Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around


Full Metal Panic! IV photo
Full Metal Panic! IV

Huzzah: Full Metal Panic!'s new series to air next Fall

Fall 2017 is going to be spectacular
Oct 23
// Salvador G Rodiles
Ever since I watched all of Full Metal Panic!, my desire to see a new series was one of my biggest wishes of all time. While this project was revealed last year, new details about the upcoming anime were revealed at the Fanta...

Review: Demon Gaze

May 01 // Dae Lee
Demon Gaze (PS Vita) Developer: Kadokawa GamesPublisher: NISAReleased: April 22, 2014MSRP: $39.99 It might make a tiny digital footprint on my Vita but make no mistake, this is a large-scale game, easily taking 50 hours to complete. Demon Gaze is a marathon: a rewarding and challenging grid-based dungeon crawler by Kadokawa Games. Demon Gaze's presentation is likely to impress. The vocaloid music can seem odd at first, but it quickly grows on you -- don't be surprised if you catch yourself humming these themes incessantly between game sessions. The art consists of gorgeously painted high-resolution CG paintings that really pop on the Vita screen. It's even more impressive when you realize the sheer amount of unique characters and enemy designs there are. The only weakness in the visuals are the 3D renderings of the dungeons you navigate block-to-block on a grid, where the environments are noticeably low polygon and muddy-looking. The game is split into two parts: Your time spent in the inn, where you can accept quests, advance the story, and buy/sell items; and your time spent in dungeons, where all the battling, looting, and demon gazing takes place. How you balance the two becomes vital. Your main character is a rare Demon Gazer, someone with the ability to capture demon souls after you've tamed them, allowing them to assist you in battles. Your amnesia-riddled self is taken to an inn run by a energetic young lady named Fran, who houses fellow dungeon crawling sell-swords, as well as quirky merchants and traders you will quickly befriend. The colorful cast and the warm greetings really make you feel at home, making it a welcome site to return to after a hard day's work of dungeon conquering. The battle system is turn-based and you can have a party of up to five members. While your class is unique as a Gazer, the game gives you a lot of freedom when it comes to recruiting party members. You have lists of options, from the character art, voice, class, and race, balancing certain strengths and weaknesses. They all start from level 1 when you recruit, so using your gold to add party members quickly is a good idea. Each class has fixed skills they will learn as they gain levels, but there is flexibility and customization in the form of artifacts. Each artifact will teach a skill to any of your party members, regardless of their class, allowing you to create unique builds based on your needs. You can also receive furniture as rewards, which give varying levels of stat boosts that go into effect by placing them in your party member's individual rooms at the inn. Whenever you visit your party members' rooms, the game gives you a randomized little description of what they're doing, which is a nice touch. As little as it affects the game, hearing that my Healer is using the fluffy bed I got her as a trampoline, or that my Fighter is admiring the shelf I acquired, put a smile on my face every time I dropped in. Despite its fairly easy opening sections, Demon Gaze is not a walk in the park, especially once the game gets going. Your objective in each dungeon is to defeat the resident demon of each location. There are specific capture points called Gem Circles you need to conquer to make a demon circle appear, where you will finally face the demon and acquire it, if you are victorious. Successfully capture the boss demon, and you will be able to equip it, bringing it in and out of battle per turn. Demons come with a limited number of turns they can take fighting the enemy before they go berserk and start attacking your party indiscriminately, so it becomes a balancing act where you want to save your demons for harder battles, though it becomes less of an issue later in the game as your demons level up and their turn counts rise dramatically. Between the number of capture points spread across the map, one of them will actually house the resident demon, introducing itself and giving you a taste of its abilities with a preliminary battle. These battles are often intense, because these demons don't mess around. They give no quarter, and you'll be dead very quickly if you're not prepared. Facing each