to survive that long in a chest without water.  In the penultimate episode, we are treated to a Paladin centric episode. The Paladin is a warrior of God and prides herself in sacrificing her vitality and wishes for the greater good, hence the insistence of doing literally anything for money, the quest, and in this case to progress with the adventure. We see her act as a martyr more often than not in monster encounters but is faced with the toughest sacrifice yet; marriage to progress in their adventure. Marriage, of course, means giving up her virginity which appears to be the source of her resilience when it comes to recovering from the physical damage she has been inflicted in the past. In a semi-poignant scene, she is preparing for the big night (the show wanting to skip the whole ceremony and celebration to skip straight to the sex) and it genuinely feels like her last big sacrifice. This big moment is later retconned in the final episode making this sacrifice less poetic and more confusing. Also, her character always played with her sexuality fast and loose making me question whether she was a virgin or not. That's not to say the actions of people define their sexual activity, but the show has to display these traits to the viewer otherwise it will be taken for face value. The atmosphere was there, but the history of the character destroys the mood. Those hoping we would finally get some nip shots in the T and A heavy show or even some bush will have to wait for any OVA or second seasons that Bikini Warriors may produce. The final episode was bad. The main draw of the show is that it riffs off popular fantasy tropes and it doesn't beat around the bush producing short 4-minute stories, story being the imperative word. The final episode is a random mishmash of battles and set pieces interspersed between limited animation yuri scenes. I'm guessing the Paladin's Gods turn a blind eye to lesbianism. The college of clips had some narrative structure showing the progression of the party from place to place and fighting ever stronger enemies before a final confrontation. They took the 4-minute story structure of each episode and condensed it to a 30-second clip only showing the highlight of that episode. Each clip lands the viewer in media res so the connection between each clip is tenuous making the viewer fill in the gaps. The episode length is too short to incorporate a full epic of journey, betrayal, sacrifice and victory so the finale feels like it is stretched too thin. It ends on a post credits cliff hanger that doesn't work since there is little continuity between each episode. With a series like Bikini Warriors, a fan service heavy beach or hot spring episode would have been more appropriate as a send off. It's something conventional that anime fans are used to and it'll be a new environment for the girls to riff off.  Bikini Warriors is what you can expect. Lots of boobs, bums, crotch shots, and fan service. The animation was good and the art was great with nothing looking out of place in the 12 episode series. The short episode length lends itself well for rewatch purposes, but the character personalities are a little bit too barren for them to be waifu material despite having very good looks. I really liked how they moved away from humiliating episode endings as it made the series a lot easier to watch. If you're in need of a lite ecchi break between marathons of To Love Ru and Highschool DxD, then Bikini Warriors's high fantasy setting will provide the perfect recluse from the hallways of schools.
Bikini Warriors photo
A fond farewell to Ecchi
Seems we are winding down on this season of anime and getting ready for the winter. First Nagato-chan finished, then Umaru-chan, I had dropped GANGSTA from my weekly roster and I hear that has also finished its 12 episode run. Now it is time for Bikini Warriors to take its final curtain call. Will the girls finish with a bang or will they require a nip slip or two to keep the audience's attention?

Robot on the Road photo
Robot on the Road

Hiroyuki Okiura's recent piece takes us on a road trip with a perverted traveler

Yee Haw!
Oct 02
// Salvador GRodiles
For some unknown reason, I've always found it fascinating when a project would release a new segment that shares a similar theme with its predecessor. In this case, the Japan Animator Expo's 34th short, "Robot on the Road" (N...

Annotated Anime: One Piece episode 711

Oct 01 // Anthony Redgrave
Lao G's defeat in the last episode has not phased Doflamingo's executives as they continue to fight against the gladiators and Straw Hats. Pica still remains elusive enough to avoid Zoro's attacks despite the size of the high pitched Stone Stone fruit user. King Elizabello II offers up is King Punch to take out the executive, but Zoro refuses aid. Either out of pride or strategy he suggests that the King Punch should be saved in case something stronger comes along. Sounds like me and saving rocket launcher ammo in any FPS. And if they're like me they will save it until passed the credits. On the other side of Dressrosa, there is another major fight occurring amongst a flowery field that has been made flag like by Diamante. Despite being one of the major fights of the Dressrosa arc, it has so far been monotonous to watch. Kyros may be a badass in the ring, Rebecca looks hot and is a capable enough fighter, and Diamante has a semi-interesting fruit ability, but the whole thing is really slow. The only progression here is Kyros doesn't let Rebecca fight and Diamante takes advantage of this fact by picking on her. From watching feminist videos online, this is an example of inserting Rebecca into a vulnerable female role for a male paternal figure to protect. We have seen her fight capably herself in the ring so why is she just sitting on the sidelines watching her Dad protect her. Arguments saying she is injured don't fly when we have Law struggling through an amputation. Speaking of, over at the palace roof Doflamingo is double teaming Law with a newly assembled Trebol. Sadly it isn't my yaoi doujin of the Doflamingo family but more akin to the BDSM doujin I saw in Comiket 2 years ago. It's not funny how brutal they are with Law barely giving him time to catch his breath. The animation here is made passable as there are some crudely drawn frames in some areas. The previous segment with Kyos and Rebecca has rough spots and boring animation but the movement of Law and Doflamingo as they trade blows is pretty good and dynamic. Below Luffy continues to plea with Bellamy as the latter uses his last ounce of strength to try and take down our protagonist. There are two parts that stand out this episode. The first is the updated visuals to show Bellamy's introduction to the series and the famous beat down he gives Zoro and Luffy in the bar of Jaya town. Definitely makes the visual style more cohesive when they aren't using the 12-year old footage. The second is Bellamy's pride and philosophy. He's a pirate scumbag that made a lot of wrong decisions, one of them is trusting the devil incarnate. But his pride prevents him from going against past decisions. He cannot forgive himself. He let go of the past and find a future with Luffy, the man he shamed and mocked for his dreams despite Luffy's change of heart. It's a battle on a much deeper level compared to two pirates being on opposite sides of the moral spectrum. Luffy has to respect a man that follows his dreams/ pride but doesn't want to defeat an already broken man. [One Piece streams weekly on FUNimation] [One Piece streams weekly on FUNimation]
One Piece photo
Pride among Pirates
Better late than never with this week's annotated anime. Let's get on with the show that was formerly about a kid wanting to be a pirate but is now about trying to escape a kingdom midway through a coup d'etat.  coup d'etat

Gundam photo

Simulcast GET: Gundam Iron-Blooded Orphans heads to and Hulu

New Gundam series for everyone!
Sep 30
// Salvador GRodiles
It looks like there's another good reason to be a Gundam fan this year, since the upcoming series, Mobile Suit Gundam Iron-Blooded Orphans, hits and Hulu on Oct. 4 at 7:30 p.m. Japan Standard Time/3:30 a.m. Pacifi...

