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super sentai

RIP photo
RIP

Rest in Peace: Creature Artist Yasushi Nirasawa passes away


An amazing monster designer has left us
Feb 05
// Salvador GRodiles
Sad news, everyone; it turns out that the great creature illustrator Yasushi Nirasawa passed away at the age of 52 on Feb. 2. According to his Twitter page, his passing was caused by kidney failure. In case this is your first...
Ninja Sentai Kakuranger photo
Ninja Sentai Kakuranger

What's that? Kakuranger pre-orders have revealed their location


Insert cheesy sound effects
Feb 04
// Salvador GRodiles
If there's one thing that I've learned in my life, it's that you never underestimate a ninja's ability to strike from the shadows. As I was rejoicing over Shout! Factory's plans to release Kakuranger this year, the group caug...
Dobutsu Sentai Zyuohger photo
Dobutsu Sentai Zyuohger

Zyuohger's full trailer shows off its blocky gimmicks


How to use a Rubik's Cube as a weapon
Feb 01
// Salvador GRodiles
Whenever I get to see Dobutsu Sentai Zyuohger in action, my interest in the show starts to rise slowly. With Toei uploading a three-minute trailer of the program on their YouTube channel, they manage to hit us...
Ninja Sentai Kakuranger photo
Ninja Sentai Kakuranger

Evil gets slashed: Kakuranger heads to North America


Kakuranger, Ninja Ninja!
Jan 24
// Salvador GRodiles
You know that Shout! Factory's Super Sentai releases are doing fine when they throw a big surprise announcement at our faces. During their special Kyoryu Sentai Zyuranger streaming event on Saturday, Jan. 23, t...

Dobutsu Sentai Zyuohger photo
Dobutsu Sentai Zyuohger

Strike: Animals go bowling in the new Zyuohger trailer


Who invited the zoo?
Jan 03
// Salvador GRodiles
With one month left until the 40th Sentai series' premiere, another wild Zyuohger trailer has appeared. Right now, I'm still on a neutral position on how I feel about the show; however, the series' idea of having four of the...
Dobutsu Sentai Juohger photo
Dobutsu Sentai Juohger

Check out the 40th Sentai series' animal-themed suits and robot


Can we expect a farm setting?
Dec 09
// Salvador GRodiles
Ever since I watched the Go-Busters V-Cinema, a part of me wished to see an actual series was similar to the alternate Go-Busters featured in Tokumei Sentai Go-Busters v.s. Dobutsu Sentai Go-Busters. My wish may not have...

