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Annotated Anime: MY Love STORY!! episodes 15-18

Aug 27 // Nick Valdez
Episode 15 Although I've conceded the fact that MY won't have the kind of big emotional breaks I'd see in a more nuanced romantic story, that doesn't mean there's a lack of tension. It's kind of nice to watch something that's so low stakes, every molehill seems like a mountain. The latest stake is the introduction of a new love rival, Saijou, a classmate of Takeo's who's really bad at athletics. When she gets swept up in a relay, she asks Takeo to help train her. In classic Takeo fashion, he's super cool and supportive (and eventually wins the relay with no problems) and Saijou falls for him. All the while Yamato (thanks to input from her friends) catches on to Saijou and is constantly worrying over Takeo. But good ole' simpleminded Takeo sees Saijou as nothing more than another classmate. As Saijou calls him out after school in order to confess, she chickens out and asks Takeo to be her teacher instead.  Episode 16 Since this is as close to a conflict as I'd expect between the two of them, it has to be mined for as much as it can. Thankfully, the whole thing only lasts two episodes as a lesser anime would've stretched it out to at least three. That's sort of the show's best quality and biggest flaw. There's just nothing getting in the way of Takeo and Yamato's burgeoning relationship, so there really isn't any room for outside development. While that leads to some great decisions like having them form a relationship in the first episode, it's a greater effect of the Shoujo genre's flaw. In this episode Saijou is still trying to make advances on Takeo after she tells him she likes him just as a "person," and as pure hearted as Takeo is, he takes it literally and completely ignores her advances. Yamato is worried, but Takeo tells her not to worry because he's not popular with girls (instead of saying he really loves Yamato). When Saijou confesses again (during a particularly well crafted shot), Takeo turns her down and realizes why Yamato was so worried. After a pleasant scene, the two reconcile.  Best part of this episode? Sunakawa comforting Saijou. He always seems so cool and collected (and a great flip on a traditional Shoujo protagonist), but he's in touch with people's emotions. He seems asexual himself, but that doesn't mean he's checked out. It's pretty neat.  Episode 17 Even though I just went into this whole thing about the story not allowing for outside character developments, here comes "My Christmas." As Takeo and Yamato's friends Kurihara and Nanako confess their feelings to their respective friends, the two decide to cheer their friends on and take a back seat in this episode (even if it's their first Christmas as a couple). Since Kurihara is not used to talking with women, he ends up pushing Nanako away with constant jokes. Basically, he's trying the kindergarten tactic of picking on the girl you like in order to get attention (this doesn't work, gentlemen) and it's failing hard. After Nanako is finally fed up and Takeo gives a rousing speech, Kurihara climbs a giant Christmas tree in order to grab its top star (that's said to instantly make two people a couple, or something like that). Then the two reconcile and it's all back to normal.   I didn't quite like this episode. I may complain that the show doesn't explore others well enough, but if the other character's lives aren't engaging, I don't really care.  Episode 18 I'm a little sad it took so many episodes to get to this point, but it's finally happened. Takeo and Yamato kiss! It's also my favorite episode up to this point. It's Takeo's birthday (and also New Year's Day), so Yamato makes it her goal to make it Takeo's best yet. After hearing from Sunakawa that Takeo doesn't want to kiss until Spring (and calling back to one of the best gags of the series, Takeo stealing a kiss from Sunakawa), Yamato decides to push forward and kiss Takeo sometime on his birthday. This episode's full of romantic and well crafted scenes, and has a particularly deft hand with the lighting. It's all so well done, Madhouse just knocks it out of the park here. Story wise, not much happens other than Yamato and Takeo furthering their relationship a bit, but it's just so damn cute. It reminds me of why I fell in love with this in the first place. It's a return to the awkwardness, and I can't help but revel in it.  Truth be told, it just brings up a lot of memories for me. I'm 6'4, so I've always towered over girls I've dated and I've had to take the position above a few times. Just seeing it here warms me up inside.  I hope MY Love Story!! runs for more than 24 episodes, or announces a second season soon, because I don't want this to end yet. 
Annotated Love Story!! photo
Takeo x Yamato forever
I'm a sucker for romantic comedies. But it's been such a long time since I've been drawn to a romantic anime since they've all pretty much become the same thing. It's either an inappropriate relationship, an appropriate but b...

First Impressions: School-Live!

Aug 11 // Nick Valdez
School-Live! follows the School Life Club, four girls who are living within school grounds named Yuki, Yuri, Kurumi, and Miki. The show opens with Yuki, a bright and optimistic young girl who's the typical anime protagonist. She's a bit airheaded, lazy, but genuinely enjoys school. But there's also something very special about Yuki, and that's what sets the show in motion. You see, the girls are victims of a zombie apocalypse. After an outbreak, the girls were forced to live in the school in order to survive. Within the first couple of episodes, we don't know the extent of the outbreak other than its damaged the entire school and the four girls (and their teacher, which Yuki refers to as "Megu-nee") are the only survivors. The awesome thing is that you wouldn't know all of this from the outset.  As the first episode follows Yuki, everything seems fine. There are other students, the school is pristine, and like as mentioned before, everything about Yuki screams "typical." But that image shatters fast when you realize Yuki's just living in a huge daydream. When the apocalypse is revealed halfway through the first episode (so I'm not spoiling it for you), it's actually shocking. This show's pretty good about hiding things. Although some of the hints are heavy handed (like how Miki refuses to acknowledge anyone other than Yuki during the classroom scenes), there's an attempt to save most of it for an emotionally charged finale. Seeing the delusional Yuki talking to herself in a bloodstained classroom makes for a terrifyingly gripping image. The series also adds a bit of darkness into its opening CV from episode two on. You'll have to see it just to absorb how truly jarring it is.  Like the better zombie media out there, Live! is more about the survivors dealing with a changing world rather than the zombies. It's just in place of adults, it's little anime girls. I thought the art would push me away at first (since I'm still not used to the sexualization of young girls in these shows), but the use of bright color awesomely clashes with the gritty material. It's entirely unique to the series, and I don't think I can find that aesthetic anywhere else. That's most likely why Yuki's world looked so inviting at first. There's a sense of displacement seeing these girls interact with the zombies. For the first time in a while, the zombies feel more disturbing than not because they clash so much with the character design. Seeing the cutesy frames of these characters twisted in a dark fashion is an accost to the viewer. Live! is just full of great little design choices like that.  As for the story itself, the setting is at least groundbreaking if nothing else. I'll give a lot of credit for skewing the age of these survivors (it's been a long time since I've seen zombie media focus on a child's perspective), but it runs the risk of growing stale. Yuki's delusional state is definitely the anchor of series, and the first three episodes explore this, but I want to learn more about why she ended up that way. I'm waiting for the inevitable fallout where Yuki's forced to accept that zombies are real, and that'll either be thanks to an attack or someone close to her finally breaking the news to her. I'm also curious as to how far her delusions extend. Is Megu-nee real? Does no one listen to her as a joke or is she made up in Yuki's mind as well?  I guess the overall darkness of the show took me by surprise. Although I knew it was going to be a heavier type of show going in, seeing it in action is something else all together. I got to hand it the production team, Sentai Filmworks, on this. Since this is adapted from a manga I'm sure the story's pretty much the same, but I've been taken aback by the visual choices here. It's changing opening CV, the girl's designs, the zombies highlighted by shading rather than blood, it's all so wonderful to take in.  School-Live! looks so good, it's got me interested in the story. That's never happened to me before. This is all new territory for me. 
School-Live Impressions photo
Life with the afterlife
Zombies are played out at this point. Numerous movies, television shows, comics, manga, and anime have been churned out each tackling the genre but failing to do anything interesting for a long time. Each piece of zombie medi...

Annotated Anime: Food Wars! Shokugeki no Soma episodes 13-16

Aug 03 // Nick Valdez
Episode 13 For the final day of Totsuki's survival camp, students are challenged to serve some kind of egg dish to 200 people within 2 hours at an all you can eat buffet. The major push of this episode goes toward introducing two new rivals, Alice Nakiri and her henchman Ryo Kurokiba. Since Alice is related to Erina, they have quite a fierce family rivalry (which leads to some funny introductions between the two and Souma), but Souma pays them no mind and ends up developing an egg souffle. But Erina quickly looks down the idea and notes Souma is making a huge mistake, When Souma gets placed next to Erina in the serving area, he's quickly dominated by Erina's eggs benedict dish covered in dry fish egg powder. The other students seem to be faring well, but Alice's egg dishes are completely ignored since they look like plain eggs served different ways. But Souma's dish is also struggling. No one seems to be choosing his souffle and they're collapsing fast.  Episode 14 Finally realizing what Erina was talking about the episode prior, Souma stumbles when he sees his egg souffles crumbling and ignored (since buffet goers usually don't eat every food when they're prepared, a souffle was a bad idea since they don't hold form for long). After taking a brief pause, Souma decides to draw in 190 customers within the final 30 minutes of the task. Jumping into this impossible task, Souma decides to live cook each of the dishes in order to draw attention. This episode had the slickest cooking animation I'd seen yet. To reflect his massive task, and how fast he was going, Souma was accent with speed lines, quick edits, and it was the right kind of flashy. This show has trouble at times since it wants everything to look slick (since cooking isn't exactly full of action), but thanks to this sequence we get all the action we need. Souma was able to complete his servings barely before the buzzer sounds. As we check in with the rest of the students, we learn Erina served something like 400 dishes, Alice (whose egg dish actually was meticulously calculated through science cooking) served 300, and everyone else managed to make it through the task. After some celebration of the final task of camp, about 2/3 of the students who first attended camp made it through the week. Souma then realizes he's glad he came to Totsuki Academy in the first place.  Episode 15 With the Totsuki survival camp over, it's time to head into the next arc, The Autumn Elections. After Souma and Erina miss the bus home, they have a chat about the Autumn Elections which will serve to get their name known to restaurant owners and chefs. That's also why the survival camp exists as sort of a preliminary exam for the Elections. But as the gang returns to the Polar Star dorm, an unexpected guest shows up, Souma's dad Joichiro. Souma then learns some interesting things about his dad: he travels worldwide and cooks, he was a former Elite Ten member at Totsuki (the ten best cooks in the school), and he and Dojima were once members of the Polar Star dorm and their Shokugekis helped expand the dorm to what it is today. At the end of the episode, Joichiro challenges Souma to a Shokugeki in order to see how much Souma has/hasn't grown.  And with a new direction for the series, we also get a new opening sequence. Highlighting some folks we haven't met yet, and playing around with how wacky its visuals get, this opening is fun and intense at the same time. But I think I prefer the first opening's song. Also, maybe because the show's spent a huge chunk of its budget, there were plenty of shortcuts here. The animation surely taken a hit, but that's okay given that it's not necessary until we get to bigger scenes.  Episode 16 As Souma and his dad enter a new super early morning Shokugeki, they get the household caretaker Fumio, the nudist Isshiki, and a poor sleepy Tadakoro to be the judges. To reflect how early it was, Fumio decides the challenge will be a breakfast dish that invigorates the three for the day ahead. Souma creates an apple risotto, an interesting choice given that apples would be hard to cook within a risotto. But thanks to some apple juice, the risotto is filled with the right kind of flavor and ultimately leads to the image above. But Joichiro unleashes his worldly strength and produces an all vegetable ramen (one he perfected working with a vegan monk), and resoundingly wins the challenge. Which makes that 0/490 for Souma, and it also explains why Souma's never nervous for anything since he's been trying to overcome his dad's strength all these years.  Remember when I mentioned how action lines can be used weirdly two episodes above, that happens a ton here. Have fast moving backgrounds clash with the static characters in an attempt to make them feel like they're being adequately animated is a cheap ploy. And it's certainly a lack of budget seeping through. I hope it's being saved for the Elections themselves. If it's anything like it is in the manga, it's gonna be sooooooooooo good.  I'll try to keep these closer together once the Elections start, so hope you'll keep reading! 
Annotated Food Wars! photo
Eggcellent
Shokugeki no Soma is quickly turning into the highlight of my week. The only problem with covering a Shonen-type series like this is that each episode isn't very substantial on its own, but the overall package is compelling e...

Nintendo photo
Iwata was 55
[Update: Developer legend and Nintendo General Manager Shigeru Miyamoto issued a statement in reaction to Iwata's death, saying that he was "surprised at this sudden news and overcome with sadness."] In a brief statement issu...


Annotated Anime: Food Wars! Shokugeki no Soma episodes 9-12

Jul 06 // Nick Valdez
Episode 9 Since the Aldini Bros did so well in the test (and used duck as their main ingredient rather than fish like the rest of the students), this motivated Souma to try something completely off the wall. Exploiting the rule that they could use any ingredient in the area, Souma decides to use Chef Inui's bag of chips. After some ingredient rummaging, Souma and Tadakoro (the best) make up some fish using the chips as breading. But as Chef Inui proves to be slightly absent minded, the two never find out whose dish was better. After some levity, we find out everyone from the Polar Star Dorm made it through the first day but then a harsher challenge appeared. Each student was tasked with serving fifty bodybuilders within an hour or they'd be instantly expelled. Souma naturally finishes the task quickly (thanks to all the experience of serving in his family restaurant), and ends up colliding with Nakiri as they both were humming along with the anime's ending theme. I love when shows break the fourth wall like that. It was a good sequence all around.  Episode 10 The first half of the episode dealt with fallout from the first day's challenges. The entire Polar Star dorm survived the evening test, and everyone is trying to rest a bit. Tadakoro's (the best) not confident in herself, so she's always afraid she'll mess up the dishes. We also learned a bit more about God Tongue Nakiri from Chef Doujima (who Souma meets in the bath), as we learn her skill is setting her out to be the top of the school. The second half kicks off Day 2 with Chef Shinomiya, the harshest of the Totsuki alumni judges for the camp. He's already expelled 30 students, and even expelled a student for using a scented shampoo on the first day. He's assigned them a recipe they have to duplicate, a highly technical French dish called the Terrine of Nine Vegetables (with nine veggies stacked on top of each other in a little cube with the same kind of texture).  He also forces them to work alone (and think of each other as "enemies") which hurts Tadakoro even further since she's relied a bit of Souma to this point. So she's left with some cauliflower that's begun to oxidize and fixes it with wine vinegar. But because she's changed the recipe (even if it tasted great), Chef Shinomiya fails her. When Souma calls him out on the poor ingredients, Shinomiya admits that he purposefully added spoiled ones to limits the students that'd pass. Then Souma challenges Shinomiya to Shokugeki and it gets mad intense! Ugh, Tadakoro is so cute though.  Episode 11 Although Tadakoro will always be my number one, Chef Inui is strongly vying for that top spot. Essentially a more evolved Tadakoro, she adorably argues Shinomiya's decision. As Chef Doujima hears of the Shokugeki, he forces Shinomiya to accept and now Souma and Tadakoro have to cook for their lives in an unofficial cook off to keep Tadakoro in school. As per Doujima, the Shougeki is set at two hours using leftover ingredients from Day 2's challenges with the Totsuki alumni deciding the victor. And more importantly, Tadakoro is made head chef who will decide the recipe. After some panic, Souma was able to calm her down and Tadakoro decided on a recipe. Thanks to some much needed levity (as the other alumni pick on Shinomiya) we learn a bit more about him too. After graduation he went to France and opened several restaurants and earned the moniker "The Magician of Legumes" because of his good use of vegetables.  Shinomiya serves his dish first, and it's a basic cabbage roll with high end ingredients. It's so good it leads to this week's header image. The last few episodes have been tense, and this one follows suit, but there's a good balance of comedy here. I laughed much more thn I have in the past. It's this kind of episode that brings me back week to week (and keeps me writing these chunks of summaries, haha).  Episode 12 Tadakoro serves her dish, a rainbow terrine (in order to show off her terrine recipe) with seven different combinations of vegetables and flavors. The alumni all like her dish so much, they alike her to a household yokai that delivers vegetables (since Shinomiya is the "Magician of Legumes") but unfortunately vote in Shinomiya's favor. But Doujima convinced Shinomiya to try Tadakoro's dish in order to understand why they favor her so much. Because her cooking comes with heart, which is something Shinomiya lacked and caused him to stagnate in his growth. So basically, the Shokugeki was all crafted by Doujima in order to give Tadakoro some confidence and to show Shinomiya that he can't continue coldly ignoring others if he wants his cooking to improve. It was a nice, light hearted ending to the arc.  Although Souma really didn't appreciate the loss. He hasn't lost anything to this point and it got to him. But seeing as how Tadakoro was happy, he'll let it slide.  That's it for this chunk! Next heap of episodes continues the camp and the start of Day 3. You know how we always have a few screencaps of each episode for you? Funny thing was that since I like Tadakoro so much, and that these episodes had a heavy focus on her, these were almost all Tadakoro faces. She's so adorable and the team always gives her good reactions. As for the little things, I don't notice them as much anymore. Now that the show has settled into a nice arc, everything seems more focused. The background noise isn't as wily, the characters are more developed, and there's far less intrusive fan service bits. Food Wars! Shokugeki no Soma has definitely come into its own. 
Food Wars 9-13 photo
Tadakoro now, Tadakoro forever
Last time we left off, Souma and the other chefs were taking part in an annual Totsuki Academy camp where they have to pass a few tests. We're currently in the middle of the first test as Chef Inui wants pairs of chefs to coo...

