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Kamen Rider

RIP photo
RIP

Rest in Peace: Creature Artist Yasushi Nirasawa passes away


An amazing monster designer has left us
Feb 05
// Salvador G Rodiles
Sad news, everyone; it turns out that the great creature illustrator Yasushi Nirasawa passed away at the age of 52 on Feb. 2. According to his Twitter page, his passing was caused by kidney failure. In case this is your first...
VS GAG photo
VS GAG

What if Darth Vader and Kamen Rider Black RX crossed swords?


Wake Up, the Hero!
Jan 18
// Salvador G Rodiles
Ever since Star Wars Episode VII: The Force Awakens hit theaters last month, I was in the mood for seeing someone do a video where a Jedi or Sith fights one of the various heroes from tokusatsu who wields an energy sword. Lo...
Kamen Rider photo
Kamen Rider

Kamen Rider Battride War Genesis' opening will turn the world into your stage


Gotta Break Those Chains!
Jan 07
// Salvador G Rodiles
After hearing Kamen Rider Girls in the first two Kamen Rider Battride War titles, it feels a bit strange that the group didn't return to sing Battride War Genesis' theme. My guess is that it might have to do with their album...
Kamen Rider Ghost photo
Kamen Rider Ghost

Kamen Rider Ghost's chiptune opening will brighten your soul


Pixels Open!
Dec 25
// Salvador G Rodiles
If there's one thing that I love about watching Kamen Rider Ghost each week, it's the show's opening by the ouendan group Kishidan. On a joyous Christmas day, Megaane has used his Retro Eyecon to turn "We Think, Therefore We...
Kamen Rider photo
Kamen Rider

Kamen Rider Battride War Genesis' five minute trailer is filled with Segata Sanshiro goodness


RAIDAAA KICK!!!
Dec 11
// Salvador G Rodiles
You know that the universe is about to explode when Segata Sanshiro appears in not one but two games. Besides his appearance in Project X Zone 2, the legendary mascot of the Sega Saturn is reprising his role as Takeshi Hongo...

