Mechs and sakura blossoms, new Titanfall trailer


It's as if they know how to capture this Otaku's heart

I always find myself hesitant to write about first-person shooters on this site, especially ones developed by western studios. Not because I don't play them, because admittedly I do, but because they simply fail to appeal to our readership. That's where Titanfall's an exception to the rule.

With its interesting combination of rocket-propelled wall-jumping mechanics, and mech-oriented combat, Titanfall looks to bridge the gap between traditional military first-person shooters and the otaku aesthetic, and while it's not quite the Macross or Gundam title we've been dreaming of, you start to get the impression that it wants to be. Until they day we're finally given that experience, it might remain the closest we'll ever get. Titanfall hits Xbox 360, Xbox One, and PC in March 2014. 

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Tim Sheehy
Tim SheehyContributor   gamer profile

Tim is the former Editor-in-Chief of Japanator, a content media specialist by day, and pro-blogger by night. His posts can be found scattered throughout the Modern Method network. Also, he writes... more + disclosures



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