Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around

TV and Film

Ayakashi Zamurai photo
Ayakashi Zamurai

Check out Garage Hero's Ayakashi Zamurai teaser

Sounds like a sword-clashing good time
Apr 27
// Salvador GRodiles
Garage Hero's Hayate web series may have been put on hold, but their latest project, Ayakashi Zamurai, has received its first teaser. Based on the trailer's content, it looks like the group's hitting us with another fun proj...
Love Live! photo
Love Live!

Love Live Movie goes international in new trailer

From the East coast to every coast!
Apr 24
// Red Veron
We finally get a new trailer for the upcoming Love Live! School Idol MOVIE, which is a feature length film featuring the next (and final) adventure of the franchise's lead idol group, μ's. Love Live! is this crazy multimedia franchise that has garnered quite a following around the world with the music, anime, merchandise, and that really fun music rhythm game on mobile devices.
Cannon Busters photo
Cannon Busters

Rejoice: Cannon Busters' production has begun

It's time to get excited
Apr 07
// Salvador GRodiles
Good news, everyone; LeSean Thomas and his crew are ready to start working on Cannon Busters, the adventure series with a teen and older audience in mind. After going through a process of planning the production, the team is ...
Garage Hero photo
Garage Hero

Aw snap, Garage Hero share their thoughts on the Ultraman Ginga S movie

Brought to you by Whey Body Protein
Mar 27
// Salvador GRodiles
If you've been interested in checking out Ultraman Ginga S the Movie: Showdown! The 10 Ultra Warriors, Bueno (Gun Caliber's Director, Producer, and Hero), Michael (Gun Caliber's Blue), Max (Hayate's Co-Producer) an...

Review: Naruto: The Last

Mar 21 // Red Veron
Naruto: The LastStudio: Studio PierrotLicensed by: Eleven ArtsReleased: February 20, 2015 (North American Theatrical)Naruto: The Last offers up a chance to see a little bit of what happens in the penultimate chapter of the Naruto manga. It’s been two years since the end of the war and peace reigns throughout the ninja nations until the world notices that the moon is coming dangerously closer to the earth with moon rocks breaking off as meteorites fall to earth. Things get worse when a mysterious figure who claims to be responsible for the lunar lunacy kidnaps Hinata Hyuga’s little sister, Hanabi. Now Hinata and Naruto along with Sakura, Shikamaru, and Sai go off to save Hanabi and the world. If you’ve been paying attention to all the trailers and the last chapter of Naruto, you may know that this movie features Naruto and Hinata finally getting together as a couple.  Don’t go expecting full love story with a style similar to that of a shoujo romance. It gets the job done; it’s the catalyst that finally gets Naruto and Hinata together though we don’t get to see them as an “official” couple. It’s similar to how shounen action handles romance though instead of being a thing that breaks up the action, but here it’s part of what gets the plot going in Naruto: The Last. The movie does get a chance to show a little bit of Naruto and Hinata’s budding romance. It is very refreshing to see characters from something so focused on action like the shounen genre in a different light, I’ve always loved seeing art of characters being in a different setting. For a few minutes in the movie, Hinata gets to be a normal teen girl dealing with love problems and Naruto gets to be a clueless harem protagonist that just doesn’t get it. I have to admit I enjoyed that part and it helped my enjoyment of the movie so much more. If you’ve been keeping up with the Naruto manga, you may have seen that Naruto is super powerful towards the end of the manga and would probably crush anyone who starts up trouble. The new baddie in this movie is a crafty one, and a 114 minute movie doesn’t have the same luxury of the anime and manga that can show off that the bad guy is more capable than the protagonists in multiple chapters or episodes. This power difference scale thing can be a bit distracting when you see someone skilled in fighting like Hinata Hyuga be somewhat relegated to a damsel-in-distress role. I can forgive that since there are reasons for such a thing and that it actually gets Naruto to think of her as more than a ninja buddy. There has to be some sense of urgency and a challenge for our protagonists to get the movie going. As for how the movie looks, it looks great. Fluid and clean animation pumps up the action in the fight scenes. It’s great to see the Naruto cast in action showing off their special moves and techniques in a much better  looking quality than the anime, especially that this is “The Last” one.  It’s not just the action that looks great, there are very visually pleasing sequences in the movie. I liked the intro sequence that gives a brief look into Naruto history; it’s well done though a bit weird when you realize the choice for the background song. There’s another sequence in the movie that gets a bit surreal that is a nice treat for those that have seen all of the Naruto anime. Those ending credits are just so pretty. If you’ve seen the trailer then a lot of you may be excited that certain characters that you love will show up again. Some of you may be disappointed that not everyone is going get much screen time, if at all. We do get a chance to see a few of other characters dealing with the impending threat of the moon crashing to Earth while Naruto and company are on their rescue mission, which is a nice treat for longtime fans. So should you go see Naruto: the Last? It’s a must-see for diehard Naruto fans that need to see more of the character Naruto before he grows up into an adult in that last manga chapter. It shows off a different side of Naruto and Hinata and how they grow beyond more than just being fighters. If you like Hinata and Naruto, you’ll like this movie and you’re going to get to see a lot of them here since this movie is about them after all. I loved how this movie shows a protagonist that finally gets romantically together with another character, since you hardly see that in the shounen action genre. I have to admit that I got something in my eye as I watched the ending credits that had beautiful art of the characters with that very sweet accompanying song just got to me. This movie is a great farewell for Naruto, to his action packed adventures as a teenager and a great beginning to his path to adulthood achieving his dream to becoming the Hokage. 7.0 – Good. Films or shows that get this score are good, but not great. These could have been destined for greatness, but were held back by their flaws. While some may not enjoy them, fans of the genre will definitely love them.
Naruto: The Last photo
Going off with a blast
Naruto is a name known throughout the anime and manga world that stands alongside shounen action staples such as Dragon Ball and Bleach. Masashi Kishimoto’s orange-clad ninja has been around since 1999 and has grown ...

Attack on Titan photo
Attack on Titan

Attack on Titan live action movie footage is here

In the flesh
Mar 19
// Red Veron
The good stuff starts at the 0:57 second mark. Get hyped.
Gun Caliber photo
Gun Caliber

Gun Caliber: Bootleg Edition shoots its way back to YouTube

Spring is about to get filled with bullets
Mar 14
// Salvador GRodiles
Spring may be known as that the Season of Allergies, but Bueno and Garage Hero have decided to overcome this issue with their fourth YouTube stream of Gun Caliber: Bootleg Edition. This time around, people can watch...
Beyond The Boundary photo
Beyond The Boundary

Check out the new Beyond the Boundary movie trailers and premiere bonus items

Revisit the Past, See the Future
Mar 07
// Red Veron
Back in 2013, Beyond the Boundary proved that Kyoto Animation can do still do action anime since it's been a while since their last attempt with Full Metal Panic: The Second Raid. I loved it and wanted much more of this acti...
Gundam: The Origin photo
Gundam: The Origin

Watch 7 minutes of the Red Comet in Gundam: The Origin

Watch the veritable Red Comet in action!
Feb 17
// Red Veron
Fans of the Red Comet, rejoice! We finally get to see Char Aznable in action in this new trailer for the upcoming first part of the OVA adaptation of Mobile Suit Gundam: The Origin. The trailer features Char Aznable laying w...

