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Japanator Live photo
Japanator Live

Japanator Live: Turn up the heat with Fortune Summoners


Let's set this place on fire
Aug 20
// Salvador GRodiles
[Update: The stream is over, but you can watch it here and here.] Summer tends to be one of the hottest seasons in many regions, which results in people trying to find a way to stay cool while they endure the heat. In the cas...
MangaGamer photo
MangaGamer

MangaGamer announces two Rance titles, Sona-Nyl, and more


In which six becomes an awesome number
Aug 18
// Salvador GRodiles
I may not have gotten the chance to dive into more traditional visual novel titles, but I still enjoy keeping with the stuff that gets announced for the West. That way, I have an idea on which games to jump on when I get the ...
Japanator Live photo
Japanator Live

Japanator Live: Destroy the scorching heat with Fortune Summoners' water dungeon


Status ailments are the worse
Aug 13
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] When people said that Fortune Summoners was a bit challenging, they weren't joking around. While I didn't get a "game over" yet, the game encourages the players to take...
Japanator Live photo
Japanator Live

Japanator Live: Vanquish deadly cute foes with Fortune Summoners


Adorableness is the best deception
Aug 06
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] As I promised last time, I was going to try out a different doujin title for this week's segment. Since I was in a mood for a challenge, I'm going to tackle Fortune Sum...

Japanator Live photo
Japanator Live

Japanator Live: Overcome large waves of monsters with Croixleur Sigma


Someone is about to get cut
Jul 30
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] So I was able to get VA-11 Hall-A's good and bad ending last time, which means that it's time for us to start our next adventure. Tonight, I felt that I should sli...
Little King's Story photo
Little King's Story

Gather your troops: Little King's Story conquers PC this August


A new kingdom is about to get formed
Jul 30
// Salvador GRodiles
For the longest time, the original Little King's Story was a game that caught my interest; however, for some unknown reason, I never got around to picking it up. Luckily, it turns out the that game's HD PC release hits Steam,...

Ghost in the Shell: First Assault Online rolls out the big guns ahead of launch

Jul 28 // Christian Chiok
As a Ghost, you’ll be utilizing the Therm-optic Camo, making you invisible to the Cyborgs. It’s really useful since it saved my skin when I was close to the Cyborgs although they could still detect me with their radar. You also have around 20 bullets to your disposal but unfortunately you can’t melee the Cyborg. As for the Cyborg, you’ll have six bullets to kill a Ghost, after that you’ll have to rely on melee and stealth attacks. You will have radar at your disposal which allows you to see if a Ghost is nearby. I had a blast playing this mode, especially a full room with other 15 more players, though it makes things harder but still an enjoyable experience. For my own sake, I personally enjoyed playing four against four since it was the perfect balance between not making it too hectic or too boring.  As the Ghost, it allowed me to stay hidden well but it also gave the opponent a fair chance to find me as there were many times we crossed paths. I can fairly say that both my teammates and opponents had the same experience. While it was fun, playing the game with eight players made the experience too hectic, thus enjoying the role of a Ghost a bit less. While playing through Ghost Assault I also had the chance to try out the new maps, Headquarters, which is currently in prototype, and the Underground base, a permanent map featuring the changes from the community feedback. Personally I never played the Underground Base map in its prototype stage (or don’t recall the map from my first time playing it) but I thought that map was too small for Ghost Assault and I didn’t have the opportunity to play it in any other mode. I really liked Headquaters in Ghost Assault however since it offered nice hiding spots and had different paths that made avoiding the enemy easier. I didn’t have the opportunity to try this map in any other mode however. Lastly, there’s Kuro, the newest operative who will be available once Open Beta launches this week. Kuro specializes in incapacitating enemies with short-range pulses using focused EMP devices. Considering we can’t use their skills in Ghost Assault, we played a few Team Deatmatch matches, though not in the new maps. I really had fun using Kuro and using his skill net me and my teammates a lot of kills since a few times multiple enemies were within the range, making them sitting ducks for a few seconds. Overall, I really enjoyed my experience in this open beta and might go back to it when it officially releases. Ghost Assault is definitely what I enjoyed the most. The game is now available for free to everyone via Steam and the Nexon Launcher. You can check out Ghost Assault in action below: [embed]35172:5750:0[/embed]  
Ghost in the Shell photo
Play Hide and Seek in Style
So it’s been almost eight months since I had the opportunity to play Ghost in the Shell: Stand Alone Complex - First Assault Online before it went Early Access, in which I wrote my thoughts about. To keep it short, I en...

