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Yoshitaka Amano photo
Yoshitaka Amano

Rejoice: Viz Media to release a new Amano art book next week


Summer plus art equals a great time
Aug 10
// Salvador GRodiles
There's something nice about companies releasing art books that feature an artist's older pieces. Not only do you get the chance to see how the person's work has evolved, but it also gives people the chance to see that creato...

Review: A.W. Phoenix Festa

Aug 10 // Christian Chiok
[embed]35189:5778:0[/embed] A.W Phoenix Festa (PlayStation Vita)Developer: APLUSPublisher: Bandai Namco EntertainmentReleased: July 26, 2016 (US), July 26, 2016 (EU), January 28, 2016 (JP)MSRP: $39.99 When launching the game, you can either choose to play as Ayato Amagiri or an original character, which you can name whatever you wish. While the game doesn’t specifically state it, it is implied that playing as Ayato is easy mode since your stats are already high enough and ready for the Phoenix Festa as opposed to the original character who starts with lower stats, thus making the game more challenging, but you are given more time to prepare before the Phoenix Festa. What I didn’t like about Ayato’s storyline is that you need to find a partner for the Phoenix Festa before the deadline, which is 2 weeks after the game starts. While that may sound like a lot, time really flies fast in the game. While it’s doable to choose the partner that you want, those two weeks could push you to make a rash decision since if you don’t find a partner in due time, the game will end prematurely. While I personally do like Saya, at the same time, it as a rushed choice since I only had one day to find a partner. With the original character however, you are given two months before the Phoenix Festa thus giving you plenty of time to build up your character as well as his relationship with the rest of the cast. I felt a lot more comfortable doing his path since it gave me time to think work on who I wanted as a partner as well as build up my stats the way I desired. Though it was somewhat harder compared to Ayato’s playthrough, I definitely recommend playing his story first since it’s a lot more flexible and gives you more room for enjoyment. Like a lot of Dating Sims, the game is time dependent. You are giving a calendar in which you can set up appointments, train, go shopping, upgrade your equipment and even take on a job. There are two time slots for each day —AM and PM, and which gets fill up depending on what activity you choose to do. Setting up appointments allows you to either duel or take the person on a date.  Though I would recommend on challenging them on a duel first since it not only boosts up your stats but it also raises your affinity with that character as well. However, the battles aren’t really enjoyable, which I’ll get into later on. Training allows you to boost up a stat individually such as Life, Attack, Defense, Insight, etc. However, in return, training takes a toll on your health and body condition, which reflects on your battles, so it’s imperative not to overdo it, or heal up before proceeding to battle. Job requests are like side quests in which nets you extra money that can be used to buy weapon upgrades in the laboratory, or buy medicine or even presents to raise your affinity with the girl characters in the Shop. All in all, if you enjoyed the anime’s story, then you’ll most likely enjoy the dialogue in this one as well. However there were times where the game got too repetitive with the dialogue and kind of boring. There were times where I took Saya to a date multiple times, but unfortunately they were the same scenario most of the time, though that’s because though affinity cap isn’t really that high either. Most anime games don’t offer too much depth in their combat system, and that should be expected, however, the combat system is this game is so bland that it makes the game not so fun to play. You only have two attacks, mapped to the square and tringle button as well as a special attack which is used by pressing L1 and Triangle. While the special attack is spammable as long as you go stamina, it’s blockable, though it can make battles pretty annoying. At least since each character wields different weapons, it somewhat offers different play styles for each character. Whether we’re gaming or working on a project, we know how imperative it is to save your progress. While I appreciate that the game auto-saves your progress, I feel that as a Visual Novel, it does it excessively.  There was times where I lost matches or made the wrong choices, so I wanted to revert to a previous point but realized it was too late. Naturally there’s always the option to quit the game before the game saves your progress but that still feels like too much of a hassle, even when the game doesn’t take much to load. Considering I somewhat enjoyed the series, I really wanted this game to be enjoyable as well since it looked enjoyable from first impressions. I wasn’t expecting for too much, but something I can turn to for some quick fun on the go and don’t have to invest too much time in. Even if for some reason you really enjoyed the series, it’s hard to recommend this game, even when it hits a sale. I wanted to enjoy this game but every aspect of it it’s really weak.  [This review is based on a copy of the game provided by the publisher.]
A.W. Phoenix Festa photo
Bland Stories & Battles
In this gaming generation, especially with both the PS Vita and the 3DS, it’s pretty common for Bandai Namco to make a quick cashgrab of anime series currently airing in Japan. It happened to Kuroko’s Basketball, ...

Suzaku photo
Suzaku

Get fired up for Garage Hero's new tokusatsu short


Olympic Flames!
Aug 08
// Salvador GRodiles
As the summer season continues to get hotter, the folks at Garage Hero are turning up the heat with their new hero known as Suzaku. Of course, this fiery warrior happens to be a hot-blooded individual. So far, I'm loving the ...
Emperor Akihito photo
Emperor Akihito

No, Japan's Emperor isn't stepping down (but he might want to)


The Emperor Speaks
Aug 08
// Josh Tolentino
In a rare national TV address, Akihito, the current Emperor of Japan, spoke frankly about his declining health and hinted that he may want to stand down from the Chrysanthemum Throne someday. This came after weeks of rum...

Review: Romance of the Three Kingdoms XIII

Aug 07 // Christian Chiok
[embed]35186:5776:0[/embed] Romance of the Three Kingdoms XIII (PlayStation 4 [reviewed], PC)Developer: Koei TecmoPublisher: Koei TecmoReleased: July 5, 2016 (US), July 8, 2016 (EU), January 28, 2016 (JP)MSRP: $59.99 Right off the bat I could tell how deep the game is, and I was going to have a hard time learning the many features the game offered, as it easily one of the deepest game in the PS4 library. As a matter of fact, the game doesn’t do a great job of explaining many of the features to new players, so trying to play through the first few hours were really overwhelming. When booting the game, you get a message that it’s recommended to play through Hero Mode, otherwise known as the game’s Tutorial Mode, to get a good grasps of the game. Immediately as the game showed the introduction, it captivated me and couldn’t wait to progress through the game. At first, the game holds your hand a little bit, pointing out what you need to do and such, as well as explaining the game features. After that though, I couldn’t help to feel a little lost on the mechanics. I spent a few hours fooling around with the game so I can get a good grasp of it. With help, I was able to manage and get a decent understanding of the game, so I proceeded to the main mode, in which traditionally offers a different scenarios to play. The main goal of the game is to stabilize your territory, gain more officers, conquer more territory, and ultimately unify the land, under the flag of Han, Wei, Wu, Shu, Zhong, Jin, or another force. To accomplish this, players will be using the several options and sub-options to increase your territory domestically, which you can do so by appointing yourself or one of your men to the tasks such as Commerce, Farming and Culture. Commerce gives gold, which you can use to pay your officers. Farming feeds your men. Culture attracts people. You can also improve your territory militarily, which is done by hiring new officers. The battle system in Romance of the Three Kingdoms XIII is similar to the previous games, where you encounters an enemy force and takes control of the battle. Otherwise, the AI will decide the outcome. When taking control of the battle, you will leave the world map and enter a more detailed battle map. How it looks depends on where you encounter your opponent, so it can be on the ourskirts, near a city, in a forest. Romance of the Three Kingdoms shares the same epic cinematics found in the Dynasty Warriors series, though not as dynamic and animated. Instead, the cutscenes are still images with little animation. However, it still has that epic feel thanks to the voice acting and the effects added to them. Though I would have proffered if the game had fully animated cutscenes. The soundtrack is also as amazing as in the Dynasty Warriors games as well. As hard as it was to get into at first, I did enjoy my time with the game, such as plotting my dominion over China as well as growing my civilization through the basics of successful commerce, culture, farming and military training. However, after investing my time into it, I don’t think it’s my type of game either. I personally think that Romance of the Three Kingdoms is far from a bad game for what it offers, and I can really appreciate a game that offers a lot of depth. However, as a newcomer to the series, it was really difficult and frustrating for me to get into it at first. According to friends familiar with the series, this was probably a bad entry to start with, and I should play ROTTK10 instead to get into the series, and if you want to get in to the series, I would advise to do so as well. Otherwise, it’s probably a good game for veterans of the series.  [This review is based on a copy of the game provided by the publisher.]
ROTTK photo
Expand Your Empire
Being interested in Japanese culture, learning about the Sengoku era came with the territory. While learning about the history about the era as well as its historical figures, I stumbled upon Samurai Warriors back in late 200...

Japanator Live photo
Japanator Live

Japanator Live: Vanquish deadly cute foes with Fortune Summoners


Adorableness is the best deception
Aug 06
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] As I promised last time, I was going to try out a different doujin title for this week's segment. Since I was in a mood for a challenge, I'm going to tackle Fortune Sum...

Strong Style: Olympi- who?!?

