Namco Bandai

Sword Art Online photo
Sword Art Online

Rejoice? Sword Art Online: Lost Song and Re: Hollow Fragment go west


Double the pleasure with two SAO games
May 28
// Salvador GRodiles
It was only a matter of time until Bandai Namco would announce that Sword Art Online: Lost Song, the latest SAO video game that takes place in Alfheim Online, would cross the pond. Lo and behold, this inevitabl...
Super Robot Wars BX photo
Super Robot Wars BX

Super Robot War BX's first trailer fills our bodies with delicious courage


All part of a well-balanced diet
May 22
// Salvador GRodiles
If there's one thing that the Super Robot Wars series does right with their trailers, it's that they tend to fill people's hearts with a huge surge of hot-blooded energy. In most cases, this high dosage of enthusiasm can res...
God Eater photo
God Eater

Your first look at Ufotable's God Eater anime


Chow Down
May 06
// Josh Tolentino
I've mentioned this before, but of the many games that tried to steal Monster Hunter's fire, I liked God Eater the most. While mechanically it was often just "diet" Monster Hunter, its approach to storytelling and anime...
3rd Super Robot Wars Z photo
3rd Super Robot Wars Z

Brighten your day with a lengthy 3rd Super Robot Wars Z Part 2 trailer


The best part of waking up is Super Robot Wars on your screen
Mar 02
// Salvador GRodiles
Attention, people; Bandai Namco has launched a 14-minute trailer for 3rd Super Robot Wars Z: Tengoku Hen, which is the perfect cure to obliterate anyone's bad mood. This time around, we're treated to more of the usual action...
Naruto Storm 4 photo
Naruto Storm 4

Is Naruto Ultimate Ninja Storm 4 the last of the series?


Clear skies at last?
Feb 04
// Josh Tolentino
I mean, sure, this new, lengthy video from Bandai Namco showing off in-development gameplay from the latest entry in the Ultimate Ninja Storm franchise has other things to gawp at, like hot particle effects and ridiculo...
Tekken 7 photo
Tekken 7

Meet Shaheen, Tekken's first Saudi character


Say "Salam!"
Jan 06
// Josh Tolentino
Bandai Namco are revving up the hype machine for Tekken 7, and with their latest character reveal, we finally get our first glimpse at what came of that call for feedback Chief Developer Katsuhiro Harada made in August. ...
Naruto: UNS4 photo
Naruto: UNS4

Naruto: Ultimate Ninja Storm 4's first trailer gets straight to the end


More particles, more ninjas, more QTE madness
Dec 22
// Josh Tolentino
The Valley of the End, that is, which, if you're unfamiliar with Naruto history, is a big ol' waterfall created by the final battle between ninja historical figures Madara Uchiha and Hashirama Senju. The location f...
Tales of Zestiria photo
Tales of Zestiria

Tales of Zestiria unleashes some details about its world


Those castles look huge
Dec 16
// Salvador GRodiles
For a good while, we've known that Tales of Zestiria was returning the franchise's roots. Since the game's story involves dragons, it was no surprise that the development team had a medieval fantasy world in mind for the...
Ultimate Ninja Storm 4 photo
Ultimate Ninja Storm 4

Naruto Shippuden Ultimate Ninja Storm 4 takes it to the next-gen


Well, finally!
Dec 15
// Josh Tolentino
Japan isn't very well-known for the phenomenon of annualized franchises, at least not at the level of top-tier triple-A productions like Call of Duty or Assassin's Creed. There are exceptions to that rule, of course, and...
3rd Super Robot Wars Z photo
3rd Super Robot Wars Z

3rd Super Robot Wars Z Part 2's trailer will heat up your blood


Groovin Magic!
Dec 13
// Salvador GRodiles
At long last, Bandai Namco has uploaded the first trailer for 3rd Super Robot Wars Z: Tengoku Hen, and things are looking interesting for Super Robot Wars Z's finale. First and foremost, Diebuster is making its debut in the ...
Tekken 7 photo
Tekken 7