demon for a final showdown is a battle of attrition, making every move and character ability count. Trying to brute force might get you through some tough enemies, but rarely ever bosses. Demons are here to stand as difficult walls for you to conquer, and facing each one is an exciting, if not terrifying, process. Gem Circles are also areas of interest to you because they are prime areas for loot drops and saves. I've found each capture point to be lifesavers as the game went on, especially when the maps begin to get larger and require a long stretches of battles between each one. You will acquire specific item gem drops from enemy encounters, which you use to activate these capture points. If you successfully capture it by winning the following battle, you will get drops depending on the gem you put down. There are a wide variety of different gem types, ranging from bows, swords, and staves, to hats and underwear. It's a much better alternative to buying weapons and items in the overpriced shop, so using gems often is recommended. There are also special gems for rare drops that tend to summon stronger enemies to defeat. Demon Gaze keeps you on your toes with each new area sporting stronger enemy types, and even stronger resident demons. As you progress further into a dungeon and gain some levels, the common enemies will be noticeably easier to defeat; a promising sign of progress, and you might be tempted to mash through every random encounter. There is a mechanic that lets you auto-battle in fast forward, activated by pressing triangle, but mashing on it confidently is a sure way to lose party members, as one or two stronger enemies in the mix could make fast work of your party if you're not careful. There is a very helpful map you can bring up that charts everywhere you've gone. In addition to tracking your progress through a dungeon, you can select any part of the grid that you've already walked across, and have your party automatically navigate to the selected block, making backtracking incredibly simple and painless. Whenever you return to the inn after a session of dungeon crawling, you're expected to pay rent, which Fran collects with glee. The higher level and more party members you have, the higher your rent rises. In the first half of the game where money is harder to come by, you probably won't be able to afford the egregiously overpriced revive items, so the best way to bring back fallen party members is to retreat back to the inn, pay the rent, and have the resident basement dweller revive your party member for, you guessed it, an additional fee based on your fallen comrade's level. You could add more party members, but each requires you to buy an extra room (with a price that doubles with each additional member), and your return fee rises even higher. This game has you practically bleeding gold and it can get downright brutal, but soon enough you'll figure out how to strategize each outing to get the most out of each dungeon, allowing you to stay out longer and accrue enough gold to make the additional payments a non-issue. I would be remiss not to mention that Demon Gaze is a game with a lot of charm. Everyone you share quarters with is affable and entertaining, with something different to bring to the table. The ensemble cast is made up of characters coming from all walks of life and give you the feeling that you're part of their wacky family. Some of the quests you accept give further insight into your fellow inn-mates, and there's a quirky sense of humor embedded into the writing. A good amount of story and character interactions outline your dungeon looting, and it provides a good break when you have your fill of battles. I won't mince words; if you hate grinding, spending lots of your time comparing character stats, and loot gathering followed by harrowing bosses you might die to over and over again, this game may not be for you. Demon Gaze is a very traditional dungeon crawler following the likes of Wizardry and Etrian Odyssey, down to its challenging and heavy grinding roots, but also provides a decent story and an endearing cast you'll miss when it's all over. Whether you're newly interested in the genre or a hardcore veteran, this is an engaging and addictive Vita game that comes highly recommended. 9 -- Superb (9s are a hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title.)
Demon Gaze photo
Look deep into my eyes...
There's something comforting and satisfying about Japanese turn-based RPGs, growing your party and exploring the unknown in the name of loot and power. Every progressive inch forward is one step closer to realizing your ultim...