Impressions: Kamen Rider Ghost episodes 1-9

Dec 10 // Salvador G Rodiles
Giving off a bit of a YuYu Hakusho vibe, Ghost starts off with a guy called Takeru Tenkuji getting killed by some ghostly creatures called the Ganma. Thanks to the work of the Sage, the guy’s now a ghost and he has to collect the spirits of fifteen heroic figures. If he succeeds, he can use their power to grant himself a wish, which could restore his life. However, he has 99 days to accomplish this goal; otherwise, he’ll remain dead. Since the hero needs to be challenged, he also has to obtain them before his enemies and rivals do. If there’s one thing that I love about the Kamen Rider franchise, it’s when they implement gimmicks where the tide between the heroes and villains changes each week. Kamen Rider OOO did this with the Core Medals and Gaim’s tendency to have characters switch factions while backstabbing others were two great features that made it hard for the audience to guess how the overall story would turn out. With Takeru having a time limit to collect the heroic spirits, this element gives the show that spice that can make people want to keep up with each episode. Not only that, both Riders are able to turn them into eye-shaped items called Eyecons, which goes well with the title’s spooky motif. Add the show’s second Rider, Kamen Rider Specter, to the mix early on, and we ourselves the perfect mix to challenge our main hero. Just like Takeru, Specter has his own reason for wanting to collect the heroic spirits. In fact, the guy has a few of them on his side already. Due to this rivalry, the show has that OOO feeling where anyone could lose their powers at any time. This format works nicely since it affects both sides’ fighting capabilities and the progress of their main objective. Unfortunately, the program’s super low budget prevents it from reaching its true potential. Likely because of the Ghost’s tinier budget, the series’ villains are all mostly the same Ganma grunt creature design, except that they gave them different molds and/or outfits. If you look at the creatures’ basic features, such as the Mozart Ganma and the Lewis Carol Ganma, the differences between the Monsters-of-the-Week are practically nonexistent. In fact, it makes the show look cheaper than your standard Heisei Rider show, which is unfortunate since the bad guys from the first episode sported one design that did a decent job in masking the basic Ganma design. That, and the Tesla Ganma was another one that stood out from the rest. Even though we’ve had shows like OOO or Drive where the monsters would evolve from their henchmen form, the team would make sure that each enemy has their own unique look and body build. Even if the series has to work with less money than usual, it could be possible for them to create an array of different bad guys if they would’ve utilized the two-part format again. Right now, the Ganma’s giant forms are the closest thing to them having something that’s doesn’t look the same, so let’s hope that we see some new changes down the road. This problem doesn’t just apply to the bad guys, as the action and visuals suffer dearly as well. Usually in these types of shows, the first few episodes would always have the heroes performing an array of ridiculous moves to get everyone excited. Not just for wanting to get them to buy the toys, but to make sure that they’re in for a good time. With over eight different Forms shown in the series so far, Spectre’s finishers are the only ones that almost achieve this spark. These mostly apply to Ghost’s scenes, which lack that ‘Oomph’ or ‘Bam’ that many Riders' special attacks have. For example, his first Rider kick during episode 1 had him do his finisher after barely jumping off the ground. While Riders like Kabuto have done finishers where they do a simple move like a roundhouse kick, the attacks are still enforced with good action direction, effects, and camera shots. Perhaps if they experimented with some effects and camera angles, we might’ve ended up with something better, since they could utilize special techniques to make up for the program’s low budget. In this case, this seems to be more of a case of poor action direction that doesn’t focus much on the flashy moves, since smaller titles like Fujiyama Ichiban and Garage Pro TV’s shows have been able to create cool-looking scenes and attacks with their limited funds. That being said, there’s a chance that a few members of Ghost's staff aren’t having fun with the production since that’s a factor that can make or break many projects. Other than that, the wire work for Ghost’s flying scenes felt strange, as his body movements are inconsistent while he's flying. Honestly, this could’ve been fixed with some effects to make him look more phantom-like during these segments. Hell, the typical ghost tail would've made these scenes amazing. On top of that, the fact that the team recycled an entire scene from the Kamen Rider OOO movie during episode 4 is a sign that the show’s production is going through a major struggle. However, things start to get slightly better in later episodes, though the obvious signs of the cheaper look still remain. Despite the show’s cost-related issues, Ghost still has some decent things going on. The main Rider’s hooded jacket looks cool, and his Halloween color scheme work well with the ghost theme— seeing that the show premiered in October. While it’s obvious that Specter’s design having similarities with Ghost’s looks is the result of a smaller budget, it’s still neat that they have a Kamen Rider #1 and #2 vibe going on, as the two classic heroes shared similar design features. At the moment, these two suits are the best costumes in the series so far, which will likely improve when they get their stronger forms. To an extent, both characters' costumes remind me of Kamen Rider Wizard's stylish looks, which remains consistent in Ghost and Specter’s different Souls that represent various historical figures. As the for the show’s story, one of its best elements is Specter’s backstory and reasoning for wanting to obtain the special wish. For a character that’s only been around for four or five episodes, his alignment is an interesting one since the villains don’t see him as a huge threat. Aran seems to know Specter and it looks like Saionji wants to manipulate him as well. Since it’s hard to pinpoint the second Rider’s alignment, this conflict serves as the main piece that save Ghost from its sad state. Even though the group’s mysterious actions are still on track, it’s a bit sad when the supporting cast outsmarts Saionji, who happens to be the main villain at the moment. For now, the only thing that could make him threatening is that he might become an evil Rider or a threatening creature later on. Seeing that Aran has his own motives, this element takes us back to how OOO and Gaim had a few of its characters switch sides or form new factions. Based on the new character Javel’s appearance, the show hints that they’re likely inhabitants of the Ganma’s world, which I could see becoming a big thing soon. Sadly, Ghost’s supporting cast doesn’t hold the same strength as he potential that the evil side has. Akari is your person who refuses to believe that spirits are real and Onari is the ridiculous buffoon that happens to be a monk. They may have been helpful to Takeru from time to time, but they seem to have those same aspects that made most of Wizard’s cast weak. Hopefully, this flaw is temporary, since a good dose of character development can solve this problem right away. I guess the Sage and his ghostly partner Yurusen are alright, as their appearances tend to have some amusing comedic timing to them. Speaking of which, Takeru could use this as well since his basic personality doesn’t make him stand out that much. Even though his quirk is that he brings hope to the people who’re being manipulated by the Ganma, he’s missing that special touch that made most of the franchise’s protagonists great. On the bright side, his quest and will to return to the world of the living could make him better later on. For now, he seems to be on the same level as Haruto from Wizard, which means that he’s close to hitting that same level of blandness that the title’s hero has. Due to its low budget and possible issues with the production’s management, Kamen Rider Ghost continues to suffer from being an average show in the eyes of its predecessors. Perhaps if Kamen Rider Drive’s second half didn't put the toys in the backseat, then the program would’ve gotten higher merchandise sales to would've allowed the latest installment to look better. However, it’s still too early to dismiss the series as a disaster, since there are many elements that can turn things around. With the program starting to shed light on Takeru’s dad’s experiments with the supernatural, I could see this aspect opening up to some shocking surprises that’ll lead to a frightfully good time.
Kamen Rider Ghost photo
G-G-Go Ghost!
If there’s one thing that’s scary about an ongoing franchise, it’s when the latest series gets a budget cut. In some cases, this scenario won’t stop the team from delivering an entertaining program; ho...

