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Japanator Live photo
Japanator Live

Japanator LIVE - Nier Automata

Gravity Rush 2 Demo too!
Jan 04
// Red Veron
[Stream will begin at 10PM US Central Time over at the Japanator YouTube page and the video of the stream will also be posted here during and after the stream, so check it out!]   The new year is fin...

Review: God Eater 2: Rage Burst

Sep 14 // Red Veron
GOD EATER 2: Rage Burst (PlayStation 4 [Reviewed], PlayStation Vita, PC)Developer: ShiftPublisher: Banday Namco EntertainmentReleased: August 30, 2016 (NA/EU), February 19, 2015MSRP: $59.99 (PS4), $49.99 (PC), $39.99 (Vita) God Eater 2: Rage Burst is the expanded version of the sequel to God Eater, much like how the original God Eater on PSP made it outside Japan. This is a new expanded version of the God Eater 2, a sequel that the west never got that will please those who've waited years since the first God Eater in 2010, especially for those who enjoyed all the new stuff in the recent remake, God Eater Resurrection. The God Eater games are the only games that can even come close to Monster Hunter, while it is of that Hunting genre, it is much more accessible than the Monster Hunter. It's much more fast-paced all  around and lacks the animation nuances that are in most of the Monster Hunter games. The God Eater games do a good job in teaching the basics and ease players into the flow of a Hunting game, without having to spend hours learning everything as it integrates it all of into the game with a story to spice up the gameplay. A lot of the new features we saw in the enhanced remake God Eater Resurrection were from God Eater 2: Rage Burst, but that was just a small taste of all the new features that improved the formula. One thing that returning gamers might notice is there is a bit of reused content from the previous game, God Eater Resurrection. While reusing levels and assets are quite common in games in the Hunting genre, there are a bit of changes to the content that give them a different feel, though it may only be noticed by those paying close attention. This is also due to the fact that Resurrection came out after Rage Burst, so being made around the same time can result in recycling but the two games are different enough from each other in terms of mechanics and in the new content. One of the new additions to the God Eater formula are the Blood Arts, which add some oomph to each type of attack and varies by weapon, such as powering up your attacks and you can choose whichever suits the situation and/or your style. Another welcome addition is being able to add skills to weapons and shield that give bonus stats to the player which is available pretty early in the game. These are only a few of the new additions that add so much more ways to plays and more customization for weapons over the previous game. While there are a lot of ways to customize, you only have to fiddle with your gear for only a little bit and it is mostly optional. As I've mentioned in my review for God Eater Resurrection, those wanting to dive into the franchise and play the best version should just play God Eater 2: Rage Burst. This sequel is also much more friendlier to those new to the genre and is solo friendly for those not wanting to touch the online multiplayer mode. One way that it makes it easier to get into and/or play solo is to take advantage of all the new customization features to make your character stronger so you can hold your own enough to learn the basics. Though there are all these options that make the introduction to this game and genre much easier, they aren't communicated to the player in the clearest fashion. It requires a bit of digging into all the menus to actually get those 'help' explanations. It can get confusing for those unfamiliar, but with some patience, one can learn enough of the mechanics to blaze through the game. Returning players might breeze through much of the story mode and veterans might find it a bit easy, but there are a set of harder missions that are available to play early in the game for those looking for a challenge and want to try out all the new game elements. The game does ramp up later and gives a proper challenge with new enemies and harder scenarios. [embed]35233:5839:0[/embed] Rage Burst places the player as the newest recruit in the Blood Special Forces unit, a special group of God Eaters who are an elite unit that are the only ones who can fight the new species of Aragami. We get introduced to a new cast of characters and we also get to see characters and places from the previous game. You can also get to know these new characters in 'Character Episodes', which are side stories that let you get to know more of these new characters and along with some extra missions. There's a story told through many cutscenes, while the story isn't dense, it sure takes its sweet time to unfold and can be a plus for those wanting something to break up the monotony of the hunting game grind. The rate of which of the story unfolds can be a drawback for those who don't want to invest dozens of hours into the game. The parts of the story feel like episodes in an anime series, that are broken up into pieces but kind of build on each other. But the game is playable in short sessions where most missions can knocked out in under 5 to 10 minutes, so those with an hour to spare can get a good chunk of some hack-and-slash action. Those purchasing Rage Burst on Steam and PS4 near launch will also get God Eater Resurrection (along with some costumes from Sword Art Online, Tokyo Ghoul, and Tales of Zestiria), making it a good value, though playing Resurrection is not needed to enjoy Rage Burst but it helps in world building. These costumes only provide cosmetic changes, and hopefully we get more in the future (PLEASE BRING OVER THE GINTAMA COSTUMES). God Eater 2: Rage Burst is the best way to get into the hunting genre right now for many reasons; it's easy enough to pick up, it has a lot to offer, and it has online multiplayer for those wanting to play with people. This game is good for those wanting to dip their toe into hunting games for the first time. Those returning to God Eater will find enjoyment in the new variety of features in this new installment, but some veterans may feel that it's not enough new stuff especially after recently playing the enhanced remake of the first game. But there's still enough to get out of this new game, Rage Burst shines more with what's under the surface, those willing to dig in deeper will find a lot of good things and a good time.
God Eater 2: Rage Burst photo
New Look, Same Great Taste
Monster Hunter is one of the behemoths of gaming in Japan, it still sells like crazy every time and has made its own genre (Yes, I know about Phantasy Star Online). Many have tried to hunt down the same success but only one f...