Impressions: Shuriken Sentai Ninninger episodes 1-30

Sep 27 // Salvador GRodiles
At one point in time, a man with the title of the Last Ninja managed to seal away a group of Yokai that were lead by a ruthless warlord called Gengetsu Kibaoni. Flash forward to the present, and a mysterious fellow who goes by the name of Kyuuemon Izayoi has awakened most of the creatures that were sealed away.  Standing in his way are the five relatives of the legendary shinobi, who are also in training to become great warriors. As they work hard to save humanity, the team is also competing to see who can become the Last Ninja’s successor. From the get-go, the main thing that sets Ninninger apart from most other Sentai shows is that the five heroes are also rivals. Despite their ambitions for wanting to become the next Last Ninja, the group still has to work as a team to overcome all odds. Because of this format, this lets us see the main cast’s relationship exhibit different levels of chemistry during training and in real battle. Hell, the team’s trials are played out like an actual school, since students are ranked by their grades and overall performance until they graduate. At the same time, they still help each other out during tough situations, which brings us an interesting take on the franchise's teamwork theme. Even through the series features a neat take on the team’s relationship, it’s unfortunate that the staff is trying too hard to replicate Kyoryuger’s over-the-top aspects. Obviously, I love it when a Sentai program has off-the-wall elements, but it’s important for these aspects to come off naturally. For example, Takuharu Igasaki/Aka Ninger gives off a Daigo/Kyoryu Red vibe, but the guy’s overly exaggerated enthusiasm and his tendency to use the phrase ‘fired up’ and ‘hot’ lacks that special zest that made the King's hot-blooded phrases great. Instead, his actions make him a bit annoying at times. Speaking of attempts to replicate successful elements, the final part of the team’s roll call has to do with running wild and the show’s sixth Ranger made his debut early in the series. Based on these aspects, it’s likely possible that Ninninger’s staff is hoping that these elements will replicate Kyoryuger’s success. Luckily, the show doesn’t come off as a poor excuse to market merchandise to kids based on the brand name alone, since there are a few moments that stand out on their own. Despite Takaharu’s slightly irritating habits, the rest of the cast manages to balance out his negative traits. With two young heroes that provide great support, a magic ninja, a scientific genius, and a cowboy that loves to take selfies with monsters, the rest of the Ninninger balance out the red shinobi’s bad qualities. I guess you could say that each member covers their own weaknesses in battle and in life. All in all, the group’s interactions play off for some good laughs here and there, which helps keep viewers entertained before the action kicks in. As for Kyuuemon’s group, the show’s format prevents them from being fleshed out too well. This was due to the fox demon’s tendency to revive Gengetsu’s Generals one at a time, which prevented most of the major bad guys from reaching their full potential. One villain that suffered dearly from this was Raizou Gabi, who seemed like he was going to be Takaharu’s rival throughout the entire show— kind of like Takeru/Shinken Red and Juzou’s encounters in Shinkenger. Even though the later Commanders are still alive, their role hasn’t reached the same pinnacle as the blood-thirsty samurai. For now, Izayoi shows some promise, since his backstory is connected to the Igasaki Ninja Clan. That and it’s cool to see that Gengetsu’s high-ranking members wear broken Noh masks; thus adding a neat aesthetic to the group’s Warring Era theme. Perhaps if Gengetsu and his top officers were awake from the get-go, Ninninger might’ve had a stronger villain cast. Then again, Ninja Sentai Kakuranger featured a similar format to the latest ninja team’s adversary, so the issue here is how the bad guys interact with the heroes. Hell, in titles like Tokumei Sentai Go-Busters, a series with a small general count, the thing that let Enter stay strong throughout the series was his constant interaction with his enemies. Whether he was eating a pizza while commencing his evil scheme or greeting the team in French, his presence was a welcoming aspect for the show. Sadly, the Kibaoni Army’s commanders (except Raizou) weren't able to deliver a great dynamic between them and the good guys, which was due to them not crossing swords with the heroes too often. Where the villains were lacking, the Monsters-of-the-Week managed to keep the series’ conflicts entertaining. Besides being actual yokai crossed with random objects, most of these creatures leave us with some silly moments here and there. I mean, we got to see Frankenstein's Creature become a fan of cute 2D girls, a moment that I didn't expect to see outside of Hikonin Sentai Akibaranger. Due to Kyuuemon’s desire to collect people's fears, we get to see these baddies scare humans through actions like using walls to crush people’s dreams or trapping people inside of difficult board games. Even when the Izayoi Clan ninjas took over as the weekly adversaries for the heroes, they still managed to carry the spirit of the other bad guys. Going back to Kyuuemon, his role in the show is now one of the bigger things that could turn the villains around. Aside from his mysterious motives, he played a decent role in giving the show’s sixth Ranger, Kinji/Star Ninger, a challenge while he was trying to become the Last Ninja’s student. As the ninja fox demon starts to show more of his true colors, I could see him becoming a bigger villain than Gengetsu later on. For now, this is aspect is something that could turn the evil side into a more lovable group. In regards to the team’s weapon designs, their #1 Sword sports a colorful look, which goes well with its role as a changing device and main combat gadget. Just like Ninja Sentai Kakuranger’s heroes, the Ninninger all have the same gear, since their other tools include a transforming shuriken and a frog gun. Nonetheless, each member’s strengths and weaknesses allow for everyone to use the items in different ways, such as Yakumo/Ao Ninger combining magic with his special attacks. Thanks to their special shurikens that can be inserted into each weapon, the show’s staff has ensured that the Ninninger are able to add some more flair to the action scenes on screen. Of course, these segments go well with the group’s usage of ninja techniques like substitution and clone move; thus acting as another decent callback to the two previous ninja-themed Sentai shows. As for the gang’s costumes, the suits manage to compliment the show’s motif, as each hero’s helmet has a different shuriken that acts as their visor. On top of that, the scrolls on their chests complete the great package that makes up these great designs. While Star Ninger’s attire lacks these features, his cowboy elements were a clever way to utilize the sheriff’s star as part of the team’s association with spiked throwing weapons. While we’re on the topic of Star Ninger, the hero’s cowboy hat-shaped helmet and poncho work as a great way to compliment his American origins. Sure, he’s a parody of Texan and Wild West stereotypes (the guy transforms with a freaking cheeseburger cellphone, for crying out loud), but it’s these aspects that make his character fun. In a way, he’s like a glorious fusion between Ninpu Sentai Hurricanger’s Shurikenger and Shinkenger’s Shinken Gold, since he likes to add English words to phrases and he has a gold costume that has blue on it. Just like Kyoryuger’s mecha dinosaurs, Ninninger’s signature robots also feature a colorful toy-like design. If there’s one thing that sets them apart from the samba dinosaur show, it’s that the team’s Ninja Allies don’t share a similar motif. When you think about it, a giant ninja, a dragon, a dump truck, a dog, a train, an elephant, a U.F.O., a surfer, a lion fortress, and a Western ninja that rides a buffalo A.T.V. wheeler have nothing in common. Then again, most of these things are seen as cool things, which might’ve been a factor in their decision to give the gang machines that lack a common motif. Even though the Ninninger’s Ninja Allies look like something to come out of a ‘Cool Japan’ campaign, the shear ridiculousness behind these units using each other as thrones is both an awesome homage to its ninja theme, along with being a great way to replicate the great aspects from show like Gurren Lagann into a live-action series. From day one, this was an idea that I was on board with from the beginning, and Ninninger has yet to disappoint me with this theme. With all said and done, Ninninger may be a show that tries too hard to replicate Kyoryuger’s zaniness, but its other ideas prevent it from being a disappointing Sentai series. Based on its progressions, it’s not the right kind of bread to complete the sandwich that contains ToQger and its predecessor, since its major villains lack the elements that made the ones from the two previous shows great. However, this could change with Kyuuemon’s new ninja clan and Gengetsu’s true debut, so anything could happen at this point. Another great thing that kept the series fun was its return to the family theme present in Sentai titles like GoGo V and Magiranger gave the series its own charm, since it gave the main cast the chance to partake in lots of silly segments. Whether it was Kinji’s attempts to defeat the other heroes or the group’s early reactions to Takaharu’s old friend/possible love interest, these aspects continue to remind me why I find this format to be great. Based on the way how things are going now, the show’s looking to be an enjoyable title by the time things get super real— especially with the whole ordeal with Kyuuemon creating ninjas out of Tsumuji’s ninja abilities. If the show's staff plays their cards right with this one, we might be in for a cool scenario soon. While it might not reach Tokusatsu of the Year quality, the series has enough decent content for many folks to enjoy. In other words, hiding doesn't stop party night!
Shuriken Sentai Ninninger photo
It's all about that Shinobi Love
When it comes to delicacies that blend things together, the sandwich is one of those meals that smash a bunch of stuff in between two slices of bread. So what does this have to do with tokusatsu? Well, one thing that I’...

Gosei Sentai Dairanger photo
Gosei Sentai Dairanger

Tenshin Da: Dairanger is up for pre-order


The five stars have finally aligned!
Aug 19
// Salvador GRodiles
It's been a month since Shout! Factory announced that they're releasing Dairanger in North America, and the show is can now be pre-ordered at the company's Website. While it's unfortunate that one can't reserve the serie...
Gosei Sentai Dairanger photo
Gosei Sentai Dairanger

SDCC '15: Dairanger fights its way to North America


It's Fortification Time!
Jul 11
// Salvador GRodiles
[Update: The gang at Ranger Crew have confirmed that the series hits North America later this year.] Congratulations, people! Thanks to everyone who supported Shout! Factory's Zyuranger release, the company has announced at C...

