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Don't get your hopes up, an FF7 remake could take decades photo

No matter what you think of Final Fantasy VII, you can't deny that it's had an incredible influence on gamers, and on the fortunes of Square Enix. With shows like Advent Children, spinoffs like Dirge of Cerberus, and even cameos, as in the Kingdom Hearts series, they've shown that they know where the money's at.

So comes the inevitable fanboy question: Where's my damn current-gen FFVII remake, Square Enix?! It's a fair question. They've been on a trend of remaking old properties, anyway.

The signs of demand are everywhere. Every Final Fantasy-related event sees a gaggle of questions/requests/pleas to remake the saga of Cloud and crew, the latest coming from a Final Fantasy Versus XIII roundtable in Korea. When confronted with the question yet again, FFXIII producer Yoshinori Kitase responded:

"We've gotten this question a lot from many countries (laughs). To make FFXIII at this level of quality, it took us 3 to 4 years. If we were to make FFVII in the same style of FFXIII, it would take 10 times as long, so it would be difficult to take it up immediately. However, we always keep in mind how often this is requested."

Ten times as long?! That sounds a bit like hyperbole to me, but there's no doubt that games are expensive and time-consuming to produce, especially at the level of technical advancement present in the typical core FF release. Personally, I'd agree that it would take a hideously long time to remake a game of FFVII's scale with the same production values, but it's not as if Square Enix would need to create an all-new graphical engine. Much of FFXIII's production time was devoted to creating the "Crystal Tools" engine that both XIII and Versus XIII (and perhaps future projects) employ.



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Final Fantasy VII already has a plot, and everything else, already designed.

Yes, remaking it from scratch would take a long time; but to say it would take 10 times as long (or even twice as long) as it took them to produce XIII is complete and utter bullshit.
production time taking forever is the same excuse they used for not including traditional towns or less linear gameplay in ffxiii, and while i'm currently enjoying the game, i do have to wonder if it really takes that long.

i think it'll just be a matter of learning to utilize the tools they already have at their disposal better. i mean, ffxii looked better graphically than ffx, and yet used half the polygon count. so i think it's just a matter of refining their skills to be able to reproduce ffvii with any sort of speed.
cough bull shit cough. Mass Effect 2 did even take 3 years in total and it has so much shit in it. Bioware also had to think of stuff that will work with 3. But my guess they said 10 or more because they want to remake 5 and 6 first
That picture, it speaks to me.
Just bring back the Materia system and Weapons (Ruby, Emerald, etc) back. That's what we care about. And oh yeah, kill off major char's every once in a while. I don't think that's happened since 7, it'd be nice to have some unexpected things happen in an FF every now and then :)
Oh yeah, and open world map would be nice too.
I think alot of people are taking what he says to literally. Saying something will take 10 times longer or whatnot is really a figure of speech. There is also the possibility that what he really said is being mistranslated.

I don't doubt a FFVII remake would take quite awhile. The game after all was MUCH bigger then Final Fantasy XIII was and alot of stuff needs to be redone. The script needs to be redone because of all the engrish and stuff like voice over needs to be done, New CGI cut scenes, Stuff of that nature. It would probably take awhile. But I think it would more then pay off for SE.
I'm willing to challenge that a group of intrepid mod designers could do a complete remake of FFVII using the Source or Unreal engines in less than two years. I don't understand SquareEnix anymore; they just don't know how much of a cash cow VII is and how badly their community wants it.

As for me I'm never going to play XIII; I'm gonna be a Mistwalker fan from now on. So long SquareEnix, and thanks for, well, VII-XI!
@Slackerchan

While I can't speak for the source engine. I can speak for the Unreal Engine. UE3 is a VERY easy engine to develop for. Hence why it's so popular with developers. The Crystal Tools Engine(the one Final Fantasy XIII runs on and what a VII remake would run on) is not. It was meant to be very flexible but not necessarily easy to develop for.

So while you are probably right about a group of modders being able to do that. A) It would not look as good(Unreal doesn't exactly fit Final Fantasy if you know what I mean) and B) They would not be able to do Voice over and all that professionally. Oh and just for giggles C) it would not have the CGI scenes SE is known for so it wouldn't really be Final Fantasy anymore.
Perhaps SE is expanding their thinking in the wrong direction. Think less about how much TIME it took and more about how many PEOPLE it took. Instead of taking 10 times as long, simply hire 10 times as many people as you had then.

You'll get your money back SE, I promise.
@Reibooi
The Source Engine must be hard to work with or else we would have Half-Life Ep. 3. ZING!

But on subject, a bullshitter is a person who speaks bullshit. A bad bullshitter is a person that everyone knows bullshits. This guy is a bad bullshitter.
A fan-made remake can never happen, considering they shut down that non-profit Chrono Trigger remake with threat of a lawsuit a few years ago.

Believe me, I stopped giving Square-Enix my money a long time ago.
@nortonantivirus

Best Half-life joke EVER!!!!

@Ramage

Kitase hinted at doing something like that. I think his words were "If we could assemble a team big enough to pull it off in a year we would certainly do it"

The problem with something like that is keeping the entire team communicating the whole development. If people are not always talking the game could end up as a massive cluster fuck.