Shaft photo
I'm sooo happy right now
Shaft has to be one of my favourite anime studios just because they made the Monogatari Series. I love that anime to pieces; from the extremely witty dialogue to the contrasting colour art style. The studio is coming up to it...

Review: Ressha Sentai ToQger

Jul 03 // Salvador GRodiles
Ressha Sentai ToQgerStudio: ToeiRelease Date: February 16, 2014 Focusing on the ongoing battle between light and darkness, ToQger is about Right/ToQ 1, Tokatti/ToQ 2, Mio/ToQ 3, Hikari/ToQ 4, and Kagura/ToQ 5's quest to find their hometown known as Pleiades Shore. During their travels, the group joins forces with the Rainbow Line, a railway that protects people's imagination, to battle the Shadow Line, an opposing railroad that spreads their darkness across the land. As the team works hard to protect the various stations scattered across the region, they hope that they'll encounter their home as one of their stops. While the series' premise showed potential, its execution turned the program's early episodes into a trainwreck. Instead of introducing the viewers to the cast, ToQger hurled the main characters at the audience's face. Because of the lack of a proper introduction, it felt that we were missing an important segment that would make the gang more interesting. Sure, GoGo Sentai Boukenger followed this format, but the main difference is that the group's actions and conversations contributed to the audience wanting to learn more about them. Sadly, ToQger failed to accomplish this aspect-- even if the five heroes are childhood friends who lost their memories. Even though the show's cast gave off a fun vibe, their childish personality made them a bit annoying. Right was too scatterbrained and the other heroes felt like they were trying too hard to be silly. Not that I have anything against immature characters, but it takes a special touch to make these type of archetypes work well in a title. Despite ToQger's issues making its viewers care about the stars, Tokatti's shy characteristics and Mio's willingness to look out for everyone were both two examples of elements that could improve the series' quality. While we’re on the topic of childishness, I didn’t expect ToQger to justify their decision to have the team act immature (in a slightly annoying way). Even though the team’s personality got better as the show neared its second half, it felt strange to witness a group of young adult act more childish than the usual folks who exhibit child-like habits. In fact, this twist and their true backstory improved the show’s emotional moments that took form during the show’s second half. To an extent, it even manages to act as a decent way to convey the importance of needing to become more mature in grave situations. Separated from their home and family, the ToQger had to go through great extremes to find their town. It was this sense of maturity that helped the series up the ante after its quality was going up. Sadly, this change didn’t result in Right becoming a more likable character. Nonetheless, his role in the team was important since he’s basically that one slightly annoying guy who somehow prevents the group from falling apart. I guess his inner conflict during the final arc was a decent way to have him grow since he was willing to sacrifice his childhood to help preserve the happiness of his friends. As an adult who has an active inner child, I found the team’s struggle to be relatable because it covered the foundations of learning to be more responsible in certain situations. Even though life can be tough at times, that doesn’t mean that we can’t spice things up while we’re at it. That’s where ToQger’s imagination theme comes to play since it acts as a tool to help the gang stay positive during any difficult task. In the end, I commend the show’s staff for doing a decent job in conveying this message during the program’s stronger segments. ToQger's major twist may have been a great way to push the series forward, but the program's viewers had to reach episode 31 to witness this element first hand. Even though it was foreshadowed earlier in the series, it was hard for many folks to notice this element since there have been a few Sentai heroes who have childish personalities (in an enthusiastic way). Based on the shift in quality between the title's two parts, there’s a good chance the show changed in direction style. In the third part of my interview with Bueno (Gun Caliber’s Producer, Director, and Star) of the indie toku studio Garage Hero, the guy said that the folks in the tokusatsu industry go about making tokusatsu in the two following styles: Either they think that slapping a well-known brand's name on a product is enough to have it sell toys, or they take advantage of the toy’s designs and create an awesome show that uses these products in a cool way where it makes people want to buy them. Since the show’s plot, robots, and action scenes felt a bit lackluster, it was obvious that the staff was following the former. Even though ToQger had Yasuko Kobayashi (Kamen Rider OOO and Garo: The Carved Seal of Flames’ Writer), a writer known for adding creepy elements to her toku shows, on the writing staff, her contribution to the series didn’t bloom until the second half. Because of the sudden increase in quality, one can assume that the production staff’s attempt to ride on the easy merchandising express didn’t help them much since the later episodes felt like they were putting more effort into the show. From there, the staff used the imagination angle to focus on fleshing out the ToQger, along with introducing new machines with improved designs. On top of that, Kobayashi’s dark elements complimented the show’s more enjoyable second course. If there’s one thing that stayed consistent throughout the whole series, it’s the show’s main villains. The main group consisted of General Schwarz, the guy in charge of the Shadow Line's train division; Madame Noire, the classy lady that wishes the best for her daughter; and Grita, Noire's daughter who has a crush on Schwarz. Each elite villains had their own special moments, which placed the program's viewers on their toes as they're left guessing about their final fate. Whether it was Schwarz’s hints of ulterior motives or Noire's special plans for Grita, the series’ adversaries rarely stuck to the basic role of conquering humanity. Honestly, it was the evil cast’s personality and motives that kept me interesting in seeing how the show developed early on. In a way, they were the only thing that felt like Kobayashi’s signature aspects when the show was off track. Perhaps the best villain of them all was the Emperor of Darkness himself. One thing that made the Shadow Line's ruler great was that he wasn’t your run-of-the-mill evil villain who wants to bring destruction to the world. Throughout the series, the guy only wanted to exhibit his own ‘shine.’ In a way, the Emperor of Darkness’ situation symbolizes the concept of people expectations on certain individuals. Because of his status, the Shadow Line’s top rulers expect him to be a ruthless lord who’s intent on bringing despair to the entire planet. At the same time, his methods exhibit the characteristics of a deprived child who would go through great lengths to get what he wants. Thanks to the way how he was depicted in the show, the staff did a good job in placing the villain in a position where he could switch sides at any given point in time. Speaking of great villains, the Shadow Line’s top member featured some solid designs. The main generals were demonic Victorian/High-Class Wild West creatures that had slight bits of Steampunk and Zed looked like he would be a Devil Trigger Form in the Devil May Cry series. Hell, the great craftsmanship placed into each costume was another great factor that gave me hope that ToQger would improve. Again, this was one of the few things that the show had going for it when it seemed that the show was trying to sell toys based on the Super Sentai name alone. As the program started to improve, we started to see a jump in the robot designs as well. ToQ 6's machine and the other combining mechas were all cool-looking robots since the train features were distributed better across their bodies-- unlike the ToQ-Oh’s Total Recall train chest. For a franchise that’s known for showcasing some fun fight scenes, ToQger fell flat in its early half. While the imagination-based powers sounded like a nifty gimmick, the show’s heroes exhibited clumsy movements that lacked the exhilarating feeling that comes from most Sentai shows. Normally, this sort of style would work great for a good laugh (such as the Go-Onger losing some of their early fights in their show) but the program’s failure to establish its characters properly prevented it from succeeding in this matter. Luckily, the action sequences improved as the series’ quality went up. Part of it likely had to do with the team gaining more experience in battle, along with ToQ 6 changing up the program’s format. Even when ToQger was its worse, the series had a great array of voice actors at its side. Jun Fukuyama (Code Geass' Lelouch, Assassination Classroom's Koro-sensei), Noriko Hidaka (Gunbuster's Noriko and Ranma 1/2's Akane), and Aya Hisakawa (Sailor Moon's Ami/Sailor Mercury, Cardcaptor Sakura's Kero) all did a wonderful job with voicing Nero, Noire, and Grita. Of course, their great performance contributed to the Shadow Line being a great group to follow. For the good side, Kappei Yamaguchi (One Piece's Ussop and Persona 4's Teddie) and Yui Horie (Persona 4's Chie and Golden Time's Koko) both hit the park with their roles as Ticket the puppet and Wagon. With the Conductor by their side, they were the Rainbow Line's best characters during the show's first half.  ToQger may have had a weak start, but the show easily gained the title of the Little Engine that could when it ended its run. ToQ 6's silly backstory and Emperor’s story were two key ingredients that threw the series back on track. Combined with the various power uprisings happening among the main adversaries, the program started to become more entertaining than before. Of course, the program’s theme about children learning to be responsible while retaining their imaginative creativity was another factor that improved the title. Unfortunately, one would have to sit through 12 or 13 mediocre episodes before the train-themed Sentai title picks up; therefore making it a difficult series to recommend to people. However, if a person can endure the darkness that plagues the series early on, then he/she might come out with a smile that’s powered by imagination and rainbows. Once you reach your final destination, there’s a small chance that you’ll reconnect with your inner child. Depending on your experience, you might have a better appreciation of the term ‘IMAGINAAAATION!’ [This review is based on a broadcast of the program obtained by Japanator] If there’s one thing that ToQger shares with Goseiger, it’s that both shows have a weird-looking Super Form for their Rangers. While the team’s Hyper Express Mode looks better than the Goseiger’s Miracle Mode, I feel that it’s lacking since the armor doesn’t complement the suit much. Nonetheless, the new transformation worked well in pushing the story forward as the Marquise Mork entered the scene. In this case, it shows us that an average power-up can improve a program’s plot when used right. It also helps that Zed remains as one of the series’ best villains. One thing that made Zed great was that he wasn’t your run-of-the-mill evil villain who wants to bring destruction to the world. Throughout the series, the guy just wants to exhibit his own ‘shine.’ In a way, the Emperor of Darkness’ situation symbolizes the concept of people expectations on certain individuals. Because of his status, the Shadow Line’s top rulers expect him to be a ruthless lord who’s intent on brining despair to the entire planet. At the same time, his methods exhibit the characteristics of a deprived child who would go through great lengths to get what he wants. Thanks to the way how Zed was depicted in the show, the staff did a good job in placing the villain in a position where he could switch sides at any given point in time. While we’re on the topic of children, I didn’t expect ToQger to justify their decision to have the team act childish (in a slightly annoying way). Even though the team’s personality got better as the show neared its second half, it felt strange to witness a group of young adult act more immature than usual folks who exhibit child-like habits. The idea behind Right and his friends being children who were turned to adults to fight the Shadow Line added to the show’s emotional moments that took form during the show’s second half. To an extent, it manages to act as a decent way to show the importance of kids needing to become more mature in grave situations. Separated from their home and family, the ToQger had to go through great extremes to find their town while fighting the Shadow Line’s forces. It was this sense of maturity that helped the series up the ante after its quality was going up. Sadly, this change didn’t result in Right becoming a more likable character. Nonetheless, his role in the team was important since he’s basically that one slightly annoying guy who somehow prevents the group from falling part. I guess his inner conflict during the final arc was a decent way to have him grow since he was willing to sacrifice his childhood to help preserve the happiness of his friends. As an adult who has an active inner child, I found the team’s struggle to be relatable because it covered the foundations of learning to be more responsible in certain situations. Even though life can be tough at times, that doesn’t mean that we can’t spice things up while we’re at it. That’s where ToQger’s imagination theme comes to play since it acts as a tool to help the gang stay positive during any difficult task. In the end, I commend the show’s staff for doing a decent job in conveying this message during the program’s stronger segments. While the show’s major twist was a great way to push the series forward, the show’s viewers had to reach episode 31 to witness this element first hand. Even though it was foreshadowed earlier in the series, the franchise’s status as a children’s program made it hard for most folks to notice this element since there have been a few Sentai heroes who have childish personalities (in an enthusiastic way). Based on the shift in quality between the ToQger’s early and later episodes, there’s a good chance the show changed in direction style. In the third part of my interview with Bueno (Gun Caliber’s Producer, Director, and Star) of the indie toku studio Garage Hero, the guy said that the folks in the tokusatsu industry go about making tokusatsu in the two following styles: Either they think that slapping a well-known brand name on a product is enough to have it sell toys, or they take advantage of the toy’s designs and create an awesome show that uses these products in a cool way where it makes people want to buy them. Since the show’s plot, robots, and action scenes felt a bit lackluster, it was obvious that the staff was following the former. Even though ToQger had Yasuko Kobayashi (Kamen Rider OOO and Garo: The Carved Seal of Flames’ Writer), a writer known for adding creepy elements to toku shows, on the writing staff, her contribution to the series didn’t bloom until the second half. Because of the sudden increase in quality, one can assume that the production staff’s attempt to ride on the easy merchandising express didn’t help them much since the later episodes felt like they were putting more effort into the show. From there, the staff used the imagination angle to focus more on fleshing out the ToQger and the newer machines featured improved designs. On top of that, Kobayashi’s dark elements complimented the show’s more enjoyable second course. If there’s one thing that stayed consistent throughout the whole series, it’s the show’s main villains. Aside from Zed’s situation, the other big villains had their own special moments. Whether it was Schwarz’s transition from conquering the Shadow Line to avenging Grita or Noire’s attempt to make Grita the head of the group, the series’ adversaries rarely stuck to the basic role of conquering humanity. Honestly, it was the evil cast’s personality and motives that kept me interesting in seeing how the show developed early on. In a way, they were the only thing that felt like Kobayashi’s signature aspects when the show was off track. Speaking of great villains, the Shadow Line’s top member featured some solid designs. The main generals were demonic Victorian/High-Class Wild West creatures that had slight bits of Steampunk and Zed looked like he would be a Devil Trigger Form in the Devil May Cry series. Hell, the great craftsmanship placed into each costume was another great factor that gave me hope that ToQger would improve. Again, this was one of the few things that the show had going for it when it seemed that the show was trying to sell toys based on the Super Sentai name alone. As the program started to improve, we started to see a jump in the robot designs as well. The Build Dai-Oh, Super Duper ToQ-Oh, Hyper Express Emperor, and ToQ Rainbow were all cool-looking robots since the train features were distributed better across their bodies-- unlike the ToQ-Oh’s Total Recall train chest. For a franchise that’s known for showcasing some fun fight scenes, ToQger fell flat in its early half. While the imagination-based powers sounded like a nifty gimmick, the show’s heroes exhibited clumsy movements that lacked the exhilarating feeling that comes from most Sentai shows. Normally, this sort of style would work great for a good laugh (such as the Go-Onger losing some of their early fights in their show) but the program’s failure to establish its characters properly prevented it from succeeding in this matter. Luckily, the action sequences improved as the series’ quality went up. Part of it likely had to do with the team gaining more experience in battle, along with ToQ 6 changing up the program’s format. ToQger maybe had a rough start, but the show easily gained the title of the Little Engine that could when it ended its run. ToQ 6 being a former Shadow Line member and Zed’s story were two key ingredients that threw the series back on track. Combined with the various power uprisings happening among the main adversaries, the program started to become more entertaining than before. Of course, the program’s theme about children learning to be responsible while retaining their imaginative creativity was another factor that improved the title. Unfortunately, one would have to sit through 12 or 13 mediocre episodes before the train-themed Sentai title picks up; therefore making it a difficult series to recommend to people. However, if one can endure the darkness that plagues the series early on, then they might come out with a smile that’s powered by imagination and rainbows. Once you reach your final destination, there’s a good chance that you’ll reconnect with your inner child. Depending on your experience, you might have a better appreciation of the term ‘IMAGINAAAATION!’
Ressha Sentai ToQger photo
Imagining Victory!
When it comes to TV shows that run for a year, it’s hard to imagine that a long series could improve when its early segments failed to impress most viewers. In many cases, if you can’t grab the audience during the...