Review: Ressha Sentai ToQger

Jul 03 // Salvador GRodiles
Ressha Sentai ToQgerStudio: ToeiRelease Date: February 16, 2014 Focusing on the ongoing battle between light and darkness, ToQger is about Right/ToQ 1, Tokatti/ToQ 2, Mio/ToQ 3, Hikari/ToQ 4, and Kagura/ToQ 5's quest to find their hometown known as Pleiades Shore. During their travels, the group joins forces with the Rainbow Line, a railway that protects people's imagination, to battle the Shadow Line, an opposing railroad that spreads their darkness across the land. As the team works hard to protect the various stations scattered across the region, they hope that they'll encounter their home as one of their stops. While the series' premise showed potential, its execution turned the program's early episodes into a trainwreck. Instead of introducing the viewers to the cast, ToQger hurled the main characters at the audience's face. Because of the lack of a proper introduction, it felt that we were missing an important segment that would make the gang more interesting. Sure, GoGo Sentai Boukenger followed this format, but the main difference is that the group's actions and conversations contributed to the audience wanting to learn more about them. Sadly, ToQger failed to accomplish this aspect-- even if the five heroes are childhood friends who lost their memories. Even though the show's cast gave off a fun vibe, their childish personality made them a bit annoying. Right was too scatterbrained and the other heroes felt like they were trying too hard to be silly. Not that I have anything against immature characters, but it takes a special touch to make these type of archetypes work well in a title. Despite ToQger's issues making its viewers care about the stars, Tokatti's shy characteristics and Mio's willingness to look out for everyone were both two examples of elements that could improve the series' quality. While we’re on the topic of childishness, I didn’t expect ToQger to justify their decision to have the team act immature (in a slightly annoying way). Even though the team’s personality got better as the show neared its second half, it felt strange to witness a group of young adult act more childish than the usual folks who exhibit child-like habits. In fact, this twist and their true backstory improved the show’s emotional moments that took form during the show’s second half. To an extent, it even manages to act as a decent way to convey the importance of needing to become more mature in grave situations. Separated from their home and family, the ToQger had to go through great extremes to find their town. It was this sense of maturity that helped the series up the ante after its quality was going up. Sadly, this change didn’t result in Right becoming a more likable character. Nonetheless, his role in the team was important since he’s basically that one slightly annoying guy who somehow prevents the group from falling apart. I guess his inner conflict during the final arc was a decent way to have him grow since he was willing to sacrifice his childhood to help preserve the happiness of his friends. As an adult who has an active inner child, I found the team’s struggle to be relatable because it covered the foundations of learning to be more responsible in certain situations. Even though life can be tough at times, that doesn’t mean that we can’t spice things up while we’re at it. That’s where ToQger’s imagination theme comes to play since it acts as a tool to help the gang stay positive during any difficult task. In the end, I commend the show’s staff for doing a decent job in conveying this message during the program’s stronger segments. ToQger's major twist may have been a great way to push the series forward, but the program's viewers had to reach episode 31 to witness this element first hand. Even though it was foreshadowed earlier in the series, it was hard for many folks to notice this element since there have been a few Sentai heroes who have childish personalities (in an enthusiastic way). Based on the shift in quality between the title's two parts, there’s a good chance the show changed in direction style. In the third part of my interview with Bueno (Gun Caliber’s Producer, Director, and Star) of the indie toku studio Garage Hero, the guy said that the folks in the tokusatsu industry go about making tokusatsu in the two following styles: Either they think that slapping a well-known brand's name on a product is enough to have it sell toys, or they take advantage of the toy’s designs and create an awesome show that uses these products in a cool way where it makes people want to buy them. Since the show’s plot, robots, and action scenes felt a bit lackluster, it was obvious that the staff was following the former. Even though ToQger had Yasuko Kobayashi (Kamen Rider OOO and Garo: The Carved Seal of Flames’ Writer), a writer known for adding creepy elements to her toku shows, on the writing staff, her contribution to the series didn’t bloom until the second half. Because of the sudden increase in quality, one can assume that the production staff’s attempt to ride on the easy merchandising express didn’t help them much since the later episodes felt like they were putting more effort into the show. From there, the staff used the imagination angle to focus on fleshing out the ToQger, along with introducing new machines with improved designs. On top of that, Kobayashi’s dark elements complimented the show’s more enjoyable second course. If there’s one thing that stayed consistent throughout the whole series, it’s the show’s main villains. The main group consisted of General Schwarz, the guy in charge of the Shadow Line's train division; Madame Noire, the classy lady that wishes the best for her daughter; and Grita, Noire's daughter who has a crush on Schwarz. Each elite villains had their own special moments, which placed the program's viewers on their toes as they're left guessing about their final fate. Whether it was Schwarz’s hints of ulterior motives or Noire's special plans for Grita, the series’ adversaries rarely stuck to the basic role of conquering humanity. Honestly, it was the evil cast’s personality and motives that kept me interesting in seeing how the show developed early on. In a way, they were the only thing that felt like Kobayashi’s signature aspects when the show was off track. Perhaps the best villain of them all was the Emperor of Darkness himself. One thing that made the Shadow Line's ruler great was that he wasn’t your run-of-the-mill evil villain who wants to bring destruction to the world. Throughout the series, the guy only wanted to exhibit his own ‘shine.’ In a way, the Emperor of Darkness’ situation symbolizes the concept of people expectations on certain individuals. Because of his status, the Shadow Line’s top rulers expect him to be a ruthless lord who’s intent on bringing despair to the entire planet. At the same time, his methods exhibit the characteristics of a deprived child who would go through great lengths to get what he wants. Thanks to the way how he was depicted in the show, the staff did a good job in placing the villain in a position where he could switch sides at any given point in time. Speaking of great villains, the Shadow Line’s top member featured some solid designs. The main generals were demonic Victorian/High-Class Wild West creatures that had slight bits of Steampunk and Zed looked like he would be a Devil Trigger Form in the Devil May Cry series. Hell, the great craftsmanship placed into each costume was another great factor that gave me hope that ToQger would improve. Again, this was one of the few things that the show had going for it when it seemed that the show was trying to sell toys based on the Super Sentai name alone. As the program started to improve, we started to see a jump in the robot designs as well. ToQ 6's machine and the other combining mechas were all cool-looking robots since the train features were distributed better across their bodies-- unlike the ToQ-Oh’s Total Recall train chest. For a franchise that’s known for showcasing some fun fight scenes, ToQger fell flat in its early half. While the imagination-based powers sounded like a nifty gimmick, the show’s heroes exhibited clumsy movements that lacked the exhilarating feeling that comes from most Sentai shows. Normally, this sort of style would work great for a good laugh (such as the Go-Onger losing some of their early fights in their show) but the program’s failure to establish its characters properly prevented it from succeeding in this matter. Luckily, the action sequences improved as the series’ quality went up. Part of it likely had to do with the team gaining more experience in battle, along with ToQ 6 changing up the program’s format. Even when ToQger was its worse, the series had a great array of voice actors at its side. Jun Fukuyama (Code Geass' Lelouch, Assassination Classroom's Koro-sensei), Noriko Hidaka (Gunbuster's Noriko and Ranma 1/2's Akane), and Aya Hisakawa (Sailor Moon's Ami/Sailor Mercury, Cardcaptor Sakura's Kero) all did a wonderful job with voicing Nero, Noire, and Grita. Of course, their great performance contributed to the Shadow Line being a great group to follow. For the good side, Kappei Yamaguchi (One Piece's Ussop and Persona 4's Teddie) and Yui Horie (Persona 4's Chie and Golden Time's Koko) both hit the park with their roles as Ticket the puppet and Wagon. With the Conductor by their side, they were the Rainbow Line's best characters during the show's first half.  