Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around


Attack on Titan Burgers photo
Attack on Titan Burgers

Attack on Arteries: New Lotteria burgers are insane

You could say they're...colossal
Feb 27
// Chris Walden
I can imagine that the design process for an Attack on Titan burger must have been a tough one. Grilling pictures into the bun would have been lame, and you can't really pick specialist ingredients when the only things that g...
Neo Nibutani? photo
Neo Nibutani?

Nibutani sports a new look in the new season of Chūnibyō

To hide from the past, or to hide from Dekomori?
Jan 02
// Chris Walden
We'll finally get our mitts on the new season of Chuunibyou demo Koi ga Shitai! in just a weeks time on the 9th of January, so be prepared for more butt-wiggling and hair-twirling action. KyoAni has recently updated the ...
Shingeki no Racing photo
Shingeki no Racing

Attack on Horse Racing

The fight with the titans is escalated.
Nov 23
// Chris Walden
Are you familiar with the Japan World Cup? If not, you should check that out before you continue. Good? Good! Now, you might be thinking that a collaboration between that and Attack on Titan may be an odd one, and'...
Wii Mini coming to US photo
Wii Mini coming to US

The Wii Mini is coming to the US after all

Nov 04
// Chris Walden
Blimey, I forgot about this thing. It was nearly a year ago that the Wii Mini launched in Canada, and earlier this year for the UK release. I say that loosely, because I've still yet to see a Wii Mini being sold at retail, ju...

Girls und Postage photo
Girls und Postage

Girls und Postage

Send those confidential papers in style.
Oct 21
// Chris Walden
When you are in the midst of a heated tank-on-tank battle and you simply can't send a telegram, just how are you going to get a message to your fellow comrades? Radio? No can do, you left your radio at home by accident when y...
Plush toys photo
Plush toys

Throw those hugging pillows away, Charlotte is here

Get another for awesome pillow fights
Oct 14
// Chris Walden
Even at a whopping four feet long, this Charlotte plush is but a fraction of her true size. Still, this is as good as you're going to get without finding the one from the Good Smile Café, and it's not a bad compromise....
Madoka Costumes in PSO2 photo
Madoka Costumes in PSO2

Madoka invades Phantasy Star Online 2

Make your own second season or something.
Oct 11
// Chris Walden
Ever thought that your Phantasy Star Online 2 experience just wasn't that magical? Had you often found yourself wishing that a being from another planet would make just a few minor improvements to your character? Wish no long...
Yakuza sites close photo
Yakuza sites close

Sega closes all official non-Japanese Yakuza sites

But...but Sega ;__;
Oct 03
// Chris Walden
The chances of Yakuza 5 making it outside of Japan with an official translation are already pretty slim, but news that Sega has closed all of its non-Japanese Yakuza sub-websites feels like the final nail in the coffin. Unles...
Evangelion manga ending photo
Evangelion manga ending

At last?! The Evangelion manga ends in two chapters

18 long years.
Apr 30
// Elliot Gay
After 18 long years, Yoshiyuki Sadamoto's Neon Genesis Evangelion manga will finally be reaching its conclusion. Some of you may not realize this, but Sadamoto's manga treatment of the hit series actually started its run befo...