Japanator supports love!

Jun 27 // Josh Tolentino
Artist credits to: Minako Komahara wwtwj Yoshinaga Masahiro  
Japanator supports love! photo
#LoveWins
In a historic decision Friday, the United States Supreme Court ruled that state barriers to same-sex marriage were unconstitutional, effectively legalizing the institution for same-sex couples nationwide. Naturally, social me...

Japanator Party photo
Let's party hard!
If you happen to be in Chicago this weekend, make sure you swing by Mitsuwa Marketplace at 1PM CST, as Japanator is hosting a cosplay party, in preparation for Japan Day Chicago next month! We are official sponsors of the eve...

Yo-kai Watch photo
This is your warning
This is a fair warning to your wallet in advance now. Yo-kai Watch is on its way, prepare your wallet. The anime and video game phenomena that has swept through Japan and emptied the wallets of many Japanese parents is set t...

Attack on Titan photo
Convinced yet?
I'm still not ready to say wether I'm excited for the live action adaptation of Hajime Isayama's ridiculously popular Attack on Titan series yet. The film has a lot going for it, a decent budget and good actors should help m...

Annotated Anime: The Disappearance of Nagato Yuki-Chan episode 4

Jun 22 // Anthony Redgrave
An eastern tradition that is swapped over here in the west is; girls will give chocolates to the guy they fancy on Valentine's day, so this episode is mainly Nagato trying to make and give chocolates to Kyon. A side story is Kyon hanging out with Haruhi and doing what Haruhi likes doing best; looking for weird shit around town and bantering with the nonchalant high schooler. In the side story especially there are a lot of visual references to the old series that are sure to please the fans. Kyon's only male friends make an appearance too although their role can be best described as cameos. Leading up to the finale of the episode, each of Nagato's friends gives her a bit of advice when it comes to confessing. Each one of them is unique to their personality and doesn't feel like the generic "just be yourself" BS that you hear waay too many times in contemporary romances. Mikuru also has a really nice scene with Nagato in this episode that encompasses the series's romantic comedy style; high school sweet with just the right amount of wacky playfulness. The ending does add some spicy drama into the mix but will probably be due to an unfortunate misunderstanding that plague so many anime high schoolers when it comes to romance. 
Nagato Yuki photo
Love in the air
So we're hitting the Valentine's day episode early in this rom-com anime. Usually, I'd expect these episodes to be in the second half of the season at least after we have gotten to know the characters a bit more. But since th...

Japanator Interviews: Cristina Vee

Jun 17 // Anthony Redgrave
Japanator - How many times do your friends pester you for impersonations of their favourite character? Cristina - My immediate friends don't really ask me for impersonations, but I usually force them on them anyway! The worst is actually at conventions; I've been asked multiple times at panels to give a sample of Riven or Homura Akemi and their response after the fact is sometimes "....pretty close", or "....that was okay". It's hard to maintain a voice after air travel and speaking all weekend, haha! Japanator - Out of all the characters you have played from anime and video games; which one had been the most interesting to get into the mind set of? Cristina - If you take a look at my resume, you might notice a trend. Many of my characters are emotionally damaged or just completely broken. It's awesome. I really loved voicing Homura Akemi in Madoka because of everything she goes through. I don't think I've seen a character as well developed as her in the last ten years of anime. That being said, I really enjoy completely throwing myself off the deep end. I voiced Four in Drakengard 3 and I had such a blast because she is completely nuts. She is past the point of redemption. Japanator - Veecaloid Pop is a game that was made for you Cristina, is this a rarity, or do you get a lot of fan made games? Cristina - I don't know of any other voice actors who have their own video game-- correct me if I'm wrong! I feel so lucky to have the amazing, talented friends who put me in this unique position. Adam Tierney, James Montangna, Lindsay Collins, and Andrew Lim are as passionate about games, art, and music as they come. Japanator - Will we see a duet between Cristina Veecaloid and Milky in the near future? Cristina - I think a duet might be crossing the streams a little too much! Milky's next single is coming along beautifully though. I'll give you one hint: it's about corgis. Japanator - Which one would you rather be in real life: a cosmic idol or a magical girl (sans contract of course!)?  Cristina - I think it's very telling about my personality that I became a voice actor. I don't really enjoy being in the limelight, but I love being part of a team and making an impact. I'm going to go with magical girl! I'm thinking more along the lines of Sailor Moon and not Madoka Magica. I'd love to save the world without the mental anguish, thank you very much!   How many times do your friends pester you for impersonations of their favourite character?
Cristina Vee Interview photo
Voice Idol, Game Star
Cristina Vee is becoming one of the most prolific voice actresses in the English dub anime industry. Her sweet vocals can be heard in K-On giving life to the scaredy cat bassist, or as the hot-tempered shrine maiden Sail...

Annotated Anime: The Disappearance of Nagato Yuki-Chan episodes 1-3

Jun 15 // Anthony Redgrave
This anime is a lot different from its ancestor The Melancholy of Haruhi Suzumiya. Taking centre stage is the stoic blunt alien Nagato Yuki. Except in this version, she is a regular girl that likes food, her PSVita, food, the new member Kyon and did I mention food? If you've seen The Disappearance of Haruhi Suzumiya then you'll be already acquainted with this bizarro world. Not only has the lead changed but so has the genre and mood. These first few episodes are about the literature club preparing for a Christmas party in the club room and fulfilling Yuki's secret desire for turkey because she likes food. Each episode has a strong romantic overtone with a comedic smothering. It places itself firmly in the romantic comedy genre completely eliminating the supernatural mystery of the former series. That is to say, it's not good. Nagato Yuki, although not my ideal lead, is a lovable girl that you root for and Kyon is the same nice on the surface, sarcastic underneath high schooler as before. Ryoko Asakura has a bigger role in this series as the motherly mentor of Nagato. The gags she's involved in are absolutely brilliant making her my new number one! Other SOS Brigade members trickle into the show although not a lot of time are spent on them. Haruhi and Koizumi are part of a different school so they are only introduced in episode 3, and Mikuru is permanently stuck to Tsuruya. Their personalities and thankfully original English dub voice actors are intact which helps the transition from Haruhi to Nagato Yuki-chan. Reuniting with the familiar voices has the same feeling as seeing old friends, they may look a little different, but they are the same person underneath. This doesn't apply to Nagato Yuki as she has a completely new personality. I find it really jarring when I hear the voice actress flit between the familiar monotone speech pattern to her new emotionally volatile identity.  The bottom line is that fans of Haruhi will be split on this one. The change in genre, mood, and art style may be too much of a departure from the previous series, but the familiar voice cast and characters may be enough to pull you through. I'm in the latter camp. It's not what I was expecting, but I'm enjoying the light-hearted tone of the series so far. A large part of the experience is missing without Kyon's snide remarks peppering the chaos but this is Nagato's show now, and I'm excited to see where it goes from here. [Watch the disappearance of Nagato Yuki-chan on FUNimation!]
Nagato Yuki photo
We're not in Haruhi's Universe anymore
Boo hoo hoo! Woe is me and my fellow Haruhi followers. Why hath she forsaken us? We had endured the endlessness of endless eight, the confusing broadcast order, and she had shone her blessings on our torture with a stell...

Annotated Anime: One Piece episode 697

Jun 15 // Anthony Redgrave
Working backwards, the episode concludes with Law and Luffy finally making it to Doflamingo's now destroyed throne room. The pink Warlord states that he is disappointed at the revelation that the pirates have arrived to kick his ass. After placing a bounty on Law and Luffy's heads, why wouldn't they want to kick his ass? Does Doflamingo think they want to negotiate after he had put them through hell!? This all points towards the Dressrosa arc finally wrapping up, unless Luffy gets horribly injured then we will have to sit through the recovery and journey stages all over again a la Impel Down. On the outside Usopp's commission to Kanjuro is finally complete after a few episodes in the making. While this was happening, bounty hunters scale the wall on Kanjuro's crudely drawn ladder. King Riku, Tank, Hack, or Kin'emon don't do anything to stop them from reaching the top showing that One Piece characters are really really dumb if the camera is not on them. This rule in universal unless you're Sanji. The rest of the episode focusses Usopp struggling to make one of the most pivotal shots in the whole arc. Previously, the show made these feats appear easy for Usopp since he is gifted at sharpshooting. It was like his version of Zoro's swordsmanship or Nami's navigation skills. But this episode takes time to explore his doubts and anxieties if he misses, even going as far as to do a fake out to throw off viewers. It does an excellent job at showing Usopp's psyche when he's under pressure and has a great pay off. The revelation near the end is absolutely priceless.  I won't divulge anymore in fear of spoiling one of the best episodes of One Piece I've seen in a while. It's a return to blending intense butt clenching action with comedic breaks in-between that made me fall in love with One Piece.  [One Piece streams weekly on FUNimation]
One Piece photo
Mainly filler but still good
Nope that's not a typo. It's a word I just made up now to describe this episode of One Piece. Friller (adjective) def. To be mainly filler but is still entertaining to watch. May not be limited to the thriller genre. Portmant...

Annotated Anime: Stardust Crusaders episodes 46-47

Jun 14 // Josh Tolentino
Indeed, I was right, and we are forced to bid a fond farewell to the greatest JoJo of all, old Joseph Joestar. Yeah, I said it! Joseph was the best JoJo. He had the right combination of bravado and valor that few heroes since have been able to match. I'll qualify that statement by admitting I haven't read Diamond Is Unbreakable, which a friend tells me contains some surprises, so this opinion is subject to change. But still, Joseph's my favorite. Of course, his grandson is no slouch, either. In fact, after Dio takes out both Joseph and sadly murders poor Kakyoin (who only in death got the character development he needed), it's practically Jotaro's show all the way through. And he acquits himself with aplomb, being the only one of the whole quintet to press Dio, despite The World's seemingly unbeatable time-stopping power. In fact, the fight quickly changes from a straight power contest - exemplified by Jotaro and Dio's dueling punch barrages - to a game of cat-and-mouse, as Jotaro struggles to cope with The World's power and find an opening to attack Dio through. For his part, Dio actually comes across as far more vulnerable than he's usually made out to be. It's fitting, given that it was Dio's hubris and overconfidence that did him in back in Jonathan's day, so he's in full "twice-shy" mode during this first half of the fight. Taken by surprise that Jotaro can move - if only a little - during The World's time stop attack, Dio takes few chances, standing off from range with throwing knives and trying his damnedest to make sure Jotaro isn't just playing possum. Again, the classic Joestar cleverness manifests, with Jotaro's hilarious magazine armor, because of course he would choose magazines as armor, he's such a street punk. Between that and Dio's cautious probing, the fight takes on the character of a true high-level duel, where the real challenge is less in executing techniques than it is in predicting which techniques your opponent will use. Fighting game enthusiasts call it the metagame, and here it's in full play. The first round goes to Jotaro, who goes above and beyond with the possum-play and scores a Mortal Kombat-style X-ray attack on Dio's head. Which would've ended the fight right there if not for a timely escape, right back to where the pair left Joseph's body, and right on time for Dio to top off out of the elder Joestar's jugular. This is where the real Dark Souls Stardust Crusaders begins. [Watch JoJo's Bizarre Adventure on Crunchyroll!]  
Stardust Crusaders photo
No country for old Joestars
I really didn't want to have to do this recap, because we're right up against Stardust Crusaders' endgame, which means that the bodycount has to rise. And really, who likes to watch people die? Don't answer that!

Strong Style: NJPW on AXS season 2 Episode 4

Jun 13 // Soul Tsukino
First and foremost though, I want to take this opportunity to pass along my thoughts and condolences of the passing of wrestling legend "American Dream" Dusty Rhodes. I grew up on Dusty, getting into wrestling just before he would appear in the WWF in his polka dots. I had read about him in the wrestling magazines of the day and that was when I got to see him in action. In 1990 I was ringside in the Augusta, Maine Civic Center to see him and Sapphire with Miss Elizabeth in their corner take on "Macho Man" Randy Savage and Queen Sherri Martel with Brother Love in their corner. Dusty was a big part of me enjoying wrestling since then, whether I realized it or not. He was a man unto himself not only in the ring or behind the mic, but backstage as well. Someone pointed out how ironic it was that the last big WWE show before he passed ended with a "Dusty Finish". It may not always garner the best reaction from fans, but it served as a great element to a story.  He was a great influence to the business and his legacy will live on with all of the young talent he influenced in NXT over the years.  So in tribute and to tie things together, here are some Dusty Rhodes classics with a bit of Nippon flare. Dusty V/S WWF Champion Bob Backlund from 1980 [embed]33945:4813:0[/embed] Dusty V/S Abdullah The Butcher from 1983 (WARNING: This is Bloody!) [embed]33945:4811:0[/embed] Dusty Rhodes: Cosplayer [embed]33945:4812:0[/embed] Tomoaki Honma & Yuji Nagata V/S  Hirooki Goto & Katsuyori Shibata: Little surprised they didn't show the Styles/Takahashi V/S Okada/Ishii match instead of this one, but that's how it goes. Nagata has been around since the 90's. WCW fans may remember his lower mid-card feud with Ultimo Dragon in the late 90s. He's a former IWGP champion and while he is still considered a top card wrestler, his best days are behind him, even if he holds Pro Wrestling Noah's top belt, the GHC Title. His partner Honma was mostly a hardcore death match style wrestler when he first started, but developed into a more well rounded wrestler in the late 2000's. He's popular with fans as an underdog hero. Goto is a wrestler who started in New Japan as a jr. heavyweight competitor who moved up to the heavyweight division. He is a midcard wrestler who has had brief brushes with main events, but never stayed there. His partner Shibata is actually a high school classmate of Goto's and also a second generation wrestler (His father was New Japan's Katsuhisa Shibata). He is also a trained MMA fighter with a 6 year run in K1 fighting.  Mauro and Josh welcome us again and Barnett points out that Goto and Shibata are the young guns in this match while their opponents are vets of the ring. Honma kicks things off literally as he and Shibata go back and forth. No feeling out process, strait to the heavy hits. Nagata and Honma take the early lead with stiff as hell strikes and kicks. Shibata BLASTS Honma in the face and pretty much knocks him motionless, but doesn't go for the pin and just brings in Goto instead. They switch back and forth on Honma and man Shibata is just MEAN. Did Honma owe him money or something? He's just punking Honma out here with kicks and strikes, but Honma fights back! Nagata finally geets the tag and HAULS OFF on Shibata with kicks. They get into a stand off with forearms with Nagata getting the advatage with a mafia kick. Nagata lands a exploder suplex but Shibata runs right up and counters with a olympic suplex. Goto tags in and gets right into an armbreaker before Yuji tags in Honma. Honma goes for his finsher, a falling top rope headbutt, but misses. Goto goes for the kill but Honma keeps fighting. All four start going at it.  Nagata and Shibata fight in the crowd as Goto scores the pin in the ring. However Nagata and Shibata just keep fighting into the back. Damn that match was wild! Bet all these guys were sore after that one. We get some words from Fale, in English no less! He talks about wanting to set himself as a big player in NJPW and wanting to destroy Nakamura over winning the belt.   Intercontinental Title: Shinsuke Nakamura V/S Bad Luck Fale: The challenger Bad Luck Fale (prounced Fah-Lay) Is the heavy of The Bullet Club. He tends to be more of a bodyguard than a wrestler, but here he is getting a title shot after nearly beating Nakamura in the New Japan Cup Tournament final. Coming from Tonga by way of New Zealand, he is a former rugby player who debuted in 2010. Nakamura is one of my favorites and someone who is a star for New Japan. He is an interesting sort. He has an artist-like way he wrestles his matches with weird movements and always seemingly looking at his opponent like a blank canvas to create art on. However, this man is a former MMA fighter and three time IWGP champion, so he's no pushover. When he won the IC title, he elevated the title to a main event status in New Japan so that shows just how good he is in the ring. Fale comes to the ring with Tama Tonga so expect cheating.  Nakamura comes to the ring dancing to his own beat as always. Josh and Mauro go into the hate that MMA got from fans going back into the late 90's when NJPW founder Antonio Inoki was having the pro wrestlers enter shoot fights and getting slaughtered. The bell rings and there is a lot of posturing before they lock up. Quickly the tale of this match is Fale being the much stronger of the two. Nakamura gets the edge by stomping on Fale's foot and kneeing him in the corner. Fale runs over Nakamura with a clothesline. This sends him out of the ring where Tama Tonga starts punching away. Fale takes Nakamura over the metal barrier. Mauro starts in on how the NJPW wrestlers are the best in the world, but the refs aren't so much. No respect for poor Red Shoes. He does have a point though. Nkamura gets in the ring as Fale dominates. After a mauling, Nakamura decides enough of that crap and mans up. Coming back from a break as both men are reeling.  Nakamura takes over with forearms and kicks. He misses a knee giving Fale an advantage but loses it just as quickly. Nakamura goes for a neckchoke but Fale counters with a suplex. Fale squashes Nakamura in the corner but doesn't get a pin. Fale goes for a Chokeslam/Asian spike combo (A move he calls The Grenade) but Nakamura kicks out of it and takes over. He gets Fale on the top rope and knees the heck out of him but Runs over Shinsuke with a clothesline. he goes for the Grenade but Shinsuke kicks out again. Fale goes to the top (!) but Nakamura gets him in a BIG superplex. Nakamura gets him in an over the shoulder suplex (good lord!) before Nakamura hits two Boom ba ye knees but gets speared when he goes for a third. Fale goes for a double chokeslam, but Nakamura counters with a head scissors, only to get dropped in a powerbomb. Fale then goes up and lands a huge splash, but Shinsuke kicks out! Fale hits the outsider edge and scores the pin! The Bullet Club celebrate in the ring as Nakamura is hauled out on a stretcher. We get some Bullet Club yammering before Fale closes us out with how important the match was to his career. That main event match was way better than it should have been. You'd think with a big inexperienced lug like Fale, they would have had a ton of outside interference and a ref bump, but nope, outside of one flurry of punches, the match was one on one. While Fale may not be a top card kind of guy, he showed me something here. Good show all around!
New Japan Pro Wrestling photo
Intercontinental Title on the line!
Welcome back to Strong Style! This week's show has AXS TV going back for our third episode of New Japan Pro Wrestling's Dominion 2014 event from Bodymaker Coliseum in Osaka. This week's show includes a heavy hitting tag match and an Intercontinental Title match.