Tekken 7's producer is NOT happy about what you think of his idol


Great job, internet!
Dec 10
// Josh Tolentino
Another day, another teacup-sized tempest. Today's videogame drama is brought to you by Tekken 7, which began its spate of character reveals by leading with a new girl named Lucky Chloe, a blonde, twin-tailed breakdance-figh...
Im@s Cinderella Girls photo
Im@s Cinderella Girls

Idolmaster Cinderella Girls begs for your love and fandom


Fairy Producer
Nov 30
// Josh Tolentino
Given that The Idolm@ster was my favorite anime of its year, I feel almost obligated to find something to like about this new adaptation of Idolm@ster Cinderella Girls, the mobile game spinoff I gave approximately zero ...
Godzilla photo
Godzilla

This Godzilla game trailer tugs at your kaiju-lovin' heart


Also including Godzilla 2014
Nov 22
// Josh Tolentino
And here I was thinking I wouldn't have to cart my PS3 out of the closet anymore. Now Japan's gone and teased a pretty nifty looking Godzilla game, one that's a far cry from the official tie-in app for Hollywood's recen...
Kamen Rider Summonride photo
Kamen Rider Summonride

Kamen Rider Summonride's new screenshots are all about the stages


This gallery needs some boss images
Oct 27
// Salvador GRodiles
Even though Kamen Rider Summonride contains a few features that should've been in the Battride War series (such as a co-op option), I'm still on the fence on whether to Drive the Game or not. As a series of new images enter t...
Digimon All-Star Rumble photo
Digimon All-Star Rumble

Digimon All-Star Rumble's new trailer is all about the Supers


Terra Force!
Oct 08
// Salvador GRodiles
Back when Bandai Namco announced Digimon All-Star Rumble for the PS3 and 360, I ended up having mixed feelings on the news. On one side, it's neat that we're getting a multiplayer party brawler where we can fight as our favo...
Kamen Rider Summonride photo
Kamen Rider Summonride

Kamen Rider Summonride's first trailer gives off a Gauntlet vibe


That kid is way too excited
Oct 05
// Salvador GRodiles
When Bandai Namco announced that they were giving Kamen Rider the Skylanders treatment in Kamen Rider Summonride, I will admit that I was a bit curious about the title will play. Now that the team has shown us the ...
Kamen Rider Summonride photo
Kamen Rider Summonride

What?! Kamen Rider Summonride contains a Skylander-like system


It's time to toy around with with our favorite Riders
Aug 11
// Salvador GRodiles
Oh my. I never expected to see the day that the Kamen Rider franchise would receive a game that'd be similar to Skylanders, Disney Infinity, and Nintendo's Amiibo toys. Then again, both Kamen Rider and Super Sentai have their...
Super Hero Generation photo
Super Hero Generation

Super Hero Generation's first trailer is dynamically delicious


It's Space Jumping Time!
Aug 08
// Salvador GRodiles
It looks like Bandai Namco has uploaded Super Hero Generation's first trailer. Overall, it looks amazing! I mean, what more can I say? The video gives us a nice sample of what to expect from our favorite Gundams, Riders, and...