A Look At: Ahoge Chanbara

Apr 25 // Elliot Gay
Ahoge Chanbara (iOS)Developer: M2Publisher: M2Release Date: March 3, 2013MSRP: Free ($2.99 for the full game) Ahoge Red is a young woman keen to learn the ways of the ahoge. After training long and hard as a disciple of Master Ahoge, she departs on a quest to find true enlightenment. Throughout her journey, she'll encounter ahoge warriors from all walks of life, learning lessons about what it truly means to practice the art of ahoge. What awaits her at the end of her journey? Who is her true enemy?! I suppose it's important to first define what an ahoge actually is. Often seen in anime and manga, ahoge refers to the sprig of hair popping out from the top of a character's head. Ahoge Chanbara plays with this design trait by taking it and morphing it into ridiculous shapes that defy gravity. You haven't lived until you've seen an ahoge that takes the form of a working chainsaw.  Ahoge Chanbara is not a terribly complicated game. By tapping the screen, Ahoge Red will stab her hair out at an opposing enemy. If you hold your finger down on the screen, she'll charge her attack, doing massive damage on impact. If it misses however, her hair gets stuck in the ground, leaving her vulnerable to an enemy's attack. Swiping your finger down the screen makes Ahoge Red dodge out enemy attack range. The combat system is all about reading your opponent's tells and faking them out. It's simple to learn, but by the final few chapters I found myself dying an almost laughable amount of times. Enemies have the same abilities (some stronger) as Ahoge Red, and the last few battles are both a test of endurance and stamina. After defeating an opponent, you're given the opportunity to pluck their ahoge off of their head as a reward for your victory. This simple yet difficult gameplay makes Ahoge Chanbara a perfect fit for iOS. Where Ahoge Chanbara really shines is in its hilarious writing and localization. Characters with giant plants and weapons on their heads spout out ridiculous lines that wouldn't be out of place in a Shonen Jump property. References to all kinds of pop culture favorites are littered throughout the game. Ahoge Chanbara doesn't take itself even remotely seriously, but by pretending to do so, it's all the more funny. I can't even remember the last time I laughed so hard at a video game, never mind an iOS title. Ahoge Chanbara also keeps tabs on which ahoge you've collected through the "Ahoge Workbook." Each ahoge you've obtained has a paragraph-long description that defies all logic and reason (for the better). It's completely worth your time to go through and try to collect all 58 available chunks of hair. Screenshots don't actually do Ahoge Chanbara much justice: it's a surprisingly well animated game. Characters move fluidly and each have their own strange quirks. The ahoge designs are simple but appropriately weird, and the whole shebang is colorful and fun to look at. Much to my surprise, the story mode also features quite a few CG stills as well. I'd be remiss if I didn't mention the absolute killer soundtrack, composed by Jaelyn Nisperos (KOKUGA OST Remix track). A mix of high tempo beats and chiptune-esque tunes, I completely understand why the OST is available as a download on the Official Site. Even if you have no interest in Ahoge Chanbara, I recommend you check out the soundtrack. Ahoge Chambara is strange, funny, and a great way to waste time on your phone. It's a charming action game that completely justifies its $2.99 asking price. After spending a great deal of time during bus commutes furiously tapping my iPhone's screen, I feel as though I've come away enlightened. The ahoge is not to be feared, but embraced. Love, peace, and the ahoge way.
Ahoge Chanbara photo
May ahoge toil upon the earth and take root!
Developed for iOS devices by M2, Ahoge Chanbara is a story of justice, love, and the ahoge way. It's a tale of revenge, redemption, and a stirring reminder of what makes us human. It's an experience that pats you lovingly on ...

La Cumbia de Goku  photo
La Cumbia de Goku

La Cumbia de Goku transforms the Spirit Bomb into a dance

Caada de la Cumbia! Oaxaca, Mexico!
Apr 23
// Salvador G Rodiles
Well, I never thought that I would live to see the day that we get a Cumbia song about Dragon Ball Z. Jumping into the Fusion Dance, two Mexican music groups known as Cañada de la Cumbia and Los Weyes Que To...
iM@S game on iOS photo
[email protected] game on iOS

The [email protected] Shiny Festa available in English on iOS

Great news... except for that price.
Apr 22
// Elliot Gay
In a move that's sure to surprise pretty much every single [email protected] fan ever, Namco Bandai has released all three The [email protected] Shiny Festa games on iOS platforms. Each game has been renamed, with Honey Sound becoming...
#rdg is a big deal, guys photo
#rdg is a big deal, guys

Reading Data Girl? Someone cares about hashtags

Damn hackers. I bet it was Anonymous.
Apr 05
// Chris Walden
Seen the first episode of Red Data Girl yet? If you don't know what it's about, how about checking out the first part of our seasonal preview guide? Oh yeah, I was here to talk about drama. Internet drama, no less! Prepare yo...

Bloggers Wanted: Liar Liar!

Apr 04 // Chris Walden
Bloggers Wanted: April! photo
Pantsu on fire!
I hope you lovely folks have been checking out the C-Blogs of late, as we've been getting lots of interesting posts from people just like yourself (unless, of course, it's you posting them...well done!). As ever, we'll promot...