Review: Ranma 1/2 Set 5

Jun 11 // Jayson Napolitano
Ranma 1/2 DVD Set 5 Publisher: Viz MediaRelease Date: March 3, 2015MSRP: $44.82 DVD / $54.97 limited-edition Blu-Ray (reviewed) I'll open by saying that 100 episodes in, Ranma fatigue does tend to set in. Fortunately for fans, however, Set 5 contains some of the most entertaining and hilarious episodes yet. That's a good thing, because at just over the half-way mark in the series, there really needs to be something compelling to keep fans wanting more, and this season rarely lets up. There isn't much that I can say is new in this season. You get the same cast of lovable characters, starring the heir to the Anything Goes School of Martial Arts, Ranma Saotome, and his fiance, Akane Tendo. The two are promised to each other by their parents, and thankfully in this season, we start to see that the two are actually starting to fall for one another. The art style holds up well, and the music ranges from appropriately quirky to downright moving. Perhaps taking some of our past reviews to heart, the episodes in this set have been cut to feature only one opening theme, "Earth Orchestra" (which first appeared at the end of Set 4) and the same closing theme, "Hinageshi." In case you've forgotten, the premise of the show is that Ranma is under an ancient Chinese curse that causes him to change from a man into a woman when splashed with cold water, and back again with hot water. Various other characters are afflicted with similar curses, and the majority of the supporting cast are in love with Ranma in either his man or woman form or Akane, leading to some crazy love... hexagons? Maybe even octagons. They're joined by a great cast of characters, including Akane's protective father, Soun Tendo, Ranma's free-loading father, Genma Saotome, Akane's sisters, and Soun and Genma's master, the creepy undergarment-stealing Happosai. So on with some of the standout episodes of the set, which includes a brand new array of bizarre martial arts styles. There's Marial Arts Tea Ceremony, wherein Ranma is kidnapped and promised to the charming heir and must fight her way to freedom, the Good Ol' Days Style of Martial Arts, a nostalgic bunch who challenge Akane and use nursery rhythms and old toys in their matches, Martial Arts Shogi, where Genma Saotome's cheating catches up with him and gets him and the cast stuck in a life-sized Shogi match, Martial Arts Dining, which is a hilarious insult to French people and Westerners in general with its outrageous eating competition, and Martial Arts Calligraphy, where Ranma is refused a challenge due to his terrible handwriting. Crazy martial arts styles aside, there are a lot of fantastic episodes. In one, the family wins a raffle for a free stay at a hot springs resort, only to find something lurking in its waters. In another, Ranma comes to use one of Happosai's enchanted bandaids that causes him to fall in love with all the show's female characters, and in the aforementioned Martial Arts Dining episodes (the only multi-episode arc featured in this set), the focus on food and the ridiculousness of the eating style the Westerners use is absolutely hilarious. Ryouga has a Western-style adventure protecting the ranch of an old man and his daughter, whom Ryouga falls in love with, Nabiki takes a joke too far and feigns affection for Ranma in a bid to steal him from Akane, and a new student, the exceedingly clumsy and akward Gosunkugi places hexes and curses on Ranma in an attempt to steal Akane away. My favorite episode of all, however, is "Case of the Missing Takoyaki," which is a who's-done-it tale where each character tells their portion of the story leading up to a hilarious conclusion. The last thing I'll note is that we reviewed the limited-edition Blu-ray version, which contains "extras." This time this comes in the form of interviews with cosplayers and anime industry professionals about their experiences collecting Ranma 1/2 paraphernalia, which is interesting, especially when multiple people bring up the SNES Ranma 1/2 game and one interviewee discusses the early days of the Internet. There are also trailers for other Viz Media products and the opening and ending themes as well. In all, this set is as over the top as ever, and that's why I think fans of Ranma 1/2 will be re-energized and ready to delve into the final two sets after watching it. I was as tired as anyone going into the 100th episode, but the latter half of this set is so good that I can't wait for more. Fortunately we won't have to wait long, as Set 6 has just been released, so watch for our review soon. Images © Rumiko Takahashi / Shogakukan  9.0 – Exceptional. One of the best things its genre has ever produced. Its example will be copied or taken into account by almost anything that follows it.
Ranma 1/2 Review photo
Just what Doctor Tofu ordered!
And onward we go! Ranma 1/2 Set 5 breaches the 100-episode mark, and as I've noted in past reviews, if you've made it this far, you've likely passed the point of no return. Watching such a lenghthy series is a serious investment, and fortunately while Ranma 1/2 doesn't really have much overarching plot to advance, it somehow continues to be wildly entertaining. Let's dig in, shall we?

Annotated Anime: One Piece episode 696

Jun 10 // Anthony Redgrave
All the Law gushing in the preface is reference to the fact that they are able to free Law in this episode, but not before Rebecca gets beat down by Diamante. She is able to stand on her own for a few scenes against the Aerosmith lead singer, but ultimately resorts to the Joestar family's secret technique. There is a moment in this episode where she drops the key to Law's cuffs, causing me to groan at the idea of a whole episode looking for it. Fortunately this is not the case. Even more fortunate for Rebecca, a soldier's promise is never broken as Kyros swoops in to save the day. For a guy with one leg, he is surprisingly spry. Luffy and Law are not far behind as they finally reach Level 4 but not before they are snapped up by a pursuing Headcracker Doll. If you have been watching One Piece as long as I have, you will be well versed in the amount of times a main character suffers a killing blow, only to miraculously escape in the last minute. It's a shonen tradition, and it is shown again as the two pirates are eaten before reaching Rebecca.  But just like a magic trick reveal, the cuffs are unshackled and the pirates are fine. Finally, after piggy backing on Luffy for the past dozen episodes Law is back. And he doesn't waste any time using Room to teleport himself and Luffy into Doflamingo's castle. Law has one of the most versatile devil fruits in One Piece except for Luffy's plot convenience powers.  Before I leave you Japanators for another week I want to mention that this week's episode was riddled with piss poor art. It's something I'm used to overlooking week on week but this time they really did a number on Rebecca. This usually occurs whenever they are running long on an arc and when the next arc starts after the filler, there is a notable improvement. Considering the manga isn't out of Dressrosa yet, we have got a bumpy ride ahead of us. 
One Piece photo
Free Law! Free Law! Free LAW!
When Law came on the scene I did not trust him. I didn't even trust him even when he allied himself with the Straw Hats before the time skip. Gradually through the Punk Hazard Arc he grew on me, but there was still this uneas...

Annotated Anime: Unlimited Blade Works episode 22

Jun 08 // Josh Tolentino
Alas, friends, there is none. Fans of Rin will have to content themselves with a really good angle on her socks, as her plan to get Shirou ready to face Gilgamesh in the final battle involves some shirtless German. Speaking German, I mean, not a shirtless person-from-Germany, much as some fans might prefer that particular scenario.  In any case, the episode is quite obviously the calm before the storm. Gilgamesh and his apocalyptic plans are out in the open, and he's co-opted Shinji's pathetic body to serve as the vessel for the grail (which, incidentally, has a new design for this series and looks way cooler than the fleshy pustule it used to be portrayed as). And while Rin and Shirou do the (non-sexual) deed to transfer him enough mana to use Unlimited Blade Works in the coming fight, we get Ufotable's own take on the famous/infamous "CGI dolphins" scene. For the uninitiated, such a scene was common to the all-ages adaptations of Fate/stay night, with abstracted "diving through memories" scenes replacing all the hot sexing. In DEEN's adaptations, the scenes involved stiffly animated dragons (for Saber) and dolphins (for Rin). Ufotable's version is...neither. Rin's "dolphin" here is more of a greenish amoeba-thing. I guess it's a little less cheesy than a dolphin, but ultimately it's no less obvious that they're covering up for the absence of doin' it. Oh, and there's some memory work establishing just where Rin developed feelings for everyone's favorite ginger boy, and it seems to be rooted in a never-ending attempt to successfully complete the high jump in middle school. Which brings us to where I'll be leaving you this week, with this clip that whole scene reminded me of: [embed]33927:4795:0[/embed]
Unlimited Blade Works photo
Wait...those aren't dolphins
This one's likely to be a short recap as Unlimited Blade Works downshifts, in preparation for the final two episodes. Instead, I invite viewers whose main experience with the Fate franchise is via Fate/Zero to ...

Strong Style: New Japan Pro Wrestling on AXS season 2 episode 3

Jun 06 // Soul Tsukino
We start off this week's episode with a few words from Togi Makabe before we get to our first match. NWA Tag Team Title: Killer Elite Squad (Davey Boy Smith Jr./Lance Archer) V/S Ten-koji (Hiroshi Tenzan/Satoshi Kojima):  Smith and Archer both had mediocre runs in the WWE with Smith Jr. being a patsy for their wellness policy while Archer was a pick up from  TNA who had a minor push in the WWE's version of ECW. They both found much better success in Japan as part of the Suzuki Army, lead by Minoru Suzuki who we saw last week. Kojima and Tenzan have on and off teamed since 1999 when they were part of NWO Typhoon and later Team 2000. They are both former world champions and actually met in a match where both the IWGP title and Triple Crown Titles (the main title for competing wrestling company All Japan Pro Wrestling) were defended, making the winner, Kojima, the only man to hold both belts simultaneously. Also adding to this match is the title itself. The NWA (National Wrestling Alliace) was once the biggest organization in pro wrestling starting in 1948, So much so that the U.S.government nearly took them to court for operating as a monopoly. However, their clout pretty much died in 1986 when the territories it covered either were bought out or went broke. The name has been revived a few times, including WCW and New Japan in the early 90s and TNA in the first half of the 2000s, but after TNA gave up the name it really didn't mean anything anymore. In the last few years both NWA World and Tag titles are almost exclusively defended in Japan now as secondary titles. Mauro gives us some background on the NWA tag titles, pointing out the NWA didn't officially recognize tag titles until 1992 and the Miracle Violence Connection of Terry Gordy and Steve Williams. Chaos breaks out as all four men go at it. No feeling out process here as Tenzan and Smith smash each other. Kojima goes for his rapid fire corner chops and lays about 20 in on Archer. This is a no finesse match as  the hits just keep on coming. We come back from a break as Smith has the advantage over Kojima but Kojima fights his way back. Smith gets a chinlock in  as Mauro reminds us that Smith debuted as a wrestler at 10 years old (!) while Smith rips Kojima's breathe-right strip off. Tenzan comes in and swings the match for his team but Archer gets him down and goes up top for a MOONSAULT?! That is an impressive sight. Tenzan gets up from that though and keeps the match going. Kojima gives Smith the rapid chops and a diving elbow, but Smith gets up. Jeez, these hits are stiffer than a bottle of grain alcohol. The Squad hit the old Hart Attack move but Kojima kicks out again. Ten-koji goes for the Ten-koji cutter (the 3D) but Archer breaks up the pin. The Squad go for the Killer bomb (full nelson into powerbomb) but the count is broken again. Smith goes for a clothesline on Kojima, but Kojima ducks and smashes Smith was a Stan Hansen style clothesline and scores the win!   We get more words from Makabe as he explains that he is teaming with Tanahashi to represent NJPW against The Bullet Club. He also talks about wrestling with a broken jaw that he had suffered the month before. That's Japanese wrestling, just short of breaking your arm or leg like a twig, or your heads flies off in the second row, you wrestle! IWGP Tag Titles: Ace to King (Togi Makabe/Hiroshi Tanahashi) V/S The Bullet Club (Karl Anderson/Doc Gallows): Well this is an interesting match. Gallows and Anderson are the defending Champions. Gallows had roles in the WWE (Festus, Fake Kane, Luke Gallows) and TNA wrestling in the past. Anderson wrestled for mostly small indy feds before finding much better success in NJPW. They are also founding members of The Bullet Club along with Fergal Devitt (NXT's Finn Baylor). Tanahashi is basically New Japan's John Cena. He pretty much was the guy who helped resurrect NJPW in the early 2000's when pro wrestling's popularity was down thanks to MMA. He won the IWGP title several times and was a main feature of this show last season. His partner Makabe is known as "The Unchained Gorilla" and takes after the famed Bruiser Body in his wrestling, in other words he is a brawler who uses chairs and weapons a lot. Makabe isn't known for being a top card hero, so him teaming with Tanahashi does make for an odd combination. Hiroshi and Karl start things out as Hiroshi gets an edge and breaks out the air guitar. This match starts out more scientific than the opening match did. However, Gallows get his his shots from the outside early as well. Makabe comes in as the crowd cheers for him and the Club wants little to do with him. They have a stand off and Gallows hit him right in the JAW! Hiroshi comes in as Makabe decides to take a time out. Things break down with Makebe and Gallows on the outside and Karl and Hiroshi on the inside. Yeah, the landing didn't feel good for Tanahashi. The Club take advantage as both members of Ace to King as not in good shape. Hiroshi is getting beat on in the ring and while this is going on The club attacks Makabe at ringside. This has become a handicapped match as The Bullet Club have their way with Hiroshi. Hiroshi puts up a fight with forearms but isn't getting much in. Makabe gets back on the apron, mouth bleeding, before he comes in and goes to town on the Club. Crowd is solidly behind Makabe in this one. Makabe and Gallows face off with Togi getting the upper hand. The story of this match seems that whenever the challengers get the upper hand, the Club just shuts them down. Anderson hits an F-5 on Hiroshi but Tanahashi kicked out. Tanahashi nearly scores the win with a frog splash, but Anderson brings his knees up. We come back from break as Anderson gets the advantage. Makabe in but he gets kicked right to the jaw. He gets a powerbomb on Anderson but only gets a 2 count. Tanahashi scores a frog splash and Makabe goes for something of the top rope before Gallows whacks him with a chair. Makabe still kicks out. Tanahashi eats a Magic Killer from the Bullet Club and then they hit Makabe with the same move and keep Makabe down for a 3 count. Makabe gives us some final words about the fight as he talks about wrestling with a broken Jaw and teaming with Tanahashi as we are out. A nice change of pace from the high flying juniors we've seen the last few weeks, this was good ol' smash mouth tag team wrasslin'. All 4 teams manned up and didn't goof around n there. Ten-koji in the first match showed that they hadn't slowed down a bit over the years and in the second match I just kept cringing seeing all those hits to Togi's broken jaw. Once again a great presentation. Next week we get the third and final look at Dominion 2014!
New Japan Pro Wrestling photo
Tag Team Tussle!
New Japan Pro Wrestling on AXS brings us back to Bodymaker Stadium in Osaka for the second of three episodes looking at the Dominion card for June 21, 2014. This week we look at some tag team action from the heavyweight division. Two Titles are on the line and none of these teams are pushovers.