Review: Kamen Rider Battride War II

Jul 29 // Salvador GRodiles
Kamen Rider Battride War II (PS3 [Regular Edition Reviewed], Wii U) Developer: Eighting Publisher: Bandai Namco Games Release Date: June 26, 2014 MSRP: Regular Edition: ¥ 7,689 [PS3, Wii U], Limited Edition: ¥ 11,286 [PS3, Wii U] Starting off with the latest Kamen Rider series, Kamen Rider Battride War II focuses on Kamen Rider Gaim, Baron, and Ryugen, as they’re sent into a strange movie theater. In this mysterious cinema, the three Riders meet two ghost-like children and suspicious fellow who goes by the name of Sinema. As Kamen Rider Gaim’s characters try to assess the matter at hand, our heroes end up being taken to various realms that Sinema sends them to. Of course, these areas are based off of the Kamen Rider movies from the Heisei Rider shows. [embed]32905:4076:0[/embed] First and foremost, Kamen Rider Battride War II’s plot is very straightforward. Gaim and his crew travel to different stages until they meet up with the other Heisei Riders. Then the players have to help the Heisei Riders win their signature battles in their corresponding films. Aside from that, the game throws in a few surprises when Sinema decides to change things up for our heroes, which acts a way to add variety to the story. Sadly, Battride War II's Chronicle/Story Mode wasn't executed well. Instead of utilizing elements from every Heisei Rider film in existence, Eighting chose to use one film per Rider show. Because of this decision, players were forced to re-battle the game's bosses more than twice. Ironically, this choice was an element that affected the first Battride War game’s quality as well, so it’s a bit disappointing to see that Eighting didn’t learn from their previous mistakes. On top of that, the most of Battride War II’s movie stages are missing certain Riders and monsters that played a major role in the original Heisei Rider films (such as Shadow Moon from the All Riders vs. Dai-Shocker film). Perhaps if Eighting chose to split each film into three stages to represent the movie’s key points (beginning, middle, and end), then we could’ve gotten the chance to battle every Heisei Rider movie villain during the game’s Chronicle Mode. If there’s one good thing about Eighting's involvement with the Battride War series, it's the Riders themselves. Players have access to three special finishing moves that can be executed with the Triangle, Circle, or Triangle and Circle Buttons together. When you press the Square Button, you'll be able to execute the Riders' normal combo. Despite the title’s simplistic combat actions, each Rider is capable of changing various forms, which changes the way how their combos and special moves work. While they could’ve added some branching combos to each character, Eighting still managed to capture the feel of using our favorite Bug-Eyed Heroes against hordes of enemies. Thankfully, Kamen Rider Fourze Base States and Gaim Zenith Arms are capable of doing different moves based on when you press Triangle during their combos, so players at least have the option to use a character with a broader move set. Aside from capturing each Rider’s fighting style, Eighting managed to improve Battride War’s II gameplay. For example, Kamen Rider OOO’s Tajador Combo now has an actual move set, and players are able to equip different Super Forms to Riders like Fourze and Wizard. While we’re on the topic of powerful transformations, if a player changes into a Rider’s Super Form, then they’ll be able to unleash the hero’s ultimate finishing move on your targets. Afterwards, you’ll be able to play as a Super Rider until your special gauge goes down; thus granting players the ability to feel like a true Kamen Rider. In addition to the Riders' Super Forms, Battride War II added an Ultimate System where players can change into the Riders' Movie Forms. Unlike your Super Transformation, the Ultimate Special only increases your strength while slowing down all enemies and bosses on screen. If a Rider lacks an Ultimate Form, then they’ll remain in their Super Form while receiving the Ultimate System’s benefits. Besides the game's two destructive specials, players can now cancel their combos with the X Button. Depending on the Rider that you select, players’ll get to roll, jump, or use a special ability when they cancel a combo. Other gameplay features include the Assist Rider System, which allows players to summon a Rider to hit an enemy or boss with a special attack. Thanks to this system, a good chunk of the Heisei Rider series’ Secondary Riders are now usable in the game. While it’s unfortunate that Kamen Rider Accel, Birth, Meteor, Beast, and Baron are the only playable Supporting Riders, it’s nice to see that Battride War II put some of the other Riders to good use. Best of all, the main Riders can be set to Assist Characters as well, so you’ll have a ton of combinations to experiment with. Since the new system allows you to summon an extra attacker, I found this feature to be very useful when I needed to break out of a boss' combo. All in all, the game's new elements allows players to