Persona 5 photo
Persona 5

PS4 and Persona 5 get dramatic price drop song commercial

Sep 08
// Red Veron
Two new PlayStation 4 models just got announced yesterday, where the original PlayStation 4 got a price drop to $299 (or 29,980 Yen in Japan) in the form of a new sleeker slim model. In the US, Sony conducted one of their "P...

Review: God Eater Resurrection

Jul 28 // Red Veron
God Eater Resurrection (Playstation 4 [Tested], PlayStation Vita [Reviewed], PlayStation TV [Reviewed], PC)Developer: ShiftPublisher: Bandai Namco EntertainmentRelease Date: October 15, 2015 (JP), June 28, 2016 (NA), August 30, 2016 (EU, PC)MSRP: $19.99 The God Eater games have always been visually unique, unlike the many medieval fantasy-like set Hunting games, God Eater differentiates itself with a post-apocalyptic, dystopian science fiction setting coupled with fashionable anime character designs that look straight off the streets of Tokyo. First released for the PlayStation Portable in 2010 in the USA under the renamed title Gods Eater Burst (to not offend those who believe in only one god), the game never had a chance to show its stuff due to the PlayStation Portable being deemed commercially dead in the US at the time. Now in 2016, God Eater gets another chance in the west with God Eater Resurrection. Don't think that this is just a simple remaster, this enhanced remake serves up a second helping that brings more than a visual upgrade and retroactively receives new content from the sequel and the recent anime adaptation. The new added content comes in the form of weapons, moves, voice acting, story elements, and new enemies as well as changes to the old enemies. God Eater is set decades in the future where creatures called Aragami have climbed to the top of the food chain and what's left of humanity fights to survive everyday. The eponymous "God Eaters" are the wielders of  special weapons are called "God Arcs", giant blade weapons that are the only ones that can slay the Aragami, and can grow a giant pair of sharp jaws that can take a bite out of the Aragami to extract temporary buffs and materials from the enemy. The "-gami" in Aragami means god (which in this case they are powerful beings), hence the title "God Eater". God Eater Resurrection is a hunting game in the vein of Monster Hunter, but with with its own take on the formula and is much more accessible than most of the older Monster Hunter games that came out before it in 2010. The combat of God Eater leans toward more of an hack-and-slash action game than the more methodical timing in the combat of Monster Hunter. God Eater's God Arc alternates between a melee and ranged weapon, both of which have different types each that allow for different combination of play styles.  The first few missions are short and ease you in to the hunting mechanics while you shoot and wail away at the enemies, it does a quick job in getting you going compared to most other Hunting games. God Eater is still true to the genre and has you going on missions to gather materials (though not to same degree as Monster Hunter) from enemies and the environment to improve your gear and learning the different ways to effectively fight the enemies. Among the unique ways to fight enemies effectively is a bullet customization system (revised in this new version) for the bullets fired from the God Arc which allows for unique ways to fight with the different combinations of elemental and projectile types. This new version also adds in new weaponry from the sequel, God Eater 2: Rage Burst, that gives players a new way to play such as the Valiant Scythe and the Boost Hammer. New additions include "Predator" moves that allow you to bite enemies in different ways to activate ability boosts. Do not let the accessibility of the game fool you, there is a lot of depth with the combat and even more with this new version. Utilizing everything at your disposal, from equipment to tactics, to give you an advantage in defeating your enemies is still paramount in getting far into this game, especially for near endgame content and beyond. God Eater Resurrection still plays very much like the original but with the added benefit of the right stick for improved camera controls and adds a host of control options. It also takes advantage of the new platform with options to use the touch controls on the Vita, which makes me favor the handheld version over the prettier console version. The corners of the Vita's touchscreen, as well as the R3 and L3 buttons on the controller enabled versions of the game, can be assigned to function as extra buttons that either let you quickly access items, team commands, or the map menu. Playing the Vita version on the PlayStation TV microconsole provides a very close core experience to the PlayStation 4 version just without the extra graphical muscle and PlayStation 4 console functionality. The Vita version does have that lack of anti-aliasing but is easily overlooked since still looks good with its nice anime art style and keeps up even in the graphically intense fights in the game. God Eater Resurrection allows cross-save and cross-play between the PlayStation 4 and PlayStation Vita it will be easier to find people to play with, which is important and is a fun time for a hunting game. God Eater Resurrection is rather affordable at $19.99 and not bad for those wanting to check out a solid hunting game experience for not a lot of money, but do check out those special offers where you can get God Eater Resurrection for free when you preorder God Eater 2: Rage Burst on the PlayStation. These offers vary by territory and is a nice way to check out the original as well as get yourself a newer hunting game. All the new added content, better controls and visuals serve to improve the experience quite a lot from the original release. However, the game still feels too similar to the original game, it feels like an older game in the genre, along with the limitations of the original platform. Shift, the developer of this God Eater Resurrection whose prior work the year before, the impressive Freedom Wars, improves on the hunting genre in many ways but not much of those improvements made it back into God Eater Resurrection. Those wanting more of a modern experience may just want to check out the second game, which releases a little after the North American release of God Eater Resurrection. If you are a God Eater veteran and have time for a refresher before the sequel God Eater 2: Rage Burst hits, it is definitely worth it to check it out. If don't have the time to commit, you can skip this one and probably check out some summaries of the new story content out there on the internet to get you ready for the sequel and there's even that anime adaptation to supplement the experience. God Eater Resurrection is a good introduction to the franchise and the genre, overall a good game with the new bells and whistles but is showing its age in a world where newer hunting games exist. [embed]35158:5751:0[/embed]
God Eater Resurrection photo
Back for Seconds
The Monster Hunter franchise's meteoric rise in Japan in the past decade has given birth to a new genre that is still going strong in Japan with numerous contenders that spring up every so often. While many Japanese game...

Golden Week Sale! photo
Golden Week Sale!

Celebrate Golden Week with great discounts on PSN!