OP Up! Macross Edition

Sep 30 // Red Veron
[embed]34325:5077:0[/embed] "Seventh Moon" Anime: Macross 7 A crazy 90's J-rock infused opening that let's you know of the crazy over-the-top show you're into where a guy controls a transforming jet robot with an electric guitar.   [embed]34325:5078:0[/embed] "Macross" Anime: SDF Macross The original that started it all, this opening combines a great song with a grounded feel with the plane launch sequence that transitions into full science fiction robots and aliens with space ships.   [embed]34325:5079:0[/embed] "Macross" Anime: Fever Macross Pachinko A nice remake of the original opening of the first Macross from the most surprising of places, a pachinko machine. A nice update to the opening but not as good as the visuals from Frontier.   [embed]34325:5076:0[/embed] "Lion" Anime: Macross Frontier My favorite opening from the series, this one has a high energy song with all the good pop star and space combat action rolled into one nice minute and a half package to get you ready for more.   Is there a Macross opening that you love that I didn't feature on here? SHARE IN THE COMMENTS BELOW!!!
Macross photo
So who's excited over the news of a new Macross show on the horizon with Macross Delta? I've always loved the series' mix of future science fiction transforming jet robots with pop music idols. I'm so looking forward to ...

Annotated Anime: Himouto! Umaru Chan episode 12

Sep 30 // Anthony Redgrave
Before we can indulge in Himouto! Umaru-chan style of beach time fun the main cast must find a way of getting there. Having seen an advert for a 8 seater family car, Umaru persuades Taihei to go out and buy one. I know Taihei is a practical and sensible man. He cooks, cleans, works and basically takes care of Umaru since the slacker version of herself acts like a 5-year old child. But this has to be his biggest lapse in logical thinking. He humours Umaru's request on buying a car as it'll get her out of the house more and he promised that he would take her to the ocean. There are cheaper solutions Taihei! You even said yourself that you take the train to work so there is no practical reason for having a car except to get Umaru out of the house for this one trip. At the car showroom, they are greeted by the world's most energetic salesman. Umaru spots the car from the advert gets Taihei to give it a test drive. However, it has been a long while since Taihei has been behind the wheel and I think we have all been in his position of constant worry that an accident will happen at any moment. The best part of this section is the inclusion of a Ridge Racer style Race Queen before Taihei sets off. It something so unexpected yet perfect for this show. With Bomber roped in to drive the Doma family and friends to the beach after Taihei's traumatic experience, Umaru and Taihei try to get some sleep before their day at the beach. The excitement of sun, sea, and fun is too much for the two as they gaze up at the ceiling in quiet anticipation unlike those bratty kids in the Disney land commercial. Taihei, Ebina, and Kirie all gather at the front of the house waiting for Bomber to pick them up. The reveal of Umaru in her outside form surprises Bomber and Kirie who only know Umaru in her chibi form. What's even more surprising is that Bomber is dumb enough to think Kirie is not his sister because she changed her hair and is also wearing Luffy's Straw Hat. The face, voice and violent outbursts don't give it away? The episode progresses with lots of sight seeing, food eating, and generally pleasant vibes and visuals. Nothing looks too out of place here unlike last week and the freeze frame panning were just bearable to watch without over doing it to visual monotony. As the group head towards the beach, Kirie starts to open up a bit more to Umaru. She reveals that her initial violent outburst at her brother during the entrance ceremony caused her to be feared by the rest of the class and it was something she could never live down. Her confidence only grew once she started hanging out with chibi Umaru and Taihei. It's a really sweet scene and the feeling of her arc coming full circle explaining her creepy look at the start of the series. It would've been perfect if she also revealed herself to Bomber as Kirie, but I guess the ruse of looking, sounding, acting, and having the same name as his sister will continue. Sylphynford makes a last minute appearance on the beach with her brother Alex spying on the party from their yacht and they play and play and play on the beach. The only thing I got from the final moments of this episode was that frilly swimsuits were in this year. As the finale of the show, it didn't feel complete. There was a lot of interesting juxtaposition throughout of the series showing the similar domestic units between Taihei's work friends and Umaru's school friends that should have concluded in them discovering their various similarities. It was a finale that felt like a good episode but not the end of a season.  I don't think this will be the last we see of the anime Jekyll and Hyde as an OVA or two before the next season will be a welcome addition to my watch list. It's a show that is fun, light-hearted, and perfect for the gaming otaku that likes to watch anime.  [Watch Himouto! Umaru-chan on Crunchy Roll!] [Watch Himouto! Umaru-chan on Crunchy Roll!]
Himouto! Umaru-chan photo
Let's Drive to the Beach!
Ok, Japanators I think we all know the drill for a high school beach episode. Cue the excessive bloom from the sun, girls in bikinis except the token flat chest in a junior high swimming costume, beach style food like fried octopus balls and soft ice creams, and silly shenanigans that show off both the exquisite sights of girls and the surroundings. We all ready? Set? Good! On with the recap.

