It's the last episode of Jtor AM -- at least in this incarnation -- so we spend half of it arguing about astronomy...as you do. Somewhere in between telling each other to Check our Planetude, we still find the time to discuss... | subscribe
Developed for iOS devices by M2, Ahoge Chanbara is a story of justice, love, and the ahoge way. It's a tale of revenge, redemption, and a stirring reminder of what makes us human. It's an experience that pats you lovingly on the head, only to tear out a giant chunk of hair as if it were some grotesque spoil of war.
Ahoge Chanbara is the weirdest, and quite possibly funniest game I've played all year.
Okay, I will admit that I am not into Apple products, but Sanwa's new handset looks like a fun little gimmick to show around. Sure, you could use a regular headset to talk to people while you do other things with your iPhone;...
Tokyo Otaku Mode's Otaku Camera is a nifty little free app that lets you shoot pictures as if they were part of a manga strip. You've got all kinds of choices, and the app is available for both iOS and Android platforms through the App Store and Google Play.
I had a chance to play around with it, particularly now (so far past release) because a Hello Kitty pack was added to the frame selection.
It continues to blow my mind that the Hyperdimension Neptunia series sells well enough in the west to warrant their continued localization. I completely understand that I'm not Compile Heart's target audience for these games,...
There have certainly been some interesting additions to the Final Fantasy universe of late, and after initially breaking the hearts of 3DS owners seeking out a localised Bravely Default, we wound up with this gem of a game. Except, when you dig under the surface of said gem, you realise it was just a boring old rock after all.
The trailer for the game is certainly intriguing, to the point where I was waiting around the app store for it to finally appear. I have a good two hour commute either side of my day job, so why not try out something that could finally fill the void left by the awesome 10,000,000? As the only chump to cough up the money, I'll be your guide. Onwards!
Softmap's Shiba Inu mascot Otousan is a bit of an icon around our offices. His fatherly advice and lovely white coat have kept us entertained for years. Who doesn't enjoy having a conversation with a dog?
Could you ever imagi...
Yes, this is a ¥2500 iPhone 5 case.
A ¥2500 Mother 2 iPhone 5 case!
Isn't it a thing of beauty? Yes, they're available through Itoi's site, as well as a few more cool looking casesl, but this one just tick...
Here's another entry for you to put in the annals of "What the hell, Square Enix?!": It looks like the company that gave us Final Fantasy and a ton of strange decisions, has made yet another one, for it seems like they r...
Just a quick update here for you folks, in case you were interested in playing Mistwalker Corp.'s Party Wave but maybe saw a few reviews here and there that were a little less than sterling. And then you thought twice ab...
Sega's smartphone version of Phantasy Star Online 2 is an interesting experiment. As has been noted before, PSO2es is not a full port of the PC/Vita game, but rather a super simplified version that is far better suited for quick play.
The demo I played featured a dungeon and a boss fight. Progression inside of the dungeon was as simple as tapping icons on the right side of the screen which also served the purpose of granting your character certain buffs. You choose your path, so to speak, by selecting the buffs you want. Every few icons you choose will lead to a random battle against a group of enemies. Combat is simple and easy to get a grasp of; swiping left, right, down or up will result in your character rolling in the appropriate direction. This is the only way to get around the battle field as the game doesn't allow you to simply walk or run. By stripping down your ability to move, there's less opportunity for incorrect inputs on the touch screen.
Tapping the screen activates your weapon, and much like in the full version of PSO2, timing dictates how long you can chain combos and increase your damage. In the bottom righthand corner of the screen is a wheel that you can turn to gain access to your abilities and items.
Visually the game was unremarkable. The demo I played was on a fairly standard Android phone, but the framerate was smooth and the monster animations were generally solid. I asked a Sega representative if players would be able to use our PC/Vita characters in the smartphone version and while she didn't go into specifics, she told me that the feature is planned.
Phantasy Star Online 2 es didn't blow me away, but I wasn't expecting it to. As a smartphone app, I can still see myself pouring unhealthy amounts of time into the game when I get the urge to play PSO2 but don't have access to my computer.
I recorded the boss fight for your viewing pleasure and posted it after the break.
Sega is looking to release PSO2es this winter in Japan.
Recently I wrote up a post about the Petite Black Rock Shooter: Discover the Mystery of Planet Sexy game, and I wasn't sure whether it was going to be available internationally or not. Today I've learned that it is indeed ava...