ToQger may have had a weak start, but the show easily gained the title of the Little Engine that could when it ended its run. ToQ 6's silly backstory and Emperor’s story were two key ingredients that threw the series back on track. Combined with the various power uprisings happening among the main adversaries, the program started to become more entertaining than before. Of course, the program’s theme about children learning to be responsible while retaining their imaginative creativity was another factor that improved the title. Unfortunately, one would have to sit through 12 or 13 mediocre episodes before the train-themed Sentai title picks up; therefore making it a difficult series to recommend to people. However, if a person can endure the darkness that plagues the series early on, then he/she might come out with a smile that’s powered by imagination and rainbows. Once you reach your final destination, there’s a small chance that you’ll reconnect with your inner child. Depending on your experience, you might have a better appreciation of the term ‘IMAGINAAAATION!’ [This review is based on a broadcast of the program obtained by Japanator] If there’s one thing that ToQger shares with Goseiger, it’s that both shows have a weird-looking Super Form for their Rangers. While the team’s Hyper Express Mode looks better than the Goseiger’s Miracle Mode, I feel that it’s lacking since the armor doesn’t complement the suit much. Nonetheless, the new transformation worked well in pushing the story forward as the Marquise Mork entered the scene. In this case, it shows us that an average power-up can improve a program’s plot when used right. It also helps that Zed remains as one of the series’ best villains. One thing that made Zed great was that he wasn’t your run-of-the-mill evil villain who wants to bring destruction to the world. Throughout the series, the guy just wants to exhibit his own ‘shine.’ In a way, the Emperor of Darkness’ situation symbolizes the concept of people expectations on certain individuals. Because of his status, the Shadow Line’s top rulers expect him to be a ruthless lord who’s intent on brining despair to the entire planet. At the same time, his methods exhibit the characteristics of a deprived child who would go through great lengths to get what he wants. Thanks to the way how Zed was depicted in the show, the staff did a good job in placing the villain in a position where he could switch sides at any given point in time. While we’re on the topic of children, I didn’t expect ToQger to justify their decision to have the team act childish (in a slightly annoying way). Even though the team’s personality got better as the show neared its second half, it felt strange to witness a group of young adult act more immature than usual folks who exhibit child-like habits. The idea behind Right and his friends being children who were turned to adults to fight the Shadow Line added to the show’s emotional moments that took form during the show’s second half. To an extent, it manages to act as a decent way to show the importance of kids needing to become more mature in grave situations. Separated from their home and family, the ToQger had to go through great extremes to find their town while fighting the Shadow Line’s forces. It was this sense of maturity that helped the series up the ante after its quality was going up. Sadly, this change didn’t result in Right becoming a more likable character. Nonetheless, his role in the team was important since he’s basically that one slightly annoying guy who somehow prevents the group from falling part. I guess his inner conflict during the final arc was a decent way to have him grow since he was willing to sacrifice his childhood to help preserve the happiness of his friends. As an adult who has an active inner child, I found the team’s struggle to be relatable because it covered the foundations of learning to be more responsible in certain situations. Even though life can be tough at times, that doesn’t mean that we can’t spice things up while we’re at it. That’s where ToQger’s imagination theme comes to play since it acts as a tool to help the gang stay positive during any difficult task. In the end, I commend the show’s staff for doing a decent job in conveying this message during the program’s stronger segments. While the show’s major twist was a great way to push the series forward, the show’s viewers had to reach episode 31 to witness this element first hand. Even though it was foreshadowed earlier in the series, the franchise’s status as a children’s program made it hard for most folks to notice this element since there have been a few Sentai heroes who have childish personalities (in an enthusiastic way). Based on the shift in quality between the ToQger’s early and later episodes, there’s a good chance the show changed in direction style. In the third part of my interview with Bueno (Gun Caliber’s Producer, Director, and Star) of the indie toku studio Garage Hero, the guy said that the folks in the tokusatsu industry go about making tokusatsu in the two following styles: Either they think that slapping a well-known brand name on a product is enough to have it sell toys, or they take advantage of the toy’s designs and create an awesome show that uses these products in a cool way where it makes people want to buy them. Since the show’s plot, robots, and action scenes felt a bit lackluster, it was obvious that the staff was following the former. Even though ToQger had Yasuko Kobayashi (Kamen Rider OOO and Garo: The Carved Seal of Flames’ Writer), a writer known for adding creepy elements to toku shows, on the writing staff, her contribution to the series didn’t bloom until the second half. Because of the sudden increase in quality, one can assume that the production staff’s attempt to ride on the easy merchandising express didn’t help them much since the later episodes felt like they were putting more effort into the show. From there, the staff used the imagination angle to focus more on fleshing out the ToQger and the newer machines featured improved designs. On top of that, Kobayashi’s dark elements complimented the show’s more enjoyable second course. If there’s one thing that stayed consistent throughout the whole series, it’s the show’s main villains. Aside from Zed’s situation, the other big villains had their own special moments. Whether it was Schwarz’s transition from conquering the Shadow Line to avenging Grita or Noire’s attempt to make Grita the head of the group, the series’ adversaries rarely stuck to the basic role of conquering humanity. Honestly, it was the evil cast’s personality and motives that kept me interesting in seeing how the show developed early on. In a way, they were the only thing that felt like Kobayashi’s signature aspects when the show was off track. Speaking of great villains, the Shadow Line’s top member featured some solid designs. The main generals were demonic Victorian/High-Class Wild West creatures that had slight bits of Steampunk and Zed looked like he would be a Devil Trigger Form in the Devil May Cry series. Hell, the great craftsmanship placed into each costume was another great factor that gave me hope that ToQger would improve. Again, this was one of the few things that the show had going for it when it seemed that the show was trying to sell toys based on the Super Sentai name alone. As the program started to improve, we started to see a jump in the robot designs as well. The Build Dai-Oh, Super Duper ToQ-Oh, Hyper Express Emperor, and ToQ Rainbow were all cool-looking robots since the train features were distributed better across their bodies-- unlike the ToQ-Oh’s Total Recall train chest. For a franchise that’s known for showcasing some fun fight scenes, ToQger fell flat in its early half. While the imagination-based powers sounded like a nifty gimmick, the show’s heroes exhibited clumsy movements that lacked the exhilarating feeling that comes from most Sentai shows. Normally, this sort of style would work great for a good laugh (such as the Go-Onger losing some of their early fights in their show) but the program’s failure to establish its characters properly prevented it from succeeding in this matter. Luckily, the action sequences improved as the series’ quality went up. Part of it likely had to do with the team gaining more experience in battle, along with ToQ 6 changing up the program’s format. ToQger maybe had a rough start, but the show easily gained the title of the Little Engine that could when it ended its run. ToQ 6 being a former Shadow Line member and Zed’s story were two key ingredients that threw the series back on track. Combined with the various power uprisings happening among the main adversaries, the program started to become more entertaining than before. Of course, the program’s theme about children learning to be responsible while retaining their imaginative creativity was another factor that improved the title. Unfortunately, one would have to sit through 12 or 13 mediocre episodes before the train-themed Sentai title picks up; therefore making it a difficult series to recommend to people. However, if one can endure the darkness that plagues the series early on, then they might come out with a smile that’s powered by imagination and rainbows. Once you reach your final destination, there’s a good chance that you’ll reconnect with your inner child. Depending on your experience, you might have a better appreciation of the term ‘IMAGINAAAATION!’
Ressha Sentai ToQger photo
Imagining Victory!
When it comes to TV shows that run for a year, it’s hard to imagine that a long series could improve when its early segments failed to impress most viewers. In many cases, if you can’t grab the audience during the...