implement more effective strategies against Battride War II's challenges, which act as a nice warm welcome to the series. When you’re not playing through Battride War II’s story, players have the option to test their skills in the game’s Survival Mode. In this segment, you’ll get to fight your way through random stages while overcoming various handicaps, which is very similar to the Rider Road Mode from the first game. If you managed to reign supreme, then you’ll be rewarded with special Figures that can be used to improve each Rider’s ability. Unlike the first Battride War, the Figures can now increase a Rider’s stats while retaining their special abilities. On top of that, the Toys are now capable of leveling up in battle, which adds a neat layer to the game itself. Unfortunately, Survival Mode is the only way for you to unlock Figures, so you’ll want to switch between the title's two options if you want to awaken your favorite characters true potential. Despite Eighting's attempt to improve Battride War II’s gameplay, this didn’t save the title from its flaws. Besides battling human-sized bosses, the team decided to add giant adversaries to the game’s sequel. While this concept sounds great on paper, the battles themselves were annoying to get through. Since it seemed that Eighting didn’t program the large boss’ hit-boxes properly, I found it very difficult to land a hit on most the title’s huge enemies. Compared to games like the Monster Hunter series, I felt that my attacks had little to no impact on the title's ginormous foes. Thankfully, these battles weren’t frequent, so it wasn’t enough to turn Battride War II into a terrible game. Other than that, it's still unfortunate that players can't run over enemies with their motorcycles, and the lack of a co-op option continues to be two minor recurring issues that have yet to be resolved. Besides my issues with most of the game's mechanics, I encountered a few glitches in Battride War II that prevented me from clearing certain stages. On a few occasions, I fell through the stage, which meant that I had to replay the entire level all over again. Luckily, I only encountered this bug twice, so there’s a chance that it might not happen too frequently. Other issues include the game's sound muting in most areas, and a freezing issue that occurs when you continuously use your Ultimate in any area that takes place in the castle from the Kamen Rider Wizard movie. While none of these glitches have messed with my game file, they can be annoying when you’re doing great during certain stages in Battride War II. As for Battride War II’s graphics, the game looks no different from the first title, as it still looks like an early PS3 game with HD PS2 quality environments. In fact, many of Battride War’s previous assets were recycled in the second installment. From the stages to the Riders and enemies from Kuuga to Wizard, none of these aspects were given a graphical update. While the Kamen Rider franchise has been known for reusing sets and locations, this doesn’t mean that Eighting should use the designs from the previous game without improving them. Despite being a person who favors gameplay over graphics, I felt that Battride War II could've look a bit better to warrant the title’s retail price. On a more positive note, the second game’s animations are better than before, which meant that Eighting touched up the characters who didn't receive new moves and/or Forms. Music wise, the game's soundtrack was disappointing, as each track felt like a generic freeware song or a rejected Kamen Rider battle theme. Sure, “Break the Shell” by Kamen Rider Girls was amazing, but one tune isn’t enough to save Battride War II’s entire music track. Luckily, players are given the option to create a Custom Soundtrack with any song that's on their PS3 console. On top of that, you also have the option to decide when the game plays your selected tracks (such as the menu, stage music, or the Riders’ transformation themes), which can be set to each Rider as well. Thanks to this feature, players can bypass the game’s mediocre tunes. Overall, Kamen Rider Battride War II had the potential to be a great game for the franchise's viewers, but the title's various flaws held it back from becoming a fine product. Even then, it was still a blast to obliterate waves of enemies with the Riders that Battride War II had to offer. While the title has enough content to please most Kamen Rider fans, I recommend waiting for Battride War II to go down in price before diving in. In the meantime, if you’re interested in a good Kamen Rider action game, then I recommend checking out All Kamen Rider: Rider Generation 2 for the PSP or DS, since it’s a beat em’ up title that contains over 50 Riders and villains. 6 -- Alright (6s may be slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.)
Import Review photo
Journey through the Decayed
Back when Kamen Rider Battride War was first announced, many toku fans were excited over the fact that they were getting a Dynasty Warriors-like game that featured their favorite Heisei Riders from Kamen Rider Kuuga...