My whole thoughts on it is that they can do it but they just want to save it for a rainy day type of thing. They know it will sell and they wanna save for a time when they may need it. But that's just me. I really don't know what they are thinking to be honest. They could be working on it right now and just lying. It's not like they are sworn to tell the truth about it.
They will make a FF 7 remake game ONLY if SE is in the brink of bankruptcy, you can count on that
They'll eventually get around to it. Considering their penchant for remaking everything they've ever done it will happen at some point. Also, when has a game company saying "we're not doing this" ever been reliably interpreted as them actually not doing something?
I never liked VII, I was to busy playing Icewind dale and the Fallouts when I was a kid and it first came out, and when I went back to play it, well frankly Cloud seemed way to whiny, and ecoterrorism is never cool.
So, hows about and Icewind dale remake?
What, no love for FFVI?
man I can't wait to see what they do with cloud in a dress in 1080p (or Standard Definition in the far future)

also XIII took 4 years because they started it on one console and then scrapped it for two different consoles.
I always saw this as wasted potential ever since the backlash after the cut scene was released on the ps3. If so many people want this you think they'd put their resources into it because there's money to be made.
*sees above* Oh god, what hath I wrought?

Seriously though, I just don't understand why this is such a difficult task for them. I'm not trying to BS; I'm just saying a full on mod on a user-friendly engine is something no one would mind playing and that it would probably be almost as popular as a SquareEnix remake. If a mod team can create an incredibly ambitious freeware remake of Half-Life 1 it is certainly possible that fans could create a FFVII mod.

What I would settle for, instead of having a full remake, is doing an update for the title and releasing it on multiple platforms like the Xbox Live Arcade, Steam, and, DS, and almost every other system known to man (not holding out for the Virtual Boy). If they'd just update the textures, include a little bonus content, and update the lore in the game to reflect the recent VII universe side-story titles and such and release it as is I'm certain they'd make far more money from such a release than many of their other DS and Wii remakes. Hell, Steam alone would probably go down for a day or two.

Oh, and the Source engine is very easy to develop for: it just uses the opposite level-building concept. Instead of carving out a world like in the Unreal engine the Source engine has completely empty space that you fill. Both are great, though I've had a little more experience with the Source engine.
I really don't care to see a remake of FFVII. Not that I would stop them from making it happen, but it's not as if the original release has aged terribly - it still holds up.

If anything else, I'm more concerned about the story and how it'll play out. Maybe I'm putting myself in a corner, put the story in the recent FF titles are my least favorite aspects of the series.
heay! square enix... JUST DO IT!!
@Slackerchan
I know that, I tried to make levels with the Source Engine. I was greatly limited on my own level design abilities more than the anything else.

Too bad Valve can make a great engine, but can never get around to making another great game. ANOTHER ZING!
Who cares for a FFVII remake, just give me my DS FFVI remake!! ;_;
Square are probobly making more money through nostalgic folk like myself snapping up anything with a FFVII tease in tow than they would, in the long run, if they remade the game. Sure, it would sell by the shedload, but it could torpedo the long-term nostalga and love for the number.

Besides, do we really, really want this remake? I 100% loved FFVII, it was a big part of my teenage gaming years, but I know that that's where it belongs. I loved the art style, but that would probobly be eschewed for more 'realism'. If they keep the plot exact, I'll wonder why I bothered playing, and if they change it, it'll feel like they're needlessly messing with something that was (and obviously wasn't) perfect in the first place.

Again, I loved FFVII, and it'll always be one of the most important games of my life. But a remake would be ultimately unsatisfying, and the idea of it is, well, boring.

Oh hey SquareEnix, how bout you assholes finally give us an official release of Seiken Densetsu 3 before you go remaking any more stuff?
played 1 final fantasy played em all if i want turn based ill play pokemon how many series am i behind as the last 1 i got was ruby
Crisis Core was beautiful! Use the same engine as that (you already have the character models and some environments made for it!) and re-release VII for the PSP.

But yeah. It's complicated. Myriad backgrounds, fight system, character models, cutscenes, an orchestral score, but especially copying and re-translating three novels' worth of text, doing Japanese voice acting, then translating it all, then re-recording another voice script....

....would make things take a while. To do that on top of continuing to make new games would be terribly hard. But if they dropped new Final Fantasy entires in order to re-do VII, fans would bitch about that, too.

So in other words, shut up and let them make good video games. You might just like something new instead of an old retread.
do some of u even know how long it takes to make a good game? or a PERFECT remake?

in my opinion FFVII is not the best FF, but i think everyone expect a perfect remake of this game, so it will take a hell of a time.
maybe it's even to big for a Blu-Ray? FFXIII took something aroung ~30GB if i'm not wrong. FFVII have a lot more content (minigames, sidequests, towns(!) & villages) and a longer story and you can explore the worldmap, this doesn't even worked on PS2.
so i think without decreasing content, cities, worldmap, etc. a FFVII remake is illusionary...

another aspect is the money.
Every Company wants to make money. A Project of this Size needs a lot of investments, maybe too much to be profitable? Even if FFVII sells 1 quadrillion times it may not be enough to break even.

think about it, its not all so easy 'just because they allrdy made another FF on a next-gen-console'

I really hope they do do this... Ever since the tech demo its been in my mind non stop.


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