We Chat With Gun Caliber's Bueno: Toys, Choreography, and Toku's current state

Feb 16 // Salvador GRodiles
Japanator: If you were given the chance to work on any existing tokusatsu franchise, which one would you do, and how would you make it different? Bueno: I'd make Mirai Ninja, because Keita Amemiya has been talking about making that, ever since he made the first one-- and he hasn't done it. Because all that Pachinko money is funding the Garo shows, so he's stuck in this endless loop where he has to make Garo shows, because the Pachinko games are making the money to fund them. Japanator: Oh! So that's why there's been so many Garo projects lately. Bueno: Yeah. Nobody really understands that. Have you heard my podcast with Mecha Gorilla? Japanator: Yes! Bueno: We talked about the same thing-- I think it was with Mecha Gorilla or Christafurion and Friends. The Pachinko games pretty much fund the series. That's why they have so much series of Garo. Then, it's an endless loop of, "Okay, Garo had a Pachinko game that did well, so it funds the new Garo series." Then the new Garo series gets a Pachinko game based on it, and that one funds the next one. So he's kind of stuck in that rut, and I want to be able to work with Keita Amemiya on Mirai Ninja 2. But I don't know, that brings me to another discussion of if I would want to work on a Japanese production. From my experiences here in Japan, working on somebody else's projects --especially the Japanese ones-- could be really really really tough work, because there's a certain way of doing things. Also, because of the fact that you are a foreigner, working in this industry over here, you're gonna deal with a lot of racism. Bueno with Mark Musashi (Sh15uya's Piece, Garo's Kodama) at Machigaine Hot Dogs in Akihabara Japanator: Based on your experience with tokusatsu and film making, what are your current thoughts on the tokusatsu industry? Bueno: More than the industry, the "fandom" is kind of in a rut right now. The four major franchises in tokusatsu right now are Kamen Rider, Super Sentai, Ultraman, and Garo-- as far as like henshin hero stuff goes. People would say Godzilla and kaiju stuff, but when people say "tokusatsu," they're going to talk about Kamen Rider more-- you just gotta face the facts. That's partially the reason why SciFi Japan TV closed down, they had some great content, but nobody gave a shit. They wanted to cover Ultraman and kaiju stuff, and not the Kamen Rider and Super Sentai stuff , because that's what Tokusatsu Network and HJU cover. They wanted to break from the mold. The problem with that is that the fans like to talk about Kamen Rider and Super Sentai more than Ultraman and kaiju, so they don't know who their audience is. The fandom of Ultraman and Godzilla is very small, compared to Kamen Rider and Super Sentai. That leads me to the gripe that I have with tokusatsu right now: The "fandom" consists of consumers, and not enough creators. When I say this, I'm talking about the "fandom," and the fact that they like to talk tokusatsu, rather than try to create it. There's a number of reasons of why this is: "Fans" see it as intimidating, they think it cost too much, they don't have the know-how, or they don't have the time. There's tons of excuses, and sometimes they are good excuses, like it really does cost money. There are "some toku fans" out there who basically say, "Yeah, I could do that, I could do this." I don't know if you remember Carey Martell, but he's a guy who was so full of himself, and he wanted to make an American tokusatsu called Deathfist Ninja GKaiser. He made the effort, but nobody wanted to help him fund the movie. Bueno with Japanese comedian Kaori Takamura at YouTube Space Tokyo Me on the other hand, I just decided to go out there, and stop waiting. I got off my ass, and worked at my job to raise the money to make a tokusatsu. That's pretty much what it is, you gotta to raise the funds til you have the suit. The first step is getting the suit, but "certain toku fans" don't realize that, because they're thinking, "Oh, it cost too much money." That's why a lot of people don't have the resources to make tokusatsu, and that's probably why they only relegate themselves to reviewing or gossiping about tokusatsu, rather than making it. It's sad, because the fandom consists of that, and only that right now. To me, the people out there who're struggling to make their own tokusatsu are the super die-hard fans, because they're inspired by tokusatsu to make tokusatsu that they feel is the kind of tokusatsu that they want to watch. Then there are "certain toku fans" out there who just bicker about that and talk about like, "Oh, well I could make a better tokusatsu." I ask them "Then why don't you?" They go like, "Oh, well I don't have the money, or I don't have the time." It's excuses after excuses after excuses, and that's what really pisses me off about the "fandom." They'll talk about Kamen Rider and all that stuff, but when somebody makes more effort to make something different, it doesn't get recognized. That's why whenever I see somebody making an independent production, I'm like, "Okay, I'm gonna bookmark this video." It's gonna be the same thing every year: There's gonna be a new Rider, a new Sentai, a new Ultraman, and a new Garo. That's it, it's only those four. In the '80s and '90s, there was an explosion of tokusatsu where there were lots of different ones. With the way the economy is right now, there's not enough money being put into entertainment, so there's only a few brands. Japanator: A few years ago, you and most of Garage Hero's members reviewed the Super Hero Wars movies. That said, how bad do you think Super Hero Wars GP is going to be? Bueno: Yonemura's writing it, so I don't think it's going to be all that good. Again, this is one of the things that I was talking about right here. Rather than talking about original tokusatsu, here we are talking about Kamen Rider and Toei. This is what the "fandom" has gone down to-- they have to talk about how good or bad something is, rather than doing something about it. That's what's kind of bothering me about the whole thing with tokusatsu and "tokusatsu fandom." That's why I want to do something about it-- that's why I'm making original content and that's why I'm making the kind of toku that I want to make. Because Super Hero Taisen was shitty, that made me even more motivated to make my own tokusatsu, and that's the kind of mindset that people got to get into. Rather than bitching about something at home in front of a computer, they got to get out of the house; buy some tools, buy all the resources they need, and start making their own tokusatsu. They don't have to, but if there's a lot of people saying, "I could do a better job," they should really step up to the plate and prove it. This is for all the "fanboys:" Shirakura, who is originally the Producer of Agito and Ryuki, is the owner of Toei now. He runs the company, and officially does not give a shit about anything the fans think about Kamen Rider-- that's how jaded he is. That's why Super Hero Taisen was made. He had this brainchild of, "Oh, if I slap Kamen Rider and Super Sentai on it, then people are going to like it-- even if it's a shitty movie." So he hired Yonemura to write this really shitty script, and what happened? It was a shitty movie, but the fans ate it up. All of the interviews that they have went like, "Aw, it was great to see all of the heroes on screen," but they're not going to talk about how shitty the movie is, because that's how Japanese culture is. They do not talk straight like that; they want to be polite. I remember watching Super Hero Taisen Z with Fernando, Daryl, and all them in the movie theater. Then there was this kid right beside me, and I was like, "Hey, you like Kamen Rider and Super Sentai?" He was like, "Yeah." The mom's all like, "We actually got tickets from the Producer, Shirakura." I thought to myself, "Well, it's too bad they're not refundable." They watched the movie, and then the kid was bored out of his mind. He was twisting and turning in his seat, and the mom was like, "For God's sake, sit straight." Then he yawned like five times during some scenes, and I watched carefully. When the movie was over, guess what the kid said. Japanator: He hated the movie? Bueno: No, he said, "That was awesome!" Japanator: WHAT?! Bueno: See, this is what I'm talking about. It's fucking brainwashing, man. All these kids are being brainwashed into thinking, "because there's all these