Japanese Games and Movies on sale!
Apr 29
// Red Veron
It's Golden Week once again and the Playstation Network is here again with some discounts on Japan-inspired games and movies! I've been waiting for these games for a few of these games to go on sale since I love Japanese game...
Dissidia  photo

Dissidia Final Fantasy is looking pretty hot

The gang's all here
Apr 13
// Hiroko Yamamura
Time to get brawling in Midgar! Team Ninja's newest outing for Square Enix is a fresh entry to the Dissidia fighting series. The upcoming Sony PS4 game is an adaptation of the arcade game, with some sexy new upgrades. I neve...
PS Vita photo
PS Vita

Get ready to make great manga on your PS Vita

For the mangaka on the go!
Jul 01
// Hiroko Yamamura
Japanese game publisher Granzella announced intentions to bring out their manga making app for the Playstation Vita, Manga Ka Keru sometime this year. While there doesn't seem to be many details about the app, the Vita's mult...
Bloodborne photo

The hellish theme of Bloodborne remade

Now you can just imagine the sounds of sloshing blood and screams!
Jun 14
// Dae Lee
You may or may not have seen the full leaked trailer of a early-build 'Project Beast' trailer that's been passing around in the internet ether (Now known as Bloodborne), but what struck me was the unrelenting song accompanying the great visuals.
Video games photo
Video games

Play Battle Princess Arcadias this June in NA and Europe

A Battle Princess' work is never done.
May 08
// Dae Lee
Some of you may have been following the NIS-developed Battle Princess Arcadia, a side scrolling action RPG for the PS3. We've been treated to a few screenshots and videos, but NISA just dropped the release date for the locali...