Kamen Rider Ghost photo
Kamen Rider Ghost

Carve out history with Kamen Rider Ghost's full OP music video


Get ready to shed tears of joy
Nov 23
// Salvador G Rodiles
As the single for Kamen Rider Ghost's full opening gets ready to hit Japan on December, the full music video for Kishidan's latest song, "We Think, Therefore We Are," has materialized in front of us. Of course, the tune...
Kamen Rider photo
Kamen Rider

Eyes Wide Open: Kamen Rider Battride War Genesis gets a new trailer


Get Ready People!
Oct 30
// Salvador G Rodiles
As we get closer to Halloween, the folks at Bandai Namco have channeled their spiritual energy to bring us a new trailer for Kamen Rider Battride War Genesis. Honestly, it looks like it isn't much of an improvement over the ...
Kamen Rider Ghost photo
Kamen Rider Ghost

Raise your hoodies: Kamen Rider Ghost's new preview has entered the building


Just in time for Halloween
Sep 28
// Salvador G Rodiles
As Kamen Rider Ghost gets ready to materialize in our world this Sunday, a new preview has arrived from the spirit world to give us a better look at our new spooky hero. So far, it's doing a fine job in giving us the main th...

It's time to celebrate Kaixa Day!

Sep 13 // Salvador G Rodiles
Happy Kaixa Day by killaf 913の日 by じゅ 仮面ライダーカイザ by ナンプラー カイザの亡霊 by レドル お誕生日by シバケン•ザ•スタンPド オルフェノク~は粉々さ~♪ by 葵野 EXCEED CHARGE!!!! by 茶っぱ ビッキー誕生日おめでとう! 響カイザ by ゆめはる by 初 カイザの日 by nene カイザ(草加 by 小林 913 Day by 大村@変身!!8/東5ア03a Kaixa fan art by Tofu Plus Beast カイザフォン by ふうじゅ 2015年913の日by  紋助 呪われた流星塾 by 紋助 カイザの日2015 by ダイ々 特撮ワンドロ by tsurugiRX 913の日!by 白玉 913の日 by 木宮 913 2015 by あのよろしぃ 2015年913の日by 番茄帝 カイザの日2015 by 白鷲 仮面ライダー913倶楽部 by trope Kaixa and Faiz fan art by emcee 呪われた流星塾
Kaixa Day photo
Standing By
Ladies and Gentlemen. The numbers have aligned for us to open our eyes for the festivity known as Kaixa Day. As always, Kohei Murakami, the guy who plays as Masato Kusaka/Kamen Rider Kaixa from Kamen Rider 555, has updated h...

Kamen Rider photo
Kamen Rider

Kamen Rider Battride War Genesis' first trailer misses its Climax


Catch the waves!
Sep 10
// Salvador G Rodiles
Wow. That was fast. I didn't expect for Bandai Namco to upload Kamen Rider Battride War Genesis' first trailer so soon. Then again, the Tokyo Game Show '15 is almost here so it would make sense for them to start building peo...
Kamen Rider photo
Kamen Rider

Finally: Kamen Rider Battride War Creation has more playable secondary Riders


It's about freaking time!
Sep 09
// Salvador G Rodiles
[Update: Images from Dengeki's latest issue confirms that Kamen Rider Ibuki is playable.] For a good while, it's been confirmed that the latest installment in the Kamen Rider Musou-like game series was in the works. Prio...
Kamen Rider Drive photo
Kamen Rider Drive

Full Throttle: Garage Hero takes a look at Kamen Rider Drive: Surprise Future


Shift Car sound effects included
Sep 02
// Salvador G Rodiles
Bueno of Garage Hero/Garage Pro TV has returned to share his thoughts on another tokusatsu movie. This time around, he's taking Kamen Rider Drive the Movie: Surprise Future for a joyride with his comrades Michael (Gun Calibe...
Kamen Rider Ghost photo
Kamen Rider Ghost

