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Japanator LIVE photo
Japanator LIVE

Japanator LIVE: Let's end RosenkreuzStilette Freudenstachel's deadly winter


We're freezing over here
Nov 12
// Salvador G Rodiles
[Update: The stream is over, but you can watch it here and here.] In a miraculous turn of events, I was able to get through a good chunk of RosenkreuzStilette Freudenstachel. This was likely thanks to my decision to use most ...
Japanator LIVE photo
Japanator LIVE

Japanator LIVE: Get left in the cold with RosenkreuzStilette Freudenstachel


Don't forget to bring a warm coat
Nov 04
// Salvador G Rodiles
[Update: The stream is over, but you can watch it here.] It looks like things are going to get icy around here, as I attempt to go through RosenkreuzStilette's sequel, RosenkreuzStilette Freudenstachel. Compare to its pr...
Japanator LIVE photo
Japanator LIVE

Japanator LIVE: RosenkreuzStilette's final part is about to go poof


Can we pull off this disappearing act?
Oct 29
// Salvador G Rodiles
[Update: The stream is over, but you can watch it here.] It looks like fate wasn't on my side last time since I wasn't able to get to the final boss in the Megaman-like doujin game known as RosenkreuzStilette. Part of this fa...
PinocchioP photo
PinocchioP

Vocaloid Artist PinocchioP's third album launches next month


This is not a lie
Oct 22
// Salvador G Rodiles
It looks like November might be a good month for fans of Vocaloid music, as PinocchioP's upcoming album, HUMAN, comes out during that period. From the looks of it, it might be a good way to start the holiday season. Among the...

Japanator LIVE photo
Japanator LIVE

Japanator LIVE: Let's shoot down magical girls in RosenkreuzStilette


We're about to go Megaman on people
Oct 22
// Salvador G Rodiles
[Update: The stream is over, but you can watch it here.] With October being the month that Halloween takes place in, I felt that it was time to play something that fits with the season. The Doujin Game RosenkreuzStilette...

Japanator Unboxing: Persona 5 20th Anniversary Edition

Sep 15 // Christian Chiok
[embed]35263:5841:0[/embed]
Persona 5 photo
Take Your Heart
Persona 5, one of the most anticipated games of the year, has finally hit Japanese shelves as well as the PlayStation Network. We were blessed with the opportunity to obtain the Persona 5 20th Anniversary Edition which i...

DECO*27 photo
DECO*27

Vocaloid Artist DECO*27's new album comes out next month


Get ready to crave for pizza
Aug 19
// Salvador G Rodiles
[Update: I added the information about GHOST's other editions.] Alright, people. It's time for fans of Vocaloid music to rejoice, because DECO*27's fifth album, GHOST, launches on Sept. 28  as a special version for ...
Super Robot Wars OG photo
Super Robot Wars OG

Last Showdown: Endless Frontier's Haken Browning joins Super Robot Wars OG: The Moon Dwellers' cast


Best Flush!
Jun 05
// Salvador G Rodiles
Wow. I feel ashamed of myself for almost missing out on this piece of news since I was too busy with being excited over Super Robot Wars V hitting Asia in English next year. The reason behind me feeling bad is that this...
Super Robot Wars V photo
Super Robot Wars V

Maximize your body temperature with nine minutes of Super Robot Wars V


There's no stopping this heat
Jun 05
// Salvador G Rodiles
Ever since the Playstation 4 came into existence, I was waiting for the day that we would get a crossover Super Robot Wars title on the system. As Bandai Namco reveals Super Robot Wars V as the second game in the series to c...
Kamen Rider photo
Kamen Rider

Kamen Rider Battride War Genesis' opening will turn the world into your stage


Gotta Break Those Chains!
Jan 07
// Salvador G Rodiles
After hearing Kamen Rider Girls in the first two Kamen Rider Battride War titles, it feels a bit strange that the group didn't return to sing Battride War Genesis' theme. My guess is that it might have to do with their album...
Kamen Rider photo
Kamen Rider

Kamen Rider Battride War Genesis' five minute trailer is filled with Segata Sanshiro goodness