Super Hero Generation photo
Super Hero Generation

Gundams, Riders, and Ultra Warriors join forces in Super Hero Generation


Shabadoobie, touch to team up!
Jul 09
// Salvador GRodiles
It's been a year since Bandai Namco's released a Compatible Hero game, as Heroes VS came out in 2013. Lo and behold, the team's ready to have the heroes from the Kamen Rider, Gundam, and Ultra series reunite in a new adv...
Gundam: RiG photo
Gundam: RiG

Gundam: Reconguista in G gets way more info


Tomino's latest Gundam show gets detailed
Jun 23
// Pedro Cortes
Sunrise dropped a ton of new info on the official Gundam: Reconguista in G website. In addition to a newly available trailer, we now have updated info on staff and cast, as well as several of the main 'bots you'll be seeing ...
Kamen Rider photo
Kamen Rider

Watch Part 2 of Kamen Rider Girls' Kamen Rider Battride War II playthrough


Gaim's gameplay is looking great
Jun 17
// Salvador GRodiles
It's been three weeks since we last saw the Kamen Rider Girls play Kamen Rider Battride War II. Now the idol group is back to try out Kamen Rider Kiva, Den-O, Gaim, and Wizard. Unlike Bandai Namco's last video...
Kamen Rider photo
Kamen Rider

Kamen Rider Battride War II's new trailer shows off Zenith Arms DLC


Lock Open!
Jun 13
// Salvador GRodiles
It was only a matter of time until we got to see Kamen Rider Battride War II's Gaim Zenith/Kiwami Arms DLC in action. Lo and behold, the folks at Bandai Namco uploaded a brief trailer that shows off the Mighty Warlord's...
Kamen Rider photo
Kamen Rider

Fruit Basket! Kamen Rider Battride War II gets Zenith Arms DLC


M-M-M-M-Mighty Warlord!
Jun 11
// Salvador GRodiles
I had mix feelings with the original Kamen Rider Battride War game. While the first title's playable Riders were very close to the ones from the TV series, Battride War felt like an incomplete game. Thankfully, Battride ...
Gundam BF photo
Gundam BF

Get yer gunpla ready, Gundam Build Fighters season two is a go!


Hopefully with more God Gundam
May 15
// Pedro Cortes
After the surprise hit that was Gundam Build Fighters, we were left uncertain as to whether the popular show would be getting a second season. After all, everything in the story was wrapped up in a nice bow with only Sei's fu...
Sailor Moon photo
Sailor Moon

Bandai shows next Figuarts ZERO Sailor Scout


Spoilers: It's Sailor Venus
May 09
// Pedro Cortes
Bandai's excellent Figuarts ZERO line expands by one more gal, with their announcement of Sailor Venus. Originally revealed at Winter Wonder Festival, the figure will be going up for pre-order some time this month, likely as ...
Unbreakable Soul photo
Unbreakable Soul

Soul Calibur: Unbreakable Soul drops on iOS today


Can't be worse than the recent Soul Calibur games
May 08
// Pedro Cortes
In strange gaming news, the Soul Calibur card game, called Unbreakable Soul, is out today for free on iOS devices. The game has series stalwarts Cassandra and the Edge Master looking for pieces of the Soul Edge. Through the ...
Tekken <3 IM@S photo
Tekken <3 IM@S

Tekken meets IDOLM@STER: Tekken's Harada tells his Iori Minase obsession, dark history


Happy Birthday Iori Minase...?
May 05
// Jeff Chuang
The project lead for the Tekken franchise at Bandai-Namco, Katsuhiro Harada, is an ebullient guy, and he'll swat down nonsense on twitter like the best of them--in both Japanese and English no less. What's somewhat less known...
Video Games photo
Video Games

Mobile Suit Gundam: Side Stories has a new 9 minute trailer


Spoilers: there are robots in it
May 03
// Elliot Gay
Bandai Namco's latest PS3 Mobile Suit Gundam game is going to be one hell of a package. Gundam: Side Stories isn't just a single game, but rather a collection of six new and remade old titles from the Side Story series. I ha...
Ace Combat photo
Ace Combat

