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Salvador G-Rodiles

Japanator Live photo
Japanator Live

Japanator Live: Drink away your problems in VA-11 Hall-A


Cheers, everyone!
Jun 25
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] Now that I've fallen into the deepest pits of despair, it's time for me to drown my sorrows with the finest booze from VA-11 Hall-A's signature bar. For the record...

Annotated Anime: Space Patrol Luluco episode 12

Jun 24 // Salvador GRodiles
It’s thanks to this format that Luluco has been a huge roll for a good while. While this episode wasn’t the one where the gang confronted the Blackholian’s leader, the whole thing played off nicely with the concept of how one values their feelings for their first crush. Since M.A.O.’s performance hit the right notes in delivering a powerful yet cute moment during Luluco’s big scene, it shows how everything was pieced together just for this big event. Hell, the team’s idea to give the whole thing a final battle treatment while our heroine sticks to her resolve gave it a dynamic that’s on the same level as the penultimate confrontation in most of Gainax and TRIGGER’s titles. Honestly, the big thing that made this whole thing magical was how everyone decided to set aside their differences to make sure that Luluco wins Nova over, as the whole thing breaks out into an all-out battle against the Blackholians. This whole build-up worked well in conveying the idea of someone who has the support of their close ones while they build up their confidence to confess to the person that they love. Considering that Luluco’s goal was powerful enough to get her parents to help her out, TRIGGER was able to bring us a neat take on the saying “Love conquers all!” Even when Imaishi and the TRIGGER veterans were putting Luluco and the gang through random situations each season, the one thing that always remained consistent was the heroine’s feelings for Nova. To an extent, this tone probably represents the obstacles that one has to deal with, as the insane situations could be a representation of the factors that attempt to ruin one's focus on their main goal. For a show that was presented as a short that was filled with many off-the-wall segments, Space Patrol Luluco managed to present its audience with a memorable love story of the season. This was thanks to TRIGGER’s subtle moments between Luluco and Nova, which served as a great pay off for people when it reached its climax. At the same time, their use of timing and anticipation in these scenes allowed for them to capture the hearts of people during these brief segments. In the end, it’s amazing to see that the show will end on us with a season that’s only one episode. Then again, TRIGGER might pull a fast one with this last segment, so it’ll be interesting to see how the chapter’s title will come into play. One thing for sure, this anime might take the prize as the best five-season series of the year. [Confess to Space Patrol Luluco at Crunchyroll]
Space Patrol Luluco photo
Double Love Xtreme!
For a second, I thought that Luluco’s fourth season was going to be the end the series. Not that I’m against there being a new season, as there are still many things that the show has yet to resolved. If anything,...

Code: HARDCORE photo
Code: HARDCORE

Feast your eyes on Code: HARDCORE's sweet robot sprite animations


Giant chest beams included
Jun 22
// Salvador GRodiles
For a good while, I've been waiting for the day that someone would create an indie mecha title that was inspired by the Super Robot Wars series. While this day hasn't arrived, the Chinese Indie Game Development Team known as...
Garage Hero photo
Garage Hero

Check out Garage Hero's latest choreography session


This video packs a huge wallop
Jun 20
// Salvador GRodiles
As the gang at Garage Hero are getting ready to launch another episode of Tokusatsu Film School on Friday, the crew give us a quick look at one of their latest choreography sessions. Instead of Bueno showing us his move...

Katana coaster photo
Katana coaster

Drink like a samurai with Kotobukiya's katana coasters


Way of the Alcoholic
Jun 19
// Salvador GRodiles
If there's one thing that's similar about a katana and a drink on a table, it's that they both contain an important piece that serves as a means to protect something. The former's handguard makes sure that the person doe...
Japanator Live photo
Japanator Live

Japanator Live: Danganronpa 2's despair is about to go bye bye


Our island adventure is about to end
Jun 18
// Salvador GRodiles
[Update: The stream is over but you can watch it here.] At long last, I made it to what might be Danganronpa 2's final ordeal. Compare to the first game's last obstacle, it seems that this segment might play out differently s...
Muv-Luv photo
Muv-Luv

Prepare for the BETA invasion: Muv-Luv is up for pre-order on Steam


July is about to get some Luv
Jun 17
// Salvador GRodiles
As the BETA prepare for their attack on Earth next month, the Muv-Luv team has prepared their own countermeasure in the form of giving people the ability to pre-order Muv-Luv on Steam. If you happen to have HTC Vibe, you can ...
Gurumin 3D photo
Gurumin 3D