RAIDAAA KICK!!!
Dec 11
// Salvador G Rodiles
You know that the universe is about to explode when Segata Sanshiro appears in not one but two games. Besides his appearance in Project X Zone 2, the legendary mascot of the Sega Saturn is reprising his role as Takeshi Hongo...
Kamen Rider photo
Kamen Rider

Eyes Wide Open: Kamen Rider Battride War Genesis gets a new trailer


Get Ready People!
Oct 30
// Salvador G Rodiles
As we get closer to Halloween, the folks at Bandai Namco have channeled their spiritual energy to bring us a new trailer for Kamen Rider Battride War Genesis. Honestly, it looks like it isn't much of an improvement over the ...
Kamen Rider photo
Kamen Rider

Kamen Rider Battride War Genesis' first trailer misses its Climax


Catch the waves!
Sep 10
// Salvador G Rodiles
Wow. That was fast. I didn't expect for Bandai Namco to upload Kamen Rider Battride War Genesis' first trailer so soon. Then again, the Tokyo Game Show '15 is almost here so it would make sense for them to start building peo...
Super Robot Wars BX photo
Super Robot Wars BX

Super Robot War BX's first trailer fills our bodies with delicious courage


All part of a well-balanced diet
May 22
// Salvador G Rodiles
If there's one thing that the Super Robot Wars series does right with their trailers, it's that they tend to fill people's hearts with a huge surge of hot-blooded energy. In most cases, this high dosage of enthusiasm can res...
Super Robot Wars BX photo
Super Robot Wars BX

Prepare for takeoff: Super Robot Wars BX is now a thing


Our King of Braves has returned
May 20
// Salvador G Rodiles
It's been a month since 3rd Super Robot Wars Z Part 2 hit Japan and the next title has been revealed. Titled Super Robot Wars BX, this upcoming game's being made for the 3DS and it plans to improve on the features from Super ...
3rd Super Robot Wars Z photo
3rd Super Robot Wars Z

Brighten your day with a lengthy 3rd Super Robot Wars Z Part 2 trailer


The best part of waking up is Super Robot Wars on your screen
Mar 02
// Salvador G Rodiles
Attention, people; Bandai Namco has launched a 14-minute trailer for 3rd Super Robot Wars Z: Tengoku Hen, which is the perfect cure to obliterate anyone's bad mood. This time around, we're treated to more of the usual action...
Kamen Rider Summonride photo
Kamen Rider Summonride

Kamen Rider Summonride's new screenshots are all about the stages


This gallery needs some boss images
Oct 27
// Salvador G Rodiles
Even though Kamen Rider Summonride contains a few features that should've been in the Battride War series (such as a co-op option), I'm still on the fence on whether to Drive the Game or not. As a series of new images enter t...
Dengeki Bunko photo
Dengeki Bunko

Dengeki Bunko: Fighting Climax's latest trailer shows off its new characters


If only they were playable
Oct 06
// Salvador G Rodiles
As Dengeki Bunko: Fighting Climax prepares for its console debut in November, the game receives a new trailer that gives us the rundown on the title's content. This time around, we get to see Izaya, Accelerator, and Dokuro-c...
Kamen Rider Summonride photo
Kamen Rider Summonride

Kamen Rider Summonride's first trailer gives off a Gauntlet vibe


That kid is way too excited
Oct 05
// Salvador G Rodiles
When Bandai Namco announced that they were giving Kamen Rider the Skylanders treatment in Kamen Rider Summonride, I will admit that I was a bit curious about the title will play. Now that the team has shown us the ...