JP McDonald's extra goods photo
JP McDonald's extra goods

Get surprised by McDonald's newest offerings in Japan

Perfect for those who are in need of special hygiene.
Mar 28
// Salvador G Rodiles
I'm always up for special offers that come with ordering food, but this is just plain ridiculous. On April 8th, people who eat breakfast at McDonalds in Japan will receive some Recaldent Blooming Mint Chewing Gum -- take that...
Pleiades movie is a thing photo
Pleiades movie is a thing

Drive a Subaru: Gainax's Pleiades anime becomes a movie

Gainax really wants you to own a Subaru.
Mar 21
// Salvador G Rodiles
Honestly, I am confused right now. I could've sworn that Gainax and Subaru's Wish upon the Pleiades was suppose to be said and done. Never mind, I forgot to take one important thing into consideration. Seeing how Pl...
Patlabor live-action photo
Patlabor live-action

Uh, ok? Live action Patlabor project coming in 2014

I'm not even sure how to react to this.
Mar 20
// Elliot Gay
[Update: Check out the official site for the project, here.] I'm actually really late to the party when it comes to the Mobile Police Patlabor franchise. How late you ask? I only just watched the TV series last month. Sp...

Baby making simulator Conception 2 coming to 3DS/Vita

Now with more battling babies!
Mar 05
// Elliot Gay
According to an early Famitsu leak, Spike's super strange PSP dungeon crawler/baby making simulator, Conception: Please Give Birth to my Child!, is getting a sequel. It'll be hitting the Nintendo 3DS and the Vita sometime thi...

Senran Kagura: Shinovi Versus breaks 120,000 units sold

Huzzah! Vita saved?
Mar 05
// Elliot Gay
This comes as quite the surprise. I had expected Marvelous AQL's latest Vita game, Senran Kagura: Shinovi Versus, to push somewhere around 60,000 copies its opening week. According to Gamer, between digital and retail version...

Bloggers Wanted: Progression

Mar 01 // Chris Walden
Bloggers Wanted: March! photo
I think that Phi Brain should become good.
Having a discussion topic like 'Top 5' is pretty fun for me, as it means I get a decent split of serious to not-so-serious articles over in the community blogs. Hopefully we can enjoy the best of both worlds once again with t...

Life After Rinko photo
Life After Rinko

Life after Rinko

Moving on with my life.
Feb 14
// Chris Walden
The road to recovery was long and arduous, but as many good friends had told me, time is a great healer. I was able to abandon thoughts of venturing to the smoky prison to see her once again, and instead made preparations to ...

New project teased by LovePlus developers

I've already moved on.
Feb 06
// Chris Walden
It seems like it might be time to say goodbye to your LovePlus lady of choice, as it seems there's a new dating sim for budding gamers to prep marriage forms for. The project involves Akira Uchida (producer of New LovePlus) a...

Doug Walker and James Rolfe an anime?

Angry anime nerd?
Feb 05
// Chris Walden
Around the same time I really got into watching anime, I was introduced to James Rolfe's Angry Video Game Nerd series. I'm a sucker for some good old toilet humour and terrible video games, so even now I regularly frequent Ci...