Review: Demon Gaze

May 01 // Dae Lee
Demon Gaze (PS Vita) Developer: Kadokawa GamesPublisher: NISAReleased: April 22, 2014MSRP: $39.99 It might make a tiny digital footprint on my Vita but make no mistake, this is a large-scale game, easily taking 50 hours to complete. Demon Gaze is a marathon: a rewarding and challenging grid-based dungeon crawler by Kadokawa Games. Demon Gaze's presentation is likely to impress. The vocaloid music can seem odd at first, but it quickly grows on you -- don't be surprised if you catch yourself humming these themes incessantly between game sessions. The art consists of gorgeously painted high-resolution CG paintings that really pop on the Vita screen. It's even more impressive when you realize the sheer amount of unique characters and enemy designs there are. The only weakness in the visuals are the 3D renderings of the dungeons you navigate block-to-block on a grid, where the environments are noticeably low polygon and muddy-looking. The game is split into two parts: Your time spent in the inn, where you can accept quests, advance the story, and buy/sell items; and your time spent in dungeons, where all the battling, looting, and demon gazing takes place. How you balance the two becomes vital. Your main character is a rare Demon Gazer, someone with the ability to capture demon souls after you've tamed them, allowing them to assist you in battles. Your amnesia-riddled self is taken to an inn run by a energetic young lady named Fran, who houses fellow dungeon crawling sell-swords, as well as quirky merchants and traders you will quickly befriend. The colorful cast and the warm greetings really make you feel at home, making it a welcome site to return to after a hard day's work of dungeon conquering. The battle system is turn-based and you can have a party of up to five members. While your class is unique as a Gazer, the game gives you a lot of freedom when it comes to recruiting party members. You have lists of options, from the character art, voice, class, and race, balancing certain strengths and weaknesses. They all start from level 1 when you recruit, so using your gold to add party members quickly is a good idea. Each class has fixed skills they will learn as they gain levels, but there is flexibility and customization in the form of artifacts. Each artifact will teach a skill to any of your party members, regardless of their class, allowing you to create unique builds based on your needs. You can also receive furniture as rewards, which give varying levels of stat boosts that go into effect by placing them in your party member's individual rooms at the inn. Whenever you visit your party members' rooms, the game gives you a randomized little description of what they're doing, which is a nice touch. As little as it affects the game, hearing that my Healer is using the fluffy bed I got her as a trampoline, or that my Fighter is admiring the shelf I acquired, put a smile on my face every time I dropped in. Despite its fairly easy opening sections, Demon Gaze is not a walk in the park, especially once the game gets going. Your objective in each dungeon is to defeat the resident demon of each location. There are specific capture points called Gem Circles you need to conquer to make a demon circle appear, where you will finally face the demon and acquire it, if you are victorious. Successfully capture the boss demon, and you will be able to equip it, bringing it in and out of battle per turn. Demons come with a limited number of turns they can take fighting the enemy before they go berserk and start attacking your party indiscriminately, so it becomes a balancing act where you want to save your demons for harder battles, though it becomes less of an issue later in the game as your demons level up and their turn counts rise dramatically. Between the number of capture points spread across the map, one of them will actually house the resident demon, introducing itself and giving you a taste of its abilities with a preliminary battle. These battles are often intense, because these demons don't mess around. They give no quarter, and you'll be dead very quickly if you're not prepared. Facing each demon for a final showdown is a battle of attrition, making every move and character ability count. Trying to brute force might get you through some tough enemies, but rarely ever bosses. Demons are here to stand as difficult walls