superheroes on screen, it's gonna be good," and it's not. Even though they subconsciously know, and their body tells them, "This movie is shit," they're brainwashed into saying, "That was awesome." This is why tokusatsu sucks right now. Shirakura only cares about two things: Selling toys, so he can get his Bandai check, and selling tickets, so he can get his Toei check. That's his way of thinking in a business. Japanator: So when did Shirakura become Toei's owner? Bueno: I don't know; I don't care. Bueno with Koichi Sakamoto at an Aka x Pink promotional event Okay, here's the two ways of thinking in tokusatsu business: You have Shirakura who's like, "If I put Kamen Rider on it, I could sell toys. If I put Sentai on it, I could sell toys and make money." Then you have the Sakamoto way of thinking where it's like, "I can shoot some cool action utilizing the toys in a way that'll get people to want to buy it, and that'll sell toys." Guess what? That works! With W, OOO, Fourze, and Wizard even, he uses the toys, and it sells. Plus, it has a cool action scene, so it sells the DVDs and tickets. I watched the Fourze movie three times, and it works. At the end of it all, Sakamoto is like a big kid, so he understands what the kids like. The Twelve Horoscopes fight scene from the Fourze movie is probably the best tokusatsu fight scene to date, because a.) it sells the toy, b.) it's a cool fight scene, and c.) each time he uses the toy, it has meaning. I highly recommended movie for anybody who wants to know how to shoot a good tokusatsu fight scene or movie. There's that certain group of tokusatsu fans who're like, "It's all about the toys; I don't like it! It should be about the suits and the story." Little do they know, if you don't have the toys, how are you supposed to make tokusatsu? They'll be like, "Well, there's Godzilla." Godzilla's fandom is fairly big because of the fact it was the first one. But if you want something like Kamen Rider, how are you going to make a decent fight scene without any toys? Basically, if people want Kamen Rider to not be based on the toys, that means that you gotta take away the henshin belt and the suit. If you take away the belt, you have no suit and no Rider, so all of these fans are contradicting themselves. When you take a look at the action in Gun Caliber, what do you see? Japanator: I see that he has a henshin device that's a phone, a pair of guns, and a suit. Bueno: What's the main thing about the guns? Japanator: They can switch through different types of bullets. Bueno: Exactly! Why do you think that they have all of these accessories with Kamen Rider belts? Japanator: Merchandising. Bueno: It's not only merchandising, but it also helps with the action. When you have Gaia Memories that are able to have different attributes to both sides of Double, that switches the action. In the fight scene in the Fourze movie when he uses all 40 Switches, he uses them to counterattack each of the Horoscopes. Now you take a look at the Wizard movie, he failed to do all this. Sakamoto wasn't part of it, it was Ishigaki, he's an Action Director at Toei-- he's been doing stuff ever since Exceedraft. Visually, he's a good Action Director, but as far as concepts go, he's not a good Action Choreographer. He tried to do the Sakamoto thing with the Wizard movie, but it didn't work out. Most likely because you need time to choreograph something like that, and it was something he probably didn't have. To be able to choreograph a good fight scene, it's not just filming the suits and action anymore, it's being able to utilize the props and the character itself. That's the key to making a good tokusatsu fight scene. Japanator: Do you think that your work could inspire others to create their own toku projects? Bueno: Yeah, I hope so. I'm not saying that Gun Caliber is some sort of game changer, but Gun Caliber is the first independently funded tokusatsu film to be shot entirely in Tokyo, Japan; starring, directed, and produced by foreigner. If there's any other movies that could say "they've done that," go ahead. Show me who's done that, and I'll shut up. As far as I know, nobody's done that here. Nobody's had the balls to do it, and I have the balls! Japanator: Aside from tokusatsu and over-the-top productions like Gun Caliber, Hayate, and Yakuzambie, what other types of mediums does Garage Hero plan to tackle in the future? Bueno: We wanna do more stuff like tutorials, because the tokusatsu community right now consists of a lot of people talking about tokusatsu, and not making tokusatsu, You have a lot of people who write fanfics, short stories, or they'll create their own manga. The fact of the matter is that they really really want to make a tokusatsu, like a henshin hero and stuff like that. When they're faced with the dilemma of "Oh, I don't know how," "It cost too much money," or "There's no tutorial," that's where we hope to come in. We're going to make a tutorial series that's going to give people the basic know-how to make to make tokusatsu-- just like how we did. We didn't know what the hell we were doing, but we went on and did it. Then it worked, people like it. It took a long time, and a lot of resources and self study to be able shoot that thing. It took two years to shoot it, but the fact of the matter is that it all boils down to having the guts to do it. For a lot of people, they seem to lack the courage to shoot something like this-- even if it's just a short, because they have to worry about scheduling, paying for people's transportation, and food. That's the kind of things that people don't see behind the scenes-- you gotta do all that stuff. I think when people learn, "Okay, you need to do this and this, but you can add a little bit of you own flavor to it," that's when it becomes a little more interactive, and people want to give it a try. They won't be so intimidated. Right now, if you take a look at YouTube videos of learning how to sculpt a clay head or helmet, it's really intimidating, because the guy's really good. With our video series, we hope to be able to explain techniques, and how to make tokusatsu in the span of a five-minute video that gets straight to the point of what tools you need, what you should do, what to do afterwards, and some shorts to go with that. For example, I have a two/one-minute Gun Caliber action short, and then we focus on his mask or helmet, and then we'll have a tutorial video explaining"Okay, this is how the helmet is made."  I'm planning to produce another series with a person named Max Ellis, so we're hoping to produce more stuff this year for Garage Hero, and more web series. Since everybody automatically thinks that if you say "Bueno," it equals action, I'm planning this series that's in the style of a fighting game. It's gonna be a one-minute, or two-minute fight scene maybe at the most-- even just 30 seconds of two people duking it out fighting game style. It'll just be a bunch of zany stereotypical fighting game characters, and they'll have finishers. It'll be a fun series that'll help us get those creative juices flowing-- aside from just shooting tokusatsu. It'll be a little different, but still in familiar grounds.  Japanator: Speaking of tokusatsu tutorials, do you plan to cover any other aspects outside of making costumes and props? Bueno: Of course. With tokusatsu, there's a lot of areas to cover. For example, cinematography (like how to shoot a tokusatsu fight scene), there's certain techniques that they used from all the way back in the '60s, '70s, and '80s. During those times, they had a bunch of shooting techniques to make people look like they are jumping higher than they are, to make people look like they're kicking high in the air when they're really just a few feet off the ground, and to make monsters look bigger. They didn't have CG, but they made them look huge, and the people look small. It's a matter of being able to how to use your camera, your lens, and how to edit-- also cinematography. We're gonna cover a lot of those aspects as well.  A lot of people are just all like, "Oh. Are you going to teach fight choreography?" Everybody's going to choreograph differently, but we could teach the basics. I'm not making their heroes, so only they're going to know how to choreograph the action for their hero. More than choreography, we're going to focus on the cinematography, and how to Action Direct, and not how to Action Choreograph. We plan to teach CG as well, and the different types of tokusatsu shoots. You have the kaiju shoot, the hero action, and all that stuff, so we'll definitely cover all that.  