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Koihime Musou loses its voicework, but it might return
by Josh Tolentino, 09/09/2010
Koihime Musou loses its voicework, but it might return photo

You're in for some sad news today, H-gamers. A post on the MangaGamer staff blog reported that due to licensing concerns on part of the Japanese publisher (Nexton), the English release of Koihime Musou would not contain voice acting. 

The explanation was, basically, that Nexton took a look at MangaGamer's sales figures, and decided that it wouldn't be cost-effective to underwrite licensing all the high-profile voice acting found in Koihime Musou. With such personalities as Norio Wakamoto appearing in the game, you might have an idea of the high costs associated with the effort. 

But! There's still hope! If the sales of Koihime Musou are high enough, MangaGamer has promised to release a patch to add them back in. They're also lowering the price of the game to make up for the reduced features. So, assuming you do decide to buy the game anyway, and they add the voices back in, you've essentially bought it at a discount!

It's oftentimes that despair and truth come hand-in-hand, and this is one such case. The eroge/visual novel market is just that small (for many reasons), and it's going to take sales to bring in the more complex, "higher-end" titles we all clamor for. Just when that will actually happen is up to us and our willingness to support the cause.

The full text of the post is below. I highly recommend reading it before responding.

What do you think? Have you been considering picking the game up?

With the Koihime demo due to come out this weekend,  I have an unfortunate announcement to make. While it pains me to do so, it’s not entirely bad, so please hear me out until the end.

Our localization of Koihime Musou has been largely funded by Nexton, the company to which BaseSon themselves belong. As such, a majority of the money earned by this game will be going directly back to them, the creators themselves. However, this means that they are also shouldering the majority of the costs associated with the release, a key one being voices. With its large array of around 25 different fully voiced characters, many of which are top-tier voice actors in the Japanese visual novel and anime industries including Norio Wakamoto (his role shown above), Takehito Koyasu, Midorikawa Hikaru, Motoyama Mina (role shown below), Aoyama Yukari, Hokuto Minami, Maki Izumi, Kazane, and far more (almost all, if not every voice actor for the game went on to play their respect role in the anime, though under a different name) – the costs involved in licensing the voices is great indeed. Being a partner of our company, Nexton looked at our current sales and made the decision that the cost of the voices was unfortunately too much for them given the prospects. As such, our release of Koihime will initially be sold without the voices, and likewise, the demo unvoiced as well.

We realize what a shame this is, and as a show of apology we will be lowering the price of the game from our originally intended 44.95Euro to around 39.95Euro.

However, all is not lost either. We at MangaGamer discussed this issue with Nexton at great length, and Nexton agreed with us that they would like to be able to release the game with voices as well if it’s at all possible. As such, we negotiated terms with Nexton and reached an agreement: if over 2,000 copies are sold, a patch will be released and  the voices WILL be added back in.

So, in short, what does this mean for you, the fan?

It means that if, say, every one of our forum users gets two or three friends to buy the game as well, then despite the original release being unvoiced, the voices will be added back in for everybody, but it all depends on YOU.

We’ve done what we can, now the ball is in your court.






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