Aug 06 // Soul Tsukino
For our first show, we are greeted by Ishii who walks in front of the camera, sits down, and says absolutely nothing. Tomoaki Honma vs. YOSHI-HASHI No real reason to have this match other than to put these guys n the card. Honma is the loveable loser who finally broke his double-digit match losing streak in the G1 by unexpectedly scoring a win over Tomohiro Ishii. Hashi is the low guy on the CHAOS totem poll that originally came in as Okada's infrequent tag partner. He usually is left in the background behind most of the other CHAOS guys, so he's been a bit frustrated. Hashi comes out first with his trademark giant walking cane. Josh talks about how Hashi tried to enter the NJPW dojo three times before they accepted him. Honma comes out as determined as usual. The crowd is in his corner as no one really cares about Hashi, JR and Josh make mention that he gets looked over a lot and he is getting more frustrated. The bell rings, and Hashi goes right into some elbows across Honma's back as he is taped up across his lower back. Hashi grabs a side headlock. Hashi tries to whip Honma in but Honma counters to send Hashi down. Honma goes for the falling headbutt but of course, misses. They go outside where Honma gets his back slammed into the barrier. Hashi grabs his walking cane and takes a shot at Honma with it near the barrier. Hashi drags him on the apron and suplexes him in the ring. He goes for a second but drapes Honma on the top rope. He hits a dropkick to the dangling Honma for a two count. Hashi then hooks the leg and goes for a single leg crab to put more pressure on the back. Honma gets to the ropes and Hashi pulls the tape off. Hashi drives him into the corner with elbows but Honma comes back with some chops and another failed falling headbutt. We come back from break as Yoshi picks him up and tries for a suplex but Honma counters and drops to the mat. Hashi picks him up and tries again but Honma nails the suplex instead. He finally hits the falling headbutt and when Yoshi gets up, Honma hits a DDT. Yoshi is stunned as Honma goes up and hits a blockbuster but can only get a two count. Honma goes for a gutwrench but a shot to the back ends that. Yoshi nails a suplex into a neckbreaker but only gets two. Yoshi goes for a piledriver but Honma counters into the corner. Yoshi charges in but gets an elbow or his troubles. Honma hits the diving headbutt and then another one but gets a two count. Slam and he goes for the big headbutt from the top rope and he misses. Both guys struggle to their feet. They collide with clotheslines but Honma gets the edge on that. He goes for a headbutt and Yoshi gets a clothesline. Yoshi hits a powerbomb into a roll up but Honma kicks out. Yoshi goes up for his move but misses. Honma staggers into the corner and hits a diving headbutt to Yoshi's back. He hits another butt but it only gets two. Honma goes for the tombstone but Yoshi counters into a near fall. Honma gets up and hits a diving headbutt right to Yoshi's chin. Yoshi is down and Honma scrambles up to the top. He hits the big kokeshi headbutt and scores the pinfall! Backstage Honma says that Yoshi was settling in with CHAOS but every day is a tryout for him and he fights his best every night. Yoshi will never beat him ever. Yoshi says he will do whatever it takes to make it up to the fans for this loss. Bullet Club (Anderson/Gallows/Fale) vs. CHAOS (Sakuraba/Yano/Nakamura) What a collection of guys we have here huh? The real focus here is between Karl Anderson and Shinsuke Nakamura stemming from our last show where Anderson laid the challenge for the IC belt of Nakamura. Otherwise, YOSHI-HASHI would be in the match instead and we wouldn't be watching it. The Club comes out first with Gallows wearing a gas mask. The opponents all come out together oddly enough, which is like the world's weird cosplay waiting line with Sakuraba wearing an oni mask, Nakamura dressed in his usual gear, and Yano carrying water and the latest DVD. Nakamura and Karl have a stare down based off our last show and end up starting the match. Lock up quickly has Nakamura getting the upper hand with a whip and kicks. Anderson gets Nakamura down with some arm drags. Lock up into the Club corner where Gallows tags in and hits a headbutt on Nakamura but Nakamura stomps on his foot and tags in Sakuraba. Sakuraba ducks a punch and lays in with some MMA kicks. Gallows catches the leg and flattens Sakuraba with a  big punch. The other club guys come in and with have a brawl! It ends quickly as Gallows drives Sakuraba into the corner and tags in Fale. He just stands on Sakuraba's back and flips off the ref for the warning. Anderson rakes the eyes from the floor. Fale literally sits on Sakuraba and then tags out to Anderson. Anderson comes in all cocky but when he tried to grab Sakuraba. He is locked into an armlock that Gallows has to save him from. Anderson tries a cannonball but Sakuraba moves and tags in Nakamura. He reveres the whip and hits a one leg dropkick and then good vibration. Anderson counters with an elbow to the knee but Nakamura counters and puts Karl to the corner and gets the knee lift. Nakamura gets the reverse powerslam and goes for the booma ye but Gallows comes in to end that and we've got mayhem. Guns and Gallows double team on Shinsuke, but Nakamura kicks Gallows and Anderson in the knees. He then hits a jumping knee to put Anderson down again as he tags in Yano. Fale tags in and squashes Yano immediately. He throws him into the corner and squashes him again. He goes for the bad luck fall but Sakuraba comes in a breaks that up. With extra guys in the ring the ref gets distracted. Tama Tonga climbs in the ring for the attempted double team but Yano nails them both low. He scoops up Fale and scores the pin for his team. Backstage Karl says no one gives a shit what Yano did and only care for Nakamura losing his title to Anderson. Nakamura says he will enjoy it and then mocks Karl's machine gun. In the studio now with Ishii, let's hope he's more talkative this time. He wants revenge for Togi beating him for the belt. Despite never beating Togi, it is not like he can't he says. NEVER Openweight Title: Togi Makabe vs. Tomohiro Ishii Bar the doors and bolt down everything because these guys are gonna fight! There is a lot of history here with Ishii being a former member of Togi's group Global Bash Heel. They have been facing off in recent months with Ishii never getting his decisive win over Makabe and damn well determined to beat the unchained gorilla's face in! This will be fun! Ishii comes out first. No crap, no frills. His left knee is wrapped, but this guy is always hurt. Togi comes in just as determined. Stare down right off. Bell rings with a stiff lock up and the bulls face off. Togi backs to the ropes and a break. Ishii gets the headbutt and a shoulder block. Headbutts to the face but Togi comes off with a shoulder and tosses Ishii outside. Tomo hits the barrier and Togi tries the other side but Tomo counters. The clobber each other some more before deciding to get back in the ring. They meet with some dark clotheslines before Togi gets an edge and Tomo goes down. Togi lays in some kicks and sends Tomo to the buckle before laying in some elbows in the corner. Togi yells at Ishii and Tomo stands right up. Tomo smacks Togi with a clothesline that flattens him. Tomo kicks him a few times in the head to see if he is still alive. Togi gets back up and Tomo smacks him around before getting a suplex. He slaps Togi on the canvas and Togi asks for more! Tomo throws some elbows and Togi takes it like a man! Tomo goes for a strike and Togi scoops him up for a powerslam. After the commercial now with Togi picking Tomo up. Tomo hits back but Togi hits a shoulder block. Tomo goes in the corner and Togi follows in with 10 punches and a laugh in the corner, followed but Northern lights suplex. Tomo gets up and counters back with a chop. Togi lays in the hits to the head and Tomo gets back in it with a chop to the throat. He hits another one. Ishii scores the Saito suplex.  Whip reversed as Togi goes into the corner and Tomo hits him in the head. He positions Togi up on the buckle and goes for a superplex. He hits it! Togi kicks out barely at two. At this point, I should note Jim Ross keeps screwing up Togi's name by calling him "Toji". Remember this later on when he whines about "being corrected by guys who live in their mom's basement." Tomo goes for a clothesline but Togi ducks, counters and hits another northern lights suplex. They meet in the ring with a double clothesline. Togi gets a head shot and then a clothesline but Tomo doesn't go down. It takes two clotheslines to the neck to knock him down! Togi picks him up and then hits the king kong powerbomb but only gets two again. Togi tries to pick him up but Tomo is hurt. Tomo uses the ropes to get back up. Togi tries a suplex and a shot to Togi's back but a clothesline flattens him with another clothesline to the neck. Togi sets him up for the spider suplex. Tomo holds on for dear life and he counters with some elbows. Tomo gets out and turns around on the buckle and Tomo starts wailing away before Togi gets his shots in. Both stand up on the buckle and they exchange shots but Tomo hits a headbutt that sends Togi down to the mat. Tomo dives off with a knee to Togi's head! Wow! Makabe still gets up and they meet with some clotheslines. Togi goes for a suplex and then hits an enziguri. Tomo scores a surprise roll up but only gets two. Togi rolls over Tomo with a big clothesline! After the commercial now with both guys down. Akira Maeda is in the crowd! Both guys back up and just start punching each other in the head before Tomo gets one in the face and falls over. He gets back up only to get a chop to the neck. Togi lands a German suplex, but only gets two. Togi lifts Tomo up and drives his face into the buckle and then levels him with an axhandle. Cover gets two.  He picks Tomo up for the spider suplex in the corner again and he hits it! Togi goes for the knee drop and Tomo strikes him with a headbutt! Tomo hits a running clothesline but only gets two! Tomo goes for the brainbuster. Togi tries to counter but Tomo catches him with a dragon suplex and then a sliding clothesline. Ishii tries to cover but Togi kicks out! Tomohiro is not deterred as he grabs Togi and hits the brainbuster! He covers and gets the win! We have a new champion and Ishii has finally defeated Makabe. As both guys are in pain and Makabe is carried from the ring, Honma comes out and jumps in the ring. Ishii asks what his problem is and Honma challenges him for the belt. Ishii says he gets one shot but yeah, let's do it. Honma says he beat Ishii in the G1 so he should get a shot. Ishii says he can finally look ahead and isn't stuck fighting Makabe anymore and got what he wanted. He says with Honma, he is going to beat him up for his one shot and that it's payback time for losing in the G1. In the Studio, Ishii says he wasn't going anywhere as he continually fought Makabe. Now that he has finally beaten him, he can move on. Some would say the match was a true NEVER fight, but he doesn't think so since the match would have been the same, the belt just happened to be there. This was a fun way to start off the night. there probably was some clipping, especially in the six man match, but it wasn't very noticeable. All three matches were fun and had a variety to it to give a little something different to everyone watching. They also did well in putting this together to explain the storylines in the matches and the interviews. Good episode and we aren't even close to done yet! On to Episode 2 as we are greeted by Hiroshi Tanahashi.   IWGP Jr. Heavyweight Title: Kenny Omega v/s Matt Sydal This one could either be really good or complete crap depending on Kenny's mood. The backstory here is that after Omega won in his last defence, he noticed Sydel who was at ringside and hadn't even debuted for New Japan yet. Kenny made the challenge since he's beaten everyone and here we are. Sydal enters first as he still does the same hand gestures and poses he's been doing for years. Here comes the Cleaner! Omega comes out with Cody Hall and even grabs a trashcan and plays it as a drum as he sings to his own theme song. We skip ahead just a bit as the bell rings. They glare at each other before we go into the lock up. Both go in the ropes as Kenny screws with Matt a bit teasing a smack but just gives a clean break. Back in the ring for another lock up and Kenny gets the advantage and a headlock. Sydal shoots him off but Omega holds on into the takeover. Sydal goes for a side headlock but Kenny holds on, Matt tries to counter out but Kenny holds on. Sydal lets go and goes for the armdrag but Omega blocks it and lay in the shots. He grabs Sydal and tries to throw him in but Sydal counters and gets a headscissors takeover into the corner. Matt gets the hit and goes for the cover but Omega kicks out. Matt gets a toe hold and goes for the Muta lock! Omega won't give up and just barely gets to the ropes. Matt lands a kick to the knee and sends Kenny over with another kick. He locks in a knee wrench and slams down on it. He does it again and again! Kenny lands a kick but is slow to get up and gets a kick to the knee. Omega hits Matt with a karate kick right to the chest. Kenny lands some chops  and an elbow to the head before standing on him on the apron. Cody gets in a choke from the outside. Kenny gets a drink and spits on Matt. He pulls off some tape from his wrist and throws the ball at him before landing a backbreaker for the two count. He tosses another tape ball at him and hits a strike to the back. Kenny hits an elbow to Matt's back. He goes for another but Matt spins around in a kick, but Sydal gets kicks and another backbreaker to stop that offense. After the break, Kenny has a glare n his eye and whips him hard into the buckle. Kenny tries it again but Sydal counters and hits a hard kick into the legs. He hits the double knees to the face. Matt misses a jumping kick but gets the back kick and a cover but only gets two. He NEARLY gets a pin off another strike. Sydal comes charging into the buckle but gets hit with Kenny's boot, but Sydal counters and nearly gets another pin from it. Matt goes up the buckles but Kenny jumps up and stops him. They fight up and Omega gets kicks off the ropes, but pops right back up, only for Sydal to get the headscissors and the kick. Kenny rolls outside into Cody's arms, but Matt goes up top and launches off in a dive to take both of them out at ringside. Sydal shoots him back in the ring. he goes for the double knees but Kenny catches and holds him (!) before tossing him into the buckle.  