Video games photo
Video games

Disgaea in your Demon Gaze: New DLC Screens!

"Gaze" upon these cool... ugh I can't do it.
Mar 12
// Dae Lee
The upcoming dungeon crawler Demon Gaze by Kadokawa Games taunted free DLC at the launch of the US and Europe, where you can add Disgaea characters Etna, Sicily, Flonne, Asagi, and Prinny to your party. Some new screens ...
New screens photo
New screens

Gaze upon these fresh screens from Demon Gaze

I know the headline isn't very clever
Jan 25
// Tim Sheehy
Here's a new batch of screenshots for Kadokawa's upcoming PlayStation Vita dungeon crawl Demon Gaze. Originally released in Japan around this time last year, we've been patiently waiting for the English localization sinc...

Video Games photo
Video Games

Golden Time: Vivid Memories to hit PS Vita in March

Take all of Koko's mental issues on the go with you
Dec 27
// Karen Mead
I'll admit it: I don't have an official list of "Anime that would make for awesome games," but even if I did, Golden Time wouldn't be on it. I enjoy the show, but I just don't feel this great urge to play as sensitive law stu...
High School DxD photo
High School DxD

High School DxD game knows where the power is

In my pants!
Jul 04
// Josh Totman
Just in time for the second season of the anime, Kadokawa Games announced their work on a High School DxD game for the 3DS. The game's story will revolve around Issei, the troubled high schooler turned devil's servant, as he ...
Tokyo ESP anime photo
Tokyo ESP anime

Tokyo ESP manga to get an anime adaptation

This has the potential to be a ton of fun.
May 11
// Elliot Gay
I have no idea if anybody out there is reading it, but Hajime Segawa's  Tokyo ESP is a lot of fun. The first arc stars a high school girl named Rinka, a poor girl who ends up developing super powers that allow her t...

Sherlock live-action show getting a manga adaptation

'Elementary, My Dear Watson-kun'
Sep 02
// Josh Tolentino
Well, here's another development in the annals of east-west comic book relations: it seems that the western-produced, BBC-run series Sherlock is, for whatever reason, getting itself its very own manga adaptation in Japan. App...

Fate/stay night[Realta Nua] hitting the Vita on 11/29

Jul 06
// Elliot Gay
A recent Newtype leak has revealed that the popular Type Moon visual novel, Fate/stay night, will be hitting Japanese Vita's this year on November 29. As far as I can tell, this is the first time that the game has been brough...

Well, this AKB48 game is just sad

Jun 22
// Josh Tolentino
Really, Nintendo and Kadokawa Games? This is the best you can do for AKB48? And to think that way back at the beginning of the season I was worried that the AKB48 anime would end up a cheap cash-in. Seems that judgment falls ...

Read Strike Witches: The Witches of Andorra for free

May 03
// Bob Muir
If you're looking for something free to read, head over to Kadokawa Niconico Ace, a magazine that's part of Nico Nico Seiga, the still-frame spin-off of the Nico Nico Douga, or niconico as it is now called. The magazine's lat...

Kadokawa is going digital in Japan!

Mar 02
// Kristina Pino
Yesterday morning, Crunchyroll reported that after a year of negotiations, Kadokawa Publishing finally struck a deal with Amazon Japan to get their content digitized for the Kindle. Under this agreement, folks using the Amazo...

Steins;Gate for the PSP doing pretty well on the PSN

Jan 23
// Elliot Gay
Japan is not big on downloading games. At all. Games released only to PSN or Xbox Live are typically doomed to not sell very well. In the same way that streaming is unpopular here in Japan, digital copies of things don't seem...

Sora no Otoshimono movie trailer has lots of angel girls

Jun 21
// Bob Muir
The new trailer for Sora no Otoshimono: Tokei-jikake no Angeloid (or Heaven's Lost Property: A Clockwork Angeloid) is out, lasting nearly two minutes. Like the two previous anime series aired on TV, this film will be an adapt...

Gaze upon the cover of the new Haruhi novel

Mar 08
// Josh Tolentino looks like the covers of every other Haruhi novel. What did you expect? Well, I suppose fans might have expected something different, considering that it's been four-odd years since the last novel was released, but i...

Crunchyroll gets Panty and Stocking, more Fall anime

Sep 15
// Josh Tolentino
Streaming site Crunchyroll is, well, on a roll, as the licensing announcements are coming in hard and fast. And it seems that, from the tone of recent news, that this Fall anime season might be a pretty, er, Crunchy one.Kadok...