Protect the world of monsters on your 3DS with Gurumin 3D


Let's go on a Monstrous Adventure!
Jun 16
// Salvador GRodiles
Well, look at that. Here's something that came out of nowhere: It turns out that the gang at Mastiff are releasing Falcom's adorable action platformer game, Gurumin: A Monstrous Adventure, on the 3DS eShop this Summer. T...
Tales of Berseria photo
Tales of Berseria

Jam out to Tales of Berseria's fiery opening theme


This flame can't be put out
Jun 15
// Salvador GRodiles
With E3 '16 still happening as we speak, Bandai Namco decided to show off a new trailer for Tales of Berseria that shows off the new opening theme by FLOW that's simply known as "Burn." From the looks of it, the song's ...
Super Audio Cart photo
Super Audio Cart

Create your own music with Super Audio Cart's vast library of retro game system samples


Gotta love the power of convenience
Jun 12
// Salvador GRodiles
[Disclaimer: Jayson Napolitano wrote for Japanator. No relationships, professional or personal, were factored into this post.] If you're looking for a more convenient way of utilizing beats from retro video game systems into...

Annotated Anime: Space Patrol Luluco episodes 5-11

Jun 12 // Salvador GRodiles
I don’t think the word "fun" is enough to describe the time that Imaishi and his crew are having with Luluco lately. From episode 5 and beyond, the team has been launching the series into greater heights than many folks have imagined. With her mother Lalaco showing great promise, she served as that piece to takes things up on a notch. In other words, the TRIGGER veterans must be having the time of their lives with this project. This might just be a speculation of mine, but I had a feeling that Lalaco being a space pirate was likely connected to one of Mao Ichimichi/M.A.O.’s previous roles. The reason behind this link was that she played as Luka Millfy/Gokai Yellow in the pirate-themed Super Sentai series known as Kaizoku Sentai Gokaiger, which featured a flying red pirate ship. When you look at Lalaco’s ship, the color scheme almost resembles the Gokai Galleon from the series. For now, this scenario might just be a coincidence; however, I still found this random observation to be something that helped make this arc more entertaining than it was. Most importantly, the big thing was how the series brought back elements from KILL la KILL, as Lalaco’s pirate outfit seemed like it was made from Life Fibers. Whether it is or not, the beauty about it was how it made way for the show’s TRIGGERverse season where Luluco and the group had to reclaim their home that was stolen by Lalaco. While we got to go back to KILL la KILL and Little Witch Academia during this arc, the highlight was the return of Imaishi’s Japan Animator Expo short, “Sex & Violence with Machspeed,” making a comeback. All in all, the clash between our heroine’s full-color palette with the world’s usage of black, yellow and white gave it a distinct style. The cool part was that it retained the Panty & Stocking-like humor that the original short had while maintaining the spirit of Luluco's randomness. Even though the series gave off a feeling that TRIGGER’s goal was just to have a blast and push things to overdrive, you have to hand it to them for inserting the pieces for the show’s climatic arc. From the “Alpha” and “Omega” terms in Nova’s name to Midori’s Black Hole App, the team harnessed these things that many people likely thought were just random and brought us a segment that took us back to the Anti-Spiral from Gurren Lagann— except that the show’s villain's scheme is all about stealing things. The thing that sealed it for me was the ongoing arc about Luluco’s love for Nova as tragedy befell the show’s main heroine. Perhaps the neat part about this scenario was how TRIGGER foreshadowed an element from it during the show’s ending sequence. It’s these little aspects that amplify the major parts of episode 10’s big scene— especially Lalaco’s reaction to the whole thing. Combined with a lecture by a certain iconic TRIGGER character in the episode after it and we have ourselves a wonderful moment that makes us want to root for the anime’s main heroine. When I first started watching Luluco, I wasn’t sure how to react to the show’s short length; however as I kept keeping up with each episode, I started to slowly see the vision that TRIGGER was going for as they threw a ton of unexpected challenges to force Luluco to aim high in her mission to save her father and her hometown, along with nabbing the guy of her dreams. From the looks of it, the show might be shooting for a theme about how one should just take a risk and plunge into whatever obstacle that you’re tackling for the first time, along with holding on to the things you value the most. Whether the team intended for Luluco to be the series that connects every original TRIGGER anime to create a TRIGGER-verse or not will continue to be a thing that’s up to the viewer’s interpretation of the anime; however, it might just be an idea they wanted to mess with for this title as it left us with some priceless scenes, such as the group defeating the Life Fibers with a simple solution. With Space Patrol Luluco Season 2 and 3 being a huge improvement over the first, it looks like the series finale will leave us surprised as something unexpected comes our way. Based on TRIGGER’s work so far, they’ll get to accomplish more things than a majority of anime titles that run for four seasons. Of course, the best part is that they’ll do it with lots of love and “Justice!”
Space Patrol Luluco photo
Is this the birth of the TRIGGER-verse?
You got to hand it to shows that outdo themselves to the point where they can convert any doubtful viewer into a fan. In this case, my concern for Luluco’s episode length was wiped out of my system as Imaishi and t...