He grabs on and gets a gutwrench into a powerbomb for a 2 count. Wow! Omega gets in a front facelock and tries for the suplex that Sydal counters into a headscissors and nearly a pin! Sydal lands a kick and another but Kenny keeps trying to get back up. Kenny gets a kick now and then a jumping knee. He goes for a second but Sydal counters into a backwards headscissors. Omega is spiked right on his head! Sydal goes up for his air Sydal splash but crashes right into Omega's knees. Kenny gets the full nelson suplex and the running knee, Sydal tries to counter but Kenny gets the one winged angel to score the pin and retain! Good match! In the studio now as Tanahashi talks about Naito always being a looming presence. He wasn't aware of Naito's change and it threw him off in their last match. Tanahashi says Naito knows how to put on a show and he's brought a lot of attention to this match. For the IWGP Title Shot: Hiroshi Tanahashi vs/ Tetsuya Naito This match is, like last week, for the WrestleKingdom title shot that Tanahashi earned from winning the G1 Climax tournament. After retaining the briefcase against Fale, Tanahashi called out Naito, since everyone in the company wants to kick Naito's ass now. Naito was like "*shrug* whatever" and we have a match. Also interesting to note from last week was that Naito said he found a partner and he would debut him here. DUN DUN DUNNNNNN! Naito comes out in his black suit and mask as he strolls to the ring. Another man comes out in the black suit in the mask so Naito has found his partner! The nice thing about Naito's entrance is it easy kills five to ten minutes so I don't have to type anything while JR and Josh talk about whatever. Both masked men stand in the ring to a chorus of boos before Tanahashi's music hits and instant cheers. The ref asks Naito to take the mask off and he finally does as we go to break. We come back and we skip over Naito taking the rest of his gear off. The bell rings with nothing happening. We nearly get a lock up but Naito walks away from it. He does it again as the crowd boos. Naito just kicks Tanahashi and lays into him with some shots and drives him into the buckle. Naito leaves the ring to screw around but Tanahashi gets a baseball slide to send Naito into the barrier. Tanahashi comes out and Naito nails him. Tanahashi sends him into the barrier now. Naito kicks him in the head and tosses him back into the ring where he hooks in a front facelock from the floor and drops him with a hanging DDT. Ouch. He grabs a chair from ringside and sets it up in the corner of the metal barriers. He plops Hiroshi in it and lands a running dropkick. He grabs the chair, bring it into the ring and has some tranquilo time as Tanahashi crawls back in the ring at 19. Naito lays in the kicks before scooping Tanahashi up and hooking him in the tree of woe. He holds the boot to the chin before hitting Hiroshi with a sliding dropkick. Naito locks in a headscissors and cranks on it!  Tanahashi gets into the ropes but Naito turns and kicks the cameraman for some reason . Naito scores a low dropkick and poses like Tanahashi for a bit. Naito spits on Tanahashi and then gets a cover. Tanahashi is bleeding from the mouth and Naito gets in a chinlock. Naito tags the ref who goes outside. No DQ for that by the way. Tanahashi tries to fight back but Naito throws some punches and kicks before spitting on Tanahashi again! Tanahashi gets an uppercut and nails a flying forearm and is holding the back of his head. He gets a hard elbow in followed by a senton and a pin attempt but Naito kicks out. Tanahashi gets in a liver punch and tries to whip Naito in. Naito counters with a flip but gets a dropkick to the knee by Hiroshi. Tanahashi locks in the cloverleaf but Naito gets to the rope and Tanahashi doesn't want to break! Naito to the apron and Tanahashi scores the dragon screw leg whip on the damaged right knee. Naito rolls out but Tanahashi comes off the top with a body splash. However, Tanahashi grabs his arm awkwardly so he is hurt! Naito is rolled in and Tanahashi runs right around the other masked guy and tries for the high fly flow. Naito brings his leg up and counters! Back from the break. Both guys are getting back up Naito runs into Tanahashi in the corner and hits a kick, a trip, and then an over the rope dropkick. He scoops Tanahashi up and lands a frakensteiner. Naito kicks Tanahashi in the head a few times. He hits an elbow to the neck but Tanahashi is getting up. Tanahashi lands an elbow but Naito feels nothing. Naito spits again as they start firing elbows back and forth. Tanahashi lands a uppercut but Naito comes back with a face rake. Naito tries for the dragon suplex but is countered with Tanahashi landing a swinging neckbreaker. They go into the ropes and Naito hits a slingblade but Tanahashi kicks out of the pin! Naito goes for an arm crank but Tanahashi gets sent into the ref who goes down useless putz. The masked guy rolls into the ring and takes off the mask to reveal Watanabe! He takes off his coat and they start in on Tanahashi now. Capt. New Japan comes in but he gets beat up because he is a loser. Watanabe lands a suplex on Tanahashi and Shibata and Goto come out and clear the ring of Naito and Watanabe. The guys help Red Shoes out at ringside. Naito rolls back in Tanahashi tries for a kick but Naito catches it and goes for the low blow. He nearly scores the pin when Red Shoes comes in but only gets two. Naito shoves the ref again but Naito tries for Destino. Hiroshi counters with the sling blade. He goes up and nails the high fly flow and scores the three count! Goto jumps in and starts whaling on Watanabe but Watanabe lands the STO on Goto to lay him out. Goto is helped from the ring as Tanahashi stands tall! Backstage Goto is pissed! He vows to teach Watanabe a lesson. Naito says he doesn't care about the match and just wanted to show his partner off His new partner speaks Spanish (I wonder about that) and his name is EVIL! Tanahashi is confused as to Naito's way He says NJPW has too many stars and they only need one, him. Wow, even Cena wasn't that self-centered. In the studio, Tanahashi talks about Naito being different but it was a great match despite the interruption. He says Goto and Shibata were uneasy on interrupting, but they were glad Tanahashi won. Both of these matches were really good! This was one of Kenny's good nights it seems as Cody didn't interfere a whole lot. The main event of this hour was a great battle between these two with a story developing with EVIL showing up. How can we top that? With the main event of course! Here comes hour three as we are greeted with The Rainmaker Okada. Studio words from the champ as he says he couldn't wait to defend the title. He wasn't overlooking Styles ahead of the Tokyo Dome show, but that he got distracted in a tag match during the final show of the G1 and got beat. His eyes are solely on Styles right now, IWGP Title: Kazuchika Okada v/s A.J. Styles The leader of CHAOS taking on the leader of The Bullet Club. These guys have met plenty of times with Styles beating Okada for the title in his very first NJPW match in 2014 and Okada beating Styles for the belt three months prior to this. With WrestleKingdom so close, this very well could decide who gets to defend the title at NJPW's biggest event. Styles comes out first and he isn't alone. Gallows, Anderson, and Tama Tongs are right behind him. Okada comes out with Gedo in his corner. JR mentions the winner of this is the champ for WrestleKingdom 10 so there ya go with that. We are getting full entrances for both as we got plenty of time here. We get the full introductions as some people cheer for Styles but it's mostly "boos" for the Club. Okada gets introduced to the cheers of the crowd. We return from the break as the bell rings and here we go.  Immediate Okada chant. They circle around but don't lock up right off. am A.J. Styles chant starts up and Styles starts bitching to the crown like: "I know who I am. Let me do what I'm best at and shut the hell up!" Styles locks up and Okada immediately reverses and gets in an armlock. He gets the hammerlock in but Styles reverse into an armlock and backs into the ropes. They break as Styles bitches some more. Styles gets a headlock and the go down to the canvas into a pin attempt. They scramble and Styles gets a rollup for another near fall before they both nip up into a staredown.  Lock up again as Styles is back in the ropes Okada goes for a chop but fakes Styles out for a clean break. Okada then turns around and smacks him anyway. Okada gets an Irish whip into a reverse splash and a neckbreaker. He gets distracted by the Club and Styles takes advantage and rakes Okada on the ropes. Okada gets the slingshot suplex over the ropes as Gallows gets on the apron. Okada is pulled out of the ring and beaten up by Tama Tonga. Ref distracted again as Gallows drops Okada on the apron with a powerbomb. Okada rolls in and Styles goes for a pin but he kicks out. Styles sets him up in the corner and he hits a high splash in the corner before putting a foot on Okada and posing. Okada counters with some elbows and gets shot in the ropes where Styles nails him with his awesome dropkick. We come back from another break as Styles picks Okada up and gets in a snap suplex. Okada gets tossed out again. Styles comes out but Okada sends him into the barrier. Styles gets up and sends Okada into the barrier before rolling back in the ring as the count starts. Okada gets in quick and hits a snapmare into a chinlock. As another aside not only does JR bring up Vader so he can bitch about internet fans, but he starts going into memories of NWA wrestling at 6:05 on Saturday nights. Okada gets back up and lays in some elbows before uncorking an uppercut. Styles goes into the corner and Okada nearly gets the boots, but Okada catches and sends Styles to the other buckle where he connects with another uppercut. Okada lands a running forearm and then a DDT on Styles. Styles gets back to the corner where Okada misses a charge. Styles tries to climb the buckle but Okada nails HIS sweet dropkick sending Styles crashing to the floor. Okada goes out but gets sent to the ring apron. Styles tries to whip Okada into the barrier but he reverses, Styles leaps over the barrier but goes for a slingshot clothesline and gets nailed but Okada and crashes in a heap. Okada tosses him into the ring and goes for the pin but Styles grabs the ropes. Styles counters a corner charge by leaping to the apron. He runs Okada's head into the buckle and lands the slingshot forearm. Styles lands a pumphandle gutbuster and goes for the pin but Okada kicks out. Styles sets him up for his next move but Okada counters. Styles goes into the ropes but gets met with a flapjack on the mat for his trouble. Out of another break with Styles catching Okada into a buckle suplex. Styles rolls to the apron. He goes up top and leaps over a charging Okada. He tries it again and catches Styles and brought him down into a reverse drop neckbreaker. Okada goes for the Tombstone but Styles escapes into a wristlock. Styles picks Okada up and dumps him on his face for a 2 count.  Styles goes for a piledriver but Okada counters and they counter again. Okada tries to counter but Styles dumps him on his head awkwardly. Ouch. He tries a pin but Okada kicks out. Styles goes outside and tries for the springboard but he misses and splats on the mat. Okada crawls over and climbs up the ropes and hits a missile dropkick that drills Styles right in the face. They crawl up and Okada nails some elbows to the face, Styles counters in kind. They just trade shots back and forth. Elbows back and forth right to the face. Styles gets a snapmare and a kick to the back. Okada gets up but Styles lands an enziguri. Okada then surprises Styles with a dropkick, then hooks onto Styles landing a German suplex but holds on into the rainmaker! Okada nearly gets the pin but Anderson pulls the ref outside. Okada gets mad and goes outside where he sends both Gallows and Anderson right into the post and puts them down. He comes back in but then does a dive to take out all three guys on the outside for good. Okada comes back in and starts up the turnbuckle. He grabs Okada and scores with a superplex that makes Okada bounce off the mat like a rubber ball! Styles goes for the pin but Okada kicks out! We come back from another commercial and both guys are down. Styles slowly picks Okada up and goes for the styles clash but drops Okada. He tries it again but Okada counters out so A.J. rolls him into the calf killer. Okada tries and rolls through with it but as he stands up, Styles wraps him in another one! He is in major pain as he struggles and finally gets to the rope for a break. Styles goes for the leg again and tries the calf killer again but Okada rolls through and hits the tombstone! Okada is badly hurt and can't make the cover. Okada hits a weak forearm and Styles hits one back as they can barely move. They struggle back up. Okada goes for the rainmaker but gets into a backslide. Okada gets out and hits a legscissors, but Styles hits the Pele kick to counter. Styles goes for the styles clash into an exploder position into a tombstone position. Styles gets out on the apron and sends Okada into the buckle again. Styles goes up but get an uppercut right to the head. Okada goes up and goes for a fireman's carry. Styles tries for the super stash on him but they crumple. Okada falls back and Styles gets down only to get clotheslined twice! Okada hits the rainmaker and scores the win! Okada is going to WrestleKingdom! Styles has to be carried back down the hallway with Anderson and Gallows telling him he is still the best in the world. We come back from commercial with Gedo and Okada in the ring. Okada says that Styles increased the shine on the belt and they should have a rematch. As he talks about WrestleKingdom Tanahashi slides in the ring. Okada turns right around and says that you are next Mr. Tanahashi. Hiroshi says this brings back memories. he says the Ace should be the champion. The pose face to face for a bit before Tanahashi leaves. Gedo talks saying that Hiroshi won't win against the rainmaker. Backstage Tanahashi says he wants to bring the rivalry to an end. Okada says he has good memories of every arena except the Tokyo Dome. He wants to make a good memory. He brushes off Tanahashi and said he will give it his all. In the studio, Okada says that Styles is a great and creative wrestler. He says he is a foreign version of Tanahashi He is someone wrestlers around the world pay attention to. If asked if he was dismayed he would have to face Tanahashi again, Okada said it has to be Tanahashi to get his revenge. That was a hell of a main event! These guys really brought out their A-game and had an incredible match! Aside from Jim Ross having something up his craw, it was a great way to end this night of wrestling. I had a lot of fun all the way through! Tune in next time for more wrestling action!
New Japan Pro Wrestling photo
No point system here!
Hello again, and welcome to another edition of Strong Style, Japanator's look at New Japan Pro Wrestling on AXS TV. This week we are jammed packed with THREE big hours of wrestling. All three of tonight's episodes are coverage of the King of Pro Wrestling show from October 12, 2015. We are at the famous Sumo Hall in Tokyo for this big night of action So let's get underway!