Japanator Live photo
Japanator Live

Japanator Live: Celebrate Mega Christmas in July with VA-11 Hall-A


It's the season of drinking
Jul 16
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] After I felt sad over failing to pay Jill's electric bill last week, I decided to reload my previous save date in VA-11 Hall-A to see if I could fix things. Lo and beho...
Japanator Live photo
Japanator Live

Japanator Live: Mix up some tasty drinks with VA-11 Hall-A


Bartending looks fun right now
Jul 09
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] If there's one thing that I love about alcoholic beverage mixes, it's the random names that each concoction gets. In many cases, the drink's title represents the feelin...
Japanator Live photo
Japanator Live

Japanator Live: Get comfortable with VA-11 Hall-A's bar setting


Relaxation plus booze equals a good time
Jul 02
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] You know that you're in for a great time when a game presents you with a message that encourages the players to get comfy before they continue playing. In fact, this mo...
Japanator Live photo
Japanator Live

Japanator Live: Drink away your problems in VA-11 Hall-A


Cheers, everyone!
Jun 25
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] Now that I've fallen into the deepest pits of despair, it's time for me to drown my sorrows with the finest booze from VA-11 Hall-A's signature bar. For the record...

Here are the otaku games to eye this Steam Summer Sale

Jun 24 // Josh Tolentino
[Note: Pricing and actual percentage discounts can vary based on your region, so check your local Steam page to get the exact numbers.] The Fruit of Grisaia - The well-regarded visual novel series recently got an anime adaptation and was localized by Sekai Project last year. Its sequel, The Labyrinth of Grisaia, is also on sale, as is the Michiru-led comedy spinoff The Leisure of Grisaia. Higurashi When They Cry - The classic and now terribly ugly "sound novel" series was being sold for impulse-buy money even without a discount, and now the whole series, including Umineko, is up for the cut. Also interesting are other MangaGamer offerings like lesbian ghost sim Kindred Spirits on the Roof and Nikola Tesla pretty-boy sim Gahkthun of the Golden Lightning. Bandai Namco felt the touch of the green percentage as well, with all three Dark Souls games facing significant price cuts, as well as Tale of Zestiria, which has an awesome Japanese intro whose lyrics didn't make it into the English version. The Naruto Shippuden Ultimate Ninja Storm games are also on sale, so if you want to catch up with the last quarter of the Naruto manga's plot while also having cool graphics, that's up. Dragon Ball: Xenoverse and One Piece Pirate Warriors 3 also flesh out the roster of Shonen JUMP titans. Square Enix is as well-known these days for publishing western games as much as Japanese ones, but as far as relevance goes, Final Fantasy titles are where it's at. VII, VIII, IX, X, X-2, XIII, XIII-2, Type-0 and Lighting Returns are all on sale. And if the thought of playing all those JRPGs makes you want to strangle someone, they're also selling a handful of cool Hitman games. Capcom also brings a slate of offerings headlined by a much-needed discount on the beleaguered Street Fighter V. By most accounts, the fighting-game core of this unfortunate beast is strong, but the damn thing simply isn't finished yet. Capcom are promising a free "cinematic" story mode soon, as well as some new characters. Fans of Dead Rising can snag a hefty discount off a bundle containing Dead Rising 2, Dead Rising 2: Off The Record, and Dead Rising 3. The PC version of Dragon's Dogma: Dark Arisen is also available, spreading its cult appeal beyond the consoles. Look at Sega's store lineup and you'll find more Total War and Company of Heroes than the games most folks used to associate with the company. That said it would be a "shameful display" if a self-respecting, PC-owning otaku didn't at least try Shogun 2: Total War at the price it's being sold at now. It's the most Japanese game to ever come out of West Sussex, where developer Creative Assembly is quartered. People who do remember what Sega used to mean can drown their sorrows in a hefty collection of retro rereleases, or maybe some Valkyria Chronicles. XSEED, which has in many ways overtaken Atlus as the premier English-language localizer of note, has a number of PC offerings on sale, including the PC versions of Akiba's Trip and Senran Kagura Shinovi Versus. Fans who don't need too much anime boobies in their life can turn to a host of Ys games and The Legend of Heroes: Trails in the Sky. Ghostlight, publisher of many a localized game in the UK, has a handful of Agarest titles up for discount, but the real prizes in my mind are Way of the Samurai 3 and 4, the quirkiest open-world games this side of a Yakuza spinoff. They're also basically better, more thought-out takes on what you may have tried in Akiba's Trip, but with more swords and S&M torture and less anime boobies. Speaking of games that were published by Spike Chunsoft at some point (they handled the original versions of Way of the Samurai and Akiba's Trip), you also can't forget Danganronpa 1 and 2, which are arguably two of the best visual novels available in English right now.  In keeping with the fact that Idea Factory International mostly just handles a few games these days, a truly absurd number of Hyperdimension Neptunia games and DLC are on sale, with Fairy Fencer F and the redundantly-titled otome game Amnesia: Memories rounding out the offering. Playism brings a raftload of fairly obscure titles, but the headliners here are Swery's D4: Dark Dreams Don't Die, and the Indiana Jones-like metroidvania La-Mulana. NIS America, for its part, only started releasing PC games recently, and its availablity of old PS2-era strategy titles, including Phantom Brave and Disgaea alongside tough games like htoL#NiQ: The Firefly Diary and Stranger of Sword City  are up for some modest price cuts. Other discounts of interest include the brilliant Stardew Valley, which does Harvest Moon better than its current masters in Japan have managed, and Undertale, a loving and subversive send-up of JRPGs. That's just a smattering of the most notable otaku-oriented offerings this summer. There may be more or larger discounts rolling in as the sale develops, so keep an eye on the storefront if there's something you're hoping to pick up.
Steam Summer Sale photo
And, like, five thousand other games
It's that time again, eager gamers and deal-conscious customers: Valve's yearly Steam Summer Sale has just kicked off, and the prices are a-dropping. That's especially relevant to you, the fan of games from Glorious Nippon, a...

