Review: Atelier Escha & Logy Plus: Alchemists of the Dusk Sky


An Alchemical Adventure

With games like Persona 3, Persona 4, and many of the Hyperdimension Neptunia games coming to portable systems with new features and improvements, it has been a common practice among Japanese developers, and that includes Gust with their Atelier series. Having played Atelier Escha & Logy: Alchemists of the Dusk Sky when it originally released on PS3, I was really excited to play this enhanced version, especially since I’ve been looking for my portable gaming fix lately. 

Atelier Escha & Logy is the second entry of the Dusk series, which takes place about four years after the beginning of the first entry. It is important to note that, while this game takes place in the same universe as the first game, you don’t really need to play it, or any other of the Atelier entries for that matter.   

Atelier Escha & Logy Plus
Developer: Gust
Publisher: Koei Tecmo
Release Date: 19 January 2016 (NA), January 20, 2016 (EU)
MSRP: $39.99

You will be playing as both Escha and Logy, two alchemists recently hired as as members of their R&D division. While learning the ropes of their new occupation, Escha and Logy gather friends and companions as they unlock the secrets of the nearby ruins and help the citizens in a world that is still recovering from a catastrophic event known as "The Dusk".

Depending on who you choose as your protagonist (Escha or Logy), the game will feature different story events and endings, but for the most part, some endings are the same no matter who the chosen protagonist is. 

The timed assignments from the Atelier Rorona are back. While that may be a turn off already, though fortunately the timed assignments are a lot more tolerable in this entry. You have one main assignment that must be completed within about 4 months, along with a bunch of other optional assignments as well. While completing the optional assignments isn’t essential, you will be rewarded for completing them.

While the timed assignments themselves don’t bother me, I really dislike that I can’t truly freely travel as moving around locations consumes days, so you really got to pay attention to your movements. Personally, the assignments being timed hasn’t hinder my ability to complete the game but I would like to be able to explore the game’s world freely.

The battle system is quite an improvement from the other entries. This time around you will be able to control a party of six members—three on the front and three on the back. While the three characters on the front are your main party, you will be able to switch out between front and back at your leisure.

Additionally, you will be able to link attacks among other party members and guard them whenever prompted. Using either one consumes from your Link gauge, however, so it is important to have some leftoever when you need to protect your party members from a strong opponent’s attack.

With the two alchemy systems, the player can combine different items to create a new item(s). "Item Synthesis" is the area Escha is in charge of, while Logy can create armor and weapons through the "drilling/training” system. Both kinds of synthesis can be performed in the workshop, and it's possible to use both systems no matter who the protagonist chosen is.

Atelier Escha & Logy didn’t really suffer from being ported into the PS Vita. Even while playing on the PS Vita TV, the game still is nice to look at. Granted, with the system’s resolution it is still noticeable that it’s a PS Vita game, but it’s something that you would have to pay close attention to since it's barely noticeable. 

I would definitely recommend the game if you’re looking for your RPG fix on system, even if you already own the PlayStation 3 version. The new playable characters, enemies and story events are definitely worth it. 

[This review is based on a digital retail copy of the game provided by the publisher.]

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Atelier Escha & Logy Plus reviewed by Christian Chiok



Impressive effort with a few noticeable problems holding it back. Won't astound everyone, but is worth your time and cash.
How we score:  The Japanator reviews guide


Christian Chiok
Christian ChiokContributor   gamer profile

Christian has been a gamer since his early childhood. He's a big fan of the King of Fighters and the Metal Slug series. Additionally, Christian enjoys cooking, listening to music, watching anime ... more + disclosures



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