Weekend Japanatainment photo
Weekend Japanatainment

Weekend Japanatainment - US Fast Food in Japan Edition


Supersized Selection!
Aug 06
// Red Veron
Here's another helping of Weekend Japanatainment! This time it's about US fast food in Japan and how something so familiar can be so different. If you've never been outside the US, American fast food places have spread across...

Japanator Unboxing: Loot Anime - Squadron

Aug 04 // Red Veron
If you are interested in signing up for the "Back to School" themed box for next month, use the code "JAPANATOR" for $3 off your order at Loot Anime! Next month will feature items from Assassination Classroom, Digimon Adventure tri, Revolutionary Girl Utena, Persona 3, Danganronpa and Fruits Basket!
Unboxing photo
Anime Squadron Goals
The latest Loot Anime box arrived at my doorstep and I am here to show y'all the awesome goodies inside the box. This month's theme for the monthly subscription box Loot Anime is "SQUADRON", and this new box of anime and man...

Japanator Eats: What's Japan's best rice?

Aug 02 // Lindo Korchi
Hakumai (white rice) is the staple of Japanese cooking and most popular. While genmai (brown rice) is healthier and more nutritious than white rice, it isn't considered as delicious as hakumai. Japanese rice is also sticky when cooked, though not mushy. However, mochigome (glutinous rice) tends to be stickier than regular Japanese rice and is mostly used to form rice cakes. Beyond the traditional format of how we view and consume rice, there's a unique form that the Japanese have taken upon, and that's mochi (rice cakes) – rice on a whole new level. It's made by pounding the mochigome into a paste and molding it into whatever shape desired. Typically, it tastes extremely bland and chewy; it's a traditional food widely consumed and served in soups during the week of New Years in Japan. Thankfully, mochi is also available year round in a variety of ways, including sweets. If you've ever had mitarashi dango, a popular Japanese sweet sold in many convenient stores, grocery shops, and popular hot spots, then you may have eaten rice without even knowing it. With the continuing rise of mass production, many Japanese continue to opt for fresh ingredients. If the rice was harvested, processed, and packaged beyond that same year, then it cannot be sold and labeled as shinmai (new harvest rice). But what's the difference between shinmai and komai (old rice)? The grains of shinmai contains more moisture than komai, resulting in an immediate difference in taste. It's like comparing moist chicken to dry chicken; though both well, it's quite a noticeable difference. While a larger percentage of the Japanese enjoy shinmai, many do prefer komai as it's dry and not as sticky. When it comes to fresh rice, moist rice is the freshest form. The purest way to try shinmai, or any form of rice, is to have a plain bowl of it. However, I typically enjoy adding something to it, may it be nori (seaweed), furikake (dry Japanese seasoning), or salmon. Because of its nature, shinmai is more expensive than other forms of rice that you can purchase in a shop. This would also apply to various forms of dishes that are made using shinmai, such as onigiri (rice balls). You'll notice that homemade, shinmai onigiri are more expensive than the “same” onigiri found in the convenient store. The best way to try shinmai and komai for yourself is to point to a rice product (either a pack of rice, onigiri, pre-made rice, mochi, etc.) and ask “Kore wa, shinmai desu ka?”, which translates to “Is this new harvest rice?” Or, have a Japanese friend who can recommend you places that serve either shinmai or komai. As you can see, there are a variety of styles of rice, including mochi, and they're all pretty good. Currently, one of my personal favorites is onigiri made of komai. It's not too sticky, it's pretty firm, and the nori isn't moist. A common dish is tamago kake gohan (a bowl of rice mixed with a raw egg). It gives the rice a creamy texture and is quite a treat. What type of rice do you prefer, along with your personal favorite rich dishes? [Photos provided by Myself]
Japanator Eats photo
Gohan no Showdown
Interested in the tasting the best rice of Japan? Well, you may be disappointed. Unfortunately, the word “best” is an undefined word that people continue to try to define. It can't be defined because it relies ...

Kamen Rider Ex-Aid photo
Kamen Rider Ex-Aid

2016's Kamen Rider series gets Lupin the 3rd Part 4's Writer


Press start to transform
Aug 01
// Salvador GRodiles
If there's one thing that most of my favorite Rider shows have in common is that they're written by folks who were involved with anime, such as Kamen Rider Fourze and Gaim. Speaking of which, it turns out that Yuuya Takahashi...
Japanator Live photo
Japanator Live

Japanator Live: Overcome large waves of monsters with Croixleur Sigma


Someone is about to get cut
Jul 30
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] So I was able to get VA-11 Hall-A's good and bad ending last time, which means that it's time for us to start our next adventure. Tonight, I felt that I should sli...
Little King's Story photo
Little King's Story

Gather your troops: Little King's Story conquers PC this August


A new kingdom is about to get formed
Jul 30
// Salvador GRodiles
For the longest time, the original Little King's Story was a game that caught my interest; however, for some unknown reason, I never got around to picking it up. Luckily, it turns out the that game's HD PC release hits Steam,...
Weekend Japanatainment photo
Weekend Japanatainment

Weekend Japanatainment - Japanese Curry Edition


Far East Curry
Jul 30
// Red Veron
If you've never had Japanese Curry, I honestly feel bad for you. Japanese Curry is a culinary curiosity, it isn't as exotic as its Indian or Thai cousins and comes in different varieties from sweet, hot & spicy, fruity, o...

Strong Style: Aw crap, it's Bad Luck Fale

Jul 30 // Soul Tsukino
We are greeted by Hiroshi Tanahashi. It's kinda weird here as he has his hair tied up, but at this angle, it looks like one of those little girl side tails like Bayley wears. IWGP Jr. Tag Titles: ReDragon vs. The Time Splitters These two teams have faced off a bunch of times in 4-way matches, but I don't think they've faced each other in a regular tag match (at least on this show). Dragon is representing ROH here. It's not so much of a feud, but there is history here as Kyle O'Reily and Kushida faced off in the finals of the Best of the Super Juniors tournament final. Time Splitters come out first. Alex Shelley is just coming off a foot injury here. They are starting to get nearer the end of the team as they aren't wearing the same gear and Shelley would start popping up in ROH pretty soon. O Reilly and Fish come out as the champs. The crowd is behind the Splitters, and some scramble early on with Kushida going for a low dive. They grapple around on the mat with some headlocks and wrist locks. They each get up and trade a kick but both miss. Kushida gets the headlock before shooting him into the ropes and going into a wristlock and then a tag to Shelly who comes off the top with a strike. on Kyle's arm. Fish runs in but Shelley just boots him in the gut before hitting him with a double body drop. Back to Kyle and Shelley as Shelley gets in some chops. Kyle sends him into the ropes where Fish clobbers him from the apron. Alex turns around and clobbers him. Fish stands up and sweeps out Shelley's leg from the floor and Kyle delivers a kick and pushes Alex to the floor where Fish sends him into the barrier. Sheeley is sent into the ring and Kyle holds him down and tags in Fish. Fish comes in and lands a shot to the gut. He gets a kick and then leaps to the apron and jumps back in with a senton. He lands another kick before tagging Kyle back into the ring. Kyle goes for the arm with a wristlock and an arm ringer. Alex counters with some punches but Kyle won't let go. Alex is finally able to break the hold with more punches. He goes to the ropes and gets the sunset flip but Kyle does some air punches to regain his balance and quickly gets the arm breaker in. Shelley immediately maneuvers into the ropes. Kyle tags in Fish and Fish lands a bunch of punches into the corner. He turns around to flip off Kushida and doesn't see Shelley nailing Kyle in the corner. When he turns around Alex nails him. Fish knees him in the gut but Shelley grabs hold and slams Fish face first in the turnbuckle. Shelley slowly crawls for the tag but Kyle runs in and catches him in an anklelock. Shelley gets up and nails Kyle with the enziguri and scoots on Kyle to get the tag. Kushida goes bananas and even scores a hand board elbow ala the Great Muta. He hits Kyle with a kick on the ropes and twirls out onto the apron. He scores kicks on both guys and then grabs each guy by the arm and snaps them off the top rope. He comes back in and Fish goes for a sunset flip but Kushida does his own air punches to regain balance and goes right for the hoverboard lock. Kyle comes in now and goes for the front chokehold. As these guys are holding on, Alex comes in the ring and pulls Kyle off and locks him into a move close to an octopus. As this is going on Kyle is using his free arm to smack Kushida across the face! Shelly changes his hold to an armbar-like move but Kyle rolls through and picks Shelley up and drives him down with a suplex. Kyle tries to go after Kushida, but Kushida lands some strikes  and kicks before dropping Kyle with his fastball punch. Kushida then turns his attention to Fish with a wristlock. Fish shoots him to the ropes where Kushida goes for the swinging headscissors. Kyle stops that but before he can do anything Kushida gets in the hoverboard lock. Kyle struggles but is able to strike Kushida and get out of the hold. We return from the break with both guys tagging out. Shelley and Kyle come in but Fish kinda lingers in the ring. Alex takes both of them out and sends Fish out of the ring. He goes for a dragon kick to O'Reily but Kyle catches him and gets a suplex in. Fish comes back in the ring and try for Chasing the dragon but Kushida pulls Fish out and Shelley counters Kyle's suplex. Both Splitters come in and  start teeing off on O'Reily now with elbow strikes. Shelley hits a sliced bread #2 off the ropes but doesn't score the pin. Shelley picks him up in an exploder suplex that is combined with Kushida kicking Kyle in the head. When Shelley goes for the pin Fish sneaks in and pushes Kushida out to break up the pinfall. The Splitters go to work on Fish hitting kicks and punches before hitting the Mutalock and a dropkick combo to send Fish to the outside. Kushida tries a dive on him but Fish moves out of the way. Kushida lands on his feet but Fish steamrolls him right into the barrier. O'Reily and Shelley are in the ring trading moves and doges to those moves before Kyle just runs him over with a clothesline. Kyle locks in an armlock and Fish hits the headbutt from the top but Shelley won't give up. Kushida scores with a moonsault to break the hold. Shelley rolls Kyle up but the pin is broken up. Fish comes in and lands a buckle bomb on Shelly. Kushida gets sent out of the ring and ReDragon double team the crap out of Shelley with suplexes and a version of the decapitator. The pin is only two seconds. They go for Chasing the dragon but Kushida rolls in to break that up. Kyle starts kicking the crap out of Kushida and he goes to the floor. Everyone just kinda collapses and rolls out to the same side of the floor as Dragon sets up Shelley for chasing the dragon on the floor. Kushida gets on the apron and breaks up the attempt with a running dive to Fish's face. Kyle then bulldozes Kushida into the barrier. Everyone lays on the floor before a count of 14 when O'Reily and Shelley roll into the ring. Shelley gets in some offence but Fish and Kushida come into the ring. Shelley goes out and dragon starts in on Kushida with three rolling double arm suplexes leading to the wheelbarrow suplex. Unfortunately, Kushida is not the legal guy. Shelley comes in but he is spent. Dragon double up on him hitting a DDT on him before hitting Chasing the dragon and scoring the win! After the match, the Splitters put the belts around Kyle and Bobby's waists as a sign of respect. Roppongi Vice come out and attack EVERYONE. "It turns out you don't need to be a member of the Bullet Club to be a douchebag in New Japan Pro Wrestling."- Josh Barnett. Vice then cuts a promo saying they will be the next champs. We get some words from Tanahashi in the studio. He says the title shot should not be that easy. He doesn't want to sit there for months while the champ has to defend the title. So he wanted to step up and defend the title as much if not more than the champ. He says Fale is always composed and it is like he has no weaknesses. I wouldn't go that far considering how many matches we've seen him lose. For the WrestleKingdom Title shot: Hiroshi Tanahashi vs. Bad Luck Fale: It has been a while so I'll explain this. Tanahashi won the G1 Climax tournament, seen here a few weeks ago. The winner of the tournament receives a shot against the IWGP champion at WrestleKingdom at the Tokyo Dome in January. Before then though Tanahashi has to defend the title shot he won in every singles match he wrestles. He loses, the title shot goes to the guy who beat him. Why anyone would think Fale deserves to main event New Japan's biggest show or even receive a title match is beyond me. Fale makes his entrance first. With his shades and hat, he looks less like an "underboss" and more like a guy who plays standing base at a jazz club. Of course, Tama Tonga is with him. Hiroshi comes out carrying the title briefcase. Wonder where New Japan got the idea  of using a briefcase for a title shot from? JR and Josh compare Tanahashi to John Cena. The show seems to be killing time by not editing the entrance at all and making JR and Josh kinda have to ramble a bit. Hiroshi hands the briefcase to the ref, who actually opens it and shows off the contract inside before putting it back and handing the case to the outside ring announcer. After a brief commercial, we come back as the bell rings. The crowd is behind Tanahashi of course. They lock up and Fale muscles him in the corner. Tanahashi reveres and Fale just pushes him off. Tanahashi gets in a headlock but Fale pulls the hair and Tanahashi breaks. JR butchers Tonga's name BTW. Tanahashi tries a knuckle lock  but Fale switches into a toe lock and then into a headlock. Again, both guys are back up and circle around. Tanahashi tries for a slam but doesn't get it. Fale tries to slam Tanahashi but Tanahashi gets a headscissor to get out and goes outside. Tanahashi scores some hits and gets Fale down to a knee but not for long. Tanahashi tries the bodyslam again but doesn't get it. Tanahashi gets sent to the apron where he gets some elbows, but Fale runs over him like a truck sending Tanahashi to the floor. Tama Tonga starts in with the kicks that leave Tanahashi laying on the apron. Fale comes over and gets the big splash on the apron! Fale comes out and sends him into the barrier twice. He starts getting mad at the ref for starting a count for some reason. Tanahashi gets in at 19 but Fale stands right on top of. Fale just stands there for a bit before he bends down only to get hit in the gut a few times. Fale counters with a bodyslam. He stands on Hiroshi's chest and then picks him up and sends him to the corner. Fale misses a charge and Tanahashi tries to slam him and Fale falls on him for a near fall. Fale gets up and starts in with a nerve hold on the neck. At least it's better than just standing there like he usually does. He then gets a sort of chinlock but by pulling the hair. He goes back to the nerve hold for a bit before he slams Tanahashi down again and goes for the splash but Tanahashi rolls out of the way. They stagger up and Tanahashi hits two flying forearms to get Fale down. He gets a senton on the big guy and goes for the slingblade but Fale shoots him over the rope. He skins the cat but gets attacked by Tonga, only to kick Tonga off. He rolls up and sends Fale over the top rope. Tanahashi then gets back in and goes for the top rope body splash on the big guy on the floor! Back from the break as Tanahashi rolls back into the ring. Fale lumbers up onto the apron. He steps in and Tanahashi gets a dragon screw leg whip. He then goes for the cloverleaf but Fale just muscles out of that. Fale gets the running splash in the corner and then hits the big splash but Tanahashi kicks out. Fale gets the chokehold but Tanahashi gets an uppercut and then goes for a sunset flip. Fale just drops on him but Tanahashi kicks out of the pin. Fale gets up and goes for the bad luck fall but Tanahashi squirms out and hits a massive punch to the face. Tanahashi gets some elbows in to stagger the big guy. Fale counters with the Vader strike. Tanahashi goes to the ropes, but Fale catches him with a Samoan drop. Tanahashi goes for the ropes again but Fale spears him in the worst spear I've seen. Fale picks him up and goes for the razor's edge, but Fale trips over himself and falls over. Not kidding. Tanahashi hits the slingblade but for only two. Tanahashi goes for the high fly flow, but Fale catches him and hits the grenade, but Tanahashi kicks out of the pin. Fale climbs up to the top but Tanahashi jumps up and hits a superplex! Tanahashi finally slams Fale down and gets the high fly flow to score the pinfall. Tanahashi speaks to the crowd challenging Naito  Naito takes his time strolling  out. he sits on the ramp as Tanahashi says Naito doesn't have a choice. fight him. Naito actually gets up and walks to the ring. He then turns right around and walks back up to the entrance. Hiroshi says he will defend the shot until he actually gets to the Tokyo dome. We get some words from Naito. He says the company is centered around Tanahashi. He accepts but doesn't trust NJPW to actually give him the shot when he wins. He wants a popularity poll after he wins to see who is the star. He then announces that he is going to unveil a Spanish speaking tag partner soon. Tanahashi says he wasn't expecting this attitude from Naito. In the studio, he talks about how he is kinda small for a heavyweight. He says big strong guys like Fale are essential in Japan. I tend to disagree. He then says he wanted to get on Naito's nerves. He says Naito is over 30 and hasn't been the champ yet so the pressure is on. Well, the first match was good anyway. Both teams really brought a great match to this show and it as exciting! The "main event" was a typical Fale match of him lumbering around aimlessly getting in a basic move and having someone beat him. Having a big monster like him doesn't work if everyone has already beaten him, some more than once. Like I said, he only get's matches like this to put over guys like Tanahashi or Nakamura and no one really expected him to win, Ao it was a decent show for the tag match only. Next week is THREE brand new shows. It's going to be a long night for me! See you then!
New Japan Pro Wrestling photo
Epic Fale!
Hello again and welcome to Strong Style, Japanator's look at New Japan Pro Wrestling on AXS TV. This week we got back to Kobe World Hall and our second look at the Destruction of Kobe event from September 27, 2015. Since...