Code: HARDCORE photo
Code: HARDCORE

Feast your eyes on Code: HARDCORE's sweet robot sprite animations


Giant chest beams included
Jun 22
// Salvador GRodiles
For a good while, I've been waiting for the day that someone would create an indie mecha title that was inspired by the Super Robot Wars series. While this day hasn't arrived, the Chinese Indie Game Development Team known as...
Japanator Live photo
Japanator Live

Japanator Live: Danganronpa 2's despair is about to go bye bye


Our island adventure is about to end
Jun 18
// Salvador GRodiles
[Update: The stream is over but you can watch it here.] At long last, I made it to what might be Danganronpa 2's final ordeal. Compare to the first game's last obstacle, it seems that this segment might play out differently s...
Muv-Luv photo
Muv-Luv

Prepare for the BETA invasion: Muv-Luv is up for pre-order on Steam


July is about to get some Luv
Jun 17
// Salvador GRodiles
As the BETA prepare for their attack on Earth next month, the Muv-Luv team has prepared their own countermeasure in the form of giving people the ability to pre-order Muv-Luv on Steam. If you happen to have HTC Vibe, you can ...
Tales of Berseria photo
Tales of Berseria

Jam out to Tales of Berseria's fiery opening theme


This flame can't be put out
Jun 15
// Salvador GRodiles
With E3 '16 still happening as we speak, Bandai Namco decided to show off a new trailer for Tales of Berseria that shows off the new opening theme by FLOW that's simply known as "Burn." From the looks of it, the song's ...