Review: Persona 3 The Movie: #2 Midsummer Knight's Dream

Aug 27 // Elliot Gay
Persona 3 The Movie #2: Midsummer Knight's DreamStudio: A-1 PicturesDistributed by: AniplexRelease Date: June 7, 2014 Much like Movie #1, Midsummer Knight's Dream cuts off a lot of the fat from the Persona 3 story so that it can make its way to the end goal within the allotted run-time. What this means is that there are zero social link side stories, and ultimately very little of the school-life portions that help to make the game's so endearing. That being said, I think in the name of letting the full Persona 3 narrative breathe, these were necessary cuts. The film already suffers from how chopped up the original storytelling was, and bringing in the optional content would have only made the pacing suffer more. Unlike Spring of Birth however, the portion of the game that Movie #2 covers is both eventful and ties into the larger plot at large. The film essentially kicks off with Aigis' entrance, and it ends on a huge story beat that also happens to serve as a strong cliffhanger. In my Persona 3 The Movie: #1 piece, I noted that in order to give the narrative a proper through-line, Yuki was given an extremely apathetic personality. The goal was to show his gradually growth into a person who could depend and care about others by the end of the movie, and it works. This time around, the underlying theme becomes “do we really want to go back to everyday life?” The notion of a fear of normality is shared across most of the cast: Yuki is afraid of losing his place, Fuka wants to be useful to the people she cares about, Ken has finally found a new family. The list goes on, but ultimately the heroes now have a true objective (destroying all the large Shadows), and are unsure as to whether they actually want to see it through or not. The seeds of confusion are planted by the primary antagonists, the Persona-users that comprise Strega, who would see the Dark Hour continue eternally if they had their way. Much of the film's focus is on Aigis and her super powers, but the emotional core rests in Ken and Shinji's laps. If you despised Ken in the original game, this isn't going to change your opinion, but I for one never had much of a problem with his character. He's an emotional elementary school kid who has no family to turn to, is given a powerful weapon, and is jarringly made aware of the tragic truth behind his mother's death. After barely appearing in Spring of Birth, Shinji gets plenty of screen time here and happens to have one of the funniest moments across both films thus far. My biggest complaint yet again is the general disjointedness of the movie. Often times the characters will go from hanging out at a restaurant to fighting a main boss Shadow back to back with only a calendar transition to let the audience know that time has passed. On the one hand, the film series has finally introduced its main antagonists and end goal, so it actually feels as though the characters are working toward something. On the other hand, that hasn't erased the fact that due to the nature of the source material, lots of time gets skipped over frequently. That being said, I understand that this is a unique problem that's present when adapting the Persona franchise for TV or film, and I'm willing to accept that these films aren't going to try and find an alternative. It's just something that bares mentioning regardless. On the technical side of things, A-1 Productions has taken over animation duties for AIC ASTA, and it certainly shows. Aigis gets the brunt of the great animation cuts, with her introductory action sequence being a real showstopper. There's still some off-model wackiness that goes on here and there, but on the whole it's solid across the board, and a decent enough step up from the first movie. It's certainly leaps and bounds better than the original animated cutscenes in the Persona 3 game. Shoji Meguro's soundtrack is an electric mix of music from the game and new themes which blend together nicely. His work is rarely ever anything less than great, and I'm looking forward to grabbing the soundtrack CD whenever it's made available. I also want to give a quick shout-out to the best use of the Persona 3 battle theme ever: you'll know it when you see it. Persona 3 The Movie: #2 had the monumental task of not only introducing the core story for the remaining films, but also its primary villains and the rest of the cast. Despite thr brief run time of 93 minutes, it manages to do that as well as impress with some great action sequences and some drama to boot. I wasn't sure what to expect with the studio switch from AIC ASTA to A-1 Pictures, but clearly it was the right move. I had my doubts about trying to adapt Persona 3 into a series of films. It's a huge game with a massive cast, lots of various subplots, and way too much content to tackle in such a short time span. To my surprise however, the movies have been doing a noble job of it. While nothing can replace the experience of actually playing the original source material, Persona 3 The Movie: #2 Midsummer Knight's Dream is a great watch for fans of the game. If you have friends who have always wanted to dip their toes into the franchise without the time investment, you can do a hell of a lot worse than sitting them down with the films. 8.0 – Great. A great example of its genre that everyone should see, regardless of their interest.
Persona 3 The Movie: #2 photo
Baby baby baby baby baby
Despite its pacing problems and general lack of an overarching story, I enjoyed Persona 3 The Movie: #1 Spring of Birth. As far as animated film adaptations of long games go, I think it did a novel job of compressing hours of...