Gun Caliber photo
Gun Caliber

Catch Gun Caliber this Saturday at Anime Festival Orlando '16


It's time to drink some Kung Fu Whiskey
Jul 29
// Salvador GRodiles
It looks like the people of Florida are in for a treat, as Garage Hero's Indie Tokusatsu Film Gun Caliber gets a screening at this year's Anime Festival Orlando. To top it off, Bueno (Gun Caliber's Star, Director, and Pr...
Japanese Ice Cream photo
Japanese Ice Cream

Cool off from the summer heat with some Japanese Ice Cream


Beat the Humid Heat
Jul 28
// Red Veron
If you've ever lived anywhere that has some crazy humidity, then you know how summer can just completely ridiculous where it feels like being in a sauna every single time you're outdoors. Japan just happens to be one of those...

Ghost in the Shell: First Assault Online rolls out the big guns ahead of launch

Jul 28 // Christian Chiok
As a Ghost, you’ll be utilizing the Therm-optic Camo, making you invisible to the Cyborgs. It’s really useful since it saved my skin when I was close to the Cyborgs although they could still detect me with their radar. You also have around 20 bullets to your disposal but unfortunately you can’t melee the Cyborg. As for the Cyborg, you’ll have six bullets to kill a Ghost, after that you’ll have to rely on melee and stealth attacks. You will have radar at your disposal which allows you to see if a Ghost is nearby. I had a blast playing this mode, especially a full room with other 15 more players, though it makes things harder but still an enjoyable experience. For my own sake, I personally enjoyed playing four against four since it was the perfect balance between not making it too hectic or too boring.  As the Ghost, it allowed me to stay hidden well but it also gave the opponent a fair chance to find me as there were many times we crossed paths. I can fairly say that both my teammates and opponents had the same experience. While it was fun, playing the game with eight players made the experience too hectic, thus enjoying the role of a Ghost a bit less. While playing through Ghost Assault I also had the chance to try out the new maps, Headquarters, which is currently in prototype, and the Underground base, a permanent map featuring the changes from the community feedback. Personally I never played the Underground Base map in its prototype stage (or don’t recall the map from my first time playing it) but I thought that map was too small for Ghost Assault and I didn’t have the opportunity to play it in any other mode. I really liked Headquaters in Ghost Assault however since it offered nice hiding spots and had different paths that made avoiding the enemy easier. I didn’t have the opportunity to try this map in any other mode however. Lastly, there’s Kuro, the newest operative who will be available once Open Beta launches this week. Kuro specializes in incapacitating enemies with short-range pulses using focused EMP devices. Considering we can’t use their skills in Ghost Assault, we played a few Team Deatmatch matches, though not in the new maps. I really had fun using Kuro and using his skill net me and my teammates a lot of kills since a few times multiple enemies were within the range, making them sitting ducks for a few seconds. Overall, I really enjoyed my experience in this open beta and might go back to it when it officially releases. Ghost Assault is definitely what I enjoyed the most. The game is now available for free to everyone via Steam and the Nexon Launcher. You can check out Ghost Assault in action below: [embed]35172:5750:0[/embed]  
Ghost in the Shell photo
Play Hide and Seek in Style
So it’s been almost eight months since I had the opportunity to play Ghost in the Shell: Stand Alone Complex - First Assault Online before it went Early Access, in which I wrote my thoughts about. To keep it short, I en...

Review: God Eater Resurrection

Jul 28 // Red Veron
God Eater Resurrection (Playstation 4 [Tested], PlayStation Vita [Reviewed], PlayStation TV [Reviewed], PC)Developer: ShiftPublisher: Bandai Namco EntertainmentRelease Date: October 15, 2015 (JP), June 28, 2016 (NA), August 30, 2016 (EU, PC)MSRP: $19.99 The God Eater games have always been visually unique, unlike the many medieval fantasy-like set Hunting games, God Eater differentiates itself with a post-apocalyptic, dystopian science fiction setting coupled with fashionable anime character designs that look straight off the streets of Tokyo. First released for the PlayStation Portable in 2010 in the USA under the renamed title Gods Eater Burst (to not offend those who believe in only one god), the game never had a chance to show its stuff due to the PlayStation Portable being deemed commercially dead in the US at the time. Now in 2016, God Eater gets another chance in the west with God Eater Resurrection. Don't think that this is just a simple remaster, this enhanced remake serves up a second helping that brings more than a visual upgrade and retroactively receives new content from the sequel and the recent anime adaptation. The new added content comes in the form of weapons, moves, voice acting, story elements, and new enemies as well as changes to the old enemies. God Eater is set decades in the future where creatures called Aragami have climbed to the top of the food chain and what's left of humanity fights to survive everyday. The eponymous "God Eaters" are the wielders of  special weapons are called "God Arcs", giant blade weapons that are the only ones that can slay the Aragami, and can grow a giant pair of sharp jaws that can take a bite out of the Aragami to extract temporary buffs and materials from the enemy. The "-gami" in Aragami means god (which in this case they are powerful beings), hence the title "God Eater". God Eater Resurrection is a hunting game in the vein of Monster Hunter, but with with its own take on the formula and is much more accessible than most of the older Monster Hunter games that came out before it in 2010. The combat of God Eater leans toward more of an hack-and-slash action game than the more methodical timing in the combat of Monster Hunter. God Eater's God Arc alternates between a melee and ranged weapon, both of which have different types each that allow for different combination of play styles.  The first few missions are short and ease you in to the hunting mechanics while you shoot and wail away at the enemies, it does a quick job in getting you going compared to most other Hunting games. God Eater is still true to the genre and has you going on missions to gather materials (though not to same degree as Monster Hunter) from enemies and the environment to improve your gear and learning the different ways to effectively fight the enemies. Among the unique ways to fight enemies effectively is a bullet customization system (revised in this new version) for the bullets fired from the God Arc which allows for unique ways to fight with the different combinations of elemental and projectile types. This new version also adds in new weaponry from the sequel, God Eater 2: Rage Burst, that gives players a new way to play such as the Valiant Scythe and the Boost Hammer. New additions include "Predator" moves that allow you to bite enemies in different ways to activate ability boosts. Do not let the accessibility of the game fool you, there is a lot of depth with the combat and even more with this new version. Utilizing everything at your disposal, from equipment to tactics, to give you an advantage in defeating your enemies is still paramount in getting far into this game, especially for near endgame content and beyond. God Eater Resurrection still plays very much like the original but with the added benefit of the right stick for improved camera controls and adds a host of control options. It also takes advantage of the new platform with options to use the touch controls on the Vita, which makes me favor the handheld version over the prettier console version. The corners of the Vita's touchscreen, as well as the R3 and L3 buttons on the controller enabled versions of the game, can be assigned to function as extra buttons that either let you quickly access items, team commands, or the map menu. Playing the Vita version on the PlayStation TV microconsole provides a very close core experience to the PlayStation 4 version just without the extra graphical muscle and PlayStation 4 console functionality. The Vita version does have that lack of anti-aliasing but is easily overlooked since still looks good with its nice anime art style and keeps up even in the graphically intense fights in the game. God Eater Resurrection allows cross-save and cross-play between the PlayStation 4 and PlayStation Vita it will be easier to find people to play with, which is important and is a fun time for a hunting game. God Eater Resurrection is rather affordable at $19.99 and not bad for those wanting to check out a solid hunting game experience for not a lot of money, but do check out those special offers where you can get God Eater Resurrection for free when you preorder God Eater 2: Rage Burst on the PlayStation. These offers vary by territory and is a nice way to check out the original as well as get yourself a newer hunting game. All the new added content, better controls and visuals serve to improve the experience quite a lot from the original release. However, the game still feels too similar to the original game, it feels like an older game in the genre, along with the limitations of the original platform. Shift, the developer of this God Eater Resurrection whose prior work the year before, the impressive Freedom Wars, improves on the hunting genre in many ways but not much of those improvements made it back into God Eater Resurrection. Those wanting more of a modern experience may just want to check out the second game, which releases a little after the North American release of God Eater Resurrection. If you are a God Eater veteran and have time for a refresher before the sequel God Eater 2: Rage Burst hits, it is definitely worth it to check it out. If don't have the time to commit, you can skip this one and probably check out some summaries of the new story content out there on the internet to get you ready for the sequel and there's even that anime adaptation to supplement the experience. God Eater Resurrection is a good introduction to the franchise and the genre, overall a good game with the new bells and whistles but is showing its age in a world where newer hunting games exist. [embed]35158:5751:0[/embed]
God Eater Resurrection photo
Back for Seconds
The Monster Hunter franchise's meteoric rise in Japan in the past decade has given birth to a new genre that is still going strong in Japan with numerous contenders that spring up every so often. While many Japanese game...