Bueno with Freddy Wong at YouTube Space Tokyo Japanator: Could you tell us about your process in how you improved in creating tokusatsu hero and monster suits? Bueno: Well, you got to remember Gun Caliber was my first attempt, and I'm still in the learning process. I'm still learning stuff from people, and trying stuff out while buying new materials-- and see what works for decent prices. It's all a lot trial and error. In terms of getting better, you just gotta do it. With tokusatsu, you just have to jump into it-- that's the best way. Do a little bit of research, but jump into things. If you mess up, don't worry about it, because that's what helps you improve. If you mess up something, or find a different way of doing things afterwards, learn from that. Don't just be a downer on yourself, you gotta be able to learn from your mistakes. You got to fail, in order to be able to get better. You got to jump into things expecting to fail, but then figure out, "If I fail, how can I get out of that?" That's one of the key things that making tokusatsu is all about, and that's one of the things that I did. Japanator: So what can you tell us about Garage Hero's future? Bueno: Garage Hero's still an infant, and we only have 1,470 something subscribers. We need to shoot that up to at least 5,000 to get the views in, and more support from YouTube. In order to do that, we need to make more content that's gonna get people to come back, and want to subscribe.  We got a lot of content planned for this year, and we hope to update our channel a bit more frequently with this next G-Rated series coming up, Hayate, and that's gonna be a local hero for Asakusa. It's probably going to be like six episodes, and I think each episode'll be to be two to ten minutes long, or somewhere around that range-- it depends on how much action we have in each episode. I'm currently producing a tokusatsu tutorial series, and it's going to give people the basic fundamentals that they need to learn how to create, shoot, and produce tokusatsu-- all within the span of five minutes each. The least I'll have is five minutes to certain each step, we'll probably have longer episodes, depending on certain topics. It'll cover everything from creating the suit, certain camera angles that you should use for shooting tokusatsu, the kind of camera lenses you should use, how to pitch your idea, choreographing a fight scene, and all that stuff. Then we plan to shoot a Web series of action shorts that are done in the style of a fighting game, so I definitely need more suggestions on what to shoot for those. From left to right: Akiba Idol Mao Makabe, Bueno, and AV Idol Fuzuki If somebody likes certain videos, subscribes to our channel, and shares our content, that means that the more Garage Hero goes viral, the more content we're able to make, because YouTube pushes our stuff out there as recommended features. Sharing our videos, liking our videos, and pushing our channel out there is key to helping us make more original tokusatsu. Support from the fandom is very important to us, and we're also open to stuff that the fans want to see. When I say, "be sure to comment, share, and like our videos," I'm not saying it each time for the sake of saying it, because that's what helps us make more content. When people say, "We want to see more Gun Caliber, I will respond to that. If people want to say, "We want to see more of what Hayate can do," of course, I'm going to read that. I read the comments, and take the time. About the YouTube thing, anybody that can interact with our channel more, and can share our channel and content will help make it viral. That helps us, because it'll let us make more original tokusatsu for you guys to enjoy. Bueno with Kenneth Duria (Kamen Rider 555's Mr. J/Crocodile Orphnoch) Japanator: Once you hit 5,000 subscribers, do you plan to utilize any funding sites like Indiegogo? Bueno: Yeah, we hope to get enough people to fund us through Indiegogo to help fund the release of Gun Caliber on DVD, plus help future projects as well. I have a couple projects that I want to pitch out there, and hopefully, people'll catch wind of them and support our work. Japanator: When you release Gun Caliber on DVD, will it be available worldwide? Bueno: Definitely, I want to show this to the whole world. Garage Hero wants to be able to pride itself as the premier independent tokusatsu resource in Tokyo run by foreigners. Anybody who comes here can come to us for any questions they might have about making tokusatsu or anything like that, and we could fill them in. We want to be able to make that claim. Japanator: Do you have any plans to release Gun Caliber-related merchandise (such as a figure or his guns)? Bueno: Probably nothing on that level, but at least something like t-shirts, travel mugs, and basically stuff that you find on Redbubble. I'm designing some stuff for Redbubble right now, so hopefully some people'll buy that merchandise. Do you remember Vector, the company in Gun Caliber? Japanator: Yes. Bueno: Basically, it's going to be like Vector merchandise, because they're kinda like Smart Brain, Yggdrasill, and Zect. I'm gonna have a lot of merchandise that'll be like character merch, roleplay kind of merch that you could buy, and kind of roleplay in the world of Gun Caliber without having the toys; although I know a lot of people who want the toys. Japanator: What about Hayate: Asakusa's Ninja Hero? Bueno: We'll need to establish a bit of a fandom first on that. Since that's for kids, we'll most likely have to make more merchandise that's for kids. If I could get funded by Bandai, then by all means, I'll have them make some SofuBi. You know SofuBi? Japanator: What's SofuBi? Bueno: SofuBi is like those plastic figurines. Look up SofuBi on YouTube, and you'll see the figurines that people make. Bandai makes SofuBi figures, short term for soft vinyl figures, and those are famous among the kaiju figures, the collectibles Ultraman figures, and stuff like that. For example, the Ultraman Ginga Spark Dolls are all SofuBi. If somebody was willing to make a Gun Caliber SofuBi figure, I would totally be all for that. It's mostly going to be stuff like stickers for now, like a Hayate stickers, iPhone cases, and pillows. Again, this stuff you could buy off of Redbubble, so that's probably going to be the stuff that Hayate'll come of it. Japanator: Can you give us an estimate date on when Hayate's first episode'll be released? Bueno: It'll probably be released somewhere around either the end of March, the beginning of April, or maybe mid April. Again, that's just an estimate, but hopefully we can get it to you at that time, so be sure to like, subscribe, share our channel, and stay tune for Hayate. People can see a teaser on our channel right now. Bueno at The ABCs of Tetsudon screening party Japanator: Do you have any final words that you'd like to say to the readers? Bueno: Making tokusatsu can be very intimidating, because it requires time, money, effort, and resources, but you don't know that until you try it. The best way to do it is to do your research, and get into it. I feel that a lot of people are always intimidated by it. They'll be like, "Wow, tokusatsu looks expensive; I don't know if I could do that." Don't get me wrong, I've seen a lot of indie tokusatsu productions that have that problem where it's shot well, but it looks like crap. The suit will look good, but the show will suck, or the show will look good, but the suit will suck. It's either one of those two. You gotta be able to balance it out by having a good suit with good action, a good story to keep it interesting, and you got to know who your audience is-- that's very important. We have a lot of content coming out this year, and we're gonna have a tokusatsu tutorial series later on in the year. We're shooting Hayate, a local hero for Asakusa. We're going to be having a fighting game style kind of Web series, so be sure to rate, link, subscribe, and share all of our videos and channel with all of your friends. Our goal is to get our subs up to 5,000 this year, so we hope to achieve that, and hopefully, everyone can help us with that.
Bueno Part 3 photo
Bueno reveals the tokusatsu industry's dark secrets
After a long and perilous journey, we've reached the end of our long interview with Bueno. To close things off, the man shares with us his plans for the future, along with his own thoughts on the tokusatsu industry and a cert...