Kamen Rider Summonride photo
Kamen Rider Summonride

What?! Kamen Rider Summonride contains a Skylander-like system


It's time to toy around with with our favorite Riders
Aug 11
// Salvador G Rodiles
Oh my. I never expected to see the day that the Kamen Rider franchise would receive a game that'd be similar to Skylanders, Disney Infinity, and Nintendo's Amiibo toys. Then again, both Kamen Rider and Super Sentai have their...

Review: Kamen Rider Battride War II

Jul 29 // Salvador G Rodiles
Kamen Rider Battride War II (PS3 [Regular Edition Reviewed], Wii U) Developer: Eighting Publisher: Bandai Namco Games Release Date: June 26, 2014 MSRP: Regular Edition: ¥ 7,689 [PS3, Wii U], Limited Edition: ¥ 11,286 [PS3, Wii U] Starting off with the latest Kamen Rider series, Kamen Rider Battride War II focuses on Kamen Rider Gaim, Baron, and Ryugen, as they’re sent into a strange movie theater. In this mysterious cinema, the three Riders meet two ghost-like children and suspicious fellow who goes by the name of Sinema. As Kamen Rider Gaim’s characters try to assess the matter at hand, our heroes end up being taken to various realms that Sinema sends them to. Of course, these areas are based off of the Kamen Rider movies from the Heisei Rider shows. [embed]32905:4076:0[/embed] First and foremost, Kamen Rider Battride War II’s plot is very straightforward. Gaim and his crew travel to different stages until they meet up with the other Heisei Riders. Then the players have to help the Heisei Riders win their signature battles in their corresponding films. Aside from that, the game throws in a few surprises when Sinema decides to change things up for our heroes, which acts a way to add variety to the story. Sadly, Battride War II's Chronicle/Story Mode wasn't executed well. Instead of utilizing elements from every Heisei Rider film in existence, Eighting chose to use one film per Rider show. Because of this decision, players were forced to re-battle the game's bosses more than twice. Ironically, this choice was an element that affected the first Battride War game’s quality as well, so it’s a bit disappointing to see that Eighting didn’t learn from their previous mistakes. On top of that, the most of Battride War II’s movie stages are missing certain Riders and monsters that played a major role in the original Heisei Rider films (such as Shadow Moon from the All Riders vs. Dai-Shocker film). Perhaps if Eighting chose to split each film into three stages to represent the movie’s key points (beginning, middle, and end), then we could’ve gotten the chance to battle every Heisei Rider movie villain during the game’s Chronicle Mode. If there’s one good thing about Eighting's involvement with the Battride War series, it's the Riders themselves. Players have access to three special finishing moves that can be executed with the Triangle, Circle, or Triangle and Circle Buttons together. When you press the Square Button, you'll be able to execute the Riders' normal combo. Despite the title’s simplistic combat actions, each Rider is capable of changing various forms, which changes the way how their combos and special moves work. While they could’ve added some branching combos to each character, Eighting still managed to capture the feel of using our favorite Bug-Eyed Heroes against hordes of enemies. Thankfully, Kamen Rider Fourze Base States and Gaim Zenith Arms are capable of doing different moves based on when you press Triangle during their combos, so players at least have the option to use a character with a broader move set. Aside from capturing each Rider’s fighting style, Eighting managed to improve Battride War’s II gameplay. For example, Kamen Rider OOO’s Tajador Combo now has an actual move set, and players are able to equip different Super Forms to Riders like Fourze and Wizard. While we’re on the topic of powerful transformations, if a player changes into a Rider’s Super Form, then they’ll be able to unleash the hero’s ultimate finishing move on your targets. Afterwards, you’ll be able to play as a Super Rider until your special gauge goes down; thus granting players the ability to feel like a true Kamen Rider. In addition to the Riders' Super Forms, Battride War II added an Ultimate System where players can change into the Riders' Movie Forms. Unlike your Super Transformation, the Ultimate Special only increases your strength while slowing down all enemies and bosses on screen. If a Rider lacks an Ultimate Form, then they’ll remain in their Super Form while receiving the Ultimate System’s benefits. Besides the game's two destructive specials, players can now cancel their combos with the X Button. Depending on the Rider that you select, players’ll get to roll, jump, or use a special ability when they cancel a combo. Other gameplay features include the Assist Rider System, which allows players to summon a Rider to hit an enemy or boss with a special attack. Thanks to this system, a good chunk of the Heisei Rider series’ Secondary Riders are now usable in the game. While it’s unfortunate that Kamen Rider Accel, Birth, Meteor, Beast, and Baron are the only playable Supporting Riders, it’s nice to see that Battride War II put some of the other Riders to good use. Best of all, the main Riders can be set to Assist Characters as well, so you’ll have a ton of combinations to