Tokusou Sentai Dekaranger photo
Tokusou Sentai Dekaranger

It's Judgement Time: Dekaranger to return as a V-Cinema


Chu Chu Chu Deka Deka!
May 15
// Salvador GRodiles
Oh my. Right when it felt that Hurricanger was going to be the only Sentai show to get the 10 Years After treatment, a new beacon of hope has surfaced for toku fans. Seeing that it's been ten years since Tokusou Sentai Dekar...

Review: Chroma Squad

May 05 // Josh Tolentino
Chroma Squad (PC) Developer: Behold StudiosPublisher: Behold StudiosReleased: April 30, 2015MSRP: $14.99 Not that they really needed to, of course. Such a "feature" would interfere with play, and there's plenty of service in the game as it is for fans. The play, in this case, is of the turn-based tactical variety, as if Behold took XCOM and ran it through the parodic, pixelated filters of Knights of Pen and Paper.  Like the former, players will manage a small squad of combatants, with unique classes and abilities, running them up against groups of goons and the occasional boss, one turn at a time. Like the latter, every mechanic serves as a distillation of tokusatsu's essence through heavy referencing and a clear, almost palpable appreciation of the source material. The premise alone is ripe enough with potential that it's baffling more games haven't taken advantage: Players manage a fledgling production studio, with each mission treated as an "episode" of an upstart spandex superhero show. Names, casting, and even catchphrases are up for customization, as well as the requisite selection of bright primary colors to outfit the roster with. If players want to commit sentai sacrilege and name a non-red-colored character the "Lead," no one can stop them but their inevitable guilt (guilt, I say!). Cast members can also be selected from a pool of actor candidates, each with their own special qualities.  [embed]33795:4709:0[/embed] When the cameras start rolling and the minions exit wardrobe, the fight is on. The goal of any given mission is to amass as much "audience" as possible, by performing flashy attacks, fancy stunts, and of course, winning the fight. Additionally, optional "Director's Instructions" add extra conditions, such as finishing off boss monsters with a screen-filling finishing move, or not killing off the boss before dispatching the cannon-fodder minions. Such extra goals help introduce variety to the combat, which is more simplistic than one might find in XCOM or other dedicated tactical titles. Enemies follow simple patterns and lack much in the way of extra abilities, so most of the tactics devolve to crowd and ability cooldown management rather than more elegant stratagems. Chroma Squad's main mechanical wrinkle comes in the form of "Teamwork," which allows squad members to leapfrog over each other to boost their movement range, or carry out simultaneous attacks with adjacent teammates. This, alongside somewhat simplistic giant-mecha boss battles, give the game enough of a unique flavor to override its otherwise thin tactical substance.  Following the mission, gained audience is converted into "fans," and also into increased studio funding, the better to buy one's way out of Papier-mâché costumes and into somereal spandex duds. Behind the scenes, the studio itself can be outfitted with various upgrades that improve performance in each episode. Buying health care for the actors improves their health in combat, and improving the lighting on set reduces enemies' chance to dodge or counter blows. Materials dropped in combat can also be used to craft customized gear with semi-random statistics, a useful (and cheap) alternative to costly store-bought costumes and weapons. Fan mail can be answered for flavor and smaller benefits, and players can even choose marketing agencies to confer more benefits. Going with a niche-market enthusiast firm might increase the amount of fans gained after an episode, but will likely lack the mass-audience-gathering benefits of a more mainstream advertising push. Tradeoffs like that characterize much of Chroma Squad's meta-game. Speaking of meta-things, the game's narrative and missions regularly break the fourth wall, and form one of the game's potentially divisive aspects. While the self-aware script and obvious understanding of tokusatsu's many conventions and tropes lend it an endearing level of charm, some players might be turned off by references to dated Internet memes and other metahumor. Personally, I found the story hit quite a bit more than it missed, but I will admit that at times the dialog read more like a forum chat log than a script, and wasn't always helped by rough spots in the localization and editing. Then again, it's not like tokusatsu attracts its fans for complex plotting and characterization, so it may balance out in the end for players in the right mindset. What isn't as easy to let by are some unfortunate, if minor, technical and design blemishes on Chroma Squad's pristine pixelation. Mission scripts would occasionally freeze in "cutscene" mode, forcing me to start the mission over. A nasty little bug accidentally equipped low-level equipment on my giant robot, making some late-game boss battles much more tense than I'd have liked them to be. One bug even gave me control of an enemy unit rather than my own squad members for a few turns! Thankfully, dev posts on the forums appear to indicate that Behold is aware of most of the bugs I encountered, and a patch is in the works at the time of this writing. Beyond that, the lack of a mid-mission checkpoint or save, or a mission-select option is inconvenient for players wanting to explore the game's branching story paths (especially for those curious to see what Behold has to say about Kamen Rider). That said, the team has stated a New Game+ option may yet be in the cards for a future update, so repeated playthroughs may become more appealing in the future. Zordon may have wanted "teens with attitude," but Chroma Squad and its unabashed, utterly geeky love-in for all things tokusatsu shows something even harder to find: A game with heart and soul. That heart shines through the rough edges, and in some ways even turns them to its advantage. It might have taken quite a while in getting here, but fans of spandex-clad superheroic finally have the videogame to help them fill that little fantasy. [This review is based on a retail build of the game provided by the publisher.]  
Chroma Squad photo
Lights, Camera, Henshin!
Ever since a badly-dubbed lady popped out of a dumpster on the moon, sending a weird computer-man to seek "teenagers with attitude," geeks of a certain age have been on the lookout for a game that can capture the es...