for you to conquer, and facing each one is an exciting, if not terrifying, process. Gem Circles are also areas of interest to you because they are prime areas for loot drops and saves. I've found each capture point to be lifesavers as the game went on, especially when the maps begin to get larger and require a long stretches of battles between each one. You will acquire specific item gem drops from enemy encounters, which you use to activate these capture points. If you successfully capture it by winning the following battle, you will get drops depending on the gem you put down. There are a wide variety of different gem types, ranging from bows, swords, and staves, to hats and underwear. It's a much better alternative to buying weapons and items in the overpriced shop, so using gems often is recommended. There are also special gems for rare drops that tend to summon stronger enemies to defeat. Demon Gaze keeps you on your toes with each new area sporting stronger enemy types, and even stronger resident demons. As you progress further into a dungeon and gain some levels, the common enemies will be noticeably easier to defeat; a promising sign of progress, and you might be tempted to mash through every random encounter. There is a mechanic that lets you auto-battle in fast forward, activated by pressing triangle, but mashing on it confidently is a sure way to lose party members, as one or two stronger enemies in the mix could make fast work of your party if you're not careful. There is a very helpful map you can bring up that charts everywhere you've gone. In addition to tracking your progress through a dungeon, you can select any part of the grid that you've already walked across, and have your party automatically navigate to the selected block, making backtracking incredibly simple and painless. Whenever you return to the inn after a session of dungeon crawling, you're expected to pay rent, which Fran collects with glee. The higher level and more party members you have, the higher your rent rises. In the first half of the game where money is harder to come by, you probably won't be able to afford the egregiously overpriced revive items, so the best way to bring back fallen party members is to retreat back to the inn, pay the rent, and have the resident basement dweller revive your party member for, you guessed it, an additional fee based on your fallen comrade's level. You could add more party members, but each requires you to buy an extra room (with a price that doubles with each additional member), and your return fee rises even higher. This game has you practically bleeding gold and it can get downright brutal, but soon enough you'll figure out how to strategize each outing to get the most out of each dungeon, allowing you to stay out longer and accrue enough gold to make the additional payments a non-issue. I would be remiss not to mention that Demon Gaze is a game with a lot of charm. Everyone you share quarters with is affable and entertaining, with something different to bring to the table. The ensemble cast is made up of characters coming from all walks of life and give you the feeling that you're part of their wacky family. Some of the quests you accept give further insight into your fellow inn-mates, and there's a quirky sense of humor embedded into the writing. A good amount of story and character interactions outline your dungeon looting, and it provides a good break when you have your fill of battles. I won't mince words; if you hate grinding, spending lots of your time comparing character stats, and loot gathering followed by harrowing bosses you might die to over and over again, this game may not be for you. Demon Gaze is a very traditional dungeon crawler following the likes of Wizardry and Etrian Odyssey, down to its challenging and heavy grinding roots, but also provides a decent story and an endearing cast you'll miss when it's all over. Whether you're newly interested in the genre or a hardcore veteran, this is an engaging and addictive Vita game that comes highly recommended. 9 -- Superb (9s are a hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title.)
Demon Gaze photo
Look deep into my eyes...
There's something comforting and satisfying about Japanese turn-based RPGs, growing your party and exploring the unknown in the name of loot and power. Every progressive inch forward is one step closer to realizing your ultim...