experiment with. Since the new system allows you to summon an extra attacker, I found this feature to be very useful when I needed to break out of a boss' combo. All in all, the game's new elements allows players to implement more effective strategies against Battride War II's challenges, which act as a nice warm welcome to the series. When you’re not playing through Battride War II’s story, players have the option to test their skills in the game’s Survival Mode. In this segment, you’ll get to fight your way through random stages while overcoming various handicaps, which is very similar to the Rider Road Mode from the first game. If you managed to reign supreme, then you’ll be rewarded with special Figures that can be used to improve each Rider’s ability. Unlike the first Battride War, the Figures can now increase a Rider’s stats while retaining their special abilities. On top of that, the Toys are now capable of leveling up in battle, which adds a neat layer to the game itself. Unfortunately, Survival Mode is the only way for you to unlock Figures, so you’ll want to switch between the title's two options if you want to awaken your favorite characters true potential. Despite Eighting's attempt to improve Battride War II’s gameplay, this didn’t save the title from its flaws. Besides battling human-sized bosses, the team decided to add giant adversaries to the game’s sequel. While this concept sounds great on paper, the battles themselves were annoying to get through. Since it seemed that Eighting didn’t program the large boss’ hit-boxes properly, I found it very difficult to land a hit on most the title’s huge enemies. Compared to games like the Monster Hunter series, I felt that my attacks had little to no impact on the title's ginormous foes. Thankfully, these battles weren’t frequent, so it wasn’t enough to turn Battride War II into a terrible game. Other than that, it's still unfortunate that players can't run over enemies with their motorcycles, and the lack of a co-op option continues to be two minor recurring issues that have yet to be resolved. Besides my issues with most of the game's mechanics, I encountered a few glitches in Battride War II that prevented me from clearing certain stages. On a few occasions, I fell through the stage, which meant that I had to replay the entire level all over again. Luckily, I only encountered this bug twice, so there’s a chance that it might not happen too frequently. Other issues include the game's sound muting in most areas, and a freezing issue that occurs when you continuously use your Ultimate in any area that takes place in the castle from the Kamen Rider Wizard movie. While none of these glitches have messed with my game file, they can be annoying when you’re doing great during certain stages in Battride War II. As for Battride War II’s graphics, the game looks no different from the first title, as it still looks like an early PS3 game with HD PS2 quality environments. In fact, many of Battride War’s previous assets were recycled in the second installment. From the stages to the Riders and enemies from Kuuga to Wizard, none of these aspects were given a graphical update. While the Kamen Rider franchise has been known for reusing sets and locations, this doesn’t mean that Eighting should use the designs from the previous game without improving them. Despite being a person who favors gameplay over graphics, I felt that Battride War II could've look a bit better to warrant the title’s retail price. On a more positive note, the second game’s animations are better than before, which meant that Eighting touched up the characters who didn't receive new moves and/or Forms. Music wise, the game's soundtrack was disappointing, as each track felt like a generic freeware song or a rejected Kamen Rider battle theme. Sure, “Break the Shell” by Kamen Rider Girls was amazing, but one tune isn’t enough to save Battride War II’s entire music track. Luckily, players are given the option to create a Custom Soundtrack with any song that's on their PS3 console. On top of that, you also have the option to decide when the game plays your selected tracks (such as the menu, stage music, or the Riders’ transformation themes), which can be set to each Rider as well. Thanks to this feature, players can bypass the game’s mediocre tunes. Overall, Kamen Rider Battride War II had the potential to be a great game for the franchise's viewers, but the title's various flaws held it back from becoming a fine product. Even then, it was still a blast to obliterate waves of enemies with the Riders that Battride War II had to offer. While the title has enough content to please most Kamen Rider fans, I recommend waiting for Battride War II to go down in price before diving in. In the meantime, if you’re interested in a good Kamen Rider action game, then I recommend checking out All Kamen Rider: Rider Generation 2 for the PSP or DS, since it’s a beat em’ up title that contains over 50 Riders and villains. 6 -- Alright (6s may be slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.)
Import Review photo
Journey through the Decayed
Back when Kamen Rider Battride War was first announced, many toku fans were excited over the fact that they were getting a Dynasty Warriors-like game that featured their favorite Heisei Riders from Kamen Rider Kuuga...