Kamen Rider Ghost's special video takes us back to outer space


It's Spooky Space Time!
Sep 01
// Salvador G Rodiles
[Update: Toei region locked the Kamen Rider Ghost special video.] Now that September has started, the folks at Toei have spooked up a new video for Kamen Rider Ghost on their tokusatsu YouTube channel. Apparen...
Kamen Rider Ghost photo
Kamen Rider Ghost

Kamen Rider Ghost's latest details are to die for


Who you gonna call?
Jul 29
// Salvador G Rodiles
For a good while, it's been known that the latest bug-eyed hero in the Kamen Rider franchise was going to sport a supernatural motif. While we've seen glimpses of the show's titular character as a toy and a few ...
Garage Hero photo
Garage Hero

Watch Garage Hero tear Super Hero Wars GP to shreds


In which Bueno tells a kid to shut the hell up
Apr 10
// Salvador G Rodiles
Aw snap, Bueno of Garage Hero and his friends are about to get real, as they share their thoughts on Super Hero Wars GP: Kamen Rider 3, which might as well be called Super Mario Kart: Let's Go Kamen Rider Edition. ...

Final Impressions: Kamen Rider Gaim

Nov 19 // Salvador G Rodiles
After Roshuo and Redue faced their demise, it was hard to determine the next direction that Gaim’s story was going to take. The main threat was gone, and there wasn't anything that could get in Kouta’s way-- at least that’s what Urobuchi made us think. Because of this deception, Kamen Rider Gaim’s transition towards the true finale was a wonderful experience, as the show’s loose ends with Micchy, Kaito, and the rest of the cast lead to a surprising turn of events. Despite Micchy’s downward spiral towards becoming one of the most hated characters in the series, Urobuchi did a fantastic job in his development. Honestly, it was surprising to see that he survived in the end, since it seemed to be the fate that most viewers wished for the character. In a way, this decision signifies that Micchy’ll have to live his life with the regrets of his previous actions, which made his punishment a better fate than biting the dust. Thanks to Mahiro Takasugi's great work in expressing the character's empty state, Micchy's story during the last part of the series was a solid way to bring joy to those who hated the guy with a passion, due to it fulfilling Urobutcher’s tropes that involves making a character regret their path in life. To an extent, this new level of satisfaction helped strengthen Gaim's quality in the end, as the drama made way for some great smiles and shocked expressions on the audience's faces. Of course, Kaito’s evolution towards becoming Kouta’s final obstacle was brilliant on its own behalf. Never did I expect for Ryouma to play such a big role in this event, since his kill-switch maneuver was something that caught us of guard in a clever manner. Overall, this action helped make Kaito’s transformation into an Overlord Inves a satisfying moment when a certain scientist paid the price, due to Urobuchi placing the character in a hopeless situation. At the same time, it helped show how dedicated Kaito is when it came to gaining strength, due to the delicious ingredients that were used in the transition. While the guy’s special ability felt a little far-fetched, the Butcher managed to throw in an element that justified Kaito’s power, as it complemented his determination to change the world; thus turning him into a great endgame adversary. With these aspects put into play, Gaim’s final countdown flowed in a manner where the drama and twists continued to astound the viewers as the intensity went up constantly. This was thanks to the biblical references that were thrown during the last stretch, as Urobutchi fully utilizes his ability to create philosophical statements to the fullest. One of the most interesting parts of the segment was how they connected episode 1’s first scene. Did anyone expect to see time traveling elements in Gaim?! I don’t think so. Either way, the truth behind the alternate Mai was a well-written twist, as it pieced the previous events together. Even though she was turned into a prize towards the end, it was a nice surprise to see that Mai was given a bigger role outside of being the girl who wanted everyone to survive the destruction, since it lead to some great reactions. Combined with Sagara’s true identity, the series knew how to surprise its viewers when it came to revealing certain things. All in all, the show’s staff did a fine job with playing with our expectations, and payoff worked out nicely after the big decisions were made. It’s also worth mentioning that the Butcher was able to give hope to all female Riders everywhere, as Minato/Kamen Rider Marika movie or special exclusive character. While she wasn’t part of the surviving group, her lifespan set a new record for the franchise. Despite her unfortunate death, it was great to see that she received plenty of screen time throughout the show's story-- take that, Mayu/Kamen Rider Mage from Kamen Rider Wizard. Sure, her desire to follow those with great ambition remained the same throughout the series, but she at least managed to play a good supporting role during the post Yggdrasill episodes. That being said, Minato showed us that there was more to her character outside of her preference, which made her an interesting Rider in the long run. Aside from the major twists and plot direction, it was amazing to see a good chunk of Gaim’s cast drop like flies. Even though the series is geared towards children, this didn’t stop the Butcher from unleashing his knives on the unsuspecting fruits that rest within the bowl. While the Kamen Rider franchise is no stranger to human deaths, Kamen Rider Gaim might have the most deaths in regards to important characters in the story. Perhaps the best part out of these moments was the fact that they weren’t done in the typical toku manner, as we see many Riders get knocked out of their transformations before they met their doom. On top of that, there are even some scenes that featured characters back-stabbing each other and using explosives or traps to kill off others; thus giving each confrontation a special element of surprise. In the end, these decisions intensified each death scene, as the shots and executions left us with a shocked expression. In