Annotated Anime: Unlimited Blade Works episodes 20-21

Jun 02 // Josh Tolentino
And honestly, it's almost sad, come to think of it. Ufotable have done a stellar job so far with Unlimited Blade Works, not only making an adaptation that actually manages to outdo the original game by deepening and strengthening its ties to Fate/Zero, and thereby enriching the "Nasu-verse" as a whole (unless you're one of those types that regards Fate/Zero as a mistake, at least). Unfortunately, the need to fill out 24 or 25 episodes has undermined the integrity of this last leg of the plot, adding in stretching where the story simply couldn't take any more padding out. Where filling in the little spaces in the canon with flashbacks and "side material" used to work for things like Caster's backstory or Ilya's relationship to Berserker, here feels like Shirou and Archer repeating themselves endlessly.  In part that's due to the fact that this debate isn't new. Idealism vs. Cynicism is one of the foundation conflicts of heroic anime storytelling, and Idealism, here represented by young Shirou and his determination to be a hero, no matter what it will cost him, always wins out. We know what happens here, even if we've never played the game or read the Wiki spoilers. At the same time, the bedrock of the conflict isn't what really matters here. This is where this particular attempt to adapt Unlimited Blade Works really shines: Ufotable's slight tweaks to the pace of the encounter, as well as keeping its canonical resolution (rather than the truncated version we saw in Studio Deen's 2007 feature) make the conflict all the more clear and comprehensible.  Even being able to read the original (translated) text back in the day, I always found the Archer-Shirou conflict a bit hard to pin down, particularly with regard to the relationship between Archer's motivations and Shirou's fixation on self-sacrifice. I'm not sure whether to blame it on the translator or Nasu's style of prose, but being able to see it play out in front of my eyes helped me understand just why Archer turned out the way he did, and just how much Shirou needed to beat the self standing before him. It especially helped that the whole thing was juxtaposed onto Saber's own internal conflict, and her own desire to avoid her heroic destiny. In that way it served as a bit of a coda to the game's original "Fate" scenario, which is unlikely to get its own Ufotable-produced series at this point. That said, from the most important perspective, namely that of a viewer joining the party through Fate/Zero (certain sectors of the otaku internet would call such a person a "secondary"), this does look like a lot of nonsense that should've ended when they started playing that awesome Aimer insert song. But they didn't, and inadvertently drained the otherwise great character work of much of its power.  Secondaries do get their own payoff, though, besides seeing a Lancer-class character act with great nobility and heroism once more: The emergence of Gilgamesh (who Saber amusingly calls "Archer") as the true final boss of this piece. He goes full Ultron here, declaring his intent to purify the world of all those unworthy to be ruled by him, and then gives Shinji more than he ever bargained for.  We're in the final stretch, though I really can't imagine how they're going to be able to keep this thing rolling another three episodes. Given what's about to happen next, I can only hope Ufotable find something as better than CG dolphins to represent the proceedings.
Unlimited Blade Works photo
Fight The Future
And here we are: The fight that defines the whole of Unlimited Blade Works: The final battle between Shirou Emiya...and Shirou Emiya, or rather, Shirou Emiya's future self, as Archer, the embittered hero. It goes about as wel...

Annotated Anime: Food Wars! Shokugeki no Soma episodes 6-8

Jun 02 // Nick Valdez
Episode 6 In this episode, we learn a little more about Totsuki Academy's numerous cooking clubs and how the "God Tongue" Erina uses her status as one of the ten best students in the school to get what she wants. Because it needs to set up the next bunch of episodes, this one is mostly exposition and ultimately feels lacking. Souma stumbles on the Don Research Society, which focuses on a rice dish with various meats on top, and discovers that it's the next club Erina wants to take down. Erina sends Mito Ikumi, who's nicknamed "Nikumi" and whose specialty is meat dishes (and layered with all sorts of jokes). I'm not a particular fan of her design although you could argue that it also goes with the overall parodical nature of the show as her design hearkens back to a late 80s bikini under a shirt vibe. Souma challenges Mito to a Shokugeki duel where he'll get expelled if he loses, and Mito will join the Don RS if he wins. The rest of the episode is a nice change of pace at the Polar Star dorm's garden, and lets Tadaroko shine a bit.  All of the technical problems I noted in my initial First Impressions post are still here, but they're not as abrasive as they were before. I'm sure it's because of a lack of major activity.  Episode 7 Okay, so this is the show I've been waiting for. Gone is most of the fluff, and it's all boiled down to hardcore cooking action. As Souma and Mito finally start the Shokugeki, Mito reveals her prize possession, a chunk of Grade A5 meat (very expensive). Souma counters with some cheaper grocery store meat. Through the episode the commentary from the crowd helps to elevate the admitted lack of action. But it's basically told in the same format you'd find in reality shows like Iron Chef where the chefs aren't really moving all that much but the commentary from the judges helps to elevate the visuals. Since this is a Don battle, Mito presents a Don using her super wagyu beef and her entire focus was on making the meat great. But Souma presents an all around better Don (with his focus pointed more toward the rice and making sure the dish has a sense of unity), and ultimately wins the duel thanks to his secret plum additive.  After their Shokugeki, Mito seems to have developed a crush on Souma. And Souma is offered the Don RS's head position, but hilariously turns it down. When summarized, there doesn't seem to be a whole lot of plot to the episode but that's what is so great about it overall. The theatrics of the series finally make sense and the Shokugekis are far more palatable than they are in the manga. I hope this continues to be the trend going forward.  Episode 8 With his first official Shokugeki under his belt, Souma and his reinforced confidence are subjected to Totsuki's outdoor training camp. Each year that Totsuki does the camp, the first year class is cut in half thanks to a hefty amount of grueling challenges that can get you expelled. After introducing some Totsuki alumni who'll judge the challenges (including Chef Shinomiya, who sent a student home based on his smelly hair product). The first challenge puts Tadaroko and Souma in a pair as Chef Inui (who amazingly stated she wanted to eat the oh so cute Tadaroko) tasks them with cooking a Japanese cuisine dish made from ingredients the cooks can sparse from the area around them. Basically, it's a task based on the mentality that no challenge should stump a chef as long as he keeps a level head. The challenge also introduces a new rival with the Aldini brothers, a pair of twins who look nothing alike and can cook some fine Italian cuisine.  The rest of the episode is dedicated to seeing the brothers craft their duck dish. A dish that incorporates traditional Japanese ingredients into Italian recipes like salsa verde. That's where this anime's shonen qualities kick in with exaggerated knife work and accented backgrounds that really make the cooking pop. I kind of wish these were seen more during the last episode, but since we're supposed to believe that the brothers put their dish together with a quick pace it's understandable.  It'll be interesting to see how Souma's flair for the dramatic is sparked by this display, and if the show continues to follow the manga as closely as it has, the next episode is going to be hilarious. I'm not sure if I'm a fan of the show's pace (as a lot of the show's plot is hindered by a bit of filler each episode) since it feels like we could've had the entire first challenge within a single episode. But maybe that would've been too much. What do you think? 
Annotated Food Wars! photo
Is Souma don for?
With the first five episodes, Food Wars! Shokugeki no Soma had to establish its wacky as all get out world. Goofy sexualization, heightened environment, and basically had to make sure you could accept this culinary world seri...

Annotated Anime: One Piece 695

Jun 02 // Anthony Redgrave
The show opens to Rebecca finally reaching level four and letting her Tontatta allies run off into the castle to find their Princess Mansherry. Then five minutes go by with Rebecca staring off into the distance as flower petals dance across the screen. If you extract those frames of animation and package it with some home made doujin scans, you have a Rebecca eroge.  It's not even hyperbole that the show is padding for time when it shows close up views of Rebecca's face with petals providing the only animation in the scene. It gets worse when the quality of the art makes her look like those cheap knock off anime figures you see on flea markets with distorted faces. I don't usually contain a gallery in my annotated anime segments but this has to be seen.  Unfortunately Toei cannot just show Rebecca until the face catch so Aerosmith's Steve Tyler Diamente emerges from the flower field and laughs. Yep one of the Doflamingo executives was so tired of waiting for our heroes that he decided to lie down rather than sit or stand. I guess when the protagonists squabble amongst themselves on who will be committing homicide, things will take longer to proceed. Other than that, this episode provides some more great Bartolomeo fanboy moments and shows that he is currently more useful than Law in this skirmish by producing a staircase for Luffy to Level 4. The episode ends with brief scenes of what the other Straw Hats are doing in case we had forgotten. When Franky got into a breakdancing contest with Senor Pink? I want more of that please next week!
One Piece photo
Rebecca Dating Sim
I'm going to admit it, there are some fine looking anime people in One Piece. Whether you're into fish-human hybrids, abnormally large men, or disproportionate women One Piece will have you covered. I've always been a Vivi gu...

Annotated Tokusatsu: Garo Gold Storm Soar episode 7

Jun 01 // Salvador GRodiles
Well, folks; Gold Storm has delivered a good follow-up to the last episode, as it managed to flesh out Zinga and Amily’s story a bit more. One of the neat things about their characters is that the two villains were a Makai Knight and a Priestess before they became Horrors, since it was an improvement over Garo: Makai no Hana's Monster-of-the-Week that was once a Knight. Sure, they’re obviously meant to be Ryuga and Rian's opposites, but their abilities made way for some great fight sequences. Not only that, it gave us a cool-looking Horror suit during the scene, which had the same Makai Knight vibe as Sonshi’s Horror Form from Garo: The One Who Shines in the Darkness. Aside from the great clash between two guys in costumes, the intensity behind Zinga and Amily’s actions gave that strange feeling that our heroes wouldn’t be able to escape from this situation unharmed. Of course, the sword clashes and aerial combat maneuvers in this episode were fun to follow. While they could’ve used some green screen techniques to add some special environments to improve the scene, the segment worked nice as a first encounter between the major players in the story, since they got to jump around as they fought to the death. Most importantly, we got the Makai Knight on Horror suit action that the franchise’s famous for, so that’s a major positive aspect about this whole sequence. Thanks to this scenario, Masahiro Inoue finally put his acting skills to good work, which shows how a major confrontation can go a long way. In a way, his performance shared some elements with his egotistical lines as Tsukasa in Kamen Rider Decade (like the segments where he steals the show in the alternate Rider Worlds). Hell, I guess you could say he’s like the evil counterpart of the Destroyer of Worlds. Depending on show turns out in the end, this might be one of the few instances where he’ll end up in a toku series that’s actually good. In regards to Amily's character, she still has a long way to go before she can become a great villain, as she’s still depicted as Zinga’s loyal right hand woman who follows his lead. Other than that, her attempts to one-up Rian were entertaining on their own behalf. This was due to the opposing chemistry between the two ladies, since it complements Rian’s winning streak of being a fun Makai Priestess to keep up with. Gold Storm may be far from reaching its halfway point, but first big encounter between the main heroes and the villains left us on the edge of our seats. Combined with the mysterious Makai Priest’s move to unite the special daggers, episode 7’s banquet has prepared us for the next big course in the series. Seeing that Zinga's the cannibalistic Horror, I think we can assume that he’ll use Ladan to create an unlimited food supply to feed his need for demonic creatures. Once this moment happens, then the show'll get realer than before.
Garo: Gold Storm Soar photo
Suit on suit action is back, baby
You know that a show still has some tricks up its sleeve when it starts to get even more intense than its preceding episode. Honestly, it’s hard to believe that Garo: Gold Storm Soar’s already placing Ryuga and Ri...

Annotated Anime: Stardust Crusaders episode 45

May 31 // Josh Tolentino
It might even be a badly edited translation (tsk tsk, Crunchyroll!) that accidentally makes Polnareff sound super-duper racist, even. Really, modern writers don't refer to "white" as good or "black" as bad so directly, anymore. Heck, even a simple, "light" vs. "dark" word-swap would've sufficed without accidentally triggering controversy! All that aside, though, it's time! Dio is among us, and all the remaining crew (R.I.P., Iggy and Avdol!) are doing their damndest to....run the hell away from him. Now there's a final boss strategy! Speaking of remembering how old JoJo's is, it's these moments, right in the path of the hype train setting up to deliver hot Dio action, that remind me just how long this venerable franchise has been around. After all, most anyone familiar with dank memes or other artifacts of internet and otaku culture through the last decade or two will likely know exactly what Dio Brando can do. Hell, thanks to stick figure flash cartoons I knew what Dio could do before I even know who Dio was! The surprise is gone, to put it plainly, but that doesn't mean we won't get anything new out of this. For one, I never realized that the crew's battle against Dio would begin like this. Having never seen the original Stardust Crusaders OVA, I had assumed that the last few episodes of the series would be a non-stop gauntlet as Dio tore through the team on the way to the inevitable showdown with Jotaro. Except that's not what happened, and now the vampire and his ultra-powerful stand are chasing Kakyoin and Joseph across Cairo's rooftops, following a hilarious driving sequence and a number of hints as to the nature and "rules" governing Dio's fearsome ability. Naturally, it's entirely logical for the fight to have begun this way. Unless you're writing Bleach, fights don't happen for no good reason, and splitting the party to gather information about their final foe is sound strategy.  I'm just hoping the strangely subdued next-episode preview this week doesn't mean Kakyoin's going to eat it next week.
Stardust Crusaders photo
The Cold Stab of Fear
As well as JoJo's Bizarre Adventure has held up after all these years, there are occasionally moments when you realize just how old it is. It could be a general feeling, like the absence of some more post-modern tricks o...