Japanator Live photo
Japanator Live

Japanator Live: Are we ready for Danganronpa 2's big climax?


The Tropical Despaircation continues
Jun 11
// Salvador GRodiles
[Update: The stream is over, but you can watch it here. For those who're interested in owning the limited edition VA-11 HALL-A shotglass that I showed in the segment, they're still available at Wolfgame's ...
Science photo
Science

Mazin Go: Atomic element 113 is now called nihonium


Is Japan close to making Super Alloy Z?
Jun 09
// Salvador GRodiles
Whenever a new scientific discovery is made, I can't help to be impressed by the hard work that people put into the research-- especially when we see them come up with a name for the fruits of their labor. With element 1...
VA-11 HALL-A photo
VA-11 HALL-A

Cheers! Cyberpunk Bartender Action: VA-11 HALL-A gets a release date


Let's pour a drink for Sukeban Games
Jun 06
// Salvador GRodiles
[Update: I contacted Fernando Damas (VA-11 HALL-A's Writer and Programmer) of Sukeban Games about The Augmented Eye Website's purpose, and he said, "We made AE as a means to tease the trailer, but we'll use it some more...
Otakon '16 photo
Otakon '16

Rejoice: LeSean Thomas is heading to Otakon '16


Could this lead to a huge announcement?
Jun 05
// Salvador GRodiles
If you missed out on meeting LeSean Thomas (Batman Brave and the Bold's Storyboard Artist, The Boondocks Season 1's Designer) at last year's Anime Expo, the gang at Otakon are having him as a guest this year; thus giving peop...
Super Robot Wars OG photo
Super Robot Wars OG

Last Showdown: Endless Frontier's Haken Browning joins Super Robot Wars OG: The Moon Dwellers' cast


Best Flush!
Jun 05
// Salvador GRodiles
Wow. I feel ashamed of myself for almost missing out on this piece of news since I was too busy with being excited over Super Robot Wars V hitting Asia in English next year. The reason behind me feeling bad is that this...
Super Robot Wars V photo
Super Robot Wars V

Maximize your body temperature with nine minutes of Super Robot Wars V


There's no stopping this heat
Jun 05
// Salvador GRodiles
Ever since the Playstation 4 came into existence, I was waiting for the day that we would get a crossover Super Robot Wars title on the system. As Bandai Namco reveals Super Robot Wars V as the second game in the series to c...
Japanator Live photo
Japanator Live

Japanator Live: Let's bring Danganronpa 2's fourth trial to a close


Recess is now over
Jun 04
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] If there's one thing that I hate doing, it's leaving things on a cliffhanger. Speaking of which, my last segment placed me in a situation where I had to end Dangan...