Cannon Busters photo
Cannon Busters

Cannon Busters' Website now has a Pledge option

LeSean Thomas and his crew are loading up the cannon once again
Feb 13
// Salvador GRodiles
It's been a good while since Cannon Busters met its goal, and LeSean Thomas and his team are have updated the show's Website with a new option. If you missed out on backing the project during its Kickstarter phase, Cannon Bus...
Love Live! photo
Love Live!

Love Live! School Idol Movie teaser trailer is a tease

Love Live! ...from New York?
Feb 06
// Red Veron
If you haven't been paying attention lately, Love Live! School Idol Project is another one of those multimedia franchises combining high school girls, idols, music, anime, and live action voice actress promotions into one br...

We Chat With Gun Caliber's Bueno: Ninjas, Zombies, and Hardships

Feb 05 // Salvador GRodiles
Japanator: When Gun Caliber made his debut on YouTube, he appeared in a documentary called Stray Bullet: A True Superhero Story. That said, was Gun Caliber originally going to be documentary-like film, or was Stray Bullet meant to promote the true film that you would eventually make? Bueno: Gun Caliber was originally the movie that I wanted to make. The only reason why Stray Bullet came out first was because at that time, there weren't any stuntmen that would be able to help out with any of the action. I never done a movie before, so tackling Gun Caliber head-on would probably result in a crappy film. I was glad that I did Stray Bullet first, because of the fact that it got me a little bit more familiar with the equipment, and how to edit. Since it was a documentary, there's leeway for being able to shoot the way I did. Stray Bullet was very experimental-- not that Gun Caliber wasn't, since it was experimental as well. Stray Bullet was supposed to be Gun Caliber, but we didn't have enough resources at the time, I decided to make it a documentary. Japanator: Seeing that Gun Caliber had a few tokusatsu references (such as Dr. Death being a reference to Professor Shinigami from Kamen Rider), what other mediums inspired you to create the movie? Bueno: There's a lot of bases that inspired me to make this movie. Two of the major bases are obviously Kamen Rider and this one comedian called Ken Shimura. I don't know if you're familiar with him. Japanator: First time I've heard of him. Bueno: Ken Shimura is probably Japan's King of Comedy. He's basically like Japan's Benny Hill. Back in the 80s, he was Japan's most popular comedian. A lot of foreigners won't know really much about him-- especially those who don't live in Japan. Hell, sometimes the people who live in Japan'll know his face but won't know his name. He's one of the really really big inspirations for Gun Caliber, because his comedy is a lot of stupid sex jokes, kiddie humor, all of that stuff. If you look him up on YouTube, you'll find a lot of his clips. if you take a look at some of his work, you'll see the inspiration that went into Gun Caliber there. Mystery Men inspired Gun Caliber's world, and also this comic called The Boys-- everybody should read it, it's a great comic. The Boys is about a group of people who regulate superhero activity. Also, Watchmen is another thing that inspired Gun Caliber as well. There's so many things. Also, there's this show that I watched a while back called No Heroics, it's a British comedy about superheroes who hang out in a superhero bar. That was another show that inspired Gun Caliber. Japanator: I find it very impressive that you're both Gun Caliber's Director and main character, Bueno. So what were some of the challenges that you encountered during the making of the film? Bueno: The challenges was the scheduling-- everyone underestimates that fact when they say they want to shoot a movie or anything like that. Even if you weren't on a budget but still had money, you probably shoot earlier so that you can get a lot done quicker in a day. And that's what I did, I would say, "Okay, we're starting at seven." Everybody would say, "Oh my god, why are you going to start at seven?" Because we're shooting action-- action takes a lot longer than shooting drama. Scheduling was one of the really tough parts about it. For every person who couldn't make it to set, I would have to try and call five other people to replace that one person. If person number two can't come, then I got to call person number three. If person number three can't come, then I got to call person number four, and so on and so on. Sometimes I would have to make 80 calls in one day just to replace three people. It works, because it's part of that drive. People who usually hear, "I can't make it," they'll automatically give up. They'll be like: "Oh this person shoot today, because this person can't come." You got to be persistent, you got to stick with your guns on stuff-- you can't give in so easily. That's what I did, I would just keep calling and calling. If somebody couldn't make it to a shoot, I would call and then replace them. Scheduling is really really important, and you got to have a backup plan each time too. If you can't go to a certain location, if you don't have somebody who can't make it to set, you got to have a contingency plan each time. One time there was a point where someone couldn't make it to set, and I had to call ten people the day before-- just to find one actress to replace her. You got to be able to go with the flow sometimes, and be able to know what to do-- always have a back up. That's one of the big hurdles you have to get over when you're shooting something like this. Japanator: Back in October 2011, Gun Caliber made a cameo appearance in an indie tokusatsu series called Battle Hero Absolute. So how did you meet the show's team? Bueno: I met up with Fernando, and then he said that "Jay's coming to Japan."  I was like, "Yeah, I'll meet him." Then I met him, and he didn't understand the whole deal with waking up at 5:00 a.m. to take the first train to location, and shoot until sundown. It was basically having to put up with a lot of whining, but we shot it, and finished it. I guess I can't complain. Japanator: When you were shooting Yakuzambie, what was it like to work with the YouTube Space's Guillermo del Toro-like set? Bueno: It's very small and was a pain in the ass. The level of Japanese YouTubers is very very low. If you take a look at Japanese YouTubers' channels, all you'll notice is that it's people eating food or playing cellphone games. A lot of the people who run the Space work used to work in the film industry, so they're relegated to shoot that kind of stuff. When I walked in, and they saw Gun Caliber, they were like, "Oh my god! This is one of the best things ever!" They asked me, "Can you shoot something like that at the Space?" I said, "I can't shoot nude girls or anything like that, but I could shoot action." They were like, "Yeah! Yeah! Shoot Action!"  They had this set, and they told me, "Please use the set, Bueno, because all people are gonna do with the set is eat stuff and play games." That's exactly what they did with the set and so we're all like, "Okay. We gotta put this thing to use!" I came up with this idea about a cursed house, and people who died there get brought back to life-- Yakuzambie! It's a Yakuza boss' house inherited to his only daughter. She's a sex maniac who wants to make Sakuma, Kimura's character, into her sex slave. Then zombies appear! Okay there. That's the story! The set was really really small, because it was a small space. I wish it was more customizable, but it had a good aesthetic. It was a cool-looking set. Japanator: Do you ever plan to go back to Yakuzambie's story? Bueno: Perhaps. There's actually somebody who's shown interest in making a feature film of Yakuzambie, but I don't know if I could make a 70 minute film of that. I could try, but only time will tell. Japanator: During The Making of Yakuzambie, you mentioned that Gun Caliber was improvised. So what techniques did you use to prevent the production from falling apart? Bueno: You just got to keep it fun, you know. With these movies, because of the fact that they aren't epic movies at all, you just got to have fun with it. In the end, you're just making a fun movie. If you don't have fun, then the people watching it don't have fun either. That's probably why Gaion Sigma flopped. Japanator: Can you tell us about your experience with Gaion Sigma? Bueno: Basically, somebody who saw Gun Caliber and some of my other shorts on YouTube got in contact with me. That's when the boss of  Zen Pictures Yatsurugi Company invited me to be the Director for Gaion Sigma, and I was like, "holy shit." I think that Gaion is an awesome-looking suit, but I thought that it was a waste that it was shot really really crappy with the spin-off that it had before. I want do something about it is, so I jumped at the chance. How many chances will a foreigner get to be a Director of a tokusatsu movie? Honestly, can you name any? Japanator: Nope. Bueno: Yup. That's why I jumped at the chance. When the film started, there's a lot of