PSN photo

Sony unleashes JRPG sale on PSN for Golden Week

It's a digital fire sale!
Apr 29
// Pedro Cortes
April 29 is the beginning of Golden Week, a series of holiday over the course of several days that's been converted into a sort of national spring break. In order to celebrate it this year, Sony is discounting a ton of Japane...
Video games photo
Video games

Experience the sights and sounds of Corpse Party: Blood Drive with their new trailer

What's that noise?
Apr 28
// Dae Lee
The latest entry in the Corpse Party franchise, Corpse Party: Blood Drive, seeks to put a final touch to the first game that released on the PSP. Some interesting story and character details were revealed to us, but now we c...
Suikoden II photo
Suikoden II

Star of Destiny: Suikoden II finally coming to PSN

Die pig!!!
Apr 22
// Josh Tolentino
Well, this news just made my day. It seems that the ESRB ratings, always a good source for accidentally outing new games, has opted to rate a very old game: Suikoden II. Konami's classic JRPG (and one of my favorite games of ...
PSN sale photo
PSN sale

PSA: PlayStation 99-cent weekend is on, get Tokyo Jungle now

Apr 18
// Josh Tolentino
Doing something this Easter weekend? Well delay that, because you may want to check out the PlayStation Network store's new 99-cent flash sale, which puts a buttload of games on sale of just short of a dollar. The list is a m...
Video games photo
Video games

Girls und Panzer for the PS Vita showcases tank-on-tank violence

I was running low on tank action till now.
Apr 17
// Dae Lee
Girls und Panzer: Senshadō, Kiwamemasu!, the PS Vita game based on the surprise hit anime series, has yet another video to show you -- giving you a taste of what a heated battle against Kuromorimine High School's f...
Video game photo
Video game

Project Diva F 2nd developers talk PS4

It was only a matter of time!
Apr 15
// Dae Lee
It appears that the creators of the Hatsune Miku: Project Diva series are excited for its next (possible) iteration on the PS4. Producer Seiji Hayashi expressed: "Although nothing has been decided yet, personally I think it&...
Video games photo
Video games

Freedom Wars for PS Vita coming to the west this year

"You have been convicted for the crime of living"
Apr 14
// Dae Lee
Great news for PS Vita owners! Freedom Wars, a new title in the "monster hunter" genre by Shift (God Eater), was just announced for a localized release for the west, accompanied by a new trailer on the Playstation channel.&nb...
Video game photo
Video game

Hotaru no Nikki debuts story trailer

Follow the light!
Apr 08
// Dae Lee
Nippon Ichi's small team project, Hotaru no Nikki for the PS Vita, released a trailer that conveys some of the story and atmosphere you'll see in the game. While no gameplay in motion is shown, there are some beautiful panni...
Persona photo

Persona 4 appears on ESRB for PS3, still rated M

Watch out for "phallic-shaped heads and torsos"
Apr 02
// Pedro Cortes
Here's a quick hit and a no-brainer all in one. A listing for Persona 4 appeared on the ESRB's website recently, indicating some sort of release in the near future for the Playstation 3. No other information was given, but I'...
Girls und Panzer photo
Girls und Panzer

Four-minute Girls und Panzer Vita game trailer, Vor!