Storming the Sunshine State: A look at MegaCon 2016

Jun 04 // Salvador GRodiles
Even though MegaCon’s big anime related events were mostly related to FUNimation’s voice actors, each panel had its hosts express their points in a way that brought inspiration and joy to the audience. Since the convention’s main content seems to focus on mainstream stuff, this choice benefited the con’s themes nicely. One new thing that the convention did this year was that they got Ryo Horikawa (Dragon Ball Z’s Vegeta, Samurai Sentai Shinkenger’s Akumaro) to attend the con. During the first Horikawa panel, I got to ask him about his challenges that he faces in voice acting and acting, along with the differences between voice acting in anime, voice acting in tokusatsu, and acting in live-action shows. “Acting and voice acting require the same type of motivation,” said Horikawa. “Having the same level of expectation for myself is the challenge I face in voice acting and acting.” One of the most entertaining things about the panel was when he said Vegeta’s line from Dragon Ball Z: Battle of the Gods when Beerus slaps Bulma as a request to one of his fans. Overall, it was priceless to hear him shout “What the fuck are you doing to my Bulma” in his Vegeta voice in English. Unfortunately, the folks at MegaCon couldn’t afford to have Horikawa do a concert at the event; however, they’re hoping to make that happen if they get him to come back. Either way, it was nice to sit through his panel while he answered his fan’s questions, along with talking about some of his future plans. Among these plans is his goal to open branches of his voice acting school in America and other parts of the world. He also promoted the third season of the Rainy Cocoa anime, which they’re hoping to release this fall. To top it off, Horikawa talked about a Rainy Cocoa café that’ll open in Hawaii, and some of the title’s voice actors will appear at the place when it opens. I may’ve not watched Rainy Cocoa or read the digital manga, but it was neat to see the folks behind the series doing their best to do neat things with the brand for folks overseas. Aside from Horikawa’s panel, there was a Dragon Ball Z Mega Panel and a segment called “Viva Vegeta.” The DBZ segment had Horikawa alongside Sean Schemmel (Dragon Ball Z’s Goku and King Kai), Eric Vale (Dragon Ball Z’s Trunks) and Monica Rial (Dragon Ball Z’s Bulma) of FUNimation, which mostly focused on them answering a couple fan questions. A neat part of this panel was hearing Schemmel talk about his transition from Americanizing anime to creating a localization that does justice to the show’s original Japanese track. “American kids don’t get anime— I don’t believe in that,” said Schemmel. Another neat moment from the panel included everyone admitting that Goku is a terrible father, with the best parent award going to Piccolo and Vegeta. Then the Viva Vegeta segment had Horikawa hosting a segment with Chris Sabat (Dragon Ball Z’s Vegeta, YuYu Hakusho’s Kuwabara), which resulted in such neat exchanges, such as Horikawa being impressed at Sabat for voicing four or more characters since Ryo mentioned that he could barely do two roles at once in one title. The other interesting part was when Horikawa talked about how it takes four hours to record a 30-minute anime, which lead to Sabat telling the audience that in the U.S. the recording time is 25 hours. This part gave the audience an idea on some of the differences between the Japanese and English voice acting process in anime. Just like the previous panels, it was interesting to hear about the various stories and experience that the voice actors went through in life. As a person who finds these kinds of things interesting, I ended up having a blast with the con’s segments with Horikawa and FUNi’s folks. While MegaCon ’16 didn’t that many performance-themed events like Metrocon, I was able to see a show that was done by Noise Complaint, a tap dancing group that does performances themed around anime and video games while cosplaying the characters that correspond with the motif. Instead of dancing to the entire soundtrack from the medium their show is based on, they actually take the time to find well-known songs that’ll match the topic’s theme. For example, their Sailor Moon-themed show featured tunes that went well with the concept of girl power. Overall, the group did a great job with matching their footsteps to each song that was playing during the show. The most impressive part about Noise Complaint's performance was when the group's Lead Dancer Jenne was changing her dancing stances while maintaining the rhythm that the rest of the performers were holding. Even though I didn’t get to explore a lot of the dealer’s room at the con, the three places I got to check out resulted in some great times. One of my encounters was when I came across a booth for Ranger Stop, a Power Rangers-themed convention that’s usually held in the fall in Orlando, Fla. The person who was at the booth happens to be Jon, who’s also part of the group Toy Bounty Hunters, which had a segment about Marvel’s connection to the Super Sentai franchise. As a person who kept up with his videos, it was amazing to get to talk to him about tokusatsu and the con, such as the benefits of MegaCon's growth on the sellers. I also got to meet Careless of the Video Game Music Group Careless Juja and former member of the Video Game Music Band Random Encounter. He talked about Liberty Deception, an indie comic book that takes place in a colony that was the result of a terraforming project gone wrong, along