Review: Senran Kagura Shinovi Versus

Jun 12 // Christian Chiok
[embed]35088:5690:0[/embed] Senran Kagura: Shinovi Versus (PC [reviewed], PS Vita)Developer: TamsoftPublisher: Marvelous Entertainment/XSEED GamesReleased: June 1st, 2016 (PC), October 14, 2014 (PS Vita)MSRP: $29.99 This game brings back the Shinobi Battle Royale, an ancient tradition amongst numerous Shinobi schools whereby every 50 years, the five elite students of each school will do battle in which result the winners will have the opportunity to burn down the loser’s school and allow them to continue their training to be a legendary shinobi, The story is your typical Shonen-esque (battle manga) so it can be quite enjoyable if you’re a fan of the battle series. Additionally, each character has their individual story allowing you to witness the hardship as well as their preparation for this ancient tradition. From the four schools, you will be able to choose among five characters and go through their individual story. I recommend playing through their individual stories first as it informs you more on the characters’ personality, albeit it may have a small correlation with the main story. Most of it is satire, but is definitely worth playing through. By the end of each of their stories, your characters will be well leveled-up and ready to breeze through the main story. In Dojo Mode, you and three other friends will be able to battle it out online or through the system’s ad-hoc feature. The mode offers three different types of games or six if you include their “Team” variation. There’s Deathmatch, Team Deathmatch, Strip Battle, Team Strip Battle, Understorm and Team Understorm. In Deathmatch, you will battle it out with your opponent to get the most points. To win, you must inflict damage to your opponents and reach the set amount of points per match, or at least acquire the most points by the end of the match. Avoid getting hit or dying as that can decrease your points. Random enemies will be wandering around as well, which can help stack some extra points. Strip Battle is just like its name suggest. It shares similarities to Deathmatch, but offers its own little twist. Depending on how much clothing you destroy, the number of points you acquire will vary. The more you destroy, the greater the number of points you’ll get. Lastly, Understorm is quite different than the other two modes. In this mode, players need to collect as many pairs of “Skimpy Undies” as possible as they rain down from above. Additionally, you can mug other players for their lingerie they collected thus far.  Overall, I had a lot of fun playing this mode with friends the most. While not exactly a Musou game, the game has some similarities to the genre, such as beating multiple foes on the field while leveling up your character. You’ll have two attack buttons, normal and strong attacks, which can be used to chain up powerful combos as you level up. You can also block and parry attacks when blocking timely. The more leveled up the character, your arsenal of combo chains increases. Just like many beat-em-up games, this title has a lock-on feature in which you can use to concentrate all of your attacks into an enemy but it comes with its downsides. Locking on really limits your camera control and leaves you vulnerable to the enemy. From my experience, it seems that the camera angles have been improved as well compared to the Vita version where it switched to a first-person like view, putting your own character out of view and leaving you vulnerable. With XSEED porting the game to PC, the game received graphical and performance enhancements. While it doesn’t look as Estival Versus on PS4, you can tell that XSEED took advantage of the capabilities on PC.  Additionally, they improved the frame rate issues the game had on PS Vita, as well as made the game 60 frame per second, making it a lot more enjoyable. Only issue I have is that character animations are awkward when in the hub, almost as it wasn’t meant to be 60 frames per second. You have two transformations at your disposal—a Shinobi Transformation and a Frantic Transformation, both giving enhancements to your character. When using the Shinobi Transformation, it allows you to perform continuous attacks by pressing the various action buttons repeatedly. In addition, both your attack and defense will be increased.  In Frantic Mode, you can execute Weak Attacks and chain them together infinitely. You will also receive a huge boost to your attack power but your defense drops drastically.  You will also gain two Secret Ninja Techniques, which deals a lot of damage to the opponent. To use your Shinobi Transformation, you merely press the L and the R buttons; using Frantic Mode requires a bit more. Your Secret Ninja gauge will need be full first, then you press R and Triangle. That will later prompt you with a close-up of the character’s breast on the touch screen, which you must slide outwards. Granted that’s an easy task on a regular Vita, but playing it on a PlayStation TV requires more work to execute, which leaves you vulnerable to attack. When you take damage, not only will your lose health but your outfit will rip and tear. If you take enough damage, your clothes will fly completely apart.  Outfit damage goes through three different stages: Costume Break, Lingerie and Naked. If you want to fully strip an opponent, you will have to bring her down to “Lingerie” and execute a Secret Ninja Art as a finishing blow.  Normal attacks will destroy their lower body’s clothing while Strong Attacks will destroy the top part of their clothing. As expected from Senran Kagura, it has its shares of perverted moments.  You can customize the characters’ apparel, such as their normal attire and their Shinobi and Frantic Mode attire. The customization extends to equipping extra accessories such as tails, glasses, gloves and more. As expected, the clothing options are exotic and really bring out the character’s outer beauty. When in the Dressing Room, you can fully view the character models from multiple angles, and it includes a “perverted” mini game, if that’s what you can call it. In this mode, you can harass the character in multiple ways using your mouse. Lacking the some of the features the PS Vita has, unfortunately this isn’t as fun as it could be. Even with the in-depth gameplay, like every niche Japanese video game, Senran Kagura is aimed to a selective audience. It has fun gameplay alongside good multiplayer modes that add replay value to the game.  I think that the breast galore and panty shots could be a turn off, but beneath all that, it’s fun title that fans of action games should get.  
Senran Kagura photo
The Shinobi Battle Royale, Now in HD
It’s been almost two years since I had the opportunity to play and review Senran Kagura: Shinovi Versus when it finally made its way outside of Japan. With XSEED willing to port most of their games into PC, it was about...

