Japanator Recommends: Growlanser: Wayfarer of TimeThe Growlanser series has had a slightly inconsistent release schedule in the West. The second, third, and fifth games made it out --while the first and sixth never did. Now the PlayStation Portable version of the fourth game in the series, released as Growlanser IV: Over Reloaded in Japan, has finally made it Stateside, as Growlanser: Wayfarer of Time. Available on PSN for $29.99, Growlanser: Wayfarer of Time is ready to play on your Vita as well as your PSP. If you’ve enjoyed the previously released Growlanser games or are looking for a tactical RPG to keep your portable Sony systems busy while you are on the go, keep reading to see if Wayfarer of Time is the game for you.
Growlanser: Wayfarer of Time (PSP, PS Vita-compatible) It seems difficult to pick an exact genre for the Growlanser series, and that's a good thing. There’s a hearty mix of traditional console role playing, strategic and tactical battles, along with a hint of dating sim. Nonetheless, of all its various parts, the strategic and tactical aspect is probably the most strong and potentially alluring.
Anyway. It's not at all bad, but there are just these moments. It didn't have a strong negative impact on my opinion. After naming the main character the game begins to paint its scenery of war. Crevanille, as the game offers by default, does not say a whole lot directly but instead fueled entirely by lines chosen by the player. And there are a lot of choices. On occasion options are grayed out, implying multiple replays or previously unchosen options being required to go these ways. These greyed out options are many times the most interesting ones,
With so much talk of war, Wayfarer of Time smartly blends into a very appropriate battle system that focuses on strategy but also allows it to be used for random encounters as the party traverses the world. The battle system is an interesting combination of strategy RPGs and active time systems. Positioning matters and the game is nice enough to help with this. If a character is ordered to attack an enemy and they are not close enough, they will walk to them. This of course costs time and time is very valuable in Growlanser.
On top of all that, the rings grant bonuses to the equipping character's stats. Often a the choice of better stats or learning skills and spells quickly is placed in front of the player. I never felt there was one set in stone "best way" to level up my characters. I like that. With multiple replays implied within the game itself, it means there is enough freedom to work with that I do not feel locked into a predetermined optimal path for the characters.
However there are often missions which can have more complex goals and are these are where the majority of the game's challenge comes from. In these missions some enemies may have to be defeated before they run away, some NPCs must be protected or it may even be as simple as just surviving for a certain amount of time. Sometimes simply fighting the enemies is not enough. Destroying objects on the field or flipping switches may be necessary for victory. There is quite a variety.
Heck, let's just say that I am just no darn good at Strategy RPGs. The issue I have then is that Wayfarer of Time does not seem to be interested in holding my hand and easing me into the genre. A lack of options for even speeding up the text or mid-battle saving makes this clear. It made each one of my losses a personal matter of "Do I really want to keep playing?" Then we get into little details, things that start to stick out once I already have slight annoyances with the game. Petty things? Perhaps. I would not expect it to bother all gamers. However buying items in the store is a one at a time deal. Same with selling. Spell animations can be long and once I discovered I could skip them with a button press I found myself doing it all the time.
In its core mechanics, Growlanser: Wayfarer of Time is a solid experience. The battle system is well designed. The spellstone system is both interesting and enticing. I would even go so far as to place the story in the "enjoyable camp" despite my earlier gripes. It is the little things - the pebbles that fill up the rest of the jar, if you will - that made the game not my personal cup of tea. If you are the type of gamer who is willing to sit down, give a game your all and accept the lumps that it is going to give you, Growlanser: Wayfarer of Time is a game worth your time. It's one I'd recommend to any Strategy RPG aficionado. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
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