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Yep, Neptune has a JRPG-style battle system


1:00 PM on 07.10.2010
Yep, Neptune has a JRPG-style battle system photo



And not one of those newfangled pseudo-real-time systems employed by newer titles to ensnare the Call of Duty crowd. This one has your people lined up in front of theirs, picking attacks from a menu-lookin' thing and popping them off, just like the good ol' days.

Except this time it's the actual game consoles doing the fighting! See?! It's so meta.

...OK, look, it's not exactly refined satire. In fact, from everything we've seen so far, like the trailer below, Super Dimension Game Neptune looks to be little more than a bouncy anime JRPG with a game-console theme. But what's wrong with that?

Look, if I wanted a refined treatise on the state of the games industry or something more complex and thought-provoking, I'd pick some critical darling out of GDC's love-list. Neptune looks like a game where you can play dress-up and fight with unsubtle representations of your favorite platforms, with no pretensions otherwise. Hell, they even represent their stats with names like "clock frequency", "memory" and "heat"! Sooo cute!

It's out on August 19th in Japan for the PlayStation 3, and may yet be on NIS-America's evaluation slate. Are you in?

Yep, Neptune has a JRPG-style battle system photo
Yep, Neptune has a JRPG-style battle system photo
Yep, Neptune has a JRPG-style battle system photo
Yep, Neptune has a JRPG-style battle system photo





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Legacy Comments (will be imported soon)


Fuck yes, finally, more justification for me purchasing the PS3!
Absolutely.
If the game itself is good, I'd be interested, since the concept is certainly cool.
Yesh please, do want!
Was a North American release announced yet?
Oh Japan. Always making games that make me feel excited in more ways than one. Only with you do I get both my action fix and my moe fix
Wow, is it just me or does that combat look ridiculously BORING?

I mean sure, I'll probably enjoy it whenever it eventually gets a PS3 confirmation, likely by Sega or Aksys, but frankly I'm just like, 'UGH, SHOW SOME MORE FLASHY GAMEPLAY PLEASE.'
Well they've only been showing Neptune so far battling in her regular state; we've seen from other trailers and screenshots that indicate a lot of stylized effects, especially considering that customization is a big feature of this game.

The portion that I'm concerned with is how the story is going to be communicated. I suspect that most of the cut-scenes will be replaced with the visual-novel style communication, and I think I can tolerate it so long as there are animated and rendered cutscenes along with it for major events, but the voice-acting is just going to be pivotal in this kind of game.

I think I'm going to give Tri-Ace another chance to make a decent RPG, since they royally screwed up SO4 with the maps and on-field camera angles. Tri-Ace makes good games. Maybe I was expecting too much from them since I played SO3 (which I honestly think is one of the best RPG's ever created, minus the 'you're a fictional character' motif.)

Unrelated news: I'm thinking of picking up Resonance of Fate this week.

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