Review: Attack on Titan Part II: End of the World

Sep 29 // Josh Tolentino
[Spoiler Warning: This review will discuss some plot points from Attack on Titan: Part I, including the ending. Some of these points will be well-known to anyone familiar with the manga or anime, though.] Attack on Titan: End of the WorldDirected By: Shinji HiguchiProduced By: TOHO PicturesPremiere Date: September 19, 2015 (Japan), September 23, 2015 (Philippines), September 30, 2015 (US), October 20, 2015 (Canada)Licensed By FUNimation (NA) Attack on Titan: Part I ended on a cliffhanger of sorts, with the cast now dumbfounded at having discovered that Eren (Haruma Miura) can turn into a Titan himself. End of the World picks up at this point, choosing the opening quarter of the movie to deliver all the exposition and world-building missing from Part I in big, heaping helpings. The truth of the world's history, as well as the nature of the Titans, is revealed in a series of lengthy monologues worthy of a Metal Gear Solid 2 cutscene. Building out a setting as complex as Attack on Titan's isn't an easy task even under ideal circumstances, but the lengthy interlude serves to both ground the movie and act as an albatross around its neck.  For what it's worth, those stretches do include stylistic flourishes that produce some of the film's most interesting visuals, including effective use of Skeeter Davis' "The End of the World", and some great bits of real-world footage edited to have Titans in them. Director Shinji Higuchi's decision to ground the film in the real world's future, in an actual place, starts to make sense at this point. All the more unfortunate, then, that the plot these interludes serve devolves into a traditional, anime-like "teens versus ideologues" setup. It does take stabs at cautioning against both the static control of fascists and the chaos of revolution, but all in all, it's a downer compared to the more primal, gory thrills of the first half. Not to mention that End of the World frequently flashes back footage of Part I, making it all the more evident that there wasn't enough material to fill even a 90-minute movie. I wonder if the whole thing wouldn't be better off edited into single two-hour production, rather than being staggered out in this manner*. If nothing else I wouldn't have had to buy a ticket for it twice. End of the World even fails to adequately capitalize on its own strengths in visuals. Whereas the scenes of creepy-faced Titans eating people and making it rain blood and limbs in Part I gave off a visceral, classic-horror thrill, End of the World is more of a straight action movie, with even the Titans behaving more like pro wrestlers or MMA fighters than the mindless monsters of the last release. This is justified by the plot (and the source), but the shift is definitely less exciting and novel, not to mention that the original Titans barely make an appearance here. Hopes for the cast getting further character growth are also dashed. While the cast manages to shine more thanks to being separated from Eren early on, not much happens to give either the new characters more than one dimension or the older ones like Armin (Kanata Hongo) time to grow into the ones fans know and love. It seems as if Mikasa (Kiko Mizuhara)'s victimization at the hands of the film's writers is permanent. Hans (Satomi Ishihara) once again steals every scene she's in by sheer force of personality, but unfortunately there are fewer of those, so even that bright light is diminished. Early in this review I noted that elementally speaking Attack on Titan: End of the World is more of the film the fans demanded, initially. In light of seeing the end product, though, that notion is shown to be as hollow as it is. Given the revelations in End of the World about the true nature of all the things, it feels fitting to end this piece with a quote from The Matrix, as delivered by an Attack on Titan fan who actually enjoyed Part I: "Not like this." [This review is based on a general screening of the film viewed by the reviewer.] *It's worth noting that FUNimation's release of the films in North America will allow viewers to see both Part I and End of the World in quick succession. Whether or not being able to view both movies as a single release (of sorts) will improve the experience remains to be seen.
Attack on Titan 2 Review photo
Why do the birds go on singing?
Broken down, point by point, Attack on Titan: End of the World is far closer to what Attack on Titan fans claimed to want from a live-action adaptation of their beloved manga. It delves deeper into the mysteries beh...

Annotated Anime: Food Wars! Shokugeki no Soma episodes 21-23

Sep 29 // Nick Valdez
Episode 21 After waking up from his brief nap teased at the end of last episode, Souma reveals he's been cooking some kind of rice and spice dish, but that's all we really see before the episode cuts to Group B and Tadakoro. As the crowd begins to turn on her due to her nervous demeanor, she pulls out her cout de grace, a difficult monkfish she showfully butchers. She learned how to cut it back home in order to help her family, and seeing them here in support has given her the confidence to nail it. But the brunt of this episode was devoted to the fierce rivalry between Erina Nakiri's aide, Arato, and her creepy stalker introduced two episodes ago, Nao. The judges in Group B have been especially tough as no chef has gotten over 20 points, but Nao and her super smelly laksa and kusaya curry manages to get 84 points (resulting in the header image). But Arato, with her focus in medicinal herbs and spices, manages a healthy curry which cleanses the judges of all previous flavors and basically got the taste of Nao's curry out of their mouths. She scores 92 points as the episode's close draws attention to the Aldini brothers.  It's a shame the show's going to end soon because I'm loving the anime's adaptation of the reactions. They're the best thing from the manga, but seeing them play out on screen adds an entirely new level.  Episode 22 As we join Group A's proceedings, Miyoko Hojo (the character who hates Tadakoro for relying on men and feels she needs to be stronger than all the men in order to succeed in the field) has started things off with a strong Chinese and pineapple infused curry and nets 87 points, Polar Star Dorm resident Yuki nets 86 points for her wild game curry, but then the Aldini brothers take the stage. Both present Italian inspired dishes with the younger Aldini, Isami serving a curry calzone scoring 87 and the older Aldini, Takumi serves a pasta curry and gets 90 points thanks to his putting cheese inside the pasta noodles. then Alica Nakiri blows the judges away (and shows her chops) with her science cooking as her deconstructed curry gets a hefty 95 points. Then, finally, we have the best girl Tadakoro. After everyone hilariously forgot about her, she serves the result of her hard work and love of her town, monkfish dobu-jiru curry.  Tadakoro manages to score 88 points (earning her new rival Hojo's respect) and earns her place in the top eight along with Alice Nakiri, Hisako Arato, and Takumi Aldini. Yay Tadakoro! Episode 23 We're back in Group A as the judges continue giving low scores (with some giving no score at all). But Ryo Kurokiba, Alice's aide with his shifting personality, manages to break that rhythm with a lobster and cognac curry (which he tells the main judge to slurp like a savage, hilariously) and 96 points. But none of the other chefs let that get to them as Polar Star residents Ryoko, Marui, and Ibusaki all net 86 and 88 points respectively with their dishes as Nikumi gets 86 with her meat don (which she's crafted thanks to her early shokugeki with Souma). But as the episode draws to a close, the arguably strongest student (since we really haven't seen his skills yet) Akira heads up to serve his dish and directly challenges Souma with his taste. As Souma begins to eat, he realizes there's a delicious scent pouring out.  Well, that's it. The final episode is up next and this is what I mean about terrible sequel series. Now we're stuck here until Food Wars 2 or something like that comes out. Hopefully it's gotten enough support overseas to warrant a second season. But until then, I totally recommend the manga. It's pretty good. But this show's been pretty entertaining in its own right (and I'll get into that with the final impressions after I see the last episode), and I can't help but love the exaggerated world. I hope there's more. 
Annotated Food Wars! photo
Sexy curry
I hate how some shonen series are handled. If a shonen manga doesn't have the audience or allotted budget of a big Shonen Jump property like One Piece or Gintama, then its anime adaptation is doomed to "seasons." Instead of c...

