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8:00 PM on 08.09.2014

Otakon '14: MangaGamer grabs eden*, euphoria, and more

As Otakon 2014 continues to invade Baltimore's region, MangaGamer's ready to reveals their latest acquisitions. This time around, the company's working on a goal that'll please many visual novel fans if everything goes accor...

Salvador GRodiles


Updated! Panel details revealed:

Hironobu Sakaguchi Reflection: Past, Present, Future of RPGs

The father of Final Fantasy, Hironobu Sakaguchi, has announced his PAX Prime 2014 panel where he will discuss his history developing role-playing games, along with revealing more about his new RPG, Terra Battle. Find out more info at PAX Prime website.




3:30 PM on 07.04.2014

AX '14: MangaGamer announces OZMAFIA, No, Thank You!!, and more

MangaGamer's ready to reveal their new titles, and team's ready to try something new. If you happen to be a fan of Otome and/or BL Games, then you'll be happy to know that MangaGamer's planning to localize OZMAFIA and No, Th...

Salvador GRodiles

7:00 PM on 07.03.2014

AX '14: Sekai Project to localize Grisaia no Kajitsu, planetarian

At Anime Expo Sekai Project announced that they are partnering with Visual Arts, the studio that publishes high profile Key titles, to release planetarian in English officially. There was a previous release of it with a ...

Jeff Chuang

4:00 PM on 06.10.2014

Pigeon-date sim Hatoful Boyfriend getting English remake

Forget Danganronpa. Ignore Hakuoki. Trash Katawa Shoujo. If there was ever any proof that visual novels and their ilk are real, actual things that might just matter outside Japan, this is it. Hatoful Boyfriend, the Japan...

Josh Tolentino



Review: World End Economica Episode 1 photo
Review: World End Economica Episode 1
by Brittany Vincent

[Originally posted at Destructoid.]

Visual novels are a finicky medium. It's difficult enough to drum up interest because of their exotic origins, and harder still to find an audience due to their nature -- it's a bunch of reading. And you can't always be sure that the story you're reading is going to be one that you'll want to invest dozens of hours in. On one hand, you've got a menagerie of engaging tales that capture the imagination and ensnare the reader until the very end. On the other, you've got a set of stories with dull, flavorless dialogue and uninteresting protagonists.

Why waste time on a less-than-stellar adventure when there are juicier ones at your disposal? I find myself asking this question and others when it comes to World End Economica Episode 1, Spice and Wolf author Isuna Hasekura's three-part visual novel series that follows a teenager who runs away from home and attempts to make a living for himself in the world of day trading. It's ambitious in scope, but ultimately ends up failing due to a lack of interactivity and a protagonist that's difficult to root for.

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Review: Steins;Gate photo
Review: Steins;Gate
by Brittany Vincent

[As originally posted at Destructoid.]

Time travel is infinitely more interesting once you leave the trappings of the TARDIS or any one of those familiar (some would say hackneyed) science fiction mainstays behind. Steins;Gate, the visual novel that inspired a 24-episode anime series, film, and several other spinoffs, has woven a masterful tale that explores the trope in a manner not unlike the popular deconstruction of magical girl series, Puella Magi Madoka Magica.

We're all familiar with the philosophy that altering even the smallest detail from a past event could alter the future drastically, but how much damage could a text message do? Could it destroy the hopes and dreams of everyone you love? How far could you go to make things right again?

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2:00 PM on 03.18.2014

New videos of Dengeki Bunko Fighting Climax!

Arcade fighting game Dengeki Bunko Fighting Climax has released in Japan, and we have a ton of videos to look at!  Developed by Ecole Software and French Bread, known for their work on the Melty Blood franchise, Dengeki...

Dae Lee

6:00 PM on 02.26.2014

Pick up Go! Go! Nippon on Steam

You certainly can't complain that there aren't enough ways to get your hands on OVERDRIVE's visual novel/Japan travel guide Go! Go! Nippon~My First Trip to Japan: you can download it from MangaGamer, we let you know...

Karen Mead



Review: Danganronpa: Trigger Happy Havoc photo
Review: Danganronpa: Trigger Happy Havoc
by Chris Walden

I'll be honest with you. Before playing Danganronpa: Trigger Happy Havoc for the first time, I had to dust off my PS Vita, charge it up for a few hours and install a stack of updates. Unfortunately, this isn't the first time I've gone through these motions in order to play a game on this handheld, as the software library just hasn't been that appealing to me. To give you some perspective, the last game I played was Persona 4: The Golden. According to my Backloggery page, I finished it on April 5th, 2013. 

Of course, this is just how I've fared, and I'm sure there are loads of games out there that many others have had a good time with. Saying that, there are a fair few titles coming out soon that have my interest, including Mind Zero, Project Diva F 2nd and of course, Danganronpa

But would this odd-looking bear and his devilish personality ultimately win me over, or would my Vita find itself banished back to a dark corner to patiently await the next game? You're just going to have to read on and find out.

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12:00 PM on 01.13.2014

JAST talks about difficulties with Starry Sky

Sometimes, the reality of business ruins the fun for everyone. This time around, that adage refers to the state of Starry Sky, a popular visual novel targeted to female audiences. Two years ago at Anime Expo, JAST expressed i...

Pedro Cortes

10:00 AM on 01.07.2014

Christine Love's next visual novel has the longest title

Indie game developer Christine Love is probably the best case for feeling positive about the increasing visibility of visual novels in western gaming culture. Her games, which include Digital: A Love Story, Analogue: A H...

Josh Tolentino







Final Impressions: Little Busters! Refrain photo
Final Impressions: Little Busters! Refrain
by Chris Walden

I commented several times that I didn't think that Little Busters! Refrain would wrap up completely within thirteen episodes. In fact, the midpoint of the series was moving at such a sluggish pace that it seemed all would be revealed in a movie sequel, or a few OVAs. Having not played the visual novel, I could only judge based on where I thought the show was going, and considering the twists and turns towards the end, there's no wonder I was proven wrong!

Indeed, Little Busters! Refrain wrapped up in the final episode, bringing the latest anime adaptation of a Key work to a close. I'm sure there are a lot of us already accustomed to Key's style of merging school kids, bad news and world-changing fantasy, and this was certainly not an exception to the formula. It all got quite crazy towards the end as the loose ends were tied up, so here's my attempt at making sense of it all. A word of warning to those of you that are yet to see this show: there will be spoilers aplenty! 

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