Garage Hero photo
Garage Hero

Watch Garage Hero tear Super Hero Wars GP to shreds


In which Bueno tells a kid to shut the hell up
Apr 10
// Salvador GRodiles
Aw snap, Bueno of Garage Hero and his friends are about to get real, as they share their thoughts on Super Hero Wars GP: Kamen Rider 3, which might as well be called Super Mario Kart: Let's Go Kamen Rider Edition. ...
Power/Rangers photo
Power/Rangers

Check out a Hollywood pro's ultraviolent take on Power Rangers


We goin' grim, we goin' dark!
Feb 25
// Josh Tolentino
Don't you love it when, for some trick of fate or circumstance, the idle fantasies you used to dream up when you were a dumb kid somehow come true? That's what happened for a lot of folks a couple days ago when Director Jose...

Happy Tenth Anniversary, Mahou Sentai Magiranger!

Feb 13 // Salvador GRodiles
特撮落書き詰め by take 我ら、魔神の王となれ by Lynx 戦隊つめあわせ by SILVIA マジ夫婦 by ビーノ 魔法 by ときえだ 勇気と希望の魔法使い by hiro 【特撮詰め】魔法+特命[バディロイド擬人]+wizard by クサ★審神者♀ 「魔法+特命」黄と金と銀 by クサ★審神者♀ ナイとメア by IWA 緑のあにき by hiro 一目惚れ by hiro 父(修正) by bump 集結 スーパー戦隊ロボ by 佐藤@コミティアQ18a スーパーアニキタイム by 風間 マージマジ!by 津島直人 インフェル雛 by ヨリヲ 戦隊色々詰め by 春眞ナクト ニチアサ過去絵まとめ by 死神 マジ! by 猛禽パンチ マージ☆マジーロ by Izumi Rion うちゅうのほうそくがみだれる!by 秋秀川小早 ぼくらの列車王 by 秋秀川小早 メア by らいすた マジレン ワイバーン擬人化 by ドライマンゴー ファイヤーカイザー by ロボ部のクロ マジキング by BUTA ナイとメア by らいすた 太陽につつまれる by 蒼馬
Magiranger photo
Magi Magi Magiro times Ten!
Today may be Friday the 13th, but that doesn’t mean that we’re in for a heap of bad luck. In fact, Mahou Sentai Magiranger tenth anniversary has landed on Feb. 13, 2015, which means that magic triumphs over random...

Ninninger photo
Ninninger

Go Ninja: Get psyched up for Ninninger's first promos


The Year of the Ninja is off to a good start
Dec 28
// Salvador GRodiles
I may be late to the festivities once again, but it's time to look at Shuriken Sentai Ninninger's heroes in motion. Silly enough, these videos caught me by surprise, as I wasn't expecting to see a promotional video...
Ninninger photo
Ninninger

Rejoice no Jutsu: Ninninger reveals its premise, cast, and staff


More ninja-related goodies are heading your way
Dec 26
// Salvador GRodiles
The new year is around the corner, and TV Asahi's Ninninger page is ready for its next mission. This time around, the show's cast, production team, and premise leap out from the shadows to surprise its upcoming viewers. Howev...
Ninninger photo
Ninninger

Aw snap, Ninninger's toys reveal Shurikenjin's gimmicks


Robo Throne Activate!
Dec 10
// Salvador GRodiles
It's time to look at Ninninger's first set of toys, and things are starting to look even more promising for the upcoming ninja-themed Sentai series. Of course, the best thing out of this toyline is the Shurikenjin, since it's...
Ninninger photo
Ninninger

Update no Jutsu: Ninninger gets a premiere date and more


It's time for the Year of the Ninja!
Dec 05
// Salvador GRodiles
Hey guys! Do you know what time is it? It's time for us to look at Ninninger's latest updates. This time around, the team has been featured in a higher quality poster along side their giant robot, the Shurikenjin. Overall, I'...
Ninninger photo
Ninninger

YES: Ninninger's suits and logo jump out of the shadows


2015's Sentai series is off to a good start
Dec 02
// Salvador GRodiles
Good news, everyone. The Shuriken Sentai Ninninger have revealed themselves, and their suits look like a glorious fusion between Hurricanger and Shinkenger's designs. Due to this great combination, I've already fallen in...
Zyuranger photo
Zyuranger

Huzzah: Zyuranger is up on Amazon for pre-order


The Guardian Beasts have made their move
Nov 05
// Salvador GRodiles
At long last, the first dinosaur-themed Sentai series is up on Amazon for pre-order. Best of all, the show's price is only $38.49, which is 30% off the set's $54.99 price tag. In other words, this is a really good deal, since...
Zyuranger photo
Zyuranger

Zyuranger's English DVD cover art features too much blue


In which Tricera Ranger steals the show
Oct 23
// Salvador GRodiles
It's been a good while since Shout! Factory announced their plan to release Zyuranger on DVD, and the company has revealed an image of the show's cover art. Based on the design, the cover doesn't look too bad-- even...
Super Sentai photo
Super Sentai

Trademark no Jutsu: 2015's Sentai series gets a title


Ninjas are back in style!
Oct 22
// Salvador GRodiles
We have a few weeks until October returns to the shadows, and it's time to learn about the 39th Sentai show's title. Going by the name of Shuriken Sentai Ninninger, the next installment in the franchise'll likely fe...
Super Sentai photo
Super Sentai

Change Leopardon! It's Henshin Time! covers Marvel's connection to Super Sentai


Yeah Yeah Yeah, Wow!
Sep 12
// Salvador GRodiles
I may be late to the party again, but I felt that ToyBountyHunters' latest video in their It's Henshin Time series was worth sharing on here, since it's about Marvel's history with Toei. Aside from the Spiderman toku sh...

