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Square Enix says games as service doesn't resonate

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Then they prioritize online play in EVERYTHING

The trials and tribulations of Square Enix has been discussed for years. Whether it's the cost of creating the Crystal Tools, the polarization of Final Fantasy XIII, the initial disaster and relaunch of Final Fantasy XIV, their antics have been the source of headline fodder for this entire generation. Well, get ready for another whopper headline to add to the others.

CEO of US and Europe operations Phil Rogers recently said that the consumers they're selling to don't want games as a service. He went as far as to say that it 'doesn't always resonate with people.' Going through the labyrinthine PR speak, Rogers affirms Square Enix's stance on providing online experiences in all their games, from AAA experiences to mobile titles. Of course, many of these titles that they're using to expand their market are free-to-play games on mobile platforms and the PC.

Rogers cites the continued popularity of Just Cause 2, which has maintained 'half a million active, unique players' every month as a way to stay connected with their players. To me, that sounds like they're trying to figure out a way to continually monetize on those numbers, as they have been with online titles like Final Fantasy XI and XIV.

I was also a bit disturbed to read about how they're trying to shorten development time into the next generation for titles like Tomb Raider and Deus Ex. This is being bandied about to, of course, lessen development costs, but reducing the amount of time these teams have to work on these big titles seems short-sighted and increases the likelihood of buggy, crappy games.

It's entirely possible I'm being cynical and this is just a way to appeal to the shareholders. Thing is, I feel that Square Enix has been moving towards exploitative financial platforms for years and this article did nothing to calm those fears. On one hand, you say that people don't want games as a service. Then you want to prioritize online play in all your major titles. This could be anything from sandbox modes for people to play around in, like the aforementioned Just Cause 2, to microtransaction-filled titles meant to make you pay at every turn, like the disaster that is Final Fantasy: All the Bravest. Here's hoping that stuff like Final Fantasy XV and Kingdom Hearts 3 won't suffer under these new ideals.

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Pedro Cortes
Pedro CortesAssociate Editor   gamer profile

Pedro Cortes has been known to swoon at the sight of a robot. This is understandable, as robots are pretty awesome. more + disclosures


 


 



Filed under... #News #Square Enix #Video games

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