First Impressions: Danganronpa 3: The End of Hope's Peak High School - Despair Arc

Jul 27 // Salvador GRodiles
With hope and despair being two things that go hand in hand, Danganronpa 3: The End of Hope Peak’s High School – Despair Arc’s first two episodes work well in making the audience feel relieved after witnessing the intense moments that happened earlier in the week. Hell, the whole thing played out like an over-the-top high school comedy series, as the Ultimate Housekeeper Chisa Yukizome goes out of her way to make sure that the main cast of Danganronpa 2 (except Hajime) uses their school time to create great memories. A majority of the great laughs came from the gang’s exaggerated and wacky personalities, a feature that made them very fun to follow during Danganronpa 2: Goodbye Despair. With the animation being completely original, this lead to some a priceless segments throughout the series, such as Gundham the Ultimate Breeder appearing on top of a bunch of ruins while performing an incantation that might summon a powerful demon, or Nekomaru the Ultimate Team Manager’s deadly farts that are on par with One Punch Man’s Saitama’s punch. So far, it lives up to the game's comedic aspects that occur when no one is getting murdered. When you compare the effort put into the show's crazy scenes alongside Danganronpa 3 – Future Arc’s stuff, it’s possible that a majority of the manpower was placed into Danganronpa 3 – Despair Arc; however, these differences are likely a matter of the latter starting off as a comedy than budget management, so there’s a chance that the folks at Lerche are making sure that both sagas have their own distinct style. Overall, this move benefits the series since the audience is getting their taste of hope and despair during the same week. Of course, the best moment from this format is going to be when the tones of the show's two arcs decide to trade places. Even though Danganronpa 3 – Despair Arc made sure that Yukizome and the Danganronpa 2 gang’s best quirks were at their highest, the show still reminds us of the later events that’ll set the pieces for the first major tragedy to occur. The interesting part about it is getting to learn about Hajime’s predicament that made him decide to be part of the Ultimate Hope project. In Danganronpa 2 and the light novel known as Danganronpa Zero, I felt that the Hope’s Peak High School Board forced Hajime into this project against his own will. The idea that his desire to remain at Hope’s Peak played a role in being part of the experiment adds a new layer to his character. He saw this opportunity as a hope to overcome the despair of not being able to continue his studies as a reserve course student, yet this choice ruined his future (and the world’s state) until he found his new path at the end of Danganronpa 2. Seeing that the original mastermind is definitely plotting her actions from behind the scenes, the subtle elements of this segment act as the main aspect that goes against the show's current positive vibe. While we’re on the topic of things that’ll lead to absolute despair, the fact that Chiaki was an actual person is one of the most surprising things to come out of Danganronpa 3 – Despair Arc. This opens up to a lot of questions in regards to the events in the present; however, there’s still a chance that she might not survive, so this possibility could be thrown out the window. I guess the important question is whether or not something happens to her that results in Yukizome's students becoming the original mastermind's loyal followers. Since both Danganronpa 3 Arcs have a few references to each other, Chiaki’s role as the Ultimate Gamer has the potential to lead to some juicy aspects if she’s a Remnant of Despair that’s still out there in the present. Either way, her inclusion in the series was a nice addition to the “Despair Arc’s” humor, as her passion for games brought everyone together in a fun way. However, once we get past the show's silly segments, I'm certain that her role is likely going to have a large impact on the story later on. Despite the original Danganronpa anime failing to do justice to its source material, Danganronpa 3 – Despair Arc was able to overcome this burden and show its audience that it has the potential to become a worthy successor to the previous Danganronpa installments. Since the show’s “Future Arc” accomplished this as well, this proves that a studio that threw a foul ball in the past can step up their game when you have people who care about the series managing the project. If the gang can keep up this up this great record, then they’ll make their audience smile with their complete comic book that’ll present the last piece of evidence that's required to bring Danganronpa’s Hope’s Peak High School story to a triumphant close. In other words, the future is going to be a hopeful one after all. [Fall into despair with Danganronpa 3: The End of Hope’s Peak High School – Despair Arc at FUNimation.]
Danganronpa 3 photo
This is not going to end well
Sometimes in life, the greatest things are those that occur out of an unexpected turn of events. These opportunities can give many people the chance to do things that they normally couldn’t do. In my case, Spike Chunsof...

Wota Senshi Center photo
Wota Senshi Center

Idol group-themed Indie Tokusatsu Wota Senshi Center gets a teaser


Extremly catchy music included
Jul 24
// Salvador GRodiles
Back when Wota Senshi Center was first announced, I was down with the idea of an idol group-themed hero that uses Mix CDs to activate his moves. Of course, Garage Hero Alumni Daryl Delosreyes' (Gun Caliber's Sky Bla...
Japanator Live photo
Japanator Live

Japanator Live: VA-11 Hall-A's New Year's Eve event is about to get celebrated


Let's break open the celebratory booze
Jul 23
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] I may have been in a pinch last week, but I was able to somehow save Jill from being evicted from her humble abode; thus preventing her from living in Glitch City's dan...

Strong Style: More Destruction!

Jul 23 // Soul Tsukino
We start off the show with some words from Mr. Tranquilo himself, Tetsuya Naito IWGP Intercontinental Title: Hirooki Goto vs. Shinsuke Nakamura Right off the bat the Japanese producers of the show really screw around. This was actually THE main event of this show, it's event announced as such by the ring announcer. They put this match on first in what appears to be two weeks of coverage. Wonder if New Japan is bitter about Nakamura leaving?Anyway, this match is the fourth that these two have had. Goto has won the last two, where he won the belt and then successfully defended it. Bell rings and they stare each other down. Knuckle lock to start as they muscle each other back and forth. Nakamura gets the armlock but it is reversed. Nakamura rolls through it but Goto holds on. Nakamura tries to counter again but Goto brings him down. Nakamura gets the head scissors, Goto slips out, and they are back up.. Goto with a side headlock and they go into the ropes. Nakamura tries his face/belly rub thing and Goto nails him for it. I like Nakamura but always love it when someone nails him for that. They exchange some strikes before Goto runs over Nakamura with a shoulder block. Nakamura gets up but Goto runs over him with a clothesline to send him out of the ring. We are back after a commercial as Goto goes after the fallen Shinsuke on the floor. Goto lands a kick before picking Nakamura up and draping him on the barrier. He locks in a strangle hold on Nakamura around the barrier briefly before snapping Shinsuke's head back. He picks Nakamura up and tries to whip him into the barrier but Shinsuke reverses it. Nakamura sends him into the barrier again and then goes to try for a third time but Goto shoves him into the barrier.  Goto sends him into the barrier again and gets in the ring. Nakamura stumbles up to the apron and Goto reaches out to grab him and gets a knee to the head. Shinsuke jumps to the apron and nails a knee to Goto's head and then gets the drop guillotine kneedrop on the apron. We skip ahead as both guys are in the ring with Goto down in the corner. Nakamura tries for the running knee but Goto rolls out of the way. Goto charges in but he is met with an elbow. Nakamura scoops up Goto and lays him on the top turnbuckle. He gets a running knee to Goto's gut and catches Goto off the ropes to land a lung blower. Shinsuke lands a reverse powerslam and then goes for the booma ye, but Goto slides out of the way. Nakamura tries to throw a clothesline, but Goto blocks it before going into an armbreaker. Goto really cranks on the arm now and Shinsuke makes it to the ropes with his long legs. Goto up lands a kick right to the bad arm. He gets a wristlock on and snaps the arm down. He gets an Olympic slam on Nakamura but the count is only two. Goto lands a kick to the chest and then kicks him again in the arm! Goto goes for another but Nakamura kicks the back of the knee and lands a knee strike to the back of the head. We skip ahead again. Nakamura lands some kicks before a kick to the back of the head and a booma ye but doesn't get the pin. Nakamura sets him up on the top turnbuckle.  Nakamura tries to get Goto on his shoulders but Goto is fighting it. They start exchanging strikes back and forth before Goto hits a headbutt. Goto then goes over the top and hits a sunset flip slam from the buckle, but doesn't get the pin. Back from commercial with both guys are down and not moving. They pull each other up. Goto goes for the charge and Nakamura goes to the middle rope. He jumps right into Goto's arms and a ushigoroshi. Count only gets two. Goto picks Nakamura up on the ropes and goes up. He gets the avalanche ushigoroshi but Nakamura kicks out! He goes for a brainbuster but Nakamura counters with a knee. Goto drills a headbutt. Nakamura replies with strikes to the face. Goto nails another headbutt. He goes for a clothesline but Nakamura rolls with it and turns it into an armbreaker. Goto slips out and gets an armbreaker but Nakamura is holding on his grip to keep the hold from working. Goto replies with some leg strikes into the face. Nakamura tries to get out and rolls out and nails him with a shin strike to the face! Nakamura goes for the booma ye but Goto catches it. He tries to catch Nakamura but Shinsuke gives him a kick and then hits the booma ye for the pinfall. We have a new champion! Nakamura is presented with the belt as Goto is carried from the ring. Everyone looks to the entrance way as Karl Anderson and Luke Gallows come out. Anderson gets in the ring and tells Nakamura he beat both Nakamura and Goto in the G1 and he wants the IC belt. Nakamura takes the mic and accepts. Backstage Nakamura says the next dice has been cast, but he will be wearing the belt in the end. We come back with some studio words from Naito.  He is wanting to make up for losing to Shibata and Shibata saying he wanted to beat up the brat. We get footage of a six-man tag match not shown on this show of them antagonizing each other at the last show. Katsuyori Shibata vs. Tetsuya Naito Since Naito's gone all tranquilo on everyone, I'm surprised he doesn't have a beef with the rest of the roster. You've heard the saying "he who hesitates is lost"? In this match, it just might be "He who hesitates in tranquilo gets choked the hell out". Naito comes out first taking his time. They cut the crap out of the last match, but we get this is full.  JR and Josh go on and on here. Shibata finally comes out in his usual way of no frill and no shits given to whether the other guy lives of dies. We come back from commercial. It has been more than 10 minutes since the last match ended, yup. Time management is a bit of an issue here. Shibata demands he get in the ring and fight and Naito takes time. As Naito is dicking around, Shibata runs right up and kicks him off the apron into the floor. He goes out to choke a bitch but Naito pops up and nails him with a kick to Shibata's head. Naito hits a club to the back of the head and tosses him into the barrier. Naito gets in the ring and lands a sliding dropkick to send Shibata down. He leaves the ring and unhooks the metal gate before tossing Shibata into ringside. Naito lands more hits before tossing Shibata in the ring and lands more kicks to the back. He gets Shibata in the corner and lands a bunch of punches and kicks. He tosses the ref aside and lands a running dropkick. He picks Shibata up and lands a neckbreaker. Shibata goes all murder, death, kill mode and pops right up. He tosses Naito into the corner striking him a few times. Naito gets up and drives Shibata in the corner and follows him in, landing on the apron. Shibata grabs Naito and puts a stranglehold on him in the ropes. He brings him inside in the corner where he facewashes Naito a few times before Naito rolls outside. Shibata follows him out and chucks him into the barrier. He then does this all the way around the ring before landing a kick right to Naito's face. He tosses Naito back in the ring and strikes with an elbow before tieing him up in an abdominal stretch. Shibata lets him out and then kicks him. Naito crawls to the corner where Shibata hits that awesome hanging dropkick. We come back from break with Shibata getting a suplex and a two count. Naito spits on Shibata and gets a bunch of forearm strikes to the head for that. Naito lands an enziguri and a suplex before Shibata runs him over with a clothesline. They fight up, striking each other with forearms. They start going to town on each other before Shibata gets an uppercut. He goes for the enziguri but misses, but he gets Naito in a submission lock anyway. He goes for the rear choke, but Naito gets to the ropes. Shibata kicks Naito right in the throat and then some short kicks as Naito is down. He locks Naito into the rear choke again but Naito grabs the ref and shoves him down in the corner. He throws his leg back and hits the low blow, breaking the hold. Naito sees the ref is still down and gets in another low blow before hitting Destino and scoring the pinfall. After the bell, Shibata rolls to the floor in pain. Naito starts attacking a young boy and chases away the ref before he leaves. He walks up the ramp and then starts attacking the camera guy before Shibata comes flying up the aisle. They chase each other backstage. Backstage Naito asks who the winner was.  He says he learned a tiny bit from Shibata as Shibata brought the fight, but he still won. Someone asks him about Tanahashi wanting to fight him with the title shot on the line. Naito says if he wants to fight, come challenge him. In the studio, Naito says that everyone should thank him for giving Shibata the chance to have a good match. Yeah, a bad editing job on the part of the Japanese producers. The main event is put on first and is cut nearly in half. That match actually went on for 36 minutes, but here they showed on 20. What was shown was good, though. The other match was also a good one and it's fun to watch Naito get his ass kicked now. Join us next week as Tanahashi puts his title shot on the line against... *sigh* Bad Luck Fale...damn. Please join us anyway.
New Japan Pro Wrestling photo
This time it's Kobe's turn
Hello again and welcome to Strong Style, Japanator's look at New Japan Pro Wrestling on AXS TV. This week we look at the top matches from the Destruction of Kobe show, taking place on September 27, 2015. This takes place four days after the matches we saw last week, and while last week's show was... meh, this week is sure to deliver with two big matches from the show. Let's get to the action!