with how he got to go to Europe with the Video Games Live group, a video game music-themed concert that occurs in various parts of the world. Since I got to see Careless perform at Video Games Live, in Miami with Random Encounters, it was a joyous moment seeing the guy in person. The last place I got to drop by was Illustrator Travis Earls’ booth. While he wasn’t at his booth, I got to see his manager known as Donut talk about the guy’s latest comic book, Power. Based on what he told me about its first issue, Earls’ book is a horror take on the elements found in the Power Rangers and Super Sentai franchise. Seeing that Earls is one of Ranger Stop’s featured artists, his armored suit designs for his heroes work well with the dark tone of his story. In terms of the cosplays encountered throughout the con, it was neat to see a few folks who went as characters from the Danganronpa series. Among these cosplayers was a group that went as Yashuhiro, Nagito, Chiaki and Ibuki. On top of that, I came across a person that was wearing a Monokuma suit. Let’s just say that we made a deal to bring everyone on Japanator into a state of despair. Surprisingly, I found some people who wore the Rathalos and Zinogre armors from the Monster Hunter series, along with a cosplayer who went as Haseo from the .hack//G.U. trilogy. Hell, I was even able to find someone going as Kamen Rider Stronger and Power Pool, a fusion between Deadpool and the Green Ranger; thus fulfilling my usual convention-related goal to find folks who’re cosplaying characters from tokusatsu titles. Last but not least, I found a group that went as Captain Gundam and Shute from SD Gundam Force. This lead to me obtaining a meal called Captain Punch, which is the process of pouring Hawaiian Punch into a bowl of Captain Crunch. Overall, the combination gives the cereal a sweet fruity flavor that puts Crunch Berry to shame. Of course, it packed quite a punch. As fun as my fourth MegaCon trip was, the event was far from perfect. Just like Former Japanator Editor in Chief Tim Sheehy’s experience with Sakura-Con ’14, the convention’s format hindered the folks of the press. Since the staff didn’t let the folks with the Press Passes enter the events before everyone else, this made it difficult for me to properly cover MegaCon ’16’s offering since I had to head to the panels before the lines got too big. While the badge did allow me to sit in the areas where folks with VIP tickets could sit, this only worked for me in one panel, as the con’s staff didn’t grant me this privilege in the other events. Another problem was that there were panels that were happening at MegaCon that weren’t even listed on the schedule pamphlet that attendees pick up at the door. Sure, their time and locations were listed in the con’s Website, but it’s still inconvenient that these things aren’t listed in the event’s program book. For example, there was a panel about the growth of Florida’s anime community that was happening on Thursday; however, I couldn’t find it in the booklet for the con. Seeing that this is the first time that MegaCon was a four-day event, I’m going to guess that this likely one of the sources of the convention's problems. That, and Fan Expo HQ, the current owners of MegaCon, were still trying to get used to the Orange County Conventions layout. While it’s understandable that most events could face some issues when the management changes, it’s unfortunate when they hinder the folks with press passes who’re trying to cover the event as much as they can, so they can provide coverage to their readers who couldn’t go to it. Despite MegaCon ’16’s problems with how they managed the Press Pass holders’ privileges, I still had a blast with the convention’s panels and offerings. With Fan Expo HQ having a few conventions under their belt, they were able to bring in some solid guests (such as Ryo Horikawa, Stan Lee, Joe Madureira and David Hayter). To an extent, these segments warranted the $90 to $100 price tag for the events tickets— as long as you’re going for the full con experience. Also, it was neat to see Cosplayer PikaBelleChu's Pikachu Bug at the convention. Even though my time with the con’s anime panels was mostly with the FUNimation ones, there is also a good chunk of events that covered other topics, such as the panel about How Watching Anime Might Lead To Better Grades and one that introduces folks to healing anime titles. Due to MegaCon’s large size, I wasn’t able to catch the other panels that focused on different aspects of the anime community. However, judging from their synopsis, they all seemed fun and intriguing. At the end of the day, my fourth time with MegaCon ended up being better than I expected. While the con didn’t have that many performance-related events like Metrocon, the panels made up for it. Since the anime stuff was mostly catered to the mainstream audience and folks looking to expand their horizon what titles to check out, MegaCon’s anime offerings might not appeal to people who’re very familiar with the medium— unless if they’re a fan of FUNi’s voice actors and are interested in the anime panels that feature analysis on certain things. However, the convention’s large focus on Western films, TV shows and comic books might act as an extra layer to improve the experience.
MegaCon '16 photo
Fourth time is definitely a charm
Before I started my journey to this year's MegaCon, my previous visits to the event in Orlando, Florida. were alright. However, this was due to my friends and me spending most of our time inside of the event's dealer’s ...