Kamen Rider Ghost photo
Kamen Rider Ghost

Raise your hoodies: Kamen Rider Ghost's new preview has entered the building

Just in time for Halloween
Sep 28
// Salvador GRodiles
As Kamen Rider Ghost gets ready to materialize in our world this Sunday, a new preview has arrived from the spirit world to give us a better look at our new spooky hero. So far, it's doing a fine job in giving us the main th...
Today in Anime photo
Today in Anime

Today in Anime: Red Moon turns your favourite waifus into women

By the power of the Blood Moon
Sep 28
// Anthony Redgrave
I hope Japanator readers were able to catch a glimpse of the Supermoon lunar eclipse today. It happened around 3 am in my neck of the woods, but it was worth rubbing those sandy eyes to see that red dot in the sky. The more o...

Ouch, that's harsh, Bandai Namco

Sorry, Vesperia fans
Sep 28
// Josh Tolentino
I guess it's time for Tales fans to give up on the dream. Even Bandai Namco's Twitter account is quick to put the kibosh on any hopes these last few holdouts had. Then again, it has been years and years since Tales of Ve...
Muv-Luv photo

Humanity Wins: Muv-Luv's Kickstarter is off to an amazing start

This calls for a celebration
Sep 27
// Salvador GRodiles
After an amazing great start on Thursday, the Kickstarter for Muv-Luv and Muv-Luv Alternative has reached its goal to be localized in the West. In other words, the BETA might as well pack their bags and leave Earth...