Kamen Rider photo
Kamen Rider

Watch Part 2 of Kamen Rider Girls' Kamen Rider Battride War II playthrough


Gaim's gameplay is looking great
Jun 17
// Salvador G Rodiles
It's been three weeks since we last saw the Kamen Rider Girls play Kamen Rider Battride War II. Now the idol group is back to try out Kamen Rider Kiva, Den-O, Gaim, and Wizard. Unlike Bandai Namco's last video...
Kamen Rider photo
Kamen Rider

Kamen Rider Battride War II's new trailer shows off Zenith Arms DLC


Lock Open!
Jun 13
// Salvador G Rodiles
It was only a matter of time until we got to see Kamen Rider Battride War II's Gaim Zenith/Kiwami Arms DLC in action. Lo and behold, the folks at Bandai Namco uploaded a brief trailer that shows off the Mighty Warlord's...
Kamen Rider photo
Kamen Rider

Fruit Basket! Kamen Rider Battride War II gets Zenith Arms DLC


M-M-M-M-Mighty Warlord!
Jun 11
// Salvador G Rodiles
I had mix feelings with the original Kamen Rider Battride War game. While the first title's playable Riders were very close to the ones from the TV series, Battride War felt like an incomplete game. Thankfully, Battride ...
Video Games photo
Video Games

Mobile Suit Gundam: Side Stories has a new 9 minute trailer


Spoilers: there are robots in it
May 03
// Elliot Gay
Bandai Namco's latest PS3 Mobile Suit Gundam game is going to be one hell of a package. Gundam: Side Stories isn't just a single game, but rather a collection of six new and remade old titles from the Side Story series. I ha...
Video Games photo
Video Games

New 5 minute Persona Q trailer is too hype


There's another gameplay trailer too
May 02
// Elliot Gay
The past few months of Persona Q: Shadow of the Labyrinth trailers have been fairly brief. Character overviews, brief bits and pieces of battles; there hasn't been a beefy video exploring the entire game in quite some time. ...
Video Games photo
Video Games

Meiji era Ace Attorney game gets its first trailer


Be right back guys, screaming into a pillow
Apr 23
// Elliot Gay
Ace Attorney is easily one of my top five favorite video game series. It's weird, it's got fantastic characters, and the music gets my blood pumping at all the right times. I loved Ace Attorney: Dual Destinies, and to say I ...
Video Games photo
Video Games

Rejoice?! Akiba's Trip 2 might be coming to PS4 this summer


This is a weird choice
Apr 19
// Elliot Gay
I played Acquire's open world strip-action game, Akiba's Trip 2, when it came out in Japan this past year. While it wasn't exactly a mind blowing experience one way or the other, I had my fun with it. I think there are defini...
Video Games photo
Video Games

Sword Art Online: Hollow Fragment trailer #4 is filled with gameplay footage


Time to get digital
Apr 09
// Elliot Gay
I may not be terribly fond of giant franchise that is Sword Art Online, but even I can respect something for being ridiculously popular across a wide variety of demographics. With Bandai Namco's Sword Art Online: Hollow Frag...

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