Steins;Gate 0 photo
Steins;Gate 0

All hail Dr. Pepper: Steins;Gate 0 heads West this year


Let's give everyone a big "Tuturu!"
May 29
// Salvador GRodiles
Once again, it's time for us to grab a bottle of Dr. Pepper, which happens to be an intellectual drink for the chosen ones. This time around, we're celebrating the fact that PQube plans to bring Steins;Gate 0 to Europe and No...
Japanator Live photo
Japanator Live

Japanator Live: There's no escape from Danganronpa 2's despair


Just in time for Memorial Day weekend
May 29
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] Well, folks. I'm finally back from MegaCon '16, the largest convention in Florida that's in Orlando, Fla., which means that it's time for me to continue with Danganronp...
MegaCon '16 photo
MegaCon '16

Japanator is going to MegaCon '16


Fourth time's a charm
May 25
// Salvador GRodiles
As a quick heads-up, Japanator is heading to MegaCon 2016, which is located in Orlando, Fla. One thing that makes the event special is that it's one of Florida's largest conventions. Even though MegaCon is mostly themed ...
Gosei Sentai Dairanger photo
Gosei Sentai Dairanger

Streaming GET: Dairanger is now on Shout! Factory TV


The Gorma Tribe is now in trouble
May 25
// Salvador GRodiles
If Shout! Factory's Dairanger stream from Saturday made you want to watch more of the series, the company has uploaded the entire series on Shout! Factory TV on May 23, which means that you can now restore...
Senran Kagura  photo
Senran Kagura

Aw, yeah: Senran Kagura: Shinovi Versus hits PC next month


It's about to get steamy around here
May 25
// Salvador GRodiles
To this day, the Senran Kagura series remains on my list of games to play, since the franchise's over-the-top beat 'em up combat system (both 2.5 and 3D) and fun cast have caught my interest. Speaking of which, XSEED has...
Choriki Sentai Ohranger photo
Choriki Sentai Ohranger

Ole: Shout! Factory grabs Ohranger


The Machine Empire is going down
May 21
// Salvador GRodiles
Don't you love it when your prediction comes true? In this case, I had a hunch that Shout! Factory was going to give us a special surprise during their Dairanger stream. Lo and behold, it turns out that their next Sentai ...
Japanator Live photo
Japanator Live

Japanator Live: Tune in for more thrills, chills and kills with Danganronpa 2


It's time to figure out whodunnit
May 21
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] It was unfortunate that I had to cut the stream when I reached the third chapter's trial, but I didn't want things to drag on too much since Danganronpa 2's cases are l...
Lynn  photo
Lynn

Yikes: Lynn and the Spirits of Inao gets canceled in the midst of payment-related allegations


Justice has been served?
May 20
// Salvador GRodiles
It felt like it was only yesterday that I was looking forward to the 2D platformer game known as Lynn and the Spirits of Inao. As of now, my hopes for seeing this game get made are shattered as the title's Kickstarter campaig...
Kamen Rider W photo
Kamen Rider W

S.H. Figuarts (Shinkocchou Seihou) Kamen Rider W gets a half-boiled trailer


Now, count up your sins!
May 20
// Salvador GRodiles
To this day, Kamen Rider W still holds the top spot on my list of favorite Kamen Rider series. Due to my love for the show, I always feel joyful when a new thing that's related to the detective-themed tokusatsu gets announce...
Gosei Sentai Dairanger photo
Gosei Sentai Dairanger

Check out the trailer for Shout! Factory's Dairanger streaming event


Can we expect a special surprise?
May 19
// Salvador GRodiles
You gotta hand it to companies that decide to people a taste of one of their titles since it exposes more folks to said property. As we get close to the weekend, Shout! Factory has uploaded a trailer for their upcoming Gosei...
Waterscape photo
Waterscape

Haruka Misawa's aquariums deliver a new take on fishes and plants living together


If only they were for sale
May 15
// Salvador GRodiles
There's something wonderful about seeing people using their creativity to improve their pet's living space. When done right, the new environment gives the animal the ability to frolic in a manner that grants them more freedo...
Japanator Live photo
Japanator Live

Japanator Live: Have a miserable summer with Danganronpa 2


Aren't vacations meant to be fun?
May 14
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] For a second, I thought that Danganronpa 2's second trial was going to repeat a scenario from the first game, but the team managed to change things up again. Even thoug...
Ys VIII photo
Ys VIII

Ys VIII's new trailer is filled with high-speed goodness


Did Adol stock up on espresso coffee?
May 14
// Salvador GRodiles
Is it me or does Falcom's latest Ys VIII: Lacrimosa of Dana trailer feel like Adol and his comrades are loaded on a ton of caffeine? Not that it's a bad thing since the gang's movements are making the game look really f...
Space Cowboy photo
Space Cowboy

Aim for the stars with Boomslank's Space Cowboy t-shirt


This shirt is out of this world
May 12
// Salvador GRodiles
If there's one thing that I love about space, it's when a show uses its presence as a means for the main character to become something huge. Better yet, these titles are even more awesome when the protagonist gets to go to sp...