It's a REAL trailer this time, guys. I promise.
Mar 31
// Dae Lee
Remember that tiny peek of the Girls und Panzer PS Vita game I showed last week? Where we had ten seconds of actual video? Forget about that. THIS is the trailer we've been waiting for. It's a rather substantial trailer, run...
Girls und Panzer photo
Girls und Panzer

A Look at Girls und Panzer's PS Vita game: Master of Tankery!

Don't be fooled by the video's length.
Mar 29
// Dae Lee
The crowd favorite of the well-versed "cute tank operators" genre, Girls und Panzer, has a PS Vita game releasing on June 26 in Japan -- and I'm thinking I'll have to get my import bucks out for this one. Titled Girls u...
Video games photo
Video games

PS Vita Game Hotaru no Nikki looks beautiful

Does this game have a "Hey Listen!" button?
Mar 20
// Dae Lee
When htoL #NiQ: Hotaru no Nikki was first announced, we only had a few descriptions to go by: It's being created by Disgaea developer NIS, it's a downloadable title, and you play as a firefly leading a young girl through...
J-Stars Victory Vs. photo
J-Stars Victory Vs.

Luffy and Goku take to the streets to promote J-Stars Victory Vs.

Needs more Yusuke
Mar 19
// Chris Walden
You have to hand it to Japan. When they want to promote something, they're certainly willing to push the boat out to do so. This might not be on the same scale as the giant Gundam, but life-size statues of Luffy and Goku part...
Video games photo
Video games

Dynasty Warriors 8 Xtreme Legends gets a next-gen comparison video

Lu Bu, now with slightly more eyebrow
Feb 28
// Tim Sheehy
We're doubling down on Dynasty Warriors news today, though this time it isn't Gundam. There's something about smashing through endless hordes of mindless peons while listening to ethnic hair-metal that I find so very rewardi...
Sword Art Online photo
Sword Art Online

Will there be a Sword Art Online game for the PS4?

Let's hope.
Feb 14
// Amber Hunt
This is a question I ask myself daily, to be honest. Who wouldn't want to play a Sword Art Online game for the PS4? Even though I don't own one myself, you bet I'll be purchasing one in the future. The producer of Sword Art O...
PlayStation 4 CM photo
PlayStation 4 CM

Watch Sony's latest Japanese PlayStation 4 ad

Features cosplay, Metal Gear, Yakuza, and more
Feb 13
// Tim Sheehy
Check out Sony's latest commercial for the PlayStation 4, set to launch in Japan on February 22nd. The ad features a multi-cultural cast of gamers and cosplayers who, rather than actually play anything, jump around and pose ...
Natural Doctrine photo
Natural Doctrine

SRPG sends you to game over land if you lose one member

That's harsh!
Jan 30
// LB Bryant
I'm not really a gamer. I've enjoyed some games in recent memory like Ni No Kuni but for the most part, I get frustrated by video games so I stay away from them and now that I've heard this bit of news about the upcoming stra...
Mobile Suit Gundam photo
Mobile Suit Gundam

New Mobile Suit Gundam Side Story announced

First entry in series in the last 11 years
Jan 22
// Pedro Cortes
In the last couple of years, the only two types of Mobile Suit Gundam games I've seen come out are either part of the Musou series or of the Extreme variety. You're either crushing a ton of chump units in space or you're duki...
Space Dandy photo
Space Dandy

FUNimation drops some Space Dandy streaming science

Where to go to get your Space Dandy fix
Jan 06
// Pedro Cortes
I don't know if you've heard, but Space Dandy is kind of a big deal. With such a big release hitting both Japan and abroad in so many places, FUNimation has gone and posted where and when you can watch it. You can watch Space...
To-Love-Ru photo

To-Love-Ru Darkness puts Vita screens to good use

Gotta love them touch screens
Dec 28
// Pedro Cortes
Fans of touch-screen antics and scantily clad school girls take note: To-Love-Ru Darkness is getting a dungeon crawler for the Playstation Vita. The game, known as To-Love-Ru Darkness: Battle Ecstasy, is a dungeon crawler tha...

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