a way, you could think of it as a Disney death taken to the extreme. Obviously, the deaths weren’t the main thing that made Gaim a solid show, as Kouta’s struggle to bring hope to everyone made way for a story that tested his resolve. Even though the guy was just a good person that desired to find a job to support his sister, his will to grow in the face of danger was expressed in the same manner how Urobuchi writes most of his main protagonists, as Kouta had to suffer on multiple occasions. From accepting his responsibility for Yuuya’s death to fighting for control of the Fruit of Knowledge, Kouta’s development was one of the great things that made his journey worthwhile. To an extent, his decisions were similar to the challenges that an adult faces, since making sacrifices is related to many real life situations. Speaking of growth, another one of Gaim’s strengths is how each story arc represents the different stages of growing up. The Beat Riders Arc focused on the teenage phase when people are discovering themselves while living a carefree life, the Yggdrasill and Helheim Saga symbolizes the perils that people face when they have to come to terms with reality after high school, and the Overlord Saga covered the importance of finding one’s resolve in the heat of crisis. Lastly, the Forbidden Fruit Storyline is all about accepting one’s path while moving forward in life. To an extent, these elements were represented through the way how the characters overcame the big players in the series (such as Pierre calling out the Beat riders on their skills, or Kouta’s opposition to Yggdrasill’s ultimate solution for saving humanity). Overall, this concept was one of the main factors that allowed for Gaim to tell a story where the Monsters-of-the-Week weren’t dominating the stage, which made the plot's progression a feel more natural this time around. In regards to the designs that appeared towards the end of the show, Kaito’s Overlord Inves Form gave off a nice Fangire vibe, since body had a stain glass-like pattern. Even though it felt like something that would fit better in Kamen Rider Kiva’s universe, Overlord Baron’s appearance was still a good choice in the end, as it suits Kaito’s fancy/royal theme that his team shows off. Unfortunately, the same can’t be said about Ryugen Hell Fruit Arms, due to it being a fusion between Grape and Kiwi Arms. Seeing that Micchy’s Final Form grants him the power to use the Overlord Inves’ weapons, you’d think that it would look like a hellish warrior. Instead, the current look lacks that powerful feeling that the Gaim’s Triumphant and Zenith Arms gives off. At least the other Riders make up for the poor design, since the fusion between the fruits/nuts and the actual armors managed to create a cool look instead of looking downright ridiculous. While Gaim’s main story ended on a satisfying note, one of the show’s downsides was how the real final episode wrapped things up. For a segment that was supposed to act as an epilogue, the entire segment left a rotten stain in the exquisite fruit that Urobutcher diced up, due to Micchy’s characterization in the series. While it’s understandable for most programs to redeem a despicable character, I felt that it was too early for Mitsuzane to be accepted by everyone else-- even if Takatora was there to help him. This element alone tarnished the build-up that lead to the character becoming an empty shell filled with regret, since a seven month time skip isn’t long enough for the rest of the surviving cast to forgive him. Seeing that Urobuchi didn’t write this episode, the segment suffered from the same issues that were in the ToQger x Gaim special, as the tone didn’t go well with the way how the characters were written. If there was one positive aspect about this segment, it’s that we got to see what the rest of characters were up to after the shows ending, which added some minor satisfying aspects to Gaim's finale. Most importantly, the show’s biggest issue is that Pierre didn’t get the spotlight that he deserved. Seeing that the guy didn’t get a Soda or Ultimate Form, Gaim missed their chance to turn the pastry chef/former military personnel into a powerful warrior that would make Team Durian proud. Worst of all, they took away the man’s power-- I call shenanigans! This travesty shall continue to haunt the series for many generations to come; thus turning Gaim into one of the worst toku shows in existence. In all seriousness, while Bravo didn’t become the strongest Rider in the series, his role after the Beat Riders Arc changed him into a person who uses his expertise to help Kouta and his group instead of ridiculing them. This change allowed for us to experience a different side of the character while seeing him use his expertise in a new way. Not only that, he gave us fabulous Jonouchi, and his contribution to Zack’s plan during the final storyline was a solid event for the series. Even though Gaim’s epilogue left us with a bad taste in our mouth, this doesn’t change the fact that Urobuchi brought us an great Kamen Rider series. Thanks to the show utilizing a more organic storytelling format, the program’s event flowed more naturally than many recent Rider shows, as each segment would get resolved while opening up for more juicy bits to pull the viewers in. On top of that, Gen the Butcher’s style brought us back to the era when the series used to feature mature themes, which showed that the franchise is willing to go back to its roots from time to time. Considering that the man was a fan of the franchise before becoming the series’ Main Writer, his efforts have shown us that he cherished this position throughout the show’s run. If anything, the guy deserves a huge round of applause for his hard work on his first toku show, as he left us with a great Rider series that made up for Kamen Rider Wizard’s bland flavor. In other words, Gen the Butcher has shown us that bittersweet fruits are a way better than plain sugar doughnuts.
FI: Kamen Rider Gaim photo
Now thats how you make a Fruit Salad!
Back when it was announced that Urobuchi would become Kamen Rider Gaim’s Main Writer, it was certain that 2013’s Rider series was going to be an interesting tale. Despite Gaim being a children’s show, t...