JoJo's Bizarre Adventure photo
JoJo's Bizarre Adventure

Wry: JoJo's Bizarre Adventure joins Toonami this October


It's time to strike a fabulous pose
Jul 22
// Salvador GRodiles
If there's one show that would go well with Toonami, JoJo would be a perfect addition to the lineup. Lo and behold, the folks at Toonami revealed at their Pre-Flight panel at San Diego Comic-Con '16 that the show hits the blo...
Godzilla Resurgence photo
Godzilla Resurgence

Godzilla Resurgence stomps its way to the Americas


THANK YOU FUNIMATION
Jul 22
// Red Veron
Just when people were starting to doubt if Godzilla Resurgence (known as Shin Gojira in Japan) was ever coming to the United States, anime localization company Funimation comes to save day. Funimation anno...

Review: 7th Dragon III Code: VFD

Jul 19 // Christian Chiok
[embed]35164:5744:0[/embed] 7th Dragon III Code: VFD (Nintendo 3DS)Developer: SegaPublisher: SegaReleased: October 15th, 2015 (JP), July 12th, 2016 (NA & EU)MSRP: $39.99 The game starts off with the player going to 7th Encount, Tokyo's hottest new multiplayer VR game. From there, you will complete a virtual dragon slaying dungeon that is a recruiting tool in disguise by its dragon-hunting developers, Nodens, to help prepare for the coming of an all-powerful, world-destroying dragon, code-named 'VFD'. From there, you will prompt to create your team of three characters who will be traveling through different eras to gather as much information as you can. I found the time-travel mechanic quite interesting as you will be brought to fascinating places, such as a technologically advanced sea-kingdom of Atlantis in the past, and a medieval Eden in the future. You’ll find that the game has quite an interesting cast of characters that are quite memorable. Luckily, while you will encounter references to the lore of past games, it won’t hinder your understanding of this game. The character creation isn’t as robust as I would like but it still offers enough options to leave you pleased with your choices. You will be given eight appearances in which you can change their style by pressing the X button. They also come in different colors. Unfortunately, those are the only options you have as far as your character appearance. What I really enjoyed was the variety of voice actors and actresses that the game offered, including Aki Toyosaki, Yoko Hikasa, and Yui Horie. There will be eight classes to close from including Samurai, God Hand, and Rune Knight. Once you finish setting up your team, you’ll jump straight into the story. Noden’s Headquarters will be your main hub where the company’s time-traveling Portal is located. When using the Portal, you’ll be presented with a menu with your current available locations that you can travel in the world map. It will detail how many dragons you got yet to defeat in that location. Once you selected the area you want to travel, you’ll be teleported and that’s when your mission will start. Unlike your average RPG where you have to approach the enemy to fight it, this game has a colored gauge at the top of the screen will let you know how close an enemy is to attacking. Once it hits red, you’ll be sent to battle that monster. They are unavoidable but you can slow down the gauge by using the camouflage item. Even though the enemy approach is different, the combat is similar to your typical Turn-Based JRPG. You will be able to attack, defend, and use skills and items. The type of attacks and skills in your arsenal depend on what class you chose for your characters. The classes available are Samurai, God-hand, Agent, Duelist, Rune-knight, Fortuner, Mage, and Banisher, each which offer a different playstyle. For instance, there’s the Samurai who are adept with two different forms of swordplay: using longswords, or dual blades. Depending on their weapon of choice, they have access to a different range of skills. There’s also the Agent who keeps a low profile, staying out of the spotlight for the sake of long-distance attacks, inflicting status ailments, manipulating enemies to attack each other with skilled hacking, and setting traps to toy with their foes. With all classes having a different role in battle, this makes the experience more engaging. Always attack isn’t help you in battle, as there will be times where you would need to heal your team as well as weaken the enemy. Even with weaker enemies, it’s important to strategize instead of full on attacking to get the best results possible. Even when playing the game in Casual, the game’s easiest difficulty, it will give you a hard time so it’s still important to strategize and not spam the attack option. Each character can also develop and level up skills via a tree system though it’s recommended that you focus on skills that go according to your character’s class. Aside from battling Dragons, you’ll be able to the save any survivor wandering around the map which automatically happens just by interacting with them. While it’s almost meaningless, it’s a nice feature that makes the experience more real. The dungeon design can vary per area thus giving you a unique experience for reach era that you travel. Noden’s Headquarters isn’t your regular hub as players can customize it to their liking using Dragon Points, which you'll earn in dungeons. Once giving the feature, you’ll start with your dormitory room where your party rest, but you’ll be able to start various construction projects such as turning a basement floor into anything you like. Once of the options is the Skylounge, where it allows players to go on dates with their teammates and story characters, a common feature in various JRPGs. While it doesn’t really benefit you in combat, it’s still a nice feature that I can appreciate since I got to see interesting cutscenes with my own characters. It was definitely fun to mess with for a bit. Graphically the game looks as good as a 3DS game should, especially since characters are shown as Chibi, similar to Bravely Default. I think it’s rather lacking that it doesn’t have the 3D feature as a 3DS title but personally I barely use it. The game also runs at a steady framerate giving you a smooth experience. Additionally the game has a fantastic soundtrack to go with it as well. Overall, 7th Dragon III: Code VFD is an excellent addition to your 3DS RPG collection. It offers a unique experience no other RPG on the 3DS has offered, and has an interesting story to go with it as well. The combat system is pretty robust combat system with plenty of customization options as well as classes to choose from. It’s a lovely game and makes me wish that they brought the previous games to the States.
7th Dragon III Code: VFD photo
Dragon Slaying Adventures
By now, the 3DS has been known to be the perfect platform for gamers to get their JRPG fix. Games such as the Etrian Odyssey series, the Shin Megami Tensei series, the Bravely Default series and naturally the Pokemon games ma...

Japanator Live photo
Japanator Live

Japanator Live: Celebrate Mega Christmas in July with VA-11 Hall-A


It's the season of drinking
Jul 16
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] After I felt sad over failing to pay Jill's electric bill last week, I decided to reload my previous save date in VA-11 Hall-A to see if I could fix things. Lo and beho...

Strong Style: never say NEVER!