Impressions: Shuriken Sentai Ninninger episodes 1-30

Sep 27 // Salvador GRodiles
At one point in time, a man with the title of the Last Ninja managed to seal away a group of Yokai that were lead by a ruthless warlord called Gengetsu Kibaoni. Flash forward to the present, and a mysterious fellow who goes by the name of Kyuuemon Izayoi has awakened most of the creatures that were sealed away.  Standing in his way are the five relatives of the legendary shinobi, who are also in training to become great warriors. As they work hard to save humanity, the team is also competing to see who can become the Last Ninja’s successor. From the get-go, the main thing that sets Ninninger apart from most other Sentai shows is that the five heroes are also rivals. Despite their ambitions for wanting to become the next Last Ninja, the group still has to work as a team to overcome all odds. Because of this format, this lets us see the main cast’s relationship exhibit different levels of chemistry during training and in real battle. Hell, the team’s trials are played out like an actual school, since students are ranked by their grades and overall performance until they graduate. At the same time, they still help each other out during tough situations, which brings us an interesting take on the franchise's teamwork theme. Even through the series features a neat take on the team’s relationship, it’s unfortunate that the staff is trying too hard to replicate Kyoryuger’s over-the-top aspects. Obviously, I love it when a Sentai program has off-the-wall elements, but it’s important for these aspects to come off naturally. For example, Takuharu Igasaki/Aka Ninger gives off a Daigo/Kyoryu Red vibe, but the guy’s overly exaggerated enthusiasm and his tendency to use the phrase ‘fired up’ and ‘hot’ lacks that special zest that made the King's hot-blooded phrases great. Instead, his actions make him a bit annoying at times. Speaking of attempts to replicate successful elements, the final part of the team’s roll call has to do with running wild and the show’s sixth Ranger made his debut early in the series. Based on these aspects, it’s likely possible that Ninninger’s staff is hoping that these elements will replicate Kyoryuger’s success. Luckily, the show doesn’t come off as a poor excuse to market merchandise to kids based on the brand name alone, since there are a few moments that stand out on their own. Despite Takaharu’s slightly irritating habits, the rest of the cast manages to balance out his negative traits. With two young heroes that provide great support, a magic ninja, a scientific genius, and a cowboy that loves to take selfies with monsters, the rest of the Ninninger balance out the red shinobi’s bad qualities. I guess you could say that each member covers their own weaknesses in battle and in life. All in all, the group’s interactions play off for some good laughs here and there, which helps keep viewers entertained before the action kicks in. As for Kyuuemon’s group, the show’s format prevents them from being fleshed out too well. This was due to the fox demon’s tendency to revive Gengetsu’s Generals one at a time, which prevented most of the major bad guys from reaching their full potential. One villain that suffered dearly from this was Raizou Gabi, who seemed like he was going to be Takaharu’s rival throughout the entire show— kind of like Takeru/Shinken Red and Juzou’s encounters in Shinkenger. Even though the later Commanders are still alive, their role hasn’t reached the same pinnacle as the blood-thirsty samurai. For now, Izayoi shows some promise, since his backstory is connected to the Igasaki Ninja Clan. That and it’s cool to see that Gengetsu’s high-ranking members wear broken Noh masks; thus adding a neat aesthetic to the group’s Warring Era theme. Perhaps if Gengetsu and his top officers were awake from the get-go, Ninninger might’ve had a stronger villain cast. Then again, Ninja Sentai Kakuranger featured a similar format to the latest ninja team’s adversary, so the issue here is how the bad guys interact with the heroes. Hell, in titles like Tokumei Sentai Go-Busters, a series with a small general count, the thing that let Enter stay strong throughout the series was his constant interaction with his enemies. Whether he was eating a pizza while commencing his evil scheme or greeting the team in French, his presence was a welcoming aspect for the show. Sadly, the Kibaoni Army’s commanders (except Raizou) weren't able to deliver a great dynamic between them and the good guys, which was due to them not crossing swords with the heroes too often. Where the villains were lacking, the Monsters-of-the-Week managed to keep the series’ conflicts entertaining. Besides being actual yokai crossed with random objects, most of these creatures leave us with some silly moments here and there. I mean, we got to see Frankenstein's Creature become a fan of cute 2D girls, a moment that I didn't expect to see outside of Hikonin Sentai Akibaranger. Due to Kyuuemon’s desire to collect people's fears, we get to see these baddies scare humans through actions like using walls to crush people’s dreams or trapping people inside of difficult board games. Even when the Izayoi Clan ninjas took over as the weekly adversaries for the heroes, they still managed to carry the spirit of the other bad guys. Going back to Kyuuemon, his role in the show is now one of the bigger things that could turn the villains around. Aside from his mysterious motives, he played a decent role in giving the show’s sixth Ranger, Kinji/Star Ninger, a challenge while he was trying to become the Last Ninja’s student. As the ninja fox demon starts to show more of his true colors, I could see him becoming a bigger villain than Gengetsu later on. For now, this is aspect is something that could turn the evil side into a more lovable group. In regards to the team’s weapon designs, their #1 Sword sports a colorful look, which goes well with its role as a changing device and main combat gadget. Just like Ninja Sentai Kakuranger’s heroes, the Ninninger all have the same gear, since their other tools include a transforming shuriken and a frog gun. Nonetheless, each member’s strengths and weaknesses allow for everyone to use the items in different ways, such as Yakumo/Ao Ninger combining magic with his special attacks. Thanks to their special shurikens that can be inserted into each weapon, the show’s staff has ensured that the Ninninger are able to add some more flair to the action scenes on screen. Of course, these segments go well with the group’s usage of ninja techniques like substitution and clone move; thus acting as another decent callback to the two previous ninja-themed Sentai shows. As for the gang’s costumes, the suits manage to compliment the show’s motif, as each hero’s helmet has a different shuriken that acts as their visor. On top of that, the scrolls on their chests complete the great package that makes up these great designs. While Star Ninger’s attire lacks these features, his cowboy elements were a clever way to utilize the sheriff’s star as part of the team’s association with spiked throwing weapons. While we’re on the topic of Star Ninger, the hero’s cowboy hat-shaped helmet and poncho work as a great way to compliment his American origins. Sure, he’s a parody of Texan and Wild West stereotypes (the guy transforms with a freaking cheeseburger cellphone, for crying out loud), but it’s these aspects that make his character fun. In a way, he’s like a glorious fusion between Ninpu Sentai Hurricanger’s Shurikenger and Shinkenger’s Shinken Gold, since he likes to add English words to phrases and he has a gold costume that has blue on it. Just like Kyoryuger’s mecha dinosaurs, Ninninger’s signature robots also feature a colorful toy-like design. If there’s one thing that sets them apart from the samba dinosaur show, it’s that the team’s Ninja Allies don’t share a similar motif. When you think about it, a giant ninja, a dragon, a dump truck, a dog, a train, an elephant, a U.F.O., a surfer, a lion fortress, and a Western ninja that rides a buffalo A.T.V. wheeler have nothing in common. Then again, most of these things are seen as cool things, which might’ve been a factor in their decision to give the gang machines that lack a common motif. Even though the Ninninger’s Ninja Allies look like something to come out of a ‘Cool Japan’ campaign, the shear ridiculousness behind these units using each other as thrones is both an awesome homage to its ninja theme, along with being a great way to replicate the great aspects from show like Gurren Lagann into a live-action series. From day one, this was an idea that I was on board with from the beginning, and Ninninger has yet to disappoint me with this theme. With all said and done, Ninninger may be a show that tries too hard to replicate Kyoryuger’s zaniness, but its other ideas prevent it from being a disappointing Sentai series. Based on its progressions, it’s not the right kind of bread to complete the sandwich that contains ToQger and its predecessor, since its major villains lack the elements that made the ones from the two previous shows great. However, this could change with Kyuuemon’s new ninja clan and Gengetsu’s true debut, so anything could happen at this point. Another great thing that kept the series fun was its return to the family theme present in Sentai titles like GoGo V and Magiranger gave the series its own charm, since it gave the main cast the chance to partake in lots of silly segments. Whether it was Kinji’s attempts to defeat the other heroes or the group’s early reactions to Takaharu’s old friend/possible love interest, these aspects continue to remind me why I find this format to be great. Based on the way how things are going now, the show’s looking to be an enjoyable title by the time things get super real— especially with the whole ordeal with Kyuuemon creating ninjas out of Tsumuji’s ninja abilities. If the show's staff plays their cards right with this one, we might be in for a cool scenario soon. While it might not reach Tokusatsu of the Year quality, the series has enough decent content for many folks to enjoy. In other words, hiding doesn't stop party night!
Shuriken Sentai Ninninger photo
It's all about that Shinobi Love
When it comes to delicacies that blend things together, the sandwich is one of those meals that smash a bunch of stuff in between two slices of bread. So what does this have to do with tokusatsu? Well, one thing that I’...

Japanator Live photo
Japanator Live

Japanator Live: It's the Ys Origin Final Countdown

We're almost at the top!
Sep 26
// Salvador GRodiles
[Update: The stream is over, but you can watch it here. Since I finished Ys Origin, I started La-Mulana, which can be watched here.] Well, folks. It looks like I managed to reach the Tower of Darm's final set of floors in Ys ...