Japanator Live photo
Japanator Live

Japanator Live: Are we ready for Danganronpa 2's big climax?


The Tropical Despaircation continues
Jun 11
// Salvador GRodiles
[Update: The stream is over, but you can watch it here. For those who're interested in owning the limited edition VA-11 HALL-A shotglass that I showed in the segment, they're still available at Wolfgame's ...

Review: One Piece Burning Blood

Jun 07 // Christian Chiok
[embed]35078:5681:0[/embed] One Piece Burning Blood (PS4 (reviewed), PC, PS Vita & Xbox One)Developer: Spike ChunsoftPublisher: Bandai Namco EntertainmentReleased: April 21, 2016 (JP), May 31, 2016 (NA), June 3, 2016 (EU)MSRP:$59.99 (PS4, PC & Xbox One), $39.99 (PS Vita) When playing Anime fighting games, unless it’s Dragon Ball Z in which I already experienced the story mode so many times, I generally like playing through long hours of story mode. In One Piece Burning Blood, you’ll only play through the Marineford arc from four different perspectives — Luffy’s, Whitebeard’s, Akainu’s and Ace’s. It gave few hours of entertainment, especially since the cutscenes were great looking. I still think we could have gotten more than that, though. Aside from Story Mode, there’s also the Wanted Mode which allows players to hone their skills while taking on a series of wanted posters, earning yourself in-game currency which can be used to buy the remaining of the locked characters. The higher the bounty, the higher the reward you will get. While the mode is generally fun, the serious spikes of difficulty can be off putting. This was also an issue with Story Mode during the end. However after beating a difficulty fight, it definitely feels satisfying and you come out a better player. Like a good anime fighting game should, the game offers a Free Battle mode allowing players to fight against the computer or a friend. There’s also a Training Mode, giving the player various options like Opponent’s action as well as gauge levels. One of my favorite features is that the game lets you choose nine playable characters and three support characters. The only catch is that the game divides it into three teams (3 vs. 3), so once you lose the first round with the first set of three characters, then you’ll be allowed to use the second set of characters. You can also just do 1 vs. 1 battles. You will also be able to take the battle online, allowing you to play the usual Ranked and Player match types. From experience, the network is pretty solid so you’ll be able to play the game flawlessly with friends, the way it’s meant to be played. Although the story mode only covers the Marineford arc, most characters shown in recent arcs as well as popular characters from old arcs appear in the game, totaling over 40 playable characters and 65 support characters. My gripe with the support characters is that a lot of them should have been playable like Rob Lucci or Arlong. In top of that, support characters don’t appear on increase but give you battle effects such as restoring part of your HP or making your attacks a little stronger. In comparison with J-Stars Victory Versus, Spike Chunsoft’s previous anime fighter, I feel like this game is a lot better in terms of gameplay. The square and Triangle buttons are your main basic attacks which can also be used to create combos or even stronger attacks.  There are more in-depth features such as ranged attacks, special moves, guard-breaks, tag moves called Unity Assists and Breaks, and the powerful Awakened state, allowing you to perform your special attack as well. After three One Piece games with only the Original Japanese track, by now it shouldn’t be a surprised that Burning Blood only includes the original Japanese voices. Even with the Naruto English dub (the other languages too) not being caught up with the game, they were still able to get the game fully dubbed. While it’s really a shame, I think it’s something minor and shouldn’t dictate if you should skip the game. With the power of current gen consoles and PC, this game manages to be the most beautiful One Piece game up to date featuring cinematic cutscenes and amazing in-game graphics. My only gripe with the game is that it runs at 30 frames per second, with the upcoming PC version running at 30 fps as well. While the game still runs well at that frame rate, 60 frames per second could have definitely been better. If you’re like me who’s been wishing their One Piece fighting game fix for a while, Burning Blood definitely meets the criteria. While it lacks some essential playable characters, the game still offers a variety of good characters, both who are present in recent arts as well as popular ones.  
One Piece Burning Blood photo
Fighting To Be The Pirate King
Ever since the consistent video game releases of the Ultimate Ninja Storm series by CyberConnect2, the 3D Anime fighting game based on the popular Shonen Jump series Naruto, One Piece fans have been wishing that the series wo...