Annotated Tokusatsu: Ressha Sentai ToQger episodes 23-26

Sep 11 // Salvador GRodiles
After leaving us with a surprising cliffhanger during episode 22, ToQger managed to hit us with another intense segment. Yes, I've used the word "intense" a lot recently, but that's basically the feeling that the whole marriage arc gives off. While it was obvious that Zed was going to return somehow, the way how the plot transitioned towards this event was a fine example on how to surprise an entire audience. Aside from that, the part where the main ToQger started to awaken their new memories of their hometown served as a nice way to bridge the episode’s segments together. At first, it felt like the scene was going to ruin the spine-tingling momentum that episode 22 created, but the character development benefited the arc’s overall quality in the long run. Perhaps the most interesting part in these episodes was the fact that the ToQger’s Line Transfer mechanism played a big role in their next journey. Originally, I dismissed this feature as a poorly-implemented gimmick, but the way how the team’s new mission came into play helped give me a more positive outlook on the special transformation. Hell, the system's true purpose served as a way for the show to thread into new grounds, since it required for the team to change their usual routine. Considering that these segments have the potential to be the most intense part of the series, Yasuko Kobayashi managed to take the show’s aspects to a whole new level. While the show’s intensity levels started to drop after during episodes 25 and 26, both segments helped flesh out the characters in a silly manner. Since the show’s quality has been going up lately, the scene about Tokatti’s hero and Akira’s passion for bathhouses were both enjoyable for what they were. Despite the differences between the two episodes, one common aspect that they shared was the concept of holding on to something dear. Even though this is another trope has been used in the Sentai franchise, Tokatti’s development and Akira’s bathhouse 101 moments both managed to expand on their interests and personality. Seeing that there were a few silly aspects from these scenes, the two episodes have proven to us that ToQger’s side episodes are getting better. On the design side of things, the ToQger’s new mecha combination looks alright. Correct me if I’m wrong, but the Super Duper ToQ Dai-Oh might have one the longest giant robot names in the Super Sentai franchise. Either way, the machine’s design wasn’t too bad, since the Build Dai-Oh’s parts were able to combine with the ToQ-Oh’s Total Recall-like train boobs to create a better chest for the colossal machine. All in all, the combination worked well as a means to resolve the team’s issues with Grita and Schwarz, as it symbolized the team's desire to overcome all odds while they search for their hometown. At the same time, the scene itself lived up to the emotional moments that the franchise is known for. Also, Akira's reasoning for strengthening the group's bond was priceless.  Seeing that Zed’s been a great villain so far, it’s great to see that ToQger has given him a monster form that suits his personality. From the fabulous coat to the amazing Demon Overlord physique, the Emperor of Darkness sports a look that shows off his threatening power. Hell, Zed's white coat helped represent his desire to absorb anything that exhibits high levels of “Shining,” as it's the most vibrant part of his design. While I was expecting for his true form to be saved for the show’s final arc, the team’s decision to reveal it before the halfway point served as neat way to hint that things are going to get fierce during the later Shadow Line-themed episodes. On top of that, Zed’s monster form helped solidify the ending of the marriage arc, due to unexpected outcome that came from the scene. Of course, the Rook, Spotlight, and Coin Shadows deserve a mention for helping the series keep up its track record in having cool or creepy monsters go up against the ToQger. Obviously, this isn't much of a surprise as most toku shows that Kobayashi's involved with tend to feature villains that can strike fearful elements to its viewers. I mean, it takes a good amount of creativity to turn a spotlight and a normal coin into a scary-looking creature, which is a good sign that the show's designers are at the top of their game. Even though ToQger’s been on a good roll recently, there were a few minor issues that bothered me recently. This has to do with the fact that Akira lifted a bathhouse without destroying the entire foundation. When you take how a building’s structure works, it’s hard to believe that the Build Express was able to life the place without it falling apart. If the guy would’ve found a way to hook up the equipment to the ground, then the segment might’ve worked better for the scene. But wait. What about the pipeline that runs through the establishment? I guess we can just add this element to the list of cheesy aspects that can be found in tokusatsu. In other words, Akira’s crazy plan didn’t ruin the bathhouse episode’s quality. Based on the way how ToQger’s episodes haven been handled lately, the show has proven to us that it’s in the clear, as it delivered a fine resolution to Noire’s grand scheme. Combined with the concept of liberating the towns that were consumed by darkness, there’s plenty of new potential for the series’ plot to grow and exceed our expectations even further. As long the side episodes remain enjoyable, ToQger’s next half should remain on track until its successor is ready to battle evil. Since the chapters that happened after episodes 23 and 24 were enjoyable, I believe that the staff’s imagination has improved.
AT: ToQger photo
Imagination Express!
Honestly, I never expected to use the word “Super Duper” around here, since the term feels rather childish. Then again, ToQger is a children's show after all, so I shouldn't be surprised when a term like this pops...

Annotated Tokusatsu: Ressha Sentai ToQger episode 22

Aug 10 // Salvador GRodiles
If someone told me that ToQger’s story had the potential to be dark back when the show first premiered, I might’ve laughed at their face for spouting out random nonsense. To be honest, I’m not that bad of a person, so I wouldn’t resort to such a devious action. Anyway, it’s surprising to see that the show has experienced a tonal shift when we learn the truth behind Noire’s master plan. While we were already aware that Grita’s mother had an ulterior motive for getting her daughter to marry Zed, the way how ToQger transitioned into the moment was rather surprising. Because of Zed’s current situation, it’s impressive that the show brought up a scenario that’d be better suited for a final arc. Thanks to this sequence, the series has exceeded my expectations when the Shadow Line started to gain the upper hand on the Rainbow Line’s heroes. Well played, Toei and Yasuko Kobayashi. Overall, this episode has proven to us that ToQger has what it takes to become an enjoyable Sentai series when the show reaches its last moments. Both Schwarz and Grita gave off a menacing feel when they started their backhanded plan to destroy the ToQger once and for all. Since it’s not too often that we see a major General use the team’s own power against them, this episode had the right ingredients to put us at the edge of our seats. Sure, the ToQger should’ve won with their superior machines, but Schwarz’s experience with controlling trains was too much for the team to handle. So how does this contribute to the episode’s quality? Basically, the Shadow Line’s recent victory represents the story’s turning point where it seems that all hope is lost for our heroes; thus paving the way for another two-part segment with a fierce vibe. Seeing that ToQger’s villains are the life of the party, it feels really nice to see these evil doers pull off a job where they trick the heroes into losing one of their prized weapons. Also, it was a big surprise to find out that the one General who we thought was going to be the major one to betray Zed ended up being the most loyal of the bunch. In a way, this outcome has changed the way how ToQger’s viewers perceive certain villains. Of course, we also have to thank Noriko Hidaka for her performance as Grita during episode 22. Compare to her usual lines, Hidaka actually managed to make the Empress of Darkness’ sinister voice look convincing, since this isn’t the Schwarz-obsessed lady that we all know and love anymore. Seeing that we need a convincing villain to make turn this arc into a solid moment for ToQger, Hidaka nailed her role with flying colors. Originally, I came in expecting a wedding that’ll improve the villains’ morale. Instead, I received a fantastic chapter that’ll affect how the show’s later episodes will go. Hopefully, this is a sign that ToQger’s heading into some darker territories soon. However, before I count my chickens too early, let’s assume that new robot combination will resolve this whole mess. Either way, this episode has given us some great progress, so it’ll be nice to see how the ToQger will turn things around next time.
AT: ToQger photo
Being married is suffering
Wait a minute! I thought that marriage was supposed to be a wonderful time when two people who love each other want to start a family. Normally, everyone gets to partake in some food and an extravagant cake during the ceremon...