Kamen Rider Summonride photo
Kamen Rider Summonride

Kamen Rider Summonride's new screenshots are all about the stages


This gallery needs some boss images
Oct 27
// Salvador G Rodiles
Even though Kamen Rider Summonride contains a few features that should've been in the Battride War series (such as a co-op option), I'm still on the fence on whether to Drive the Game or not. As a series of new images enter t...
Kamen Rider Gaim photo
Kamen Rider Gaim

Zawame City's map gets redesigned in Gaim's home release


R.I.P., Gotham City-like map
Oct 16
// Salvador G Rodiles
Do you remember the time when Kamen Rider Gaim featured a map of Zawame City that resembled Gotham City? Well, that moment is now gone, since the Blu-ray/DVD version of the show's 33rd episode contained a different map from t...
Kamen Rider Summonride photo
Kamen Rider Summonride

Kamen Rider Summonride's first trailer gives off a Gauntlet vibe


That kid is way too excited
Oct 05
// Salvador G Rodiles
When Bandai Namco announced that they were giving Kamen Rider the Skylanders treatment in Kamen Rider Summonride, I will admit that I was a bit curious about the title will play. Now that the team has shown us the ...
Kamen Rider Drive photo
Kamen Rider Drive

Start your Engine! Kamen Rider Drive's full trailer shifts into overdrive


And Drive the Kamen Rider!
Sep 17
// Salvador G Rodiles
With two more episodes left until Gaim ends, a new trailer for Kamen Rider Drive has entered the fast lane. Surprisingly, I've come to terms with the show's title, since it occurred to me that Knight Rider's main charac...

Happy Kaixa Day!

Sep 13 // Salvador G Rodiles
カイザの日2014 by ゆうの カーイーザ!カーイーザ!カーイーザ by 華焔@文化部統括委員長萌え 無題 by QUICK カーイーザ!カーイーザ!カーイーザ!カーイーザ!カーイーザ!by ゆうき カイザの日!by みっちゃん 913 awakening by ひいらぎはじめ 9月13日 by はらら@913の日 カイザの日2014 by ねこのら カイザケーキ by かめこ 仮面ライダードライザ by 中島ゆいちろ 草加雅人ならダイジョーブッ☆★ by 英知 カイザ!by しぶがき カイザの日ですね。by アベ カイザの日2014 by 晶 913(カイザ)、スマブラに参戦!?by マルバ 九一三葬 by 葵野 今日は何の日? 913の日 by ジョウカ→ Dullahan by yk 9! 1! 3! by Kkハムスター 913 DAY by 大村@変身D02ab カイザキティ by ぽむ/.崩壊プリン カイザの日 by モッチャす
Kaixa Day photo
Enter 9-1-3!
It's Sept. 13th, and it's time to celebrate an important holiday. Today marks the special day that's dedicated to Masato Kusaka, a.k.a. Kamen Rider Kaixa. Due to the fact that the guy dials 9-1-3 on his Kaixa Phone before he ...