Free Flyin': Ace Combat Infinity gets a release date


Fly, fly, for free-to-play
Apr 27
// Josh Tolentino
I love Ace Combat. I even liked the generally panned Ace Combat: Assault Horizon, though I can agree with most folks that it was largely a mistake. Now Project Aces is back, with Ace Combat Infinity, their admission that hey,...
Video Games photo
Video Games

2nd Tales of Zestiria trailer hits the net


It looks like a Tales game
Apr 26
// Elliot Gay
Bandai Namco's Tales games will always have a special place in my heart. Not all of them are great, but there's something comforting about knowing they'll always be there. It's one of the few long running RPG series that sti...
Namco Bandai photo
Namco Bandai

Mangaka design new elements for latest One Piece, Naruto games


Also, have some new outfits
Apr 24
// Pedro Cortes
New screens have popped up showing new designs from both One Piece Unlimited World Red and Naruto Shippuden: Ultimate Ninja Storm Revolution. The shots focus on some of the new elements that have been designed by the original...
Video Games photo
Video Games

New Sword Art Online: Hollow Fragment trailer shows off a boss battle


He's got his eye on you
Apr 22
// Elliot Gay
Dengeki Online has uploaded a new video for the upcoming Bandai Namco action RPG, Sword Art Online: Hollow Fragment. With the release date right around the corner (4/24), it would make sense that Bandai Namco would start let...
Tales of Heart R photo
Tales of Heart R

Tales of Hearts R heading overseas this winter


Details leaked by Tales fanatic
Apr 18
// Chris Walden
Self-proclaimed Tales of super fan Hideo Baba has announced on his YouTube channel that Tales of Hearts R will soon be making its way abroad. It's the PlayStation Vita remake of the original Tales of Hearts game, which relea...
Video Games photo
Video Games

The Idolm@ster: One For All to feature DLC Cinderella Girls and Million Live idols


These new girls are totally ready to lady
Apr 18
// Elliot Gay
To be quite honest, I wasn't expecting a whole lot from Bandai Namco's The Idolm@ster: One For All. The fact that it's not a numbered game made me suspicious that it'd be a throwaway entry in the series. That may still be the...
JoJo: All-Star Battle photo
JoJo: All-Star Battle

Go download the JoJos Bizarre Adventure All-Star Battle demo


It's probably a good way of wasting the week between Stardust Crusaders episodes
Apr 11
// Chris Walden
You've just finished a week at work. Tough, right? You want nothing more than to just collapse at home, enjoy a nice cold drink and chill out. Don't worry, you deserve a good rest, but what are you going to do? Watch TV? You ...
Gundam Unicorn photo
Gundam Unicorn

Final volume of Gundam Unicorn gets another trailer


Comes in sub and dub flavors
Apr 11
// Pedro Cortes
It's been four long years, but we're finally at the end of Mobile Suit Gundam Unicorn. The OVA series, extended to seven episodes from the original solicitation of six, premieres its final episode in several Japanese theater...
Video Games photo
Video Games

Sword Art Online: Hollow Fragment trailer #4 is filled with gameplay footage


Time to get digital
Apr 09
// Elliot Gay
I may not be terribly fond of giant franchise that is Sword Art Online, but even I can respect something for being ridiculously popular across a wide variety of demographics. With Bandai Namco's Sword Art Online: Hollow Frag...
Animazement photo
Animazement

Animazement adds several seiyuu from original Mobile Suit Gundam


You've got Char, Amuro, Kai and Lalah
Apr 07
// Pedro Cortes
I was already going to Animazement. Their announcement of KOTOKO as the main musical guest was enough for me to plop down the cash for a weekend pass, plane tickets and a shared hotel. With their latest guest announcements, I...