Strong Style: New Japan Pro Wrestling on AXS season 2 episode 2

May 30 // Soul Tsukino
We are at the Bodymaker Coliseum in Osaka for what is the first of 3 shows that are matches from the Dominion card from June 21, 2014. IWGP Jr. Tag Team Title: Time Splitters V/S Young Bucks: As was pointed out last week, the Time Splitters are Kushida and American Alex Shelley with a Back to the Future gimmick. The Young Bucks are brothers Matt and Nick Jackson, an American team that has been around the horn with runs in Ring of Honor as well as TNA. They have a bit of a reputation for thinking way to much of themselves and being dicks, but I think a lot of that is just hype. Here they are part of The Bullet Club, a bad guy stable that was started by Fergal Devitt (NXT'S Finn Baylor), before being lead by TNA and ROH stalwart A.J. Styles. Think the NWO with a little DX mixed in and that describes the Bullet Club, and no I don't say that as a compliment. The Bucks are the IWGP Jr. Tag team champions. The cocky champions come walking in with big smiles and threats of superkicks. This continues in the match with lots of crotch chops and "suck it" taunts. The story of his match is that the Splitters keep trying to keep the speed up while the Jacksons want to slow things down. The fun thing about Japanese wrestling is that you can hear what's going on in the ring and after a double chop to the chest, Nick Jackson screams "Oh my god!". The match is edited a bit for time but it's not taking too much away from the match. The team moves of the Spillters is a thing of beauty as they go on the attack but The Bucks counter with double moves of their own, especially the move they call "The Indytaker" where one man holds his opponent upside down while the other man dives off the rope, driving the opponent straight down on his head. The crowd is bonkers for this one as both teams go for finishers but the Splitters get the win when Kushida uses the "Hoverboard Lock" to get the submission and the titles. We get some words from the Splitters, actually Kushida does all the talking, in the post match press conference.   Takashi Iizuka & Minoru Suzuki V/S Toru Yano & Kazushi Sakuraba: The people in this match kinda scare me. On one side you have Suzuki (left bottom), an amateur wrestling champion and MMA pioneer who one of the founders of the Pancrase MMA promotion in 1993. He also is known as a an off kilter man who can basically destroy anyone, even as he has gotten older. His partner Iizuka (Top Left) is a grizzled veteran on NJPW (debuting in 1986) who isn't a walk in the park to wrestle either. On the other side you have Sakuraba (Bottom Right), an MMA master known as "The Gracie Killer" after having beaten 4 members of the famed Jujitsu master family. He is also a huge Otaku and known for his anime themed entrances to fights. He is partnered up with Yano (Top Right), a lot younger than the others in this match. He is a former amateur champion as well although like Iizuka, he is a brawler and heavy hitter. This match came about as Yano and Iizuka were partners in Team Chaos going against Suzuki's group of the Suzuki Army. Iizuka turned on Yano (a match shown last season on AXS). Sakuraba comes in as just a big name of MMA that could stand up to Suzuki. 3 of the 4 guys are around 50 years old, showing off another trait of Japanese wrestling where when guys get older, they start appearing in mid-card tag matches most often instead of main events and title matches (Wish companies in the States did that). Also, no beauty queens here for this one! Iizuka does the Bruiser Brody entrance through the crowd while Suzuki comes out with the towel over his head as a bad ass. Broadcaster Josh Barnett, it turns out, has had a hand in either training, or training with the people in this match, even teaming with Iizuka. Suzuki and Sakaraba, the MMA fighters start off in a classic grappling match before they just glare at each other and tag out to their partners. Things break down in a fight as a weird dynamic on the Yano/Sakuraba team develops with the wrestler Yano screaming orders as the MMA fighter Sakuraba, not always with success. This is a grudge match so lots of foreign objects are used like chairs, a hammer that rings the bell, a mic cord, and the tag rope are used, with the referee not disqualifying anyone. Sakuraba at one point tops Iizuka with palm strikes to the eye (ouch!) before Iizuka counters with a choke with a mic cord. After a spot where Yano and Suzuki fight over an exposed turnbuckle Yano gets clobbered with both a chair shot and and the "Iron Fist" of Iizuka (refer to the pic abovee of Iizuka), Suzuki hits a cradle piledriver on Yano to win the match for his team. The Army keep up the attack going after Sakuraba with the glove and piledriver as well. Suzuki gives us some words of how awesome he is to the press before we get to the main event of this show. IWGP Jr. Heavyweight Title: Kota Ibushi V/S Ricochet: As we saw last week Ricochet won the Best of the Super Juniors tournament to earn this title shot against Ibuchi. Kota Ibuchi is a long time Jr. Heavyweight with a Karate background. He hasn't had that big of an impact in the U.S. but had been featured on this show a few times in the first season. He also not only wrestles for New Japan, but also for the smaller Dramatic Dream Team (DDT) promotion as well. Ricochet's background was largely covered last week if you want to know more about him. We get some words from Ibushi before we get into the match as he talks about how much of an opponent Ricochet is after watching him in the BotSJ tournament. Both guys are "good guys" and for being under 220 pounds, neither are stick figures with muscles to spare. As the match starts the fans are solidly behind Ricochet surprisingly.  Both guys trade kicks to get things going but start up the action with a quick run of attempts for moves and the other guy flipping out of the way with cartwheels, moonsaults, and flips. No plodding here!  Ricochet gets an advantage with a move known as the Zig Zag (used by Dolph Ziggler) and goes to work over Ibushi with a mix of strikes and submission holds. Ibushi finally gets the advantage with a missile dropkick. He then dives outside the ring with a spring off the ropes and does a flip onto Ricochet nearly on the other side of the ring!  Richochet counters with his own missile drop kick that is a marvelous thing. Both men are back and forth on each other with the attacks getting bigger, turning the match into a game of 'Can you top this?'. Ibushi nearly kills himself when he falls off the top turnbuckle and hits himself in the face with the metal buckle. Ricochet gets him back up for a flying rana but Ricochet counters by doing a complete flip and landing on his feet! I'm loving this! Ibushi goes for a spinning phoenix splash (tribute to one of my favorites, Hayabusa) but misses, however Ricochet still can't get the pin. Ricochet goes for the Benedryller twice but Ibushi counters it. He hits a kick before going for the Phoenix Plex, a move I have never seen before in my life. He sets Ricochet for a powerbomb but when he gets him onto his shoulders, Ibushi grabs Ricochet's head and pulls in tight, before going backwards, looking like a tightly held version of the Kinnikuman Muscle Buster. Ibushi scores the pin with this one to retain the title to the roar of the crowd. Ricochet honors the winner by handing him the belt and the winner's trophy in the ring. We get words from both men after the match and then words from Ibushi praising Ricochet's resilience and power to end the show.  Holy crap, I had been told the main event match was incredible, and it was! My words aren't doing that match justice. The Middle tag match did provide a nice breather between the to Jr. Heavyweight matches and even that was kind of enjoyable in a kooky kind of way. The announcers were ON tonight as not only were they into the matches as much as the fans were, but Josh Barnett gets some credit with his experience with the men in the middle tag team match. This week once again, this show proves why it is a must watch for people who like really good wrestling instead of 25 minute promos and sketches involving fake Russians macking out on a guy like a horny school girl. See you all next week!
New Japan Pro Wrestling photo
Ibushi V/S Ricochet
[Welcome to Strong Style, Soul's new regular column covering the high-flying antics of Professional Wrestling in Glorious Nippon and beyond! - Josh] This week on New Japan Pro Wrestling on AXS TV we pick up from last wee...

Annotated Anime: Plastic Memories episodes 7-8

May 29 // Josh Tolentino
I am, of course, being facetious: It's terrible, and symbolizes pretty much the entire "against" argument for having Plastic Memories be a love story instead of, say, an essay series on the rights of potential future android companions like I secretly crave. I made that face, and wanted to yell at my screen "BITCH you do not have TIME to get your butt flustered about your girl touching your BOXER SHORTS. She will be DEAD in under a MONTH. GET YOUR PRIORITIES STRAIGHT."  Honestly, I do like a sappy romance as much as the next lonely nerd, but seeing these cliches play out, only to be followed up by a bog-standard "I want to take her on a date, but what should I doooo~" episode - a template that Plastic Memories already used in episode 3 - is singularly enervating. Thank goodness, then, that episode 8 not only furthers the romance angle in a more interesting way, but also goes full-on sci-fi, raising interesting issues about the premise  and the world of Plastic Memories, and linking it back to the core love story.  The issue at hand is what happens to Giftia androids after they get retrieved. Up until now, a retrieved Giftia was as good as scrapped. Tsukasa, Isla, or any other Terminal Service person comes over to put the Giftia in that weird coffin-thing and off they go, case closed. Except Giftia owners do have other options, like what amounts to what people in the real world call a "refurbishing" - a new OS and personality are inserted into the Giftia, and life goes on. The issue, of course, is that the new OS effectively makes the Giftia an entirely new person. That's the case with Andie, a Giftia from a different Terminal Service branch, who used to be Olivia, a childhood friend to Eru, the mechanic. Except Andie is not Olivia, though she has the same face and ample bust.  Now, by now anyone with even a cursory interest in SF can see the kinds of fun dilemmas arising from these new facts, as well as the questions raised. Just what happens to Giftias that are released by their owners at the end of their lifespans? Does the company sell them off again, with new personalities, to new customers (like one would do to a used cellphone, wiped and factory-reset)? It must be real hard for someone to see a person who looks exactly like the child, lover, or friend they knew for nine years, except that person...isn't. And let's not even get into the kinds of philosophical problems it raises if we agree on Plastic Memories' base thesis - that Giftias are as much people as any human.  Just trying to think about all these weird questions makes the show worthwhile, which just makes it all the more disappointing that its actual attempts at romance are so bland and cliche-ridden. Tsukasa makes his big confession, and surprise, surprise, Isla can't handle it. This is the kind of song and dance routine we fans of sappy romance anime have been dealing with since Love Hina, and it's kind of a bummer that we haven't grown that far past it. As the rest of the episode shows, there's other, more interesting ways to go about this cliche.
Plastic Memories photo
Face of Love
This face right here. That was pretty much what I looked like when episode 7 opened, with the ever so interesting gag of seeing Tsukasa freak the eff out about Isla doing his laundry for him. It's an amazing scene, one unprecedented in Japanese animated romance stories, surely!

Annotated Anime: MY Love STORY!! Episodes 6-7

May 27 // Nicole Helmeid
When Ai and her brother confront Yamato about her secret, Yamato launches into a list of Takeo’s physical traits that get her heart racing. I was dying of laughter as her and Ai agreed on all of his good points while Makoto shrinks into the background. Yamato’s big problem was that she wanted to move forward on the physical side of her and Takeo’s relationship, but fears it would crush his “pure” vision of her. Ai is a little shocked but gives her the confidence to tell Takeo exactly what she wants. Ai is still struggling with her love for Takeo, I think she knows he is the happiest he has ever been. She is full of regret for not telling him how she felt sooner and is still incredibly jealous of Yamato. Yamato and Takeo finally clear up the misunderstanding and Yamato also confesses she lied about how she found his place in the beginning and also left her cell phone behind on purpose. I find it really cute that her big lies and “impure” thoughts are still so sweet and innocent. It’s really refreshing that a show of this typically-drama-filled genre can be so lighthearted. Takeo feels the pressure to be a good man for Yamato and is embarrassed to have messed up something as simple as hand-holding. He comes to Suna with a request- teach him how to kiss. Suna obviously refuses but Takeo cannot be stopped.  He traps Suna and puts saran wrap over his face because that makes it "OK" in Takeo's eyes. The episode cuts away and ends right as the kiss is happening, to the dismay of any fujoshi watching this series (myself included.)   In episode 7, Takeo is recruited by the Judo club to help with a tough match. He agrees without realizing it would cut-down on his time seeing Yamato. But in her usual sweet manner, she cheers him on and meets him after practice to deliver rice balls. There was a bit of filler in this episode with a training montage- but with the great animation, the overlay of text messages between Takeo and Yamato, and a few gags thrown in (like his mother using him as an ironing board) it was still very entertaining. Takeo told Yamato not to meet him after practice anymore since the area had warning signs for gropers. But since he isn’t the most eloquent man, he simply tells her not to come rather than explaining why. This worries Yamato so she goes to visit Sunakawa. Suna is now a master of interpreting Takeo and Yamato, so he calms her down and she realizes it must have been a misunderstanding. The day of the judo match arrives and Takeo’s opponent (who looks like a character out of Cromartie High School) declares Takeo has already lost since he has a girlfriend. Someone sounds jealous! When it is Takeo's turn to fight, the two school’s teams are tied. His opponent is pretty evenly matched and there are a few moments where Takeo falters. Usually Takeo has ridiculous superhuman strength so I’m glad he was paired up with a character that could produce an exciting match. Takeo eventually wins with a toss, to the amazement of everyone in the crowd. Even the stoic Suna is impressed.  The next episode is Titled "My Friend" so I'm hoping something good happens to Suna in return for his loyalty and devotion to Takeo.   
MY Love STORY!! Ep 6-7 photo
Communication is key
Yamato is still in turmoil over a secret she can’t tell. 

Annotated Anime: One Piece episode 694

May 26 // Anthony Redgrave
From last week's episode, Luffy and the tag alongs are still fighting the giant soldier nutcrackers that seem to be invincible. All the gum gum attacks and blade of beauty slashes can't seem to keep these monstrosities down. And that might be partially because the girl with the Toy Devil Fruit has regained consciousness. There is an excellent scene where she is presented sausages by long nosed henchmen despite her new found fear for 'stick shaped' things. Its funny because One Piece's 'red shirts' are almost always generically drawn characters and never have a defining feature like a long nose but they all seem to have congregated around Sugar in that one moment.    Robin's jump squad are ambushed by Gladius who is able to bring down Robin and Bartolomeo but Rebecca escapes to the Level 4 with Law's key. Unfortunately Law is stuck on Level 3 so we have to wait even longer before Law can stop whining like a bitch and become useful. Finally, things are starting to be set up for some great fights as Robin orders Luffy's group to continue so she and the Straw Hat fanboy take on Gladius and the rest of the nutcrackers. Again not much happens in terms of plot in this episode but there are a lot of set ups for future instalments. I can't wait to see Usopp display his god like sniper ability since its always so damn rare and team up fights are always great to see. Even though it was filler, the team up fight with Sanji and Usopp against the ice skating couple is still a personal favourite.
One Piece photo
Are we still in Dressrosa?
The Dressrosa arc had the potential to be one of my favourite arcs. The main bad guy was the enigmatic Donquixote Doflamingo, it carried on from Punk Hazard so we got to have more Law, and Dressrosa is a great locat...

Annotated Tokusatsu: Garo: Gold Storm Soar episode 6

May 25 // Salvador GRodiles
For a series that’s supposed to run for 25 episodes, Gold Storm is really pushing it to the limit in these past few episodes. Each segment introduces us to a piece of the big mystery, and our main heroes make sure to follow up on every clue that comes their way. Honestly, it was amazing to see that the story hit a major point in the big conflict this early in its run. I mean, did anyone expect for Ryuga and Rian to find the source of the increase in Horror activity so soon? My assumption is that no one saw this coming. Since the secret behind Kiya Antiques felt like a halfway-point twist, the show’s staff has proven to us that things are bigger than they seem. However, what made this chapter interesting was how they grounded the key aspects that Horrors are attracted to. Even though Rian was the kind of girl who flirts with people to get what she wants, her inner desires and actions aren’t classified as Karmic feelings. All in all, it’s good to see this type of trope being implemented in the franchise, as many shows that are about hunting evil demonic creatures tend to force its heroes to be lawful good and/or fully pure. While this element has always appeared in the previous Garo installments (such as Takeru from Garo: The One Who Shines in the Darkness and Germán from Garo: The Carved Seal of Flame sleeping with various women), there’s something nice about having the series remind its viewers about this rule, since it adds an extra layer of goodness to the experience. Despite the appearance of another CG elite Horror, the action between the suit actors and the models are still an improvement over the third Garo series. Hell, the monster’s multiple arms and elephant-like features made it a neat creature. Perhaps if it was a costume, the fight might’ve been better, since the 3D creature didn’t feel much impact from the Golden Knight’s slashes. Nonetheless, there were some satisfying moments in the fight, and the end result gives us hope that the staff’s holding back their greatest assets. This hidden trump card lies in the mysterious cannibalistic Horror, since the figure's lighting shows that the creature is an actual suit. If this is anything to go by, Garo: Gold Storm Soar’s still holding a few things back from its viewers. Seeing that this new villain sports a cool undead demonic look, it’s safe to say that Amemiya and his team managed to leave us with a tasty sample to get us excited for the next course. Of course, a fight scene that features a classy old dude that pulls off Captain America-like moves with an antique shield is another great sign for things to come. At this point in the game, it’s a good thing that I chose to stick with Garo: Gold Storm Soar. Zinga and Amily may lack the qualities of being great villains, but the show’s plot manages to imply that they hold more control over the city than it seems. Based on the previews for episode 7, their time to shine might finally arrive, and things might start to get more intense. With the special daggers’ role and the mysterious young Makai Priest's motives, there are plenty of potential recipes for the staff to exploit in the upcoming weeks. One thing for sure, my stomach is ready for the next huge meal.
Garo: Gold Storm Soar photo
Boxes with anteater logos equal doom
I may’ve been keeping my fingers crossed for Garo: Gold Storm Soar to blow our minds with some amazing suit on suit action, but that isn’t stopping me from enjoying the show’s story. Since the series’ ...