Kamen Rider Drive photo
Kamen Rider Drive

Let's get fired up for Kamen Rider Drive's first promo


Start your engine!
Sep 07
// Salvador G Rodiles
Move along, folks. There's nothing to see here. In all seriousness, since I'm not a professional police officer, you can ignore my previous statement when you check out Kamen Rider Drive's latest preview. While the video onl...
Kamen Rider Drive photo
Kamen Rider Drive

Pull Over! Kamen Rider Drive gets a preview and more


Count up your license and registration!
Aug 30
// Salvador G Rodiles
First, I'd like to apologize for my constant ramblings about Kamen Rider Drive. Either way, my apology isn't stopping me from posting the show's preview that was featured in TV Asahi's morning news program, Good! Morning. On...
Kamen Rider Drive photo
Kamen Rider Drive

Buckle up for some new details on Kamen Rider Drive


Make sure that you check your side mirrors
Aug 28
// Salvador G Rodiles
As we're experiencing the final week of August, Televi-kun's recent issue has revealed some new information on Kamen Rider Drive, and it looks like the next show will have a police theme to go with the car motif. That being s...

Annotated Tokusatsu: Kamen Rider Gaim episodes 40-41

Aug 25 // Salvador G Rodiles
Whenever a show forces their protagonist to make an important choice, you know that something big is about to go down. While this is a recurring element in most fictional materials, this didn’t prevent Gaim from doing a solid job in conveying Kouta’s inner conflict. One element that sealed the deal was how they placed the hero on the receiving end of the situation when the team chose to go with a "what if" scenario where Yuuya became Gaim. Aside from acting as a great build up towards Kouta’s final answer, the series gave us an idea of what the Inves are thinking when they're attacking other individuals. In fact, Kouta’s situation made us question the previous monster battles in the series, as most of fights weren’t as one-sided as we thought. All in all, this segment worked great as a means to help Kouta discover his personal goal before the show transitions towards the real climax. In addition to our main hero's development, the show has finally paved the way for the series’ final part when they chose to kill off Gaim’s two major characters. Honestly, it’s hard to believe that things went the way they did, since one of the Overlord's king has the ability to warp his surroundings. While this segment was foreshadowed earlier in the series, most viewers were expecting for this moment to happen during the show’s last stretch. Thanks to Urobuchi's deception, the actions shown during Roshuo and Redue’s last stand acted as a phenomenal way to resolve the show's current conflict. Even though Gaim hasn’t reached episode 45 yet, Urobuchi and the rest of the show’s staff have made some interesting decisions with the way handed the endgame content. Perhaps the best part out of the main battle was how the recent betrayal happened so unexpectedly. Normally, a show would leave a few pieces for the viewers to assemble before the big moment. However, Gaim's team managed to shoot the scene in a manner that left the program’s viewers with a shocked expression. Of course, Redue's acting helped spice up the moment, since her expressions were priceless during the scenes after Roshuo's death. In a way, this action helped make her demise turn into a satisfying treat for Gaim's viewers, due to the way how her reactions changed when she learned about Roshuo's final action. Overall, Kamen Rider Gaim continues to leave a solid mark with the way how the story has progressed. Our hero’s resolve was achieved through a manner that was meant to break him, and the major battles made us yearn for the next act's big events. Since Toei did a great job in handling the Overlord Inves’ demise, the upcoming episode should lead to some amazing reveals-- especially with the way how Kouta’s powers have developed recently. Considering that these two episodes have left us with some interesting leftovers (such as Mai’s situation), the show’s dramatic moments are going to mess with our expectations again. Judging from the tone that’s been set, I’m certain that Urobutcher’s planning to cut up a new cuisine when the alliances change during the next arc.
AT: Kamen Rider Gaim photo
Ill turn you into fruit juice!
We’re at the bottom of the inning, and Urobutcher continues to hit his home-runs like it’s no tomorrow. Based on the current score board, Kamen Rider Gaim's events from episode 40 and 41 have changed the playing field for the upcoming segments. One thing for sure, the last stretch is going to be an intense journey through the fruit aisle.