Final Impressions: Gundam Build Fighters

Apr 02 // Pedro Cortes
With golden Plavsky Particles shooting all over the place, the adults start evacuating all the audience members. While getting people out, the Arista crystal disappears and turns the entire arena into A Baoa Qu, the legendary location of Zeon’s last stand in the original Mobile Suit Gundam. Most of the cast meets up and goes to leave, but Mashita begs Reiji to do something about the giant crystal. That "something" i tos get every character that has a working gunpla to attack A Baoa Qu and destroy the crystal hiding within. What follows is a glorious orgy of gunpla destruction. Felini, Kirara, Caroline, China, Nils, Aila, just about every character that has gotten their hands on a model jumps onto the battlefield. In case you thought it was going to be easy, the promotional unmanned gunpla that were being held in storage come out to meet everybody. Sei, Reiji, China and Aila go on ahead to penetrate the fortress, leaving everybody else behind to keep back the grunts. Before they can get overwhelmed, they’re saved by Ral and Mao’s master, who wrecks dozens of suits. Back in A Baoa Qu, the base's main cannon nearly fries Sei and Reiji. Saved by China and Aila, they try to save the girls, but the recharging cannon forces them to leave them behind. Enter Yuuki and Takeshi, who save the girls and allow the boys to go further into the base. The two make into the core and use the RG system to destroy the Arista crystal. The attacking suits deactivate and A Baoa Qu dissipates. With the crystal gone, Mashinta teleports back to Arian with Baker in tow. With limited time left, Sei and Reiji challenge the clear-headed Yuuki to one last fight. They engage in a forest and truly enjoy the thrill of fighting with plastic robots. Interestingly enough, Sei finally realizes that his fear of harming his suits is what was limiting his piloting capability. Reiji gives the Star Build Strike’s controls to Sei and lets him finish the fight against Yuuki. Right before he can land the final blow, the system powers down and Reiji teleports back to Arian…with a certain meat bun lover along for the ride. The credits roll and show that a year later, Sei has entered the Gunpla World Championship on his own with the goal of one day facing his old buddy on the gunpla battlefield In complete seriousness, this is one of the best final episodes I’ve ever seen. It manages to not only give viewers a huge final battle with epic scope, but wrap up character arcs and loose ends. Hell, everybody has a happy ending here, even jerk-face Mashita and Baker. Funny thing is, it didn’t bother me. Normally I’d want Mashita’s head on a platter, but ending up as a gunpla peddler in Arian doesn’t seem like an awful fate overall. The last scene between Sei and Reiji was handled quite well, not devolving into sappy goodbyes, but into a promise for the future. Sei has grown quite a bit since the first episode, and being able to pilot on his own shows that he can truly enjoy his hobby without reservations. Then there’s the copious amounts of robotic fanservice. In a show that was completely based off of pleasing fans of Gundam, this last episode pulls out all the stops by introducing several new suits at the end and dropping a couple of surprises. Having A Baoa Qu serve as the location of the final battle was perfect, especially as it was jutting out of the ruined stadium. We also got a chance to see the vets strut their stuff. In particular, seeing Ral kick some ass was pretty sweet, as was seeing Mao’s master rock the Master Gundam. It wasn’t the God Gundam, but I’m beyond pleased to see G Gundam get some more love in the last episode. As a whole, Gundam Build Fighters was a massive success. It took a concept briefly touched on in a brief three-episode OVA and expanded into a full series. The pacing for the show was great, no doubt helped by Sunrise’s choice in keeping Build Fighters at a lean 26 episodes instead of the usual 52. There was little to no fluff and any sort of non-action material either built up character personalities or gave us some great references to past shows. While Build Fighters probably wouldn’t have the same effect on those that haven’t experience a ton of Gundam, this show is an absolute must-see for anybody that loves seeing a white, blue, red and yellow robot flying in the sky and kicking other machines in the face. This show is pure joy. [You can watch Gundam Build Fighters over at Gundam.info!]
Gundam BF photo
Boyfriend/Best Friends/Bro Fist/etc
It’s finally at an end. After 25 episodes of unfiltered Gundam love, Build Fighters has reached its climax. Starting off as a kid who couldn’t find the right pilot for his beloved gunpla, Sei has gone farther than...







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