Annotated Anime: Stardust Crusaders episodes 38-44

May 25 // Josh Tolentino
Indeed, the last six weeks of Stardust Crusaders have been all about "carrying on". Carrying on into the scary house where your mortal enemy resides. Carrying on past your enemy's toughest minions, no matter their tricks and powers. And sadly, carrying on even when you've lost friends. Indeed, after a pitched battle between Iggy, who takes a hit and learns the meaning of getting even in his fight against Dio's evil, Stand-using pet bird, the team finally enters the lair of the beast, only for Joseph, JoJo, and the newly returned Kakyoin to be separated into a confrontation with D'Arby the Younger, kid brother to the gambler from before.  Like his brother, D'Arby the Younger gambles for souls, but doesn't need to cheat nearly as directly, thanks to his Stand's power to predict the actions of his opponents by reading their souls. The contest, this time, is one that's near and dear to my heart: Video games! Playing knock-offs of F-Zero and RBI Baseball, Kakyoin unfortunately botches his return by getting his soul taken...again, leaving JoJo to once again leverage his unflappable nature to pull off another epic bluff. If this sounds familiar to you, it should, as practically beat-for-beat the encounter unfolds in a similar way to the Elder D'Arby's fight, all the way down to the D'Arby being driven nearly nuts by JoJo's win. Worse still, David Productions missed a golden opportunity to add some their own flair to this otherwise true-to-source adaptation: They could've used sweet retro graphics to show off the games, instead of falling back on boring-ol' regular CGI. Remember, Stardust Crusaders takes place in 1989, just as awesome pixel art was saturating the game market.  Sadly, those are minor quibbles compared to the underwhelming nature of the fight itself. The original D'Arby confrontation played out in a cool way, but the plot need not ahve been reused so quickly. Then again, had I known of the tragedies about to follow, maybe I'd have stayed in that status quo for longer. I blame Vanilla Ice. Vanilla Ice is Dio's last Stand-using minion, and thanks to his black hole of a Stand, inflicts the greatest casualties the team has suffered yet.  Avdol, sadly, dies a sudden, unexpected, and violent death, eaten from toes to elbows by Vanilla's Stand, nothing but a pair of hands left. And as if to rub insult to injury, Vanilla even beats poor Iggy to death. The kicker here, is seeing them both depart the coil in some kind of spirit form. I don't think they're coming back, and I already miss 'em. Rest in peace, Avdol and Iggy!  
Stardust Crusaders photo
All Ye Who Enter Here
Well, it's been weeks since we last checked in with the Stardust Crusaders, a group name, which, come to think of it, doesn't make all that much sense in the grand scheme of things. I mean, sure there's a "Star" in "Star Platinum", and Egypt has a lot of dust, as well as a few Crusades, but...well, I guess it does make sense, after all. So let's carry on, then!    

Strong Style: New Japan Pro Wrestling on AXS season 2 episode 1

May 24 // Soul Tsukino
We start the second season of New Japan Pro Wrestling on AXS TV the same way we left off, Mauro Ranallo and Josh Barnett are back with the play by play of the best action going on in Japan. As I have mentioned here before, This show is not a "first run" show like a Monday Night RAW or Smackdown. Instead it is a show that looks back at key matches and shows from recent NJPW history. This episode takes us to June 8th, 2014 and the Yoyogi National Gymnasium for the semi-finals and finals of the 2014 Best of the Super Juniors tournament. BotSJ is a tournament that was first held in 1988 and is a big spotlight on the lighter weight class in NJPW. Unlike "one and your done" style tournaments (IE: NCAA Basketball tournament), this competition is stet up much like Olympic Ice hockey where the 16 competitors are split into 2 groups. Each man fights all the other men in his bracket for points, the two top point-getters in each bracket face each other on this show with the winners of the semi-finals fighting for the trophy in the final. The show starts with one of our competitors tonight in Kushida. He shares his thoughts on competing that night before we get to our first match. Kushida vs. Taichi:  This is a very interesting match. Both men were trained in some part by 90's Japanese wrestling superstar "Dangerous K" Toshiaki Kawada. These two are also familiar to me from their runs 10 years ago in a promotion called HUSTLE that was so over the top it referred to itself as a "Fighting Opera" instead of wrestling. Taichi is a member of Team Chaos, a rule breaking stable in NJPW, and as Ranallo points out, a bit of an underdog to have gotten this far. Kushida is one half of a tag team called The Time Splitters.   A tag team who's gimmick is based off Back to the Future. Bless you Japan. Kushida also as noted is in this match as a replacement for his partner Alex Shelley who was injured. The match is a chaotic mess as Taichi attacked Shelly during his entrance with a chair and started a fight before the bell rings. This is like a fast paced cheating heel V/S good guy style match as both men have partners interfering on their behave and getting the referee to miss all of it. Taichi even pulls out a classic Eddie Geurrero spot where he tosses Kushida a cane, only to collapse in fake pain, making the ref think Kushida nailed him with it. The match comes to an end when Kushida unveils his new finisher, The "Hoverboard Lock", A flying kimura armlock. I'd have called it the McFlying armlock myself. The move gets the quick submission and sends Kushida to the finals.     Ryusuke Taguchi vs. Ricochet: Taguchi has popped up on this show before as one of NJPW's top Juniors,  He is the favorite of the tournament as he won the 2012 BotSJ and would have made the semifinals of the 2013 tournament but had to withdraw because of injury. Rochochet is an American wrestler with a large independent following, and here is representing the Dragon Gate promotion. Many will also know of his as Prince Puma, champion on the American Lucha Underground show. This match plays out with an opposite dynamic from the last match as both men are fan favorites and they play the match that way. It is very fast paced and it's a show of who can top who. There is a bit of a skip in the match, but it's not very big and you don't seem to miss much. Ricochet scores the win with his finisher, the Benedryller kick, to score the win. Both semis were kept short, under 8 minutes, as both winners would be coming back. These matches weren't hacked to death and were shown for the most part. As with last season Ranallo and Barnett do a great job of explaining to context of each guy as well as the tournament itself We get some more words from Kushida about his new finisher and about that night as well. Final: Kushida V/S Ricochet:  This match is amazing and feel like 3 different matches in one. The first part of the match is a slower paced mat wrestling match with hold, counter hold, escape, to get things kicked off. It switches to a million-miles-an-hour face-paced match where both men are keeping the pace up and landing several moves at once. Finally the match becomes a battle of attrition as each man is throwing out their biggest moves joined together with some hard kicks and elbows. The match is close to 40 minutes long, which to some American fans is unthinkable for Junior heavyweights. The story that is told during the entire match is Kushida keeps going for Ricochet's arm to set him up for the Hoverboard Lock, while Ricochet is wearing down Kushida for the Benedryller. To say they throw everything at each other is not an overstatement. These guys used every one of their biggest moves, and even some moves from other people to try to get the victory. The battle finally ends when Ricochet nails Kushida with a kick right to the head and then the Bendryller that folds Kushida in half before being pinned. During the entire match not only is the crowd very into the battle, but so are the announcers. No old timey vaudeville jokes, no bickering, no talks about women's underwear or whatever they pulled from the headlines to be topical for the week. Not only to both announcers put over the importance and history of the tournament, they put over the moves and action in the ring with more legitimacy than anything else going on in wrestling on TV. We get some post match words from Kushida who is sweating buckets and on the locker room floor before we get some in ring words from Ricochet, who challenges NJPW Junior Heavyweight Champion, Kota Ibushi, to a match (Ibushi accepts). We then get some in studio comments from Kushida where he talks about how the crowd was cheering for Ricochet in the finals and that putting on a good showing not only for himself, but Junior Heavyweights as a whole, was the goal of the match. Once again this show is my favorite. Josh Barnett and Marro Ranallo have not lost a thing since the first season  of shows and the producers put together a great 1 hour look at the show that night. The editing wasn't a hatchet job and a lot of the action was shown, while still having some comments from Kushida to get some insight into what one of the competitors was thinking during the course of the night. I encourage more people to watch this show and see what a wrestling show that takes itself more seriously can be like. Next Week we will see the match between Ricochet and Ibuchi for the title and feature the Time Splitters together in action going after the Jr. Heavyweight tag titles against the Young Bucks.
New Japan Pro Wrestling  photo
The best of Japan for American fans
Welcome to Strong Style, Japanator's look into Japanese wrestling! This time out we look at my favorite wrestling show on American TV as it returns for a second season. Can AXS keep up everything that made this show amazing during its first season? What does the producers pick to highlight from New Japan wrestling action? Take a read and find out!  

Annotated Anime: One Piece 693

May 20 // Anthony Redgrave
Luffy, Law, Kyros, and Cavendish head towards the Palace while the rest of the Gladiators fend off Doflamingo's executives and their lackeys Zoro fights off Pica allowing Bartolomeo, Robin, and Rebecca to rendezvous with Luffy's group as they have the key to Law's sea prism cuffs Sabo duels Fujitora to prevent his pursuit of Luffy Usopp does nothing with King Riku and Violet The Sunny Protection Squad and Sanji still haven't been seen since episode 662 Kin'emon finally finds his samurai friend Kanjuro Franky busts into the SMILE factory but still has to deal with Senor Pinkand There was a new intro. Nothing particularly catchy or memorable  This episode picks up with Luffy's group taking out the extremely creepy toy soldiers on the third level. These guys would look menacing since they are giant, move abnormally, and appear from the fog but Luffy and the others defeat them with such ease that there isn't much tension. In fact they have a Legolas/ Gimili style competition to see how many they can take down which Luffy ends up winning much to Cavendish's chagrin. Kin'emon meets up with Usopp and King Riku with his new samurai friend Kanjuro in tow. Kanjuro has the same ability as Sai from Naruto except he is a Samurai not a Ninja (can draw things that then come to life). This guy is great. He's another good source of comic relief that prevents One Piece from taking itself too seriously. Although having a giant calligraphy brush with a Katana handle is really weird.  After outsmarting Senor Pink, Franky gains access to the SMILE factory but is instantly met with opposition in the form of Kyuin, the manager. She is a big masked woman that wields a hoover because even in One Piece they conform to gendered stereotypes. Through some affectionate means Franky subdues Kyuin and turns his attention to Senor Pink. They talk about being Hard Boiled as the tramps swoon. I don't quite get it but I assume its a concept I'll understand once I have grown more than 2 chest hairs. I was really enjoying this arc at first but its beginning to lose traction. The pace has slowed down to the point the plot is barely moving even though they are finally making their way to fighting Doflamingo. I hope they focus on Zoro's fight against Pica soon or explore Law's backstory that was hinted at earlier. 
One Piece photo
Ah~ So Hard Boiled!
Yo ho ho! Ensign Redgrave back on the helm to deliver the SS Japanator through the Grand Line safely and to document the adventures of the Straw Hat Crew. I've been MIA for a while so I'll summarise the missing 9 episodes in bullet points. 

Review: Starless: Nymphomaniacs' Paradise

May 18 // Soul Tsukino
[Warning: This is a very adult game and is unsuitable for minors. This review is work-safe, but the game is definitely not. It also contains plot spoilers. Seriously, you've been warned.] Starless (PC [reviewed])Developers: Roll7Publisher: JAST USAReleased: May 11, 2015Price: $39.99 Anyway, Starless: Nymphomaniacs' Paradise is a game brought to you by the same group that brought you Bible Black (the titles are references to the 1974 album Starless and Bible Black by prog rockers King Crimson) . Starless was first released in Japan in 2011 and even has a hentai anime series based on it. The game was licensed by JAST USA and the English translation was released in May of 2015. The story is a rather simple one. You are Sawatari, a poor kid about to be off for college. He has no job, little money, and more importantly no girlfriend. He is desperate for some quick cash since, while he has his driver's license, he can't afford a car and if he doesn't have a car, he can't get a girlfriend. He find an ad for a house servant position in the back of a car magazine that advertising 4 million yen for 2 weeks worth of work. PERFECT! Not really.  It turns out that he will be serving the Mamiya family. A rich, influential, but somewhat reclusive clan who are, to put it simply, sexual predators. So while he does do menial house chores, most of the time he and the other staff are just sexual playthings for the family. You must survive the 2 weeks (actually it's like 16 days) trying not to buckle under the stress, offend any of the family members, or die. The characters in the game really do fall into one of 2 categories, they either make you feel sorry for them, or you want them to die a million deaths. The main character, Sawatari, is a decent guy and I will admit he pretty much shared my personal feeling for a lot of the events in the story. The fellow staff members of the house are Sachie. A cheerful girl who starts out like a decent person but as the game goes on, she turns into a lazy good for nothing who either tries to get you to do all her work or take money from you to gamble away to one of the family's daughters. You also meet Mikako, the older gentle mother like figure who works in the kitchen, and her son Matoko, who is about your age (supposedly anyway) and very feminine. You are then joined by fellow new staff member Mitarai, an innocent girl who much like you has no idea what she is getting into. On the other side of things are the members of the Mamiya family. The mother, Marie, is the current head of the family, with her husband have died. She abuses her power to torture people to do whatever she wants. She also has constipation problems that gets mentioned.. a lot. Her eldest daughter is Marika. She is soft spoken and gentler, but she is more putting on a front. She takes a liking to Sawatari and is always trying to convince him to stay and get married so he can father her children. Then there is the younger daughter Marisa. She is a spoiled rotten brat who is implied that she is underage. She does everything to torment you, so guess who you spend most of the game dealing with? Yeah, you grow a urge to want to punch her in the mouth rather quickly. You also have Marie's son, Kyouichi. He has zero interest in you and spends most of his time either in his room playing video games or in the arms of Mikako, since he has a mother fetish.   There are other characters that show up in the last few days of the game, but they are all minor and don't have a lot of depth to them. The mechanics of the game are good. You get the basic menu for a visual novel with Save, Load, Skip, Options, and so forth for buttons. The skip function only works on skipping parts of dialog you've already seen, so it's useless until you've beaten the game already. The English translation is decent but I found a few spelling errors along the way. Nothing horrendous and there didn't seem to be a whole bunch of them, but they were there. The art is very well done for the game, even if in typical visual novel style they reuse several art frames, with minor added differences, in many scenes. Noticed that I'm avoiding talking about the actual game play yet? This game is not for the faint of heart. If you have never played a Japanese visual novel before, Don't start with this one. The games I played before are nothing compared to this. This story isn't some cute story about a fumbling loser who has a girl he kind of likes, this story is about flat out abuse. Depending on which of the different endings you end up with (I played to 5 different endings), the sex is only consensual once to four times, the rest of the time everything is watching characters get raped, abused, tortured, humiliated, and degraded in every worst nightmare way possible. The things that go on in this game cross the gambit from incest, bestiality,  and a horrendous amount of scat play. Even some of the more benign scenes are "pissed away" if you know what I mean. There is nothing subtle here. What little consolation there is, is that the American producers of the game removed the art explicitly showing poop (let's just say the farting sound effect is used quite a bit though), animal encounters, and dismemberment. Well, that's a load off my mind. Although they created a patch to put them all back in if you want.  Besides the actual acts that are committed in the game, the game repeats itself way to much. For a good chunk of the two weeks you have to "dress" the youngest daughter every morning. Once or twice is one thing, but they play these scenes out multiple times with very little difference. Same goes for the morning breakfast scene between Kyouichi and Mikako. Neither scenes are very fun to watch either, unless you really get into that kind of thing. The game also doesn't skimp on the other scenes either. Very little of the different scenes have you just doing a quick moan & groan and then you are done. Scenes are stretched out to an ungodly amount, with the excuse of being drugged and injected with hormones and aphrodisiacs. Again, if you are really into this kind of thing then I guess you would enjoy it, I'm not so not only does this game feel like a chore to play before the first day is even done, but it actually made me strain the muscles in my throat trying not to hurl all over my computer desk. And the sad thing is that it really isn't worth it. Now, maybe this is the difference between the American sensibility and the Japanese sensibility, but for me if I played this game and had to watch not only the first person character but the characters I feel pity for go through this for 2 weeks, I'd like an ending that really gives the Mamiya family the what for. I wanted to see the mother reduced to a drooling vegetable (or worse), the snooty brat daughter get mauled by her own dog, something. But nope, even the best of the endings has you leave with only part of the money, Sachie makes off better than you and in none of the endings of the game do any member of the family have anything bad happen to them. So after playing this game for nearly a week waiting for one of these rich pieces of shi... err... garbage to get their what for, it doesn't happen. As I have read from others who played it, none of the endings has any member of the family have anything happen to them. Yeah, not a satisfying ending for me at all. But it's not like it's the first game to do that. Typically these kinds of games never have a "everyone has a happy ending" finale to it. So in all, I can not recommend this game unless you are an absolute hardcore visual novel fan. I'm not so I found this game not only to be the stuff of nightmares, but it seems like it's a parody of the genre. It's just one terrible over the top scene after another padded out to the point where I'm just as glad to have the 2 weeks done as the main character is. The endings were not worth the time it took to play this, let alone the physical strain of me not seeing my dinner come back up on my keyboard. If there are any positives to this game is that the art is good, the characters are decently written, and the damn thing didn't crash. Beyond that I found absolutely nothing redeeming in this whatsoever. If you get your rocks off on this stuff, more power to you. but if you aren't turned on by repeated scenes of rape, sex with animals and people crapping all over the place, avoid this like a case of the clap. [This review is based on a digital copy of the game provided by the publisher.]
Starless Review photo
So many shades of rape
So here I am, brand new writer for Japanator looking for content I can write for the site. The offer is made to review a game that I had heard plenty of buzz about in Starless: Nymphomaniac's Paradise, a visual novel type gam...