Kamen Rider Drive photo
Kamen Rider Drive

Vroom! Kamen Rider Drive's design has entered the parking lot


This new Rider is ready to show us his wheels!
Aug 14
// Salvador G Rodiles
It's finally time for us to take a look at the new car-themed Driv...er, I mean Rider's design. Overall, the new Rider's appearance looks great, since Drive's Type Speed Form is basically a fusion between Kamen Rider Accel Tr...
Kamen Rider Summonride photo
Kamen Rider Summonride

What?! Kamen Rider Summonride contains a Skylander-like system


It's time to toy around with with our favorite Riders
Aug 11
// Salvador G Rodiles
Oh my. I never expected to see the day that the Kamen Rider franchise would receive a game that'd be similar to Skylanders, Disney Infinity, and Nintendo's Amiibo toys. Then again, both Kamen Rider and Super Sentai have their...
Kamen Rider Gaim photo
Kamen Rider Gaim

S.H. Figuarts Gaim Pine Arms and Baron Mango Arms give off a nice tropical vibe


Pineapples and Mangoes are serious business, people
Aug 06
// Salvador G Rodiles
I probably don't say this around here too much, but I'm a huge fan of pineapples and mangoes. Actually, my passion for the latter is bigger than the former, as I find ananas to be great on certain occasions. That said, I woul...

Annotated Tokusatsu: Kamen Rider Gaim episode 39

Aug 02 // Salvador G Rodiles
As much as I enjoyed the whole build-up towards Kouta and his group sneaking into Yggdrasill, it seemed that Urobuchi was missing an important ingredient in his diced fruit salad. Due to this predicament, it almost felt like this episode was less than ten-minutes long. I guess that this has to do with the fact that there wasn’t a big moment to surprise or leave us in shock, as the majority of Gaim focused on a series of random fight sequences. Sure, there were a few important moments that occurred during the episode, but there’s something strange about having this sort of pacing when the show’s about to hit its final stretch. Despite this episode being mostly action oriented, there were some interesting tidbits that made it enjoyable (such as Micchy's ongoing quest to become a huge jerk). Overall it was surprising to see that Urobuchi chose to handle Micchy’s recent descent into madness realistically, as he could've turned the character into an full-fledged maniac. This shows that even Mitsuzane can't shrug off his emotions and doubts that easily. While I still hate the guy’s guts for treating everyone around him as expendable tools, you still have to hand it to Gaim for having the guy stay true to his motives as he battles his inner regrets. Speaking of which, I found Micchy’s huge obsession with Mai to be pathetic. For goodness sake, the girl has no interest in the guy, and yet, he continues to hold her against her own will (what a creep). It’s no wonder why Mitsuzane’s insane right now. Poor Mai. And to think that Mai still has faith in seeing Micchy redeem himself. Then again, it’s moments like these that show how well Mahiro Takasugi’s performance is when it comes to playing a character that’s meant to be despised. Hell, Micchy might get a special award for being the Most Hated Tokusatsu Character of 2014. On the action side of things, it’s nice to see that the supporting Riders were given the chance to shine once more. Even if the scene overstayed its welcome, I won’t deny the fact that the episode’s prolonged battle was entertaining. I mean, how often do you see a giant Mecha Watermelon with a pair of --that’s right-- Watermelon Boxing Gloves go up against a horde of Flower and Fruit-themed robots? Only in an Urobutcher Kamen Rider series, folks. Thanks to these touches and more, it’s hard to not be surprised with the way how Gaim’s battles play out from time to time-- especially when a minor characters gets to kick butt. If there’s one thing that still bothers me about Gaim, it’s how the show continues to throw random Overlord Inves at us. Compared to Roshuo, Redue, and Demushu, these guys don’t seem to have much of a purpose in the story, except for being a random target for the main Riders to crush. While I enjoy seeing people in crazy-looking hero or monster costumes go up against each other, the villains should have a justified reason for sending a bunch of unexpected minions to destroy the hero. If Gaim would've hinted at the existence of other Overlords, then their presence would've been better established.  Once again, this issue is still minor, as Gaim’s narrative obliterates its problems like a single grape that gets overwhelmed in a blender that’s filled with bananas. In the end, the people can barely taste the grape in the mixture, since the banana is the dominant ingredient in the recipe. The same can be said about Gaim’s overall quality, as the show's dark premise about fruits and the end of the world overshadow the Overlord-of-the-Week flaw that arose lately. As we’re getting closer towards the show’s final episode, there are many promising things to come. From Ryouma’s ulterior motives to Kouta’s fate, Gaim has some tragic events that're the works. Hopefully, the show’ll handle the next parts differently from Kamen Rider OOO, since it would feel strange for Gaim to copy an existing theme without adding its own original take to the mix. In the meantime, we'll just have to wait for Gaim to return from its short break. Curse you, unexpected interruptions! 
AT: Kamen Rider Gaim photo
Unlimited Fruit Works
Man. Time sure flies when you’re watching the world end. One moment, we're listening to a bunch of characters spouting out random lines about their ideals and what not. Then things break out into an all-out Fruity Warfa...


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