Review: Final Fantasy: All the Bravest

Jan 19 // Chris Walden
Final Fantasy: All the Bravest (iOS)Developer: SQUARE ENIXPublisher: SQUARE ENIXRelease date: January 17, 2013MSRP: $3.99+/£2.49+ The gameplay itself is a pretty solid concept. There is a large world map, and on this map there are monsters you must fight. You have to move in a linear fashion, so it works kind of like Super Mario World, just without the split paths. Fair enough, monsters get progressively harder so it makes sense. Once you engage in a fight, the battle screen (shown above) appears. If you don't touch anything, the game will sit here waiting for you to launch an attack, so all is good so far. To attack, you simply tap on one of the characters in your party that isn't recovering from a previous attack (they'll be greyed out and have an ATB bar on their heads). If you attack, the enemies will retaliate. Their attacks vary, but anything that hits one of your party members will instantly kill them. Every three minutes you'll gain another guy to fight for you (if you have space in your party, you can see how much room you have in the top right corner). This way you can wail on the enemies until you're down to a few guys, close the game and come back half an hour or so later and continue the fight. Sounds neat, right? The problem is that this is it. This is the game. Yes, you 'unlock' new classes which means they'll join the random pool of characters your party is pulled from at the start of each fight. Yes, you can unlock weapons that boost the stats of your characters, but these are automatic and involve numbers you never see. Everything is automated to the point where I'm not even sure you can accurately call this a video game. I'm being completely serious, by the way.  I learned pretty quickly that there was no point in tapping dudes when I could just slide my finger erratically over my iPhone's screen and achieve better results. It kind of reminds me of how people wound up playing with the old Eye Toy; flailing about to get the camera to register, or better yet, spinning the camera around your head like a lasso. This isn't gaming, is it? Oh, but there's Fever Mode! Once every three hours you can attack without having to wait for the ATB gauges to refill, which besides giving you some swish visuals and a running counter of your accumulated damage, changes just about nothing. I'm still doing the finger waggle. While the game allows you to waggle in spurts (haw haw), there's always going to be a point where you have to step away from the game to let your party accrue more members. That is unless you suck at waiting and want to play immediately, in which case you can buy gold hourglasses to fill your party straight away. Drawbacks? 69p/$1 for three of them. Single-use, of course.  Which leads us on to the biggest bugbear in Final Fantasy: All the Bravest: the in-app purchases. I personally am not against the idea of in-app purchases as a concept. What I am against is how they are used in this particular game. I can kind of agree on the £2.49/$3.99 pricing of the additional map packs. If you enjoy the game that much, then why not? However, 69p/99c for a randomised "legendary" Final Fantasy character, of which there are 35 in total, is pretty damn shocking. I love the idea of blind bags and the random factor, but in a virtual game for real money? The random factor only exists to prevent people picking the characters they want and stopping there. It's a way to drive more money out of those that do buy this game, with absolutely zero effort on their part. I coughed up 69 of my great British pennies to make sure that there wasn't anything more to these characters. I received Bartz from Final Fantasy V, not a bad character by any means. It's unfortunate then that the hectic gameplay of 20+ characters jumping at monsters and attacking simultaneously ensures that you don't even get to see what your character can do. Yeah, they do a little more damage, but at this point you are just paying to raise your attack stat.  I just don't understand why you can't customise equipment? Sure, managing a team of individuals would be silly, but having a little room to mess with how classes are suited out or what attacks they perform would have been nice. How about an in-game shop to buy things? You actually earn gil as you beat monsters, but it serves no purpose. I hear earning enough of it unlocks a Game Center achievement? Great.  Again, I must reiterate. You 'play' this game by rubbing your finger over the screen, clicking the next level on the world map, then doing the same all over again. You can do this more efficiently by paying for all the extra content, jacking the total price of this game to a price akin to retail console games.  The music and the art are great, but for the most part they are just recycled from older games. The music certainly is, but some of the premium characters such as Cloud from Final Fantasy VII will have had their sprites made from scratch. The entire game has that nostalgic feeling for sure, but I fear it only exists to draw just a few more purchases.  In all honesty, this is a massive shame. I absolutely love the idea of having 20+ characters swarming classic Final Fantasy bosses. I'm fine with the 'tap to attack' and 'get hit once and you die' mechanics, but rather dislike the way in which they are used in this game. It also uses notifications in quite a neat way (as seen above on the right) as that red bubble shows you how many people you have in your party without having to pop in and check. All the Bravest has some fantastic ideas and a massive potential, but unfortunately no amount of in-app purchasing will unlock that. 3.0 -- Poor (Something went wrong somewhere along the line. The original idea might have promise, but in practice the game has failed. Threatens to be interesting sometimes, but rarely.)
All the dumbest.
Square Enix, what are you doing?  There have certainly been some interesting additions to the Final Fantasy universe of late, and after initially breaking the hearts of 3DS owners seeking out a localised Bravely Default,...