Directors in the company that gave me the aura of "I've been working in this company for ten years, and all of a sudden, some gaijin kid who could barely talk Japanese or can't even read the script took my job?! Fuck that!" These guys were in the production solely for the sake of messing up my shoot. They basically sabotaged the movie and got me fired three times. They got me fired, and then afterwards, I showed them the edited footage, and they were like, "We need Bueno back. The action is going to be terrible if he isn't here." Then they brought me back on, and I shot the best scene in the movie. The scene that I really really wanted to do was the Kaijin Matsuri. If anyone watches the movie, they'll all be like, "Oh my god. That is the only good scene in the movie." The reason why is because nobody stood in my way that day. On that day, I told everybody to shut up and let me shoot the way that I wanted to shoot. It worked. Afterwards, we ran out of time because there's a lot of people who would waste time on the shoot. We had to extend it to one day, but the boss had a stipulation: "We're not going to shoot it in Asakusa, we're going to shoot in Chiba." And that's why the ending makes no sense, because the boss shot it that way. He's the Producer, so what ever he says is absolute. If he says,"We got to shoot in Chiba," all of the sudden, even though we shot the movie all in Asakusa (which is two hours away from Chiba), we got to shoot it in Chiba, because he said so. I must say that he's not really the brightest of people, but he's the guy who calls the shots. There's nothing you can do about that. Japanator: Speaking of Yatsurugi Company, what's the true story behind Raidenmaru's creation? Bueno: A long long time ago, I wanted to make an Asakusa superhero, because a lot of the people who watched Gun Caliber really really liked it (there's even some kids who like it), but the parents would be like, "It's a very funny movie, but could you make something for the kids?" And I'm like, "I'll give it a shot, but I don't know if I could do it." I decided to make a superhero for the kids, and I met up with a guy in Asakusa-- let's call him Mr. Y, because his name starts with a "Y."  Anyway, Mr. Y wanted to make a superhero as well, so we were going to make a superhero called Raijin, which is based on the God of Thunder who stands in the gate of Kaminarimon in Asakusa. He basically took my idea and made it his, but I didn't care, because my idea was different. I heard a lot of rumors about this guy, and I felt that I couldn't trust him. I decided to let him be, and do my own thing instead. He really wasn't happy about this at all. He was so pissed that he went to the Yatsurugi Company behind my back, and pitched the idea of Raijin to the company. This was a bad idea, because the boss of Yatsurugi Company is all about ripping off ideas. Basically, Mr. Y pitched to the company, "So I got this idea, since it's my idea, could I have all the rights to this?" Then the boss of Yatsurugi Company is all like, "Wait, so you want us to make, shoot, and produce this, but you get to keep the rights?" Mr. Y is like, "Yeah, cuz it's my idea!" Then the Yatsurugi Company's like, "Are you a fucking ass? We're just going to make this ourselves." Mr. Y was like, "Okay. Okay, I understand." Then Mr. Y goes home, and then I get called up to the boss' office. Then they said, "Yeah, we don't need that Mr. Y. Fuck Mr. Y! Bueno, would you like to work on this Asakusa hero?" Then I said, "but I wanted to work on an Asakusa hero a long time ago." The boss said, "In that case, you're fired. We can't have two people making the same Asakusa hero in the same company." I said, "It's a little abrupt though. You didn't even give me some time to think about it." The boss said, "Then take some time to think about it." Then he sent me on my way, and I get a call from my Director and says, "Yeah, Bueno, sorry but you're fired." I said, "But they told me to think about it though! The Director said, Yeah, but you're fired." And that's what happen. Next thing you know, two months later, Raidenmaru comes out.  Japanator: Did your concepts from Raijin carry over to Hayate: Asakusa's Ninja Hero?  Bueno: Not really, because I released my first teaser of Hayate before Raidenmaru had its first stage show. Japanator: If Hayate does well with the kids, would you do another season down the road? Bueno: Most definitely. I wanna kind of be like James Gunn. He did Tromeo and Juliet, which is an adult b-flick. Then he did something for the kids like Guardians of the Galaxy. I want to be able to do both, so I could have a good range of stuff. Robert Rodriguez is the same; he made Desperado, one of the coolest action films of all time. He did Machete, Planet Terror, and Sin City; but he also did Spy Kids and Sharkboy and Lavagirl. Again, to be a good Director, you got to have range, and I want to be able to have that. So if people want more Hayate, I'm going to give it to them. Bueno with Saki Otsuka Japanator: Did you work as an Action Director in the AV industry before you formed Garage Hero? Bueno: No. This was actually while I was editing Gun Caliber. A lot of my work in the AV industry actually helped me push things along with Gun Caliber as well. Being an adult erotic tokusatsu action comedy, you kind of need those connections. It's kind of cool that you can push it out to a big adult crowd-- even to a few junior high school students that caught wind of the movie. I guess Gun Caliber's crowd is mostly aimed at junior high school students than adults-- but adults get a kick out of it too. Being able to shoot action and make an AV idol look like an action star is definitely a plus. It gives the actresses a lot more confidence, and the managers are happy too, because it adds an extra skill onto their girl's resume. Working in the AV industry as an Action Director is definitely a good thing. I get to be surrounded by lots of beautiful women too, so that's also a plus. I met some really really nice girls like Amami Tsubasa, Saki Otsuka, and Mai Miori-- oh my god, she's super awesome. Japanator: Earlier in the interview, you mentioned that Japan's economy is still in the pits. That being said, did Japan's current economical state influence Gun Caliber's premise?  Bueno: Yes. Gun Caliber is like my views on Japanese society in the guise of tokusatsu. All the stuff from the drugs, prostitution, and the scandals were all things that I've seen over here-- and in Canada as well. It's stuff that I know, and I mixed it with tokusatsu. And that's how Gun Caliber turned out. Japanator: So does that mean that you're actually like Soma Kusanagi in real life? Bueno: No. I'm not like Soma Kusanagi in real life. A lot of people think that Bueno equals Soma Kusanagi, and that's not the case. Contrary to popular belief, even though people have seen me with lots of women, even though people have seen me do lots of comedy, and have seen way I speak, I'm not Soma Kusanagi. I think it's going to be the same thing as Bruce Campbell being told that he's Ash all the time. He hates it when people call him Ash! I think that people are going to walk up to me and say, "Hey Gun Caliber," from now on, and it's going to stick. I'm not Soma Kusanagi, I'm not Gun Caliber, I'm Bueno, If anything, Soma Kusanagi is based off of my brother. My brother Anthony is one of the people who the movie is dedicated to in the beginning-- the other is my aunt. My brother was the kind of guy who worked at a porno video rental store, and after work, he would do rock concerts, or work at a bar where they had rock concerts-- it was a very dingy dirty bar. He would have to deal with customers, he would get into fights, and all that stuff. He would come home with cuts and bruises on his hand or face. And I would be like "What the fuck happened to you?" He was like, "Ugh, a day at work." So that's who Soma Kusanagi is. He's basically the working man. He's the guy who would come home all beaten up, but it would just be another day on the job-- much like Hellboy. That's who Kusanagi is based off of. More like he's based off of my brother, Kenny Powers from Eastbound & Down, and Ricky from Trailer Park Boys. But yeah, me and Soma are two different people.  Tetsudon and Garage Hero's members at a private screeing of Gun Caliber in Asakusa-Bashi Well, folks; we've reached the end of this post, which means that it's time for a quick heads-up on what's to come. For the third and final part of this segment, Bueno'll talk about Garage Hero's future plans, along with his views on the tokusatsu industry. Things are going to get even more real, as Bueno's story hits us with the cold hard truth about the medium's current state. Who knows, you might come across some motivating words as well.
Bueno Part 2 photo
Bueno's story is about to get real
Welcome to the second part of our interview with the one and only Bueno. In this installment, the man talks about his experience with creating tokusatsu and shooting porn. On top of that, we get to learn the dark secrets behi...