Strong Style: Kickin' it in Osaka

Sep 26 // Soul Tsukino
We open the show with a quick greeting from Shinsuke Nakamura. Never Openweight Title: Hirooki Goto vs. Tomohiro Ishii Ishii is the champion here and sporting tape on his shoulder.  Shoulder blocks start early and no one backs down. Here we go with the elbows back and forth and the crowd is LOVING IT. Goto finally gets Ishii down before a slam. Each man blocks clothesline attempts as they are smacking each other but damn no one is going down. Goto lands a kick to the guts before hitting a clothesline sending Ishii down, but he pops back up and lands a couple of clotheslines before both go down. Josh says it's like watching two kaiju fighting. I agree. These guys are throwing clotheslines like they were trying to chop down a tree! Ishii goes for a headbutt but Goto counters. Ishii lands the ushi-karoshi, which is Goto's specialty. We skip ahead and elbows are flying again! Goto lands a blow to send Ishii down again as Ishii is bleeding from the mouth. Ishii lands a head kick, but Goto recovers quickly as they kill each other with more clotheslines. These guys are stiffing the hell out of each other and just will not go down! Goto goes for the reverse ushi-karoshi, then hits the normal version with a knee to the back of the head. Clothesline sends Ishii down, but he kicks out! Goto goes for the suplex, but Ishii gets the counter and then a headbutt and a clothesline on Goto. Both men down again. Ishii hits a low clothesline, but Goto kicks out. Ishii hits the brainbuster and gets the pin! Holy crap that was intense. THAT is strong style wrestling right there. Tough guy Togi Makabe comes in the ring to check on Goto. Ishii makes it a point to stand over Goto and get right in Makabe's face. Backstage Makabe is a not happy about the disrespect and lays out a challenge for the belt. In his own backstage comments, Ishii says "Let's do it."   Kazuchika Okada/YOSHI-HASHI vs. Hiroshi Tanahashi/Kota Ibushi CHAOS vs. Team New Japan in a preview of what will take place at WrestleKingdom. Taking a cue from American wrestling, they two the two main eventers of the big show and gave them partners for a tag match to wet the appetite a bit. Have a bad feeling Kota's gonna take the pin on this one, let's see if I'm right. Each guy gets their own separate entrance here. They bring out the two lower card guys out first and then the two headliners. Interesting. Okada and Tanahashi face off and both want to start and they do, making to crowd gasp. Josh mentions how hot the Osaka crowds are as compared to other areas. Good observation as Japanese crowds are known to be reserved, but not here! Think of a Philly wrestling crowd but with less swearing. Basic start with Okada getting the headlock in. Okada gets the early lead sending Tanahashi down. A miss with a big charge we get an exchange with Funk forearms, but Tanahashi gets a leg whip. We jump again as Ibushi is in now. He goes for a moonsault on Okada but gets to feel Okada's knees for his trouble. Okada gets the flying elbow in and the Rainmaker pose! Tanahashi comes in and gets a tombstone!  Jumping ahead as YOSHI is working over Ibushi as he gets a couple of neckbreakers on Kota. Skipping ahead again as both Okada and YOSHI double teaming Tanahashi with a catapult clothesline. Things break down as Ibushi comes in and gets a hurricanrana and a two count. He kicks Yoshi and hits a sit out powerbomb, but Yoshi kicks out. Ibushi hits the flying twisting press and scores the win!  Well, that shut me up. These kinds of matches usually don't end that way. It was a good match for what was shown but clipped to crap like this mid show tag matches usually do. Some words from Nakamura looking back at the challenge he made to Shibata after the tag match we saw three weeks ago on this show. He mentions that while Shibata makes a desirable opponent, Shinsuke says that Shibata is a different person now since he buried the hatchet with Tanahashi and is seemingly on team NJPW now, and doesn't have to prove himself in every match anymore like an outsider.   Intercontinental Title: Shinsuke Nakamura vs. Katsuyori Shibata Talk about night and day huh? It's like Freddie Mercury fighting Dan Severn in terms of personality and presentation. But, looks aside both guys can hang and we've seen these two face each other before. I'm hoping for good things in this one. Josh and Mauro point out that Nakamura has the better MMA record and although he is different and strange, he can still kick butt. Both basically ignore the introductions and just GLARE at each other. Back from break as we get started. Exchange of kicks doesn't go anywhere to start.  Some grappling on the mat into an MMA guard position. Both guys going for heel locks sends them both to the ropes. Shibata goes for the stomp and Nakamura dodges out of the ring. Back inside and into another knucklelock. Shinsuke gets an armbar and sends it down on the mat. Shinsuke works the arm before going into a surfboard. Shibata rolls out of it and gets a cobra twist lock, but Nakamura gets into the rope. Into an exchange of swift kicks leads to a stalemate. Nakamura goes for that goofy belly face rub thing and Mauro gives him hell for it. Shibata does the smart thing and locks in a guillotine choke. That'll teach him. Nakamura gets kicked sending him outside with Shibata following him out. Nakamura gets sent over the barricade right into the broadcast desk. Back in, Shibata locks in a figure-four leglock. Shinsuke tries to counter but fails, but he gets to the rope to break. Shibata slides out of the hold and gets a standing heel hook and kicks Shin in the head while he does it. Dude is badass. Both guys exchange elbows with Shibata getting the advantage. Shibata goes for a running kick, but Nakamura gets the knee! Shinsuke gets his good vibrations kick, but Shibata catches the foot and stands right up. Shibata goes for something but gets hung up on the top turnbuckle, leading to Nakamura landing a kick. Pin attempt only gets two. Shinsuke tries for a suplex, but Shibata gets some elbows in. Both men go down. Back up each man goes for a sleeper before Shinsuke sinks it in. Shibata reverses it and transfers into an octopus hold and bends Shin's arms backward so much they actually touch! Ouch! That has to hurt no matter who you are. They get into the ropes and Shinsuke is in pain. Shibata works him over in the corner with strikes. At this point, Mauro wonders if a "certain MMA promoter" (Dana White) thinks this is fake. Ooooh, burn. Both men get hits in as they are down. Back from break. as Shibata gets a suplex. Nakamura is down and Shibata goes for the penalty kick, missing and Nakamura lands his own kick. They struggle to their knees and exchange strikes. Jeez. Nakamura gets a powerslam, but Shibata pops right back up to land a german suplex.  Shibata gets in a sleeper hold. Shinsuke gets in a knee to the gut and  tries for the Booma ya, but gets dropkick in the mouth for that idea. Exchange of kicks and Shibata ends that with a SLAP and a kick. Shinsuke gets out of a fireman's carry into an elbow, but Shibata hits the GTS. Shin kicks out of the pin attempt. Shibata goes for the penalty kick, but Shinsuke catches him. He lands the Booma ya, and then another to the back of the head to get the pin! In the ring, Shinsuke talks about going to the Tokyo Dome for Wrestlekingdom and is all out of cards to play with. He says that he is looking for a joker to play. Behind him, Kota Ibushi scampers out, slides into the ring, and nails Nakamura with a german suplex! Nakamura gives out his Yeaoh yell and gets up smiling. He likes what he sees and accepts the challenge. Guess we know why Ibushi got the pin in the tag match now. Backstage Nakamura says that the rivalry with Shibata is over. He is looking forward to Wrestlekingdom and wanted someone crazy for the big show and Ibushi is perfect. We finish with some studio words from Nakamura. He talks about how Shibata was not the same wrestler he faced over a decade before, but after wrestling him a few times since he had returned, he was used to Shibata's moves. He then talks about the challenge from Ibushi and how he is a good opponent that got his blood flowing. That was a fun show if you like guys just beating the bloody hell out of each other. The opener was one of those matches where you just cringe at how hard these guys were hitting each other while the main event was a great match in a technical MMA style. The tag match really suffered from its editing as it just seemed to lose control and go everywhere. But it's not like the middle match on this show getting the hack job is anything new. Lots of fun to watch! Next week is the last stop before Wrestlekingdom 9. We will see a big 8-man tag match that will probably make my hands explode trying to cover. See you next week! /ul/34306-/match 1-620x.jpg
New Japan Pro Wrestling photo
These guys will be sore in the morning!
Konnichiwa to this week's strong style! This week NJPW on AXS TV once again takes us back to the Bodymaker Coliseum in Osaka for our second week. We have two big title matches on tap sandwiched around a tag team match. This s...