Jul 16 // Soul Tsukino
We are greeted by Togi Makabe wearing a stylish hat and a chain... like an actual dog chain. IWGP Tag titles: Bullet Club vs. TenKoji This match stems from an 8 man elimination match we didn't get to see. I believe Kojima eliminated Karl Anderson. Guess that equates to a title shot. Bell rings with Tenzan and Gallows. Stalemate on the lock up. Doc pushes him into the corner and Doc throws some body shots before hitting an uppercut. Tenzan isnt impressed and he comes out with a charge and they smack like two bulls. They go again for the shoulder and it's a stalemate. Gallows finally wins the battle with a shouldblock but as Doc picks him up, Tenzan nails a headbut to the gut and then lays in with some of his famous Mongolian chops. He gets Doc back in the coner and lays into him with more chops and a headbutt before getting him over in a suplex. Both guys get up and Tenzan goes for a charge but Gallows gets a boot to the face. Gallows then go for a charge but Tenzan nails him with a rolling kick. Tenzan goes for an awkward cover but transitions right into an anaconda vice and sinks it in. Karl Anderson has to jump in and save his partner. Tenzan gets up and headbutts Anderson right in the gut sending him out of the ring. He heads to the top rope but. Karl jumps up and grabs his leg letting Gallows kick him in the face. Tenzan falls to the mat with a splat. Gallows reaches over and gets the tag so Anderson is in legally now. he starts mocking him by hitting him with Mongolian chops. He bonces off the ropes only to get hit with a mountain bomb. Kojima gets tagged in as Karl gets up. Kojima gets him in the corner and goes for his rapid fire chops as Karl screams in pain. He whips Anderson into the opposite corner and nails him with a clothesline. He jmps up top and lands an elbow to Anderson, but it only gets 2. He tries for a leg lariat but misses. Karl and Koji go for a clothesline duel and Karl gets the better. Doc comes in and they go for the magic killer but Tenzan comes in and we have a fight! Gallows and Tenzan fight out of the ring while Anderson goes for the gun stun. Kojima counters it and goes for his Kojicutter but Anderson counters. Tenzan comes back in and they land the TenKoji cutter but Doc comes back in to break up.  He  is set up for the TenKoji cutter but nails Kojima with a booth and then hits his old 12 steps finisher on Tenzan. He goes after Kojima but a solid clothesline drops Gallows to the mat. Kojima gets a brainbuster on Karl but Karl kicks out the pin. Kojima lines him up for a big clothesline, but Anderson kicks the arm to coubnter. Kojima spins around and nails him with the other arm! He ges for another clothesline but Anderson catches him and gets the gun stun. Tenzan comes in and he gets dropped as well. Gallows enters and they ht the magic killer on kojima to get the three count and retain the belts. Backstage they brag about beating Tenkoji. Doc Gallows mentions that the only things they like are fighting and screwing. Even Anderson looks at him funny after that. Dude, you have a wife! IWGP Jr. Heavyweight Title: Kushida vs. "The Cleaner" Kenny Omega There is history here. Kushida and Omega have traded the title back and forth, with many of those matches being covered on this show. It also is a sign that the Jr.s division in New Japan is a little thin. Besides these two you had Tageuchi who isn't taken very seriously, Vets like Tiger Mask and Liger, Jr.'s Tag wrestlers like the Bucks, Roppongi Vice, and RedDRagon, or guys brought in from ROH. Omega comes out first and you automatically know something is up because the Bullet Club is with him. Meanwhile a bunch of the Jr heavyweights come out to support Kushida. Matt Sydel is sitting at the commentary table because he gets the next shot evidently. Bell rings and Omega goes for a handshake. and surprisingly it's a clean one! Kushida gets a waistlock that goes into an armbar. They go down for a headlock that turns into a riding session on The Cleaner. Back into the headlock They go the ropes and break clean. Lock up again into a headlock. Shoot off to the ropes where Kushida gets some good leapfrogs before catching Omega in armdrags into an armbar. They get up and Omega grabs the hair and pulls Kushida back into the ropes, only to break and offer another headshake. Kushida goes for it again and Omega spits on him! He gets fired up and starts wailing away on Omega with punches. Bad idea Kenny on that one. Kushida fire of a back hand spring elbow that sends Omega outside the ring. Kushida goes for a dive but Kenny moves and Kushida flips onto the apron. He goes for a diving headscissors but Omega catches him. Kushida tries to escape but oega gets him into a fireman's carry and dropps him in a roll before spiring up onto the barrier where Doc Gallows hands him a trash can and he does the backflip onto Ksuhida with the trashcan. Right in front of the referee. Gallows somehow gets a hold of Alex Shelley and Kushida both but Omega comes over the rope in a cannonball. The Time Splitters both move and Gallows takes the shot. As Omega crawls into the ring, Kushida hits his running dropkick. Kushida hits the moonsault and goes right into the hoverboard lock. Omega squirms and screams but won't quit. Kushida switches to the armbar but Kenny keeps his hands locked together. Kushida really tries to crank back, but Kenny rolls right through it and back up to a standing position where he nails a doctor bomb for a two count. Gallows and Alex Shelly get involved and Kushida gets an armlock but goes for a rebound and Omega lands a hard knee to the face. He goes for one winged angel but Kushida squirms out. Kushida tries for the hoverboard lock but Karl Anderson jumps in and nails the gun stun. Omega hits the one winged angel and wins back the title! Omega grabs the mic and says he is going to clean Sydel up. Backstage Kushida says that Omega should be ashamed of himself. Togi in the studio now. He views this as a bit of a revenge match, since when they met in the G1, he was feeling beat up. He thinks Kota is soft on the outside but is very stoic in his matches. He didn't have respect for Ibushi coming from DDT, but only after did he fight him did he have any respect for him. NEVER Openweight Title: Togi Makabe vs. Kota Ibushi This match stems from the G1 tournament when Ibushi scored a win over Makabe in a match best described as a "clash of styles". Togi was carrying an injury at that time (big surprise) let's see if he has healed any and can put on a better effort. Kota comes out first. Togi comes out looking like he is going to kill a bitch. We get a shot of Kota's face, and he looks about to piss himself. "Togi Makabe looks like someone set his face on fire and tried to put it out with a rake."- JR. We come back from break as the bell rings. Kota starts throwing punches! Togi shuts that down. He starts throwing elbows but Kota comes back with a dropkick and karate kicks. Togi catches one but Kota just jumps on him and throwing punches. They go outside where Togi tosses him into the barrier a few times before Togi gets back in the ring.  Kota rolls back in and Togi starts right in bashing him on the head. He drags Kota into the corner and slugs Ibushi more and more in the body and on the head. Kota tries to come back with some weak chops but Togi drops him again. Togi gets a snapmare into a chinlock but Kota gets to the ropes after a struggle. Togi gets a suplex but a pinfall only gets two. Togi gets in a half boston crab, a move I've not seen him use to often. Ibushi gets the break by again getting to the ropes. Kota isn't getting up as Togi poses a bit. Straight shot to the face, and another one. He tries to whip Kota in the ropes but Kota holds the rope. Kota throws a sweet kick and knocks Togi down. Makabe struggles back up and they start trading elbows. Togi tries for a charge but runs into a kick in the gut. Kota goes for the pin but doesn't get it. Kota tries for something but Togi gets a sweet powerslam. He picks Ibushi up and gets his powerbomb. Makabe doesn't go for the pin though as he picks Kota up! He lands a clothesline in the corner. He goes up the ropes to pound on Kota, but Kota slides out and hits the bicycle kick. Kota goes up and nails Togi a few times before hitting a frankensteiner from the top turnbuckle. Both guys struggle up. Togi goes for a waistlock but doesn't get anywhere. Togi throws a clothesline but Kota ducks it. They nail each other with clotheslines and flatten each other to the mat. We are back from the break. Togi is outside the ring and Kota goes after him. Kota goes to the barrier again and then AGAIN. Maybe outside the ring is not a good place for you Kota. Togi goes outside the barrier and grabs a TABLE. Those damn Japanese tables! He tries a powerbomb but Ibushi flips out of it and nails a kick to the head. Kota leaps up and gets a hurencanrana and sends Togi down. Kota sets up the table and puts Togi on it He heads up top and hits a DOUBLE STOMP on Togi's gut! Table doesn't break. Both guys and crawling back in the ring and Togi gets in at 18. Kota hits some palm strikes and then a stiff kick to the neck. Kota hits a powerbomb but only gets 2. Kota keeps going for the turnbuckle but Togi grabs the legs. Kota goes to the top buckle but Togi hits him. Togi goes for the spider suplex but Ibushi blocks it. Togi bashes Kota's head on the buckle a few times and goes for it, but Kota slips right over. He grabs Togi in a waistlock and gets a suplex, but pin only gets two. Kota climbs up and goes for a phoenix splash but misses! Togi tries for a pin but only gets two. Kota gets up and throws some elbows but Togi tells him to bring it. Togi gets up from a few hits but Kota hits the clothesline. They have a stand off now as they trade clotheslines before just throwing rapid fists at each other. They trade chops to the chest before Togi runs him over with a lariat. Togi goes for the pin but only gets two. Togi throws him into the corner and hits a clothesline to the back of the head. He sets him up for the spider suplex Kota blocks it a few times before Togi hits the full nelseon suplex right on Kota's head before hitting the king kong kneedrop and scoring the win to retain his title. As he celebrates Tomohiro Ishii comes it to the ring and have a staredown. Ishii leaves the ring and Togi gets the mic. He accepts the challenge. Backstage Ishii says he has never won against Togi and he wants to change that. Togi says that Ishii has excellent skills but he will win. Studio words have Togi saying that Kota is a talented wrestler and despite the weight difference, He used the full nelson suplex because after all that happened, he had to. The NEVER title guys don't doge and that is why it is so popular. I'll be honest, not one of the best shows. The Tag Title match was decent for what it was. I can't fault it. The Jr. match was good until you saw the Bullet club running interference and the ref just magically disapear. Omega can do better than this. The Main event was the exact same train wreck of styles that the first match was, but instead Togi more or less steamrolled over Ibushi. Togi works better with guys like Ishii, Tenzan, and Shibata. If you want an awesome exampls of what Kota can do, look up his match this passed week again Sean Maluta from the Cruiserweight Classic. But here, this show is a pass. See you next week!
New Japan Pro Wrestling photo
Two belts on the line
Hello again! After a break last week, welcome back to Strong Style, Japanator's look at New Japan Pro Wrestling on AXS TV.  With the G1 Climax Tournament finished and Tanahashi standing tall with the trophy and the Title...

Final Impressions: Space Patrol Luluco

Jul 14 // Salvador GRodiles
Perhaps the thing that made the show’s seasonal format work was Luluco’s development as a person who’s in love for the first time, as it remained a recurring thing in each episode. Hell, the payoff from this lead to a ridiculously satisfying final battle that’s on par with Imaishi’s other works, such as Gurren Lagann and KILL la KILL. Honestly, it’s impressive that the team were able to capture this sort of magic in a seven-minute episode. As random and unexpected as Luluco was, the whole thing gave off a feeling that its format was intentional from the very beginning. If there was one thing that would lead to this show being similar to FLCL, it’s that both shows found a way to link these elements together; thus creating a glorious build up when the viewers reach the end of the tunnel. Considering that love can cause many people to feel strange early on, the high-octane moments were likely used to convey the unpredictable nature of the obstacles that can obstruct the feeling of romance. Aside from the show being a ridiculous love story hiding under a whacky space police show, Luluco’s other strengths was in how the main character’s heart flourished throughout the series. Luluco’s brief moments with Nova represented the nourishing phase of her romance and the show’s final seasons showed us her resolve to stick with her true feelings— even if it would drive her to tears. Considering that the program accomplished a ton of things during its short timeframe, it’s impressive that the TRIGGER veterans were able to throw the audience into an emotional state towards the end. While Luluco was placed in an unfortunate scenario against the Blackholian’s leader, her will to face her last opponent on while dealing with her inevitable loss made way for a great moment that gave off a feeling that was similar Simon’s resolve in Gurren Lagann’s final battle. This showed that Imaishi is capable of working well with a series that's made up of shorts, which makes me hope that he can take advantage of this format in any future TRIGGER projects where he wants to go all out. Compare to most of the previous TRIGGER shorts, it was a nice treat to see that the show features the most animation out their previous smaller titles. Other than the crazy perspectives and angles featured in the show’s actions scenes, the idea of having Luluco crossover with the other original TRIGGER projects was an idea that complemented the series’ overall style since it allowed for the gang to attempt to throw our main heroine off her game, such as the priceless scene when Sucy thought that her poison mushrooms would end Luluco's life. One great payoff from this direction was how the show ended up making way for the origin story of the company’s mascot; thus making Luluco the series that links all of the studio’s works together. Going back to TRIGGER’s gutsy move of ending the show during the beginning of its fifth season, the wonderful thing about this action is that they gave us a bit of hope to go off of towards the end. Not only do we get a moment that’s likely a reference to the Super Sentai franchise’s Red Ranger hand-off scenes, we’re given a beacon of hope that might lead to Luluco earning her true happy ending. It’s the combination of these two feelings that leave us really satisfied with the way how Space Patrol Luluco turned out. Of course, the idea of seeing the supporting cast doing better showed that their decision to support Luluco rewarded everyone nicely. I may have been a bit concerned about the length of Luluco’s episodes in the beginning, but Imaishi and the gang showed me their true colors of justice, as they used their short timeframe to give us one hell of a love story that was filled with tons of unexpected moments. Each scene made showed that the team was having a blast as they likely threw logic out of the window while they placed their heart and soul into the piece. If TRIGGER’s veterans continue to maintain this amazing routine like they did with Luluco, then there’s a chance that the Little Witch Academia TV series will end up making Trigger-chan proud. [Give Space Patrol Luluco a big high five at Crunchyroll]
Space Patrol Luluco photo
Love is Justice!
Not many shows have the guts to end during the beginning of a new season. One possible reason is that it would confuse the masses if the title were to end after making a comeback. Despite this move being very risky, this is w...

Politics photo
Politics

Japan's Emperor plans to step down in near future


Emperor Akihito makes his plans known
Jul 13
// Soul Tsukino
In a report from the NHK today, it was said that Japanese Emperor Akihito may abdicate his role in the next few years and pass along the title to his son, Crown Prince Naruhito. The reports state that Akihito wishes not ...

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