First Impressions: [email protected]

Jan 12 // Chris Walden
The titular Sasami-san is a hikikomori. For those of you who haven't managed to come across that term before, hikikomori are shut-ins, refusing to go outside or socialise for one reason or another. In the case of Sasami, bad things seem to happen when she tries, though luckily for her she has a doting brother. This guy adores Sasami, pretty much taking on the role of a butler-come-parent as he obeys her every command. He also doesn't seem to want to show his face, which is pretty odd in itself. He works as a teacher at the school Sasami should go to, but he teaches her at home to make up for her not turning up. Then things get even weirder. We meet the three Yagami sisters, who seem to be just as strange as Sasami and her brother, if not more so. The first one we meet is the youngest sister, Tama, who bursts out of a river and announces that she has become a frog. We then see the oldest of the trio, Tsurugi, who is also a teacher at the school. She apparently enjoys playing eroge in the staff room. Then there's Kagami, who doesn't seem to impressed when the older brother does the Haruhi dance, but she makes up for that mistake with ROCKET BREASTS. Yeah, this is a Shaft show all right.  This is all fine and dandy, but this doesn't seem like Shaft's typical slice-of-life anime. It certainly has a good selection of crazy characters, and there's also things like the 'Brother Surveillance Tool' that are introduced early on to make you think otherwise. It keeps up a nice pace of showing oddity after oddity, and then, without much warning, everything turns into chocolate.  The entire world becomes chocolate. The chocolate starts attacking. I have no idea what happened even now, but the chocolate wasn't happy. It seems Sasami has something to do with it, especially with the first episode being about Valentine chocolate, but what happened and how isn't made clear just yet. What I do know is that even though the world was changed into chocolate, there's not too much to worry about. See, the three crazy girls we met earlier have magical powers and manage to save the world. Forcefields, magic swords and ROCKET BREASTS.  Yes, this isn't your run of the mill slice-of-life, as there's likely going to be a nice chunk of battle action going on. It's crazy, super random, and I love it. It's easy to say that it's a typical Shaft show, but remember that this isn't an original creation. The beauty of it all is that they know exactly what to pick and how to handle it, and something like this is incredibly refreshing from the feel-heavy season that just ended. The music thus far has been pretty great, too. The opening is performed by ZAQ, who you may remember just recently did the opening for Chuunibyou demo Koi ga Shitai!, and it certainly serves its job well. Something that I don't normally mention is the insert music, but it made such an impact in this show that I think it deserves a mention. I mean, any show that plays the saxophone during battle scenes gets my seal of approval.  I haven't had a chance to really get stuck into the anime offerings of this season, but I think I'm pretty safe in saying that this is absolutely one the shows you need to pick up. I guess if you don't like most of Shafts other work it might be another story, but this one is going to entertain just as much for the next eleven episodes, I'm sure of it.  [Sasami-san airs on The Anime Network!]
Shaft out of 100.
Is it possible to fall in love with a series after just one episode? Okay, let's backtrack a little. It's a Shaft offering, so of course one of us was going to pick it up. Did I know anything about this show before going in? ...


Oyashiro-sama returns, this time in Kaku flavour

Do you know Oyashiro-sama?
Dec 15
// Chris Walden
Higurashi is an odd one.  Higurashi no Naku Koro ni was pretty darn good. Sure, the art was a little sloppy in places, but if you've ever played the visual novel, you'll know that pretty much anything would be an improve...

Super Robot Wars UX's trailer features vocaloid action

Now that's one heck of a random roster.
Dec 12
// Salvador G Rodiles
Oh wow, I never thought that I would live to see the day that a vocaloid would make an appearance in the Super Robot Wars series. Courtesy of Sega, Miku will be piloting her version of the Fei-Yen that features her sign...

These Fate/Zero cushions are manly as hell

So much man action
Dec 05
// Elliot Gay
There's no hiding that Fate/Zero filled me with all sorts of happy feelings. It's one of my favorite shows from the past five years, and I go to bed every night while caressing my BD sets.  Ok, that last part isn't true,...

No plans to release the Wii Mini outside of Canada

Only Canadian ankles are at risk.
Dec 02
// Chris Walden
The Wii Mini is puzzling. I'd be lying if I said it didn't look neat, but it's also kind of a shame that the Gamecube compatibility and online parts have been stripped from the console. Can't complain when it'll only cost you...

Auto-loading more stories ... un momento, corazón ...