Ragnarok photo

It's Showtime: Big O's Director hits us with a cool giant robot short

Can you spot the Marvel reference?
Sep 25
// Salvador GRodiles
You know you're in for a treat when the Japan Animator Expo project releases a mecha anime short that's directed by Kazuyoshi Katayama, the man who brought us The Big O. Even though the piece took place in an area that's in p...

Annotated Anime: School-Live! episodes 7-11

Sep 25 // Nick Valdez
Episode 7 After a few episodes of flashback, we're back in the series proper. When Yuki brings up their mall outing, Miki briefly forgets she's supposed to lie about Megu-nee and Yuki nearly cracks her delusion as brief images of a grisly scene flashback. Miki thinks it's time to stop lying to Yuki since it's not really healthy, but Yuri simply states that she'll tell her soon. After Yuki stumbles on some stationary, the girls decide to take their mind off things for a bit and write some letters to folks on the outside. During all of this, Miki stumbles on a key leading to some place in the staff room but hides it from the other girls. After some shenanigans involving carrier pigeons, the girls send their letters through the sky and we find that Miki's written one for her lost best friend, Kei (the one who abandoned Miki at the mall in search of a better kind of survival).  Kei's probably a zombie, folks. It's usually how these things turn out.  Episode 8 Miki gives the key she found to Yuri as the two start searching the staff room for clues as to what it leads to. But before all of that, the girls start talking about the future. Naturally since Yuki is still stuck in her weird state of mind, all she can think about is graduation and potentially getting a job in the adult world. It's a sad conversation as the girls try and look positively toward their futures (Kurumi wants to be wife, Yuri wants to do something I forgot about already, sorry), but this all feels like it's leading up to something big. In fact, that's one of the most impressive parts of this show. Every episode feels like we're inching closer and closer to some kind of terrible end. Starting with the opening credits (which have been slowly getting more and more violent as the show progresses), helped along by the heavy amount of foreshadowing (each episode someone notes how more and more zombies are gathering outside of the school), and with happier moments like this, I'm just waiting for the other shoe to drop.  And it does. The girls discover that Megu-nee's key led to a lockbox containing an emergency manual for the school when a biological weapon is released.  Episode 9 As the girls fret over the manual, which details why the school has multi-tired facilities and stuff like solar panels and gardens, Yuki takes their minds off of it with a suggestion: to turn the ugly water tank into a pool area for a pool day. Then it's a super happy, fan service heavy episode. I wouldn't think we'd get an episode like this in the series, but it sort of makes sense. It's something Shakespeare made famous. You see, back when Shakespeare was a big hit, people used to sit and watch plays for several hours. Naturally people would get bored if you kept the entirety of the play the same tone, so he'd add bits of levity every few acts in order to accomplish two things. First, it's to keep interest. If a program remained a flat, dreary tone throughout its duration, people wouldn't pay attention. Secondly, it's to make the coming bits of drama hit that much harder. And I think that's what's going on here. This episode is our last breath of fresh air before everything starts coming down. And if the episode's tag is anything to go by (as Taroumaru escapes downstairs to the basement and sees something tragic), it's going to be a doozy.  Episode 10 So here's a little trick as to how I write these annotations: I write these blurbs as I watch each episode rather than try to summarize them all at once. I only open with this because I want you to know that I was not ready for all of this chaos. At the end of last episode, we saw Taroumaru escape from his leash and run through the school so the girls wake up and go looking for him. As Kurumi follows his tracks downstairs into the basement, she finds an infected Taroumaru trying to bite her face off. After managing to lock him up in a room, she stumbles on the truly messed up thing: Megu-nee's zombie. Failing to stop Monster-nee's advance, Kurumi's bitten. As the girls try and figure out what to do now, Kurumi's condition worsens (and leads to an awful amount of screaming as the infection spreads) and the girls are split up as zombies break their way into the school. Yuki is locked in a room after zombies attack, Yuri's sitting with Kurumi and slowly breaking, and Miki is in search of the medicine (and possible antidote) the manual claims the school has but breaks down at the thought of losing Taroumaru. As the episode closes, and everything is traumatic for everyone, Yuki starts remembering the tragedy that sparked her mental breakdown.  Episode 11 Ugh, I need a breather. Deep - breath -, okay. As Yuki runs to Miki and gives her strength to go and search for the antidote, lightning strikes the school's generators and cuts off the power while starting a fire. So there's yet another thing to worry about as Yuri comes to grips with possibly losing Kurumi to the infection. We've seen Yuri as the slightly older girl who's acted as a rock, so this is the first time she's truly shown emotion. It's quite interesting watching her slowly break as she decides whether or not to kill her friend before she turns into a zombie. Then we shift back to Miki, who's fought her way down to the school's basement. As she comes face to face with Megu-nee's zombie (who still retained her memories of the other girls and evidenced by her zombie writings), she assures her they're doing fine before giving her peace. But Miki is soon cornered by zombies when she finds the medicine. Then we cut back to Yuki, who's slowly breaking free of her delusion. After some emotional resolution (and Megu-nee guiding her to the broadcasting room), she finally accepts Megu-nee's death and says goodbye. It's too much.  What started out as a cute series became far more emotional than I would've guessed. Looking at the premise of the show should've given it away, but I never thought it'd hit that hard. Maybe it's because it's so sudden. It's not a revolutionary story or anything like that, but there's so much care put into the buildup, the payoff is fantastic. The final episode's sure going to be something. 
Annotated School-Live! photo
I've got a complicated relationship with zombambos. I've gotten tired with the genre, but I can't help but stay invested in how different characters are effected in different medias. Each media provides unusual takes, and ani...