We Chat With Gun Caliber's Bueno: Wushu, Porn Stars, and making it in Japan

Jan 27 // Salvador GRodiles
Japanator: Greetings, Bueno. Thank you for taking the time to let us interview you. So to start things off: When you first decided to get into making films, what made you move to Japan? Bueno: I wanted to go to Japan because I've liked Japan ever since I was a little kid. And I think that a lot of people talk about Japan being being harsh, and I remember when I first came here, all I had was $700.00. It was harsh, and the economy in Japan is still in the pits, but I knew that I still wanted to be here. In Canada at that time, I wasn't really having a good relationship with my family, so I decided to go all the way to Japan. I wanted a change of scenery. I just wanted a little bit of a change in my life, and I decided that moving to Japan was a big step. I needed to try to do things on my own for a change. It was a really really big step. It was a big decision to do that-- to move from one country to another. I'm thankful for all of the friends like the Wushu team I used to be on-- they were so supportive of me. Japanator: Since you studied Wushu, did your experience with it help you with your stunt work? Bueno: At first I thought it would, but they're worlds apart. There's a visceral difference between Wushu and action. It helps a little. It gives you the basic idea, but doing action and Wushu are two totally different things. Japanator: What's the difference between learning a fighting style and learning to do action scenes? Bueno: In a sense, they are both the same. But at the same time, they're different. When you learn a fighting style, you learn your basic punches, kicks, and stuff like that, and transcends into action. The thing is though, there is no camera when you're actually fighting, and there is a certain way to sell the action when you're shooting a fighting scene. It also depends on what kind of lenses you use, and what angles you shoot it from. That will determine if the punch looks like it's connecting or not, and sometimes you have to do it again. Japanator: How did you end up forming Garage Hero? Bueno: To be honest, it's basically me gathering a bunch of people I know and say, "Hey, let's shoot this!" At first, they were really skeptical, because I never shot a feature before. And when I told them it was a feature, they would always ask the same thing: "When are you going to finish this?" And I said: "Honestly, I don't know." Each time I edited something, I show them the results afterwards and they're all like, "Oh my god. This is really really good!" And they've been followed me ever since. Japanator: When you were first working on Yakuzambie, how did you meet Keisaku Kimura and Aimi Sekiguchi? Bueno: I met Aimi through the YouTube Space, because I use the YouTube Space from time to time. They have these get-together at the end of each month called YouTube Happy Hour. And I met her at YouTube Happy Hour one time and asked her, "Would you like to do some action some time?" She was like, "Yeah, I'll give it a try." She turned out to be really good at it. I trained her for three hours before shooting Yakuzambie and she did an awesome job. I was really impressed. She needs more training obviously, but she has her character down, and she could do the action. All she does before was gravure and idol stuff on her YouTube channel. Everyone who would just shoot her as cute, but she ends up being in my movie and turns into an action star. And that's why I would like to work with her again. For Kimura, he basically messaged me on Facebook one time, because I'm part of this group called Tetsudon, and he's also a member of Tetsudon. He saw Gun Caliber and thought, "Oh my god! This movie is amazing!" Then we had lunch and we talked over about things we could do, and I mentioned Yakuzambie to him, and he was super interested in it. He's a seasoned actor. Aimi did a bit stage acting but he's seasoned , so he was able to teach her certain stuff and techniques. They kind of learned from each other. That's why there's a good chemistry between those two on set and off set. They're a good team, and I'm really happy to be working with the both of them. Bueno with Uta Kohaku Japanator: Seeing that Gun Caliber featured a few AV idols, what lead to you making connections with them? Bueno: I met the girls in Gun Caliber through Takao Nakano, who's the owner of Daikaiju Salon. He's also the Writer of Ultraman Ginga S, and he's the pachinko guy (the fat guy with glasses) at the beginning of my movie. He introduced me to Miho and Naomi. I met Uta Kohaku, who sings the theme song "Shining" for Gun Caliber, though an AV company that I worked for one time-- I was an Action Director for that AV company. There's this one group called Milky Pop Generation, a music label that hire AV idols to sing. They have singles, music videos, and all that stuff. That's when I heard "Shining" off of Uta Kohaku's single. I was like, "Okay, I got to use this song!" I contacted her manager, and her manager told me to contact Milky Pop. I talked to Milky Pop and I bought the song. We did a hero show at one of the Milky Pop events with Gun Caliber and she sang "Shining" while Gun Caliber dances. It was a fun show, and I made a lot of connections through that. I made connections with the managers from other agencies like At Hunnies, Hustler, Aloha Pro, and Dino. Those are the agencies that I talk with the manages to see if I could use their girls in future productions. And that's how I got my connection with the AV industry. It's basically meeting a lot of managers, productions and showing them what I shoot. It works out nicely, and a lot of people love my work, and that's how I got a job in shooting the AV industry. Japanator: Back in October 2012, you announced that Koichi Terasawa/Rider Chips' Bassist was composing Gun Caliber's soundtrack. That being said, what's the story behind you meeting him? Bueno: A long time ago when I first came to Japan, I saw him at Double Hero Festival in Tokyo Dome with a Goranger shirt on. I went, "Excuse me, are you a part of Rider Chips?" He's all like, "Yeah man. How'd you know that?" I was like, "I saw your DVDs!" Terasawa said, "Aw man, that's crazy. What are you doing here?" I then said, "I'm checking out the event." Tersawa asked, "Are you Japanese?" I replied, "Naw, I'm Canadian!" We talked and talked from that time on. A few years later, I found him on Facebook, and I'm like, "Okay. I made this movie, do you think you could take a look at what I made so far?" Terasawa said, "Okay. Let's meet up!" So I showed him the movie, and he's all like, "Bueno! I can't believe you did this. This is nuts! This is crazy! How'd you do this?!" I told him, "It's a long long story." I was all like, "Do you think you could make some music for this movie?" Terasawa answered, "It's not gonna to be cheap. I could do it for free, but the other members are not going to do it for free." I then asked, "How much is it going to cost?" Terasawa said, "One song would cost $1,000.00." I was like, Maybe I could raise some money." Terasawa followed up with, "Dude, I'll help you any way I can." He's going to do the music for the movie, but it'll probably only be one song. I'll probably find somebody else to compose along side him. But still, having Rider Chips make music for your movie is just amazing. Whether it's one song or five, it's Rider Chips! Since Rider Chips is a property of Avex, they won't be able to say, "Yeah, we're Rider Chips, and we're working on Gun Caliber!" Terasawa is actually one of the head teachers of this music school, so they'll be doing the song for Gun Caliber as part of the music school-- but it's essentially Rider Chips. Satoshi Imai (Sazer-X and Hayate's Writer) and Hayate's main hero Japanator: Back in December, you mentioned that  Satoshi Imai was writing Hayate: Asakusa's Ninja Hero, so how did you recruit him? Bueno: I met him through Tetsudon. We talked for a bit, and I told him that I wanted to do something for the kids. Since he wrote Sazer-X, I figured that he'd be the perfect person for the job. Japanator: What were some of your favorite moments that you experienced in Japan? Bueno: Some of my favorites moments from when I was living in Japan was definitely my arrival here. It's an entirely new world, and everybody goes through that. Meeting so many influential people in so many industries-- like I met Shimomura Yuji, he's the Action Director for Versus. Meeting all of the action people was fun, and I learned a lot from there. Becoming a Worm and a Kamen Rider on stage was pretty cool-- I got to be Kick Hopper for a hero show for Kabuto. My first hero show was actually Lion-Maru G. I did a night show, and that was pretty fun-- I was one of the Shadow Ninjas. That was a fun time. Also, meeting Koichi Sakamoto was pretty cool as well, I learned a lot from him. He taught me that it's not just about shooting action or anything like that either, it's about the industry itself and how to do it as a business. Gun Caliber gets the Koichi Sakamoto Seal of Approval! Japanator: Is Sakamoto one of the key influences that got you to make tokusatsu and form Garage Hero? Bueno: Well, I formed Garage Hero before I met Sakamoto. I'll say that I will treasure his advice that he's given me about the industry forever. He taught me things about the-behind the-scenes and on-set, since I talked with him both on set and off set-- he's this plethora of knowledge that has experience in Japan and abroad. He's taught me a lot, and I'm definitely looking forward to learning more from him. Hideki Oka is also another person that's influenced me over here-- he's the Director of Ultraman Saga, Ultra Zero Fight, Bima Satria Garuda. He also did Rescue Force, Rescue Fire, and Ryukendo. There was one time when I was working on Gaion Sigma, and he called me up and said, "how's directing Gaion Sigma," and I was crying. Then he was like, "Why don't you be a man?! Come over here! What are you doing after work? Come out here! Come to Shinjuku and bring your script!" I couldn't read kanji so he helped me translate the kanji in the script to furigana, and told me, "Bueno, you got to realize what's going to happen, you got to be a director and grow a pair, or else no one will follow you." Then I was crying man tears and he was hugging me and I went, "Thank you so much!" And Oka was like, "No worries. Don't worry about it, we're all in this together." God, this guy is so awesome! Hideki Oka is definitely one of the people who's been such a good mentor to me. When he saw Gun Caliber-- he came to a screening and everyone asked him: "What did you think of the movie?" He looked at me and said, "You know, I worked on Ryukendo, Ultraman, and Rescue Force, but what you've done, I don't think I could ever do in my life." The Director of Ultraman told me this crazy compliment, and those words gave me so much strength. I'm thankful to Hideki Oka. Him and Sakamoto also hang out sometimes too. From left to right: AV idol Fuzuki, Bueno, and Hideki Oka Japanator: Speaking of which, how did you establish your connections with the people in the tokusatsu industry? Bueno: Introductions through introductions, and because of Gun Caliber. That's one of the reasons why I'm glad that I did Gun Caliber, since I met so many people because of it. Through Gun Caliber, this one actress introduced me to her boyfriend, who introduced me to Tetsudon, which is this group of film makers. Not only is Oka in there, but Takuchi Kyotaka, the Director of Patlabor: The Next Generation-- I think he did a few episodes of Neo Ultra Q, is in Tetsudon. My camera man got invited into the set of Kyoryuger as an extra, and he introduced me to Sakamoto. Again, it all comes back to Gun Caliber. All of the introductions that I've had until now is because I made the first indie tokusatsu shot by a foreigner. Whenever somebody hears that, they go: "Oh my god, that's you!" Japanator: So what is it like to be the first foreigner to make an indie tokusatsu film in Japan? Bueno: Better than sex. I mean, it's just as good as sex with a hot girl.  And that's it for the first part of our interview with Bueno. The next feature'll focus on his projects, and the mediums that inspired him. Let's just say that Bueno will talk about his tough times (such his involvement with Gaion Sigma). Last but not least, I promise that you'll get more bullets, babes, and beer-- subtitle credit goes to Bueno. Until then, stay tune for the next episode of the Story of Bueno!
Bueno Part 1 photo
Bullets, Babes, Beer: The story of Bueno
Gun Caliber: Bootleg Edition's stream may have left the scene, but Japanator was able to ask Bueno, the film's Director and main hero, some questions. I guess you could say that he's the Stephen Chow of tokusatsu. Also, his n...