Review: Corpse Party (PC)

May 09 // Salvador GRodiles
Corpse Party (PC)Developer: Team GrisGrisPublisher: XSEED GamesRelease Date: March 8, 2008 (JP), April 25, 2016 (NA)MSRP: $14.99 From the beginning, Corpse Party sets the scene for an amusing horror story as it separates the main cast after they were transported to a spiritual plane when they failed to properly recite the charm known as “Sachiko Ever After.” This places the player in an intense situation while they try to escape from Heavenly Host Elementary school, a place that was thought to have been demolished; thus emulating that feeling that comes from being in a scary situation without any means to overcome spirits that are after your life. For the most part, Corpse Party’s scary moments aren’t the type of scenes that’ll make people jump out of their seats or scream loudly. Instead, they’re the kind of segments that are meant to shock players through the use of creepy descriptions and sound effects that complement the segments where someone gets killed in a messed up way, such as seeing a girl turn into nothing but blood and guts after being slammed into a wall at full force by two ghost kids. [embed]35006:5594:0[/embed] Even though most of these segments are shown through sprite animations or text on a completely black screen, the impact from watching your character or one of their friends suffer badly remains intact. To an extent, they give off a similar feeling to seeing one of When They Cry: Higurashi’s violent moments, which was the vibe that I was getting through each of the game’s five chapters. With each stage being around 20 minutes to an hour long during one's first playthrough, people won't have to worry about the scary moments overstaying their welcome. One thing the elevates these scenes, it’s the voice cast’s performances, as each person brings out the true potential of the characters that are experiencing fear or going insane from being in a place that’s hard to escape from. This stood out more during the game’s Wrong Ends, since they act as the “Game Over” sequences for the game and a good majority of them involve various members of the cast suffering an unfortunate fate. In some cases, it made up for the lack of visuals in the scenes with black screens. While Corpse Party’s spirits and messed up situations makes it sound like a really intense title, the game mostly has the players searching for ways to progress through the school without having to worry about facing death, such as finding special items or activating switches scattered across the school. However, this doesn’t mean that thing are safe, as the game has a few segments where players run from ghosts and have to avoid certain traps that could result in absolute death. Since none of the students have any items to defend themselves with, Corpse Party ensures that its players are in a state of vulnerability throughout the entire game. The only thing that can help folks overcome each challenge is to for them to be aware of their surroundings while they search for the items and clues to progress further, as it’s a requirement to overcome each chapter. In some situations, one wrong move could cause specific characters to go mad and do something foolish. Overall, this setup works nicely in making the players feel insecure at times, which captures the essence of many horror films— especially with the fact that the game is riddled with a ton of different Wrong Ends. Aside from school’s intense atmosphere, Corpse Party also involves the players trying to figure out the mystery behind the place they’re trapped in. This was one of the most intriguing parts of the title, as it delves into the twisted tales that lead to the Heavenly Host Elementary School being torn down, along with learning about the deceased students who were sent to the spiritual plane before you. Sure, some of the events were messed up, but they’re all still rewarding since they play a big role in giving the surviving students the ammunition to overcome the source of the hauntings. Despite the game’s creepy nature, the title’s characters are depicted in a simplistic style that gives them a cute look. All in all, Corpse Party’s designs shine well when the cast is placed in various dire situations, as certain characters look extremely menacing when they snap or appear emotionally broken when they watch someone die. While the PSP version’s character designs have a nicer updated look, the 2008 PC release’s portraits still have a special charm to them since their expressions still complement the game’s horror themes. In terms of the title’s presentation, the overhead view format with 2D sprites worked well as a callback to the original Corpse Party being a game that was made in RPG Maker. Other than the game’s five main chapters, the 2008 PC version of Corpse Party features a few extra chapters that expand on a few elements present in the game. While the game’s PSP release has more segments than its predecessor, the main thing that sets the latter apart is the last chapter, which is a retelling of the “Tooth” story from Corpse Party: Book of Shadows. While I didn’t play Book of Shadows, the scenario is still friendly to newcomers, as it expanded on a supporting character that was insane in the main story, along with a specific character that the player can only encounter in one of the game’s Wrong Ends. Compare to the other three bonus stages, "Tooth's" length was close to the game’s first chapter; thus making it a neat addition to this release. On the music side of things, Corpse Party's soundtrack sets the mood for its scary tone, as players are listening to songs that give off an eerie and unsettling vibe. A few of the tunes go well with the Halloween season and some of them play off on that feeling that someone dangerous is about to sneak up on you. With each chapter featuring different types of creepy tracks, players are treated to some variety while they try to survive. If anything, this feature's appearance is likely thanks to game launching as an episodic release in Japan. Corpse Party’s 2008 PC release may sport less extra content that its PSP version, but the game makes it up to people with its ability to let them fast forward the title's text, along with its array of extra Wrong Ends and other goodies, such as its take on the “Tooth” chapter and the title having different voice actors. Thanks to these features, this makes Corpse Party worth it for those who want to uncover Heavenly Host Elementary’s darkest secrets on their computer; thus teaching them the important lesson of not messing with charms that are connected to the supernatural. [This review is based on a Steam copy of the game provided by the publisher.]
Corpse Party photo
Sachiko we beg of you!
For the longest time, I never got the chance to get into the horror genre of video games. It’s not that I’m afraid of playing a scary title; it’s that most of the major ones came out on the original Playstat...