WTF Friday photo
WTF Friday

WTF Fridays - Japanese Man

How to be a Weeaboo
Sep 25
// Red Veron
Don't hate, James Bond did it too.
Final Fantasy XII photo
Final Fantasy XII

Final Fantasy XII HD remake all but confirmed by strategy guides

Thanks, Prima?
Sep 22
// Josh Tolentino
If you told me last year, when I bought my PS4, that a goodly number of the titles I'd be hearing about in the coming years would be ones from the previous generations, I wouldn't have believed you. Alas, I would've been...
4chan x 2chan photo
4chan x 2chan

Woah: 4chan now owned by 2channel's founder

Moot agreed, don't bother him about it
Sep 22
// Josh Tolentino
Well, this is a surprise. The internet hive known as 4chan has just been sold to none other than Hiroyuki Nishimura, the founder of 2channel (aka 2ch), Japan's most influential message board and the direct inspiration for the...

Ajikan hits Europe for a second tour this November

Sep 22
// Anthony Redgrave
Old school hard rockers from the late 90's ASIAN KUNG-FU GENERATION are heading to Europe for a second tour. Anime fans may know their signature rock style in opening themes such as Haruka Kanata (Naruto), Rewrite (Fullmetal...
Man at Arms: Reforged photo
Man at Arms: Reforged

Watch Man at Arms bring Saber's Excalibur to life

Servant not included
Sep 21
// Salvador GRodiles
Ever since Man at Arms switched to a new group, I started to miss the old team's style, since their weapons were more accurate than the current gang. Nonetheless, the main thing that both blacksmiths have in common is that t...

Annotated Anime: One Piece episode 710

Sep 20 // Anthony Redgrave
The battle rages on in Dressrosa with Lao G fist fighting Don Chinjao and Sai coming to terms with the affectionate Baby 5. Baby 5's misinterpretation of Sai's fighting words is still very humourous as it has kept the boring fights featured in the last few episodes varied and entertaining. To test the subservience of Baby 5, Sai asks if Baby 5 would kill herself to which she readily complies. Sai has a change of heart when he sees his request being taken seriously.  Don Chinjao tries to prevent Sai from interfering with her suicide resulting in a clash between allies. A confrontation that is quickly resolved in Sai inheriting his grandfather's command of the Chinjao family. This whole bit between Sai, Baby 5, and Don Chinjao is very sweet and awesome amongst all the fighting. Sai starts to come to terms with the power of his words and so can now take over from his grandfather Don Chinjao, Don Chinjao respectfully steps down as the leader of the family since he has been bested by the younger generation, and Baby 5... well she finally finds someone that is not willing to take advantage of her need to please people.  The show then dives into Baby 5's up bringing. Amongst all the flashbacks we have had in the Dressrosa arc (and there has been a lot), this is the most disturbing. The imagery of Baby 5's mother and the environment they are in is encased in a creepy dark atmosphere. Baby 5 looks like an accurate representation of a child version of her, but her mother looks like a black Groot silhouette. We learn why Baby 5 has the compulsion to be needed and I guess the maid costume is also to emphasise her servient nature as well as moe fan service. The action portion of this episode is really good for a gladiator-executive fight. Watching Lao G bounce around the battlefield delivering acrobatic G shaped attacks against Don Chinjao is great to watch. The dynamic movements are fluid and it's always funny to see his insistence of finding the G in every sentence. But this doesn't hold a candle to when he later beefs up Master Roshi style to take on Sai. Don Chinjao is taken out and it is up to the newly promoted Sai to take on the old Geo first master. The final clash uses a different art style incorporating more highlights and brighter colours making it more flashy and dramatic. This episode introduces and nicely wraps up Sai's and Don Chinjao's little arc. I hope this isn't the end of Baby 5 as she seems like a really cool character to more of. Maybe a manga cover story of how she and Sai are coping with married life a la newly weds? [One Piece streams weekly on FUNimation] servient
One Piece photo
All is fair in Love and War
For those hoping there'd be some resolution on the Bellamy-Luffy confrontation, you'll be very disappointed. A very small part of the episode is spent on the fight, but it doesn't progress in any way unless you count Bellamy gobbing a bloody lugy on Luffy. The rest of the episode however is spectacular. It resolves two fights, has awesome action, and another feels heavy backstory.

Auto-loading more stories ... un momento, corazón ...