Question: Am I bad luck? Because as Tim and I realized this week, whenever I ask for something to happen in an anime, it never ever happens, even if it would be self-evidently awesome and the writers are nuts for not going wi... | subscribe
Actually, when I meant trailers, I was talking about using a catapult to launch a bunch of trailers into the sky as a way to celebrate XSEED's new accomplishment. With the help of Carpe Fulgur, the awesome group that localize...
Class of Heroes 2 is a game with a "wouldn't give up" story. Back in 2012, the game failed to meet its Kickstarter goal. Despite all that, MonkeyPaw Games and GaijinWorks promised to continue working on the game. They finished the title, releasing it initially on the PlayStation Network Store, with physical copies to follow later.
The original Class of Heroes, released in June of 2009, saw a 61% average score -- our own Destructoid gave it an 8.0. Colette cited the sheer volume of game to play and the details to master as plus points, but took some issue with the game's high learning curve.
So, how did the sequel turn out, after all the trouble it went through -- and most importantly, will it be worth your money? Find out after the jump!
After a brief hiatus, Go West! is back to supply you with your [almost] weekly dose of Japanese games coverage! This week? Well... not a whole lot actually. At least my dear friends at Idea Factory give me some company.
Yeah, it's been kind of dead around these parts. That being said, there are still a few interesting titles worth chatting about, so let's get on with the show!
This slipped under Japanator's easily-distracted radar array last week - why, oh why did we hire cats to man the monitoring stations? - but it's pleasant to know either way: NIS America has, after a long enough del...
Salutations, and welcome to Go West! 44, your [sometimes] weekly column about the latest games to hit store shelves in Japan. I'm your host, Elliot, and I'd like to take you on a magical journey into the deepest, darkest abysses of the Japanese gaming industry.
Or I'll just make Idea Factory jokes the entire time. That's fine too, right?
This week's edition of Go West! sees a couple of big releases, and a host of new PSP titles hitting store shelves. I might even have some kind words for an Imageepoch game.
Ladies and gentlemen, welcome to Go West!, Japanator's column about Japanese video games, imports, Idea Factory, and self inflicted pain! We've hit week 42, which means I should probably say something profound here.
Video games sure are fun, aren't they?!
Moving on, March's rampage of game releases has finally begun, meaning Go West! is going to be very busy for the next month. This week sees several big titles hit store shelves, as Sony makes their big Vita push in Japan.