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First Impressions: Space Patrol Luluco

Apr 29 // Salvador GRodiles
With a limited timeframe of five to six minutes (not counting the show's opening and ending), each episode of Luluco seems to end right when the segment is about to reach its peak. One moment, our Main Heroine Luluco joins the space patrol to raise money to free her dad from a frozen state, which eventually led to her busting her first criminal. Then things end before we reach that huge bang that gives the segment a proper closure or cliffhanger ending— other than Luluco pointing out that the segment is over. Even though there’s nothing wrong with the show’s premise, every other episode lacked the sparks that piece everything together. In most cases, the audience barely has enough time to take things in. Perhaps the issue with Luluco is that Imaishi’s direction with the show doesn’t work for a five to six-minute format since TRIGGER’s previous shorts felt more complete, such as Inferno Cop. Then again, Imaishi’s direction with the 14th Japan Animator Expo short, “SEX and VIOLENCE with MACHSPEED,” showed us that he could handle a short so it might be that Imaishi and Akira Amemiya don't make a great combo— especially when you compare their collaboration to Imaishi and Kazuki Nakashima working on a project together, such as KILL la KILL. Despite the pacing issues with Luluco’s running time, the folks at TRIGGER delivered nicely in the animation and art department. A good chunk of the show’s sequences show off some ridiculous levels of perspective to each character that moves on screen. Then again, this style is a thing that Imaishi and most of the veterans who came from Gainax apply to their animations so it’s something that we can expect from their major projects. To an extent, it reaches a similar level of randomness present in Gainax’s titles like FLCL. Combined with the simplistic array of colors spread across the cast's designs, Luluco’s presentation is one of the best things that the show has to offer. The title’s Panty & Stocking-like look matches the silly tone that the series is going for. I mean, we have alien Street Sharks-like characters and Over Justice, a guy who’s basically Inferno Cop with Kamina’s shades! The show's presentation has a ton of personality and it looks like TRIGGER just wants to use them to mess around while they have fun with their project. If there's another thing that Luluco has going for, it's the relationship between Luluco, Nova and Midori. The idea of pairing up a guy who wants to shoot everything in sight and a girl who was in charge of a criminal organization with a girl who only wants to save her dad worked nicely on TRIGGER’s side, as their interaction made way for some great jokes, such as storyboard joke during the fourth episode's launching sequence and the build-up to Luluco's reaction to the mission. While Luluco’s short length holds the series back a bit, the animation and cast still manage to hold the show together. With the way how the series is going, it might be a show that’s better to watch in one sitting than one that should be seen weekly. However, the next episode might be the one that’ll cause the anime to reach a new level since the newest character has a major connection to Luluco. After all, we just started season two so we can expect TRIGGER to hit us with a huge surprise. [You can Gun Morphing with Space Patrol Luluco at Crunchyroll.]
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There's not enough time for justice
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