Odin Sphere Leifthrasir photo
Odin Sphere Leifthrasir

Try out Odin Sphere's long-lost 8-bit ancestor


Or is it?!
Jun 06
// Josh Tolentino
I've always said that the games of Vanillaware feel like they came from an alternate history where 2D graphics continued to reign supreme instead of being supplanted by ever more realistic 3D tech. Now, with Odin Sphere Leift...
VA-11 HALL-A photo
VA-11 HALL-A

Cheers! Cyberpunk Bartender Action: VA-11 HALL-A gets a release date


Let's pour a drink for Sukeban Games
Jun 06
// Salvador GRodiles
[Update: I contacted Fernando Damas (VA-11 HALL-A's Writer and Programmer) of Sukeban Games about The Augmented Eye Website's purpose, and he said, "We made AE as a means to tease the trailer, but we'll use it some more...
Japanator Live photo
Japanator Live

Japanator Live: There's no escape from Danganronpa 2's despair


Just in time for Memorial Day weekend
May 29
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] Well, folks. I'm finally back from MegaCon '16, the largest convention in Florida that's in Orlando, Fla., which means that it's time for me to continue with Danganronp...
Senran Kagura  photo
Senran Kagura

Aw, yeah: Senran Kagura: Shinovi Versus hits PC next month


It's about to get steamy around here
May 25
// Salvador GRodiles
To this day, the Senran Kagura series remains on my list of games to play, since the franchise's over-the-top beat 'em up combat system (both 2.5 and 3D) and fun cast have caught my interest. Speaking of which, XSEED has...
Valkyria Chronicles photo
Valkyria Chronicles

Valkyria Chronicles soundtrack gets released outside Japan for the first time


The music of the Gallian Front
May 24
// Josh Tolentino
[Disclosure: Jayson Napolitano of Scarlet Moon Promotions, is a former contributor to Japanator.] [Update: An earlier version of this post erroneously asserted that Scarlet Moon Productions was responsible for the release of ...
Japanator Live photo
Japanator Live

Japanator Live: Tune in for more thrills, chills and kills with Danganronpa 2


It's time to figure out whodunnit
May 21
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] It was unfortunate that I had to cut the stream when I reached the third chapter's trial, but I didn't want things to drag on too much since Danganronpa 2's cases are l...
Japanator Live photo
Japanator Live

Japanator Live: Have a miserable summer with Danganronpa 2


Aren't vacations meant to be fun?
May 14
// Salvador GRodiles
[Update: The stream is over, but you can watch it here.] For a second, I thought that Danganronpa 2's second trial was going to repeat a scenario from the first game, but the team managed to change things up again. Even thoug...

Review: Corpse Party (PC)