Annotated Tokusatsu: Ressha Sentai ToQger episode 21

Jul 29 // Salvador GRodiles
It turns out that Noire has a secret reason for getting Grita to marry Zed. Of course, when the young lady learns about her mother’s plan, she decides to escape her fate with the help of the Bubble Shadow, a monster that’s capable of switching people’s consciousness. Little did Grita know, but there’s a terrible aftermath that results from using her subordinate’s power. Once again, ToQger managed to take a filler-like theme and make it relevant to the show’s main story. To add to Toei’s great decision, the Freaky Friday elements were applied to the entire ToQger team, so we were treated to a slightly intense moment where our heroes had to return to their bodies as soon as possible. In reality, the body-switching theme wasn’t the the episode's main attraction, since the real winner in this chapter was the Shadow Line’s current state. For a good while, we knew that Nero, Noire, and Schwarz had their own plans to gain power within the Shadow Line. While the General was acting behind the scene, the other two elite members were always quarreling when they weren’t commencing their unknown agendas. Perhaps the best part out of this situation is that Zed allows each party to do what they wish, since he finds the whole thing to be rather amusing. All in all, these situations prove that the Shadow Line’s one of the most dysfunctional evil groups in a Sentai series, which adds to one of the key elements that's improving ToQger’s plot. While the Mio segment wasn’t that great, the scenes between her and Kagura acted as a decent way to teach kids to be more honest to their close friends. Personally, I felt that this moral has been conveyed better in other Sentai shows; however, this episode’s main focus was to expand on Grita’s story, so we could let this situation slide for now. Speaking of which, Riria deserves some praise for adding some new life to Grita's character when she was lip syncing Noriko Hidaka's voice. As Noire’s plan becomes ToQger’s main point right now, I think we’re about to see the first major battle against one of the Shadow Line’s elite. Since we’re nearing the show’s halfway point, Grita’s wedding’ll probably be the first big thing to occur soon-- unless if Schwarz’s plan kicks in first. If things are going the way I’m thinking, then we’ll start to see Yasuko Kobayashi’s creepier elements kick in soon. Since the royal matrimony's going to be a major event, I’m certain that the ToQger are getting a new Robot combination. If we end up with another terrible-looking machine, then we can just settle with seeing ToQger’s new story developments become even better than before.
AT: ToQger photo
Freaky Fridays back, baby
I love Fridays. Whenever this day arrives, I can’t help but to rejoice over the fact that the weekend has started. Even if I have to work during that time frame, there’s something refreshing about reaching the fif...

Zyuranger photo
Zyuranger

SDCC '14: Shout! Factory to release Kyoryu Sentai Zyuranger on DVD


Earth's Legendary Warriors finally go west
Jul 26
// Salvador GRodiles
Ladies and gentlemen. I would like to announce that hell has frozen over. Why you say? Well, it turns out that Shout! Factory has plans to bring Kyoryu Sentai Zyuranger to North America. As a person who's been ...

Annotated Tokusatsu: Ressha Sentai ToQger episode 20

Jul 22 // Salvador GRodiles
As a means to support Schwarz in his grand scheme, Grita sends in a new Shadow that’s able to hurt people with their own laughter. Since it’s obvious that comedy isn’t connected to despair, one can’t help but to wonder why someone would go out of their way to make their victims crack up? Then again, the Jack-in-the-Box Shadow could use its ability to destroy the ToQger once and for all; thus allowing the Schwarz to continue with his secret plan. For a second, I almost thought that this episode was going to be a side episode, since the premise felt like a segment that was character-focused. Lo and behold, Schwarz’s plan and Akira’s inability to smile show us that ToQger isn’t ready to take a break from its story yet. One of the best parts of this outcome is learning that Zed is aware of the General’s plan, due to the Emperor’s desire to see Grita shine even more. On top of that, the Jack-in-the-Box Shadow did a skit that involved dancing Sumo Wrestlers was really amusing for some strange reason. Also, the monster's crazy design deserves some praise for looking like a fat creepy clown. Surprisingly, the other ToQger weren’t annoying when they were going through their comedic training regimen with the Conductor and Ticket. If anything, this is a perfect sign that the show’s team knows what they want to do with the series finally. Aside from that, it was nice to see that Akira’s a fully determined fighter in battle, regardless of the silliness that was present. Hell, the guy's entrance was priceless when he caught everyone off guard with his new temporary instrument. Speaking of Akira, I was a bit bummed out over the fact that we were deprived of the opportunity of having a kitten join the ToQger. Due to this outcome, Toei blew their opportunity to turn Akira into the one of the most happy-go-lucky characters in the show. Either way, the skit was great while it lasted, as it made the episode’s giant battle fun to watch. Even though we won’t get to see ToQ Neko/ToQ Meow (I can’t decide on which nickname to give the kitten) anymore, ToQger managed to continue with its entertaining streak at the moment. As we’re beginning to understand the Shadow Line Generals’ ulterior motives, the series continues to throw some intriguing elements our way. While the next episode has to do with the typical Freaky Friday trope that’s in many Sentai shows, ToQger’s viewers might be rewarded with Grita developing as a character. Best of all, it’ll be neat to see if Zed can distinguish his fiance from the person that accidentally takes her body.
AT: ToQger photo
Orange you glad to see a rose?
Normally I don’t repeat a pun during my segments, but I couldn’t resist using another “orange” pun, since it’s relevant to ToQger’s 20th episode. That, and I guess this pun is sort of a las...

Power Morphicon '14 photo
Power Morphicon '14

Huzzah! Three Zyuranger actors are attending Power Morphicon '14


Super Sentai's invading Power Morphicon!
Jul 21
// Salvador GRodiles
Alright, people; it's time to pull out your Morph... er, I mean Dino Bucklers, because Yuuta Mochizuki's (Geki/Tyranno Ranger from Kyoryu Sentai Zyuranger) attending Power Morphicon 2014! Aside from the original T-Rex-th...

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