Ghost in the Shell photo
Ghost in the Shell

Hello, Major: Scarlett Johansson is the star of Ghost in the Shell

Black Widow gets a Cyberbrain
Jan 06
// Josh Tolentino
At times it seems like Dreamworks' planned live-action adaptation of Ghost in the Shell has been in development hell for so long that we were contemplating writing a script that automatically tagged any story about it wi...
Gun Caliber photo
Gun Caliber

PSA: Gun Caliber: Bootleg Edition's stream gets extended

A New Years miracle has entered the building
Jan 04
// Salvador GRodiles
Right when it was certain that Gun Caliber's stream would end on Jan. 5, the folks at Garage Hero have decided to show the film until Jan. 15. In other words, everyone who's leveling up during the upcoming week are in for a g...
Gun Caliber photo
Gun Caliber

Quick Reminder: Gun Caliber: Bootleg Edition is streaming on YouTube for one more week

Last chance to catch Bueno's film for free
Dec 29
// Salvador GRodiles
Don't mind me again. I'm just here to let you all know that Gun Caliber: Bootleg Edition is streaming online. However, Bueno and Garage Hero have decided to extend the stream from New Years to Jan. 5. In other words...
Gun Caliber photo
Gun Caliber

Reminder: Gun Caliber: Bootleg Edition returns to YouTube this Friday

Happy Bothday!
Dec 07
// Salvador GRodiles
Don't mind me, I'm just passing by to let everyone know that Gun Caliber: Bootleg Edition's returning to YouTube on Dec. 12. However, Bueno and Garage Hero have decided to give people an early Christmas miracle...
Cannon Busters photo
Cannon Busters

Huzzah: Cannon Busters' Kickstarter ends at $156k

LeSean Thomas' project is now a thing!
Dec 03
// Salvador GRodiles
Well, people; it's finally happened. Cannon Busters' Kickstarter has ended with a total amount of $156,535.00, which means that, LeSean Thomas' one step closer towards making his adventure series a reality. Since they've mana...
The Akira Project photo
The Akira Project

CineGround unleashes The Akira Project's VFX Behind-the-Scenes video

Dec 02
// Salvador GRodiles
It's been a good while since CineGround released their live-action take on Akira, and the team is now ready to show everyone the process behind the fan trailer's VFX designs. In regard's to the actual project itself, I agree...
Yakuzambie photo

Yakuza Kick: Let's take a look at The Making of Yakuzambie

It's time go behind the scenes of Yakuzambie
Nov 27
// Salvador GRodiles
There's something interesting about witnessing a film's team talk about their experience on certain projects. Whether it's learning about the actors' thoughts on their work or the director's inspiration, I've always found th...
Garo photo

Huzzah: More Garo installments are heading your way

The Year of Garo lives on
Nov 24
// Salvador GRodiles
Ladies and gentlemen. I seems that we're in for an amazing Thanksgiving Week, as a bunch of Garo project get announced during the Garo: Golden Wolf Thanksgiving event. Since next year is going to be the franchise's 10th anni...
Yakuzambie photo

Garage Hero's Yakuzambie short is now on YouTube

Yakuza Kick!
Nov 17
// Salvador GRodiles
Halloween may be over, but that doesn't mean that we can't watch a few zombies get killed on screen. Since Garage Hero uploaded Yakuzambie on their YouTube channel, we can now experience this moment, as we see a Yakuza membe...
Dragon Ball Z photo
Dragon Ball Z

A New Dragon Ball Z film is expected next year

Toriyama writing story
Nov 14
// Hiroko Yamamura
The new issue of V Jump has announced information that a new Dragon Ball Z film will be released on April 25th of 2015. There's very few details at this time, besides the fact very exciting fact that Akira Toriyama will be de...
Naruto news photo
Naruto news

The Last: Naruto The Movie will be 'a love story'

Get your fanfiction ready
Nov 10
// Josh Tolentino
The main plot of Naruto may be over, but that won't be stopping this ninja train. No, sir. After all, there's still the upcoming film, The Last: Naruto The Movie to take into account. And if you're in the crowd that igno...
Cannon Busters photo
Cannon Busters

LeSean Thomas' Cannon Busters project looks amazing

More adventure shows is always a good thing
Nov 06
// Salvador GRodiles
While Western animation doesn't fall under Japanator's usual coverage, LeSean Thomas' (Boondocks, Black Dynamite: The Animated Series) recent Kickstarter project, Cannon Busters, has a few people who been in the anime indust...
Gun Caliber photo
Gun Caliber

Gun Caliber: Bootleg Edition to stream on YouTube for the third time

It's time for a second Encore!
Nov 05
// Salvador GRodiles
Don't you love it when a great performance gets an encore? While these opportunities only happen once after the big show, Garage Hero is making an exception, as Gun Caliber: Bootleg Edition's getting a third limited stream on...
Fury photo

Let a Girls und Panzer girl take all the tension out of Fury

A tank movie for tank otaku
Nov 03
// Josh Tolentino
[Update: It seems Kadokawa's taken down the video. We'll update the post with a new source as soon as we can find one.] Far be it from me to tell people how to promote things, but the way Brad Pitt's new war movie Fury, abou...
Kikaider Reboot photo
Kikaider Reboot

Switch On: Generation Kikaida to release Kikaider Reboot in North America

I'm dreaming of a Robotic Christmas
Nov 01
// Salvador GRodiles
I don't know about you, but 2014 has been a good year for toku fans, since Zyuranger is heading to North America, and two Ultra shows are currently streaming on Crunchyroll, To top off things off, Generation Kikaida/JN Produc...
Yakuzambie photo

Yakuzambie's teaser looks like a bloody good time

Just in time for Halloween
Oct 29
// Salvador GRodiles
Halloween is around the corner, and Garage Hero has uploaded a quick trailer for Bueno's (Gun Caliber) short known as Yakuzombie, that pits a Yakuza against a horde of zombies. Silly enough, the whole fiasco started whe...

Auto-loading more stories ... un momento, corazón ...