May 09 // Salvador GRodiles
Corpse Party (PC)Developer: Team GrisGrisPublisher: XSEED GamesRelease Date: March 8, 2008 (JP), April 25, 2016 (NA)MSRP: $14.99 From the beginning, Corpse Party sets the scene for an amusing horror story as it separates the main cast after they were transported to a spiritual plane when they failed to properly recite the charm known as “Sachiko Ever After.” This places the player in an intense situation while they try to escape from Heavenly Host Elementary school, a place that was thought to have been demolished; thus emulating that feeling that comes from being in a scary situation without any means to overcome spirits that are after your life. For the most part, Corpse Party’s scary moments aren’t the type of scenes that’ll make people jump out of their seats or scream loudly. Instead, they’re the kind of segments that are meant to shock players through the use of creepy descriptions and sound effects that complement the segments where someone gets killed in a messed up way, such as seeing a girl turn into nothing but blood and guts after being slammed into a wall at full force by two ghost kids. [embed]35006:5594:0[/embed] Even though most of these segments are shown through sprite animations or text on a completely black screen, the impact from watching your character or one of their friends suffer badly remains intact. To an extent, they give off a similar feeling to seeing one of When They Cry: Higurashi’s violent moments, which was the vibe that I was getting through each of the game’s five chapters. With each stage being around 20 minutes to an hour long during one's first playthrough, people won't have to worry about the scary moments overstaying their welcome. One thing the elevates these scenes, it’s the voice cast’s performances, as each person brings out the true potential of the characters that are experiencing fear or going insane from being in a place that’s hard to escape from. This stood out more during the game’s Wrong Ends, since they act as the “Game Over” sequences for the game and a good majority of them involve various members of the cast suffering an unfortunate fate. In some cases, it made up for the lack of visuals in the scenes with black screens. While Corpse Party’s spirits and messed up situations makes it sound like a really intense title, the game mostly has the players searching for ways to progress through the school without having to worry about facing death, such as finding special items or activating switches scattered across the school. However, this doesn’t mean that thing are safe, as the game has a few segments where players run from ghosts and have to avoid certain traps that could result in absolute death. Since none of the students have any items to defend themselves with, Corpse Party ensures that its players are in a state of vulnerability throughout the entire game. The only thing that can help folks overcome each challenge is to for them to be aware of their surroundings while they search for the items and clues to progress further, as it’s a requirement to overcome each chapter. In some situations, one wrong move could cause specific characters to go mad and do something foolish. Overall, this setup works nicely in making the players feel insecure at times, which captures the essence of many horror films— especially with the fact that the game is riddled with a ton of different Wrong Ends. Aside from school’s intense atmosphere, Corpse Party also involves the players trying to figure out the mystery behind the place they’re trapped in. This was one of the most intriguing parts of the title, as it delves into the twisted tales that lead to the Heavenly Host Elementary School being torn down, along with learning about the deceased students who were sent to the spiritual plane before you. Sure, some of the events were messed up, but they’re all still rewarding since they play a big role in giving the surviving students the ammunition to overcome the source of the hauntings. Despite the game’s creepy nature, the title’s characters are depicted in a simplistic style that gives them a cute look. All in all, Corpse Party’s designs shine well when the cast is placed in various dire situations, as certain characters look extremely menacing when they snap or appear emotionally broken when they watch someone die. While the PSP version’s character designs have a nicer updated look, the 2008 PC release’s portraits still have a special charm to them since their expressions still complement the game’s horror themes. In terms of the title’s presentation, the overhead view format with 2D sprites worked well as a callback to the original Corpse Party being a game that was made in RPG Maker. Other than the game’s five main chapters, the 2008 PC version of Corpse Party features a few extra chapters that expand on a few elements present in the game. While the game’s PSP release has more segments than its predecessor, the main thing that sets the latter apart is the last chapter, which is a retelling of the “Tooth” story from Corpse Party: Book of Shadows. While I didn’t play Book of Shadows, the scenario is still friendly to newcomers, as it expanded on a supporting character that was insane in the main story, along with a specific character that the player can only encounter in one of the game’s Wrong Ends. Compare to the other three bonus stages, "Tooth's" length was close to the game’s first chapter; thus making it a neat addition to this release. On the music side of things, Corpse Party's soundtrack sets the mood for its scary tone, as players are listening to songs that give off an eerie and unsettling vibe. A few of the tunes go well with the Halloween season and some of them play off on that feeling that someone dangerous is about to sneak up on you. With each chapter featuring different types of creepy tracks, players are treated to some variety while they try to survive. If anything, this feature's appearance is likely thanks to game launching as an episodic release in Japan. Corpse Party’s 2008 PC release may sport less extra content that its PSP version, but the game makes it up to people with its ability to let them fast forward the title's text, along with its array of extra Wrong Ends and other goodies, such as its take on the “Tooth” chapter and the title having different voice actors. Thanks to these features, this makes Corpse Party worth it for those who want to uncover Heavenly Host Elementary’s darkest secrets on their computer; thus teaching them the important lesson of not messing with charms that are connected to the supernatural. [This review is based on a Steam copy of the game provided by the publisher.]
Corpse Party photo
Sachiko we beg of you!
For the longest time, I never got the chance to get into the horror genre of video games. It’s not that I’m afraid of playing a scary title; it’s that most of the major ones came out on the original Playstat...

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