KyoAni brings more moeblobbery with Nichijou anime

May 23
// Josh Tolentino
Hey! Guess what Kyoto Animation's new project is! That's right, as spoiled in the header, it's based on Nichijou, a popular 4-panel gag manga in the vein of Azumanga Daioh, which means it's about a bunch of mid...

Haruhi film debuts at #7 in Japanese box office

Feb 10
// Jon Snyder
The recently released Disappearance of Haruhi Suzumiya film has had a strong opening weekend, and managed to claim the #7 spot in the Japanese box office. While seventh place might not sound that impressive at first, keep in ...

Finally, the moment we've all been waiting for! As some of our Cbloggers have already noticed, the teaser trailer for the upcoming Disappearance of Haruhi Suzumiya film has been posted on YouTube... and it looks AWESOME. Afte...


With the Disappearance of Haruhi Suzumiya film just over two months away, fans are on the prowl for any related news or announcements. Unfortunately, there's still no word on a full-length trailer. However, as a consolation p...


Hosoda Mamoru to direct Haruhi film... NOT!

Nov 22
// Jon Snyder
Every time I come across a news story like this, I lose a little more respect for KyoAni and Kadokawa.Many Haruhiists are hotly anticipating the upcoming Disappearance of Haruhi Suzumiya movie, viewing it as a chance for KyoA...

Haruhi Disappearance film length revealed

Nov 11
// Jon Snyder
It's time for more Disappearance of Haruhi Suzumiya news! The official website for the film has confirmed that Haruhi will disappear for 150 minutes, on the previously announced date of February 6, 2010. Yup, you read that co...

Disappearance of Haruhi Film Release Date Announced

Nov 02
// Jon Snyder
As many of you may recall, the final episode of Haruhi's second season contained an announcement for the upcoming Disappearance of Haruhi Suzumiya film. Now, it seems as if the film will be premiering on Feburary 6, 2010; far...

Aya Hirano didn't like Endless Eight either

Aug 19
// Matthew Whitehead
Watching the never-ending Endless Eight was hard for us, and it was hard for the voice of Haruhi, Aya Hirano, as well. She said she was really surprised when she found out that she would basically be doing the same act 8 time...

Newtype celebrates the end of Endless Eight... by showing Endless Eight

Aug 18
// Matthew Whitehead
You hear the news about that HUGE Haruhi announcement Anime Newtype was going to make? Well, turns out that it's hugely lame for the most part (as expected). The Anime Newtype Channel will be celebrating the end of Endless Ei...

Kadokawa streams Basquash, but it's not a slam dunk

May 04
// God Len
The robot basketball smash hit Basquash joins the exclusive group known as the spring season streaming anime club. However, this isn’t as cool as the same-day stream like what we get from Full Metal Alchemist: Brotherho...

Crunchyroll teams up with Kadokawa to bring J-Horror to its collection

Apr 20
// Brad Rice
Kadokawa Pictures USA has decided to get in on the Crunchyroll action, and has brought their Japanese Horror Anthology and Tomie trilogy to the Internet audience.There are film summaries after the jump, but just to give you a...

Pimp daddy Kadokawa USA puts three more titles out on the street

Mar 25
// God Len
Kadokawa USA has updated its wonderful website with three brand spanking new series ready to be sold to US distributors or production subcontractors. These series are as follows: Chrome Shelled Regios, Macademi Wasshoi, and G...

Bandai bringing Lucky Star OVA to the US

Mar 03
// Brad Rice
At WonderCon this past weekend, Bandai Entertainment announced that they've licensed the Lucky Star OVA and will be bringing it here to the US. That's it. Really. You can see the press release after the jump if you don't beli...

The live performance of Izumi Konata

Feb 06
// Brad Rice
Remember the Haruhi live concert? Well, Kodansha has decided to up the stakes when it came to doing a live show for Lucky Star. On March 29th, they'll be doing the live show at the Nippon Budokan, one of the largest and most ...

Auto-loading more stories ... un momento, corazón ...