First Impressions: Food Wars! Shokugeki no Soma

May 18 // Nick Valdez
Food Wars! Shokugeki no Soma is a simple premise heightened by its presentation (like how Duck a l'Orange sounds better than it actually is thanks to its name). Yukihira Souma runs a diner with his father, and his dream is to one day surpass his father’s cooking prowess. When his father takes a job in America and closes the diner, Souma is shipped to Totsuki Culinary Academy, an elite cooking school where only 10% of students who enroll graduate. But those who do graduate become top figures in the cooking world. There he comes across a bevy of characters like the “God Tongue” Erina, the “Meat Master” Ikumi, and the oh so cute Tadaroko. There’s quite a bit of hefty production thrown behind what’s essentially a cooking show. I don’t really know what to think of it. At times it feels satirical since the fan service is so explicitly comedic (but ultimately superfluous), and a lot of the animation budget goes into making the cooking scenes flow with more vigor (thus resembling Shonen Jump’s more “action” filled anime), but it's meant to be taken at face value. The presentation almost hampers the subject material. It’s like the anime isn’t taking itself seriously. And while that does make for a good watch week to week, it’s hard to discern whether or not the studio is a good chef when they keep adding differing flavors each time. For example, a lot of the background music doesn't fit. When Souma cooks for Erina to get into Totsuki in the second episode, the music seems to be pushing the action faster than it actually is. Then you have moments of denouement after the action as the recipes are explained that are ruined by that music as well. It’s a weird quirk that I hope gets fixed in the episodes to come. But everything else is great! Character designs flow well, the fan service is just too ridiculous to be off putting (though you'll want to turn your volume down when girls eat and that gets super annoying), and there's a decent of amount of humor that lands. When Food Wars! isn't going for a cheap gag, it's spot on. At the very least, there are a number of actual cooking tips. Some of the recipes featured on the show are quite attainable and are developed enough to recreate. That's a nice touch since this definitely could've been a food anime that didn't care whether or not it served up actual food.  For as much there is to like about Food Wars, there are as many compelling reasons to avoid it. It’s a show that deals in extremes, and the constant overreaching will most likely hurt it in the long run. It’s possible that I gel with the cheesy premise now, but, as with any overly comedic show, the premise will tire out if it’s at a constant state of heightened reality. It’s one of those “style over substance” things. It’s like sitting in an all-you-can-eat buffet and being sickened by the taste of food after a few hours. Regardless of how much you think you can handle, you bust when you’re overfed. If Food Wars constantly keeps up this stylized world rather than have confidence that its show could exist without all the hubbub going on the background, it won’t keep my attention for long. But I’ve been hooked for time being. When it hits, it hits hard. And of course, Tadaroko is the best. 
Food Wars Impressions photo
Marry me, Tadaroko
I’ve had a lot of trouble catching on to anime over the years, but every so often there’s a show that sounds so incredibly insane that I can’t help but watch it. That’s how I got reeled into a shows li...

Annotated Tokusatsu: Garo: Gold Storm Soar episode 5

May 18 // Salvador GRodiles
If there’s one thing that Gold Storm does right, it’s that it continues to establish continuity between its episodes each week. Even when a segment feels like a side-story, its key moments somehow manage to link the chapter to the main plot. Hell, I never expected for that one girl from episode 1 to return recently, since she seemed like she was just a random victim. In a sense, this type of format can make a program fascinating, because it lets people ponder on which characters’ll become important later on. This following issue may not affect the show’s quality, but I found it strange that the girl’s sister resorted to fooling around with guys to help her raise money to study abroad. Couldn’t she have gotten her younger sister to sign up for a grant, scholarship, or some other form of financial aid? I guess the show’s staff was trying to convey the concept of going through great lengths to help someone-- even if there were better alternatives to cover this situation. Either way, the scenario helped pave the way for Ryuga and Rian to catch on about the recent increases in Horror activity in the vicinity. Going back to what I said earlier, the way how Gold Storm handles its story allows us to feel amazed when a empty slots gets filled by a new puzzle piece, which works well in taking its viewers along for the ride. While Zinga and Amily haven’t become appealing villains yet, the mystery behind their plan to give Ladan more power is what keeps us on our seats each week. As long as the show keeps linking the Horror activities to their actions, then their first encounter with Ryuga and Rian should lead to a good breaking point in the story. If Garo: The One Who Shines in the Darkess' twist is anything to go by, then the Destroyer of World's actions should leave us with a shocked expression. Gold Storm may have not given us a cool-looking Horror suit, but this week’s design is at least a step in the right direction. While the creature was a beefed-up guy with monster arms, the staff’s detail on the man’s face made it seem like his monstrous form was about to jump out of his skin. Since the franchise’s suits are supposed to give off a scary movie vibe, I’d say that episode 5 managed to fill in this requirement, which acts as another beacon of hope. But hey, the big dude made Ryuga’s fights look cool, as they got the right shots and choreography techniques that make a fist fight between a muscular person and a normal-built dude look spectacular. Based on the program's progression so far, Garo’s sixth series is slowly feeling like the franchise we all love, which is a good sign that this'll be a good installment for the franhise. To add to its positive elements, you know a series is promising when the hero partakes in a well-shot game of darts. In actually, any sport or competitive activity could work as well. As we start to see minor characters and events link the show’s main plot together, Garo: Gold Storm Soar should start reaching new heights in the next episode. If the suits show their face again, then we might have a huge winner here.
Garo: Gold Storm Soar photo
When helping someone goes wrong
Back when I said that Garo: Gold Storm Soar had potential, I wasn’t fooling around. With each passing episode, the show continues to shine brighter than before. As we start to see the series' various story elements come together, the big mystery continues to leave us intrigued. From the looks of it, the franchise is still in good shape.

Annotated Anime: Unlimited Blade Works episode 19

May 17 // Josh Tolentino
But let's not blow things out of proportion: Six good episodes outweighs a seventh less-good one, but it's hard to imagine that anyone but a Type-MOON fan with an *ahem* an especially hard lore-boner would get maximum enjoyment out of this week's installment. Given the need for Ufotable to fill some time I honestly hadn't expected the show to move straight ahead to Shirou's showdown with Archer. In a way it hasn't, since the episode saves the actual fight for next time, but I had assumed from the epilogue of episode 18 that episode 19 would be shifting focus to some sideline event while the Rin Rescue Rangers™ made their way to Einzbern castle. This was not the case. Instead, we skip straight to the main event, or rather the opening to it, as the squad arrives to confront Archer, though the primary confrontation that occurs here is of the conversational variety. If Rin's dream-time monologue gave viewers an insight into Archer's state of mind, this installment's lectures get deeper into the facts of Archer's past - and by extension, Shirou's (possible) future. At this point it's been long enough since I first played Fate/stay night to know how much of what's revealed here is new or expanded information, but they certainly get into much more detail than the Unlimited Blade Works movie ever managed to, exploring the circumstances of Rin's summoning Archer, his nature as a "Guardian" (an unusual type of Heroic Spirit), and to hearing the motivations for trying to murder his past self straight from the horse's mouth. The results, while intriguing for the dedicated fan, delve perhaps a little too deep into the weird rules of Fate creator Kinoko Nasu's "Nasu-verse" than is productive, especially not for the more casual, Fate/Zero-originated audience Unlimited Blade Works seemed designed to cater to. It doesn't help that what's actually said doesn't really make it clear just what Archer is, either. I'll take a stab at it, though. At some point in his future (detailed in the cold open), Shirou made a deal of some kind wth a big ol' CG effect, agreeing to become a Guardian in exchange for the power he thought he needed to fulfill his ideal of saving people. Except that as a Guardian, Shirou (now Archer) was more akin to a force of nature, an agent of balance. And forces of nature are rarely known for their compassion and life-preserving qualities. The tension between the merciless mandate of Guardianship and the broken little boy that just doesn't want anyone to cry took its toll, leading to the Archer of the present, now possessed of the belief that things would be better had he never existed, or at least never stuck to his heroic ambitions. But of course, Shirou won't ever give up on his ideals. It's who he is, for better and worse, and Archer knows it. Hence, the goal of murdering his past self. Honestly, it's a powerful conceit, and gets straight at the heart of Fate/stay night's three scenarios and their exploration of one's relationships to one's ideals and dreams. Unfortunately, it's all too caught up in Nasu's love of esoterica and oddball fantasy rules, and the strong core message gets drowned out the way Ufotable's digital effects can sometimes drown out the nice 2D linework (I'm looking at you, guy who adds too much damn smoke to all the fight scenes!) We also catch up with Rin, who suffers quite roundly. First there's sexual harassment from Shinji, who's even more of a dipshit here than he was in any previous take on Fate, then the reveal that Kirei was not only alive, but also murdered her dad back in Fate/Zero. And she's tied to a chair, and her Servant turned out to be a real tool. Being Rin is suffering. If there's anyone who comes out ahead here, it's Lancer and his fanbase. Ufotable's been especially kind to the Hound of Culann, giving him no shortage of badass moments in recent episodes, and even laying the groundwork for a fun little Rin x Lancer ship. If you've ever wondered why Fate/Extra's version of Rin showed up to the Grail War with Lancer in tow rather than Archer, their interactions from the last few episodes should make that particular story angle a no-brainer. But, as many fun little asides there are in this installment, it's hard to avoid the impression that Unlimited Blade Works is trying to run out the clock a little. There's more elegant ways to go about conveying this information, but unfortunately, the show's scheduled for several more episodes. [Watch Unlimited Blade Works on Crunchyroll!]
Unlimited Blade Works photo
Where You See Yourself In 10 Years
Ufotable's take on Unlimited Blade Works may be in many ways the Fate/stay night adaptation fans always wanted, but it's not without its sticking points. Besides the usual caveats that can be attached to a prop...

Japanator Interviews: SCANDAL

May 14 // Hiroko Yamamura
SCANDAL interview photo
OMG it's Rina!
As you probably already know, we are huge fans of SCANDAL at the Japanator office. The Osaka based all female band have been tearing up Japan since coming together back in 2006. They've come a far way from their days performi...

Impressions: Yamada-Kun and the Seven Witches

May 13 // Red Veron
Yamada-kun and the Seven Witches starts off with Ryu Yamada, a high school delinquent type of guy who’s bad at school and gets a lot of heat from the teachers for it. After a scolding from a teacher, he runs into Urara Shiraishi at the stairs, a diligent female honor student who always seems to have her head buried in a book. Yamada tries to take a bit of his frustration on her by cutting her off while going up the stairs but trips and falls onto her. Yamada awakens later to find out that he’s switched bodies with Shiraishi. Later on, Yamada and Shiraishi learn more about this body swapping and find out that Yamada has the ability to switch bodies with anyone he kisses on the lips. Yamada and Shiraishi are then roped into reviving the Supernatural Studies club by Student Council Vice President Toranosuke Miyamura and are joined by supernatural phenomenon fan Ito Miyabi.In the club, the members learn more about Yamada's ability and each other through the body swapping hijinks by using it in many ways, by using it to their advantage in different situations (mostly for their gain). They also start to uncover what really is going on with Yamada's 'ability' and those who may know and posses other abilities as well. The supernatural bent of the show is implied by the title but don’t let that deter if you want a comedy set in a school with a story. Yamada-kun and the Seven Witches has no supernatural creatures, superpowers, flashy or fancy visuals in it. The show maintains a grounded feeling having the supernatural powers be subtle whenever it is used by the characters. It makes the show feel more like a comedy than one about supernatural abilities.The voice acting is my absolute favorite part of the Yamada-kun and the Seven Witches anime. The body-swapping aspect lends well into showcasing the great talent and vast vocal range of the voice actors. For example, Yamada being in Shiraishi's body has Shiraishi's voice actress doing her most loud tomboyish voice, which is vastly different from her portrayal of Shiraishi's calm and cool demeanor. All the actors do a great job and you can easily tell the difference in the characters while not in their original bodies. The great acting further enhances the comedic situations that arise in the different body-swapping scenarios. As you would expect from a show that has some cross-gender body swapping via smooching, there is fanservice in this show. At the most, it's characters in underwear, keeping it tasteful. Plenty of kissing to go around which includes guy-on-guy lip locking for those of you who like that thing (for those who don't like that, don't worry as it's played off as comedy too).I enjoyed the Yamada-kun and the Seven Witches manga and I was impressed by this anime adaptation, it looks really good and the voice acting is great. I love the opening and ending sequences; the opening has a simple storybook-inspired look and gives you a nice glimpse at the many characters in the show. I also love that opening song, "くちづけDiamond" (Diamond Kiss) by WEAVER, which is a sentimental love song about a kiss and a promise that has a pop-y ballad feel. Not the typical kind of song you'd have opening a show about supernatural body swapping high school students. The first few episodes don’t really get into the ‘witches’ part of the story, but more on introducing the primary characters with some of the secondary characters. I’ve read the manga and wonder how far they’ll get into the story, since they are moving at a slow pace. I worry that we won’t get to see all of the seven witches or have enough time to show them off properly.I like how they handled this adaptation and I’ll be definitely follow it and it has been a while since I read the manga. I would definitely recommend this one for those looking for a school comedy with a bit of a different twist.
Yamada x Seven Witches photo
Freaky Witchy Friday
Yamada-kun and the Seven Witches is the latest work from manga author Miki Yoshikawa, whose previous popular work was Yankee-kun and Megane-chan (Known in some territories as Punk Flunk Rumble), a comedy about a delinquent g...


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