This week, Tim and L.B. reveal the dark, seedy underbelly of Sakura Con -- or they would have, if they were invited to any of the cool parties, but they were too busy waiting on lines for that. Meanwhile, Ben and I share our ... | subscribe
Just a heads up for all of our HUGE members. Our colleagues at Destructoid are giving away 1,000 indie game codes courtesy of IndieGameStand. Those of you who've signed up for HUGE, our network-wide subscription service,...
Get a 55% discount on a 12-month Xbox Live subscription, 85%
discount on Call of Duty: Black Ops 2, and 75% off on Worms Ultimate Mayhem! Cyberpunk lovers
can buy Deus Ex: Human Revolution for â‚¬1.99, fans of long range combat can try their skill in
Sniper: Ghost Warrior for â‚¬1.99. Gamers can also kindly support Save the Children charity event
and get Rogue Legacy for donations over $3.5.
Let's get HUGE: Japanator rolling out ad-free memberships by Brad Rice
We here at ModernMethod are rolling out a membership program across all four sites called HUGE. The program is meant to be a game-changer for the entire network, allowing us to bring you better content than you've ever seen before. Right now the program is just available through Destructoid, but we'll be rolling it out on Japanator this week, and any benefits gained from signing up via Destructoid apply across all of our sites.
First, let's talk about what you get. You'll get an ad-free browsing experience on all four of our sites (Destructoid, Japanator, Tomopop, and Flixist). You'll get automatic entry into all of our contests on all four sites. You'll get direct access to staff members. Those are the guarantees, and we're working with some of our partners to provide even more benefits!
On our end, it allows us to not worry about turning into BuzzFeed or BleacherReport -- putting out articles with a 100-page gallery that forces you to click through over and over again. We'll be able to provide better content, because we are beholden to you, not to pageviews (But don't worry, we'll still run that gallery of embarrassing Elliot photos).
Instead, we'll be able to take a better look at some of the anime and manga out there, raising the discussion to a new level. We'll be able to cover Japanese pop culture more in-depth, and provide some new features that we had only been able to dream about up until this point.
Of course, the first thing to state here is that all of our content will still be free. It's not going behind a paywall or anything cruel like that. We're still committed to providing great content to you, regardless of whether or not you subscribed. If we could move away from advertisers entirely, that'd be the best thing in the world.
You'd think they'd get this sort of thing out of the way back when they announced it, but mere days before E3, Microsoft has finally shed some light on the burning policy questions hounding their upcoming Xbox One console. In...
No, not the first Xbox, or the Xbox 360. The third of Microsoft's consoles has opted to dial down its numbering by three hundred fifty-nine while dialing up its hardware. And it's called the "Xbox One", which means that pretty much everyone was wrong (I hope you didn't have any money riding on "Xbox Infinity"), and Microsoft actually managed to keep a secret for as long as it did. Good going on that, guys!
As you may know, Japanator is part of the esteemed ModernMethod network, a group of sites that includes our figure-loving friends at Tomopop, the film buffs at Flixist, and of course, our gaming pals at Destructoid.
Earlier today, our founder, publisher, webmaster, fearless leader, and Head Robot, Niero Gonzales, posted a message about ads, what they do for the network, and what you can do as a reader. We've got the whole message below. Most of the language pertains directly to Destructoid, but the truth is, pretty much anything Niero says about the business of running Destructoid applies to Japanator as well, which is why we saw fit to reprint it here.
Once you're done reading it (and hopefully choosing to "whitelist" Japanator on your ad-blocker), the next best things you can do as readers of Japanator, Destructoid, or any other ModernMethod sites is post your thoughts and suggestions in the comments (or email them to us), as well as visiting our community poll and voting on what you'd like to see from a potential "premium" version of the network, which is an idea we've been toying around with!
Rest assured, we intend to do what's best by you, the readers, because what's good for you ends up good for us as well. You're why we do this, after all!
Oh, boy. Time for me to start seriously considering a Wii U. It seems Nintendo have carpet-bombed the gaming public with a new slate of announcements, enough to send our own Dale North into a tizzy.
First and strangest ...
It feels like quite some time since the world simultaneously smashed their heads on their desks upon seeing Nintendo Land instead of Super Smash Bros. Something, rounding off a pretty neat but somewhat confusing Wii U showing...
Square Enix took the wraps off a Final Fantasy real time tech demo at E3, and I know it's just a video --but I'm in love... Like I said it's just a tech demo, not on any game hardware or system, but this short clip just hit ...
Rusty Hearts is a thing that is going to happen, and by "thing", I mean "Free-to-Play Massively Multiplayer Online Game". That's "F2P MMOG" for people who like to make acronyms.
Developed by WindySoft and run by Perfect World Entertainment, the game is billed as a "side-scrolling hack-and-slash dungeon crawler with cel-shaded, manga-inspired visuals", but based on the gameplay trailer below, I don't see a lot of side-scrolling. Hacking and slashing? Check. Dungeons? Check. Cel-shaded, manga-inspired visuals? Check. But I have to say that that scrolling is happening in three dimensions.
But don't take my word for it. Come July 27th, you'll have a chance to confirm the nature of Rusty Hearts' scrolling for yourself. That is, if you head over to this page and grab a code from our pals at Destructoid. Get yours soon, because they're going fast.
It is my pleasure to bring you an exclusive Destructoid survey conducted in partnership with a major Japanese company. We are looking to conduct a relatively informal survey and open conversation on the topic of Japanese titles (especially those that have never made it to North America). At the heart of it they're curious if a product remaining somewhat pure to its Japanese roots might be better received by serious J-gamers in the States. Your answers will be DIRECTLY influencing a significant decision on an upcoming title.
Give this link a clickety-click to take the survey. It's pretty short, but the results could be hella sweet.
And no, don't ask me what company we've partnered with, because I don't know. It's just that this survey is quite relevant to the average Japanator reader's interest, I would think.
Oh! And the survey which three currently unreleased J-games you would most like to see in English. Tell us what you put down in the comments!
Just a quick reminder -- Destructoid's very own Jonathan Holmes is hosting the premiere of Destructoid (the show), along with co-host Tara Long, over at Revision3.com in less than an hour. The show, being ...
[As posted on Destructoid]If you've ever played one, you'll know that ten minutes is barely enough for a whiff, much less a taste of the typical RPG